Hand of the Mist
Committed
Roleplay posts: 57
Registered: Mar 26, 2021 0:51:23 GMT -5
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Post by Hand of the Mist on Apr 11, 2021 18:36:45 GMT -5
The river snakes, grows in size, swiftens, and slows throughout its journey to the lake, but here the waters are fast, cool, and deep. Though quite a few river stones line the bank, they are smooth and carved by the waters. Many fish make this channel their home, creating a rather excellent fishing spot.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 14, 2021 18:29:58 GMT -5
Luci sits bolt upright, hacking the last of the sea water from her lungs. She doubles over, wheezing and sputtering as the water clears her system. Land... so that hadn't been a dream. She had no idea how long she'd been on the water, drifting in a haze between dreams and waking. Finally being awake on solid land once more should have been the best moment of her life... but something overshadowed it.
She presses one hand to her scarf. She felt... different. Hollow. Something was missing, and it wasn't just her friend. The magic.... she knew it had been keeping her alive on the water, but it couldn't be gone.
Right?
There was only one way to know for sure. Slowly, grimacing at the protests of cramped and unused muscles, she staggers to her feet. She takes a moment to steady herself. One hand presses to her scarf, and the power inside wells. She throws her hand out to the side, beginning to twirl, and an arc of sparkling energy follows her hand, tracing through the air until it's formed a circle around her. The circle pulses, then grows as she continues to spin, the shimmering energy flowing over her entire body. The glow peaks at her feet, shooting up to her head before vanishing entirely.
An entirely new person seems to be left in its wake. Luci's waterlogged rags are gone, replaced with pristine thigh-high boots, a mid-length skirt, and a tightly-fitted tunic, all covered by a hazy cloak patterned like the wings of a moth. The only thing to remain is her scarf, though it would be barely recognizable now, shimmering with energy and flowing behind her in a non-existent breeze. Her hair, too, seems to shimmer and float about her head, her eyes lit by magenta light.
She doesn't even have to think about what comes next. It was the first thing she had done after gaining her magic; doing so was as natural as breathing. She raises one arm, hand outstretched, calling sparks to shimmer around it.
No sparks come.
She lowers her arm slowly. With a puff of steam the glamor is gone, the magic returned to the scarf. A moth flutters overhead, landing on her hair. Her mind is blank. The hollowness wasn't a dream; it was real. Her scarf was but a shadow of its former self after her journey. She was but a shadow. Finally a single thought fell into her head.
What now?
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 14, 2021 20:19:58 GMT -5
Hævys paddled her piece of scrap wood to the back, turning over off of it and laying on her back.
However, out of the corner of her eye she sees an impressive light show, and at the center was a girl. Then, suddenly in a puff of smoke, she appeared to have a wardrobe change.
Hævys stood, taking a second to regain her composure, and walked over towards the girl, an unevenness to her gait. She subtly reaches for her pata as she walks over. “Hello?” She called over.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 14, 2021 20:39:12 GMT -5
Hævys paddled her piece of scrap wood to the back, turning over off of it and laying on her back. However, out of the corner of her eye she sees an impressive light show, and at the center was a girl. Then, suddenly in a puff of smoke, she appeared to have a wardrobe change. Hævys stood, taking a second to regain her composure, and walked over towards the girl, an unevenness to her gait. She subtly reaches for her pata as she walks over. “Hello?” She called over. Luci starts, whipping about to face this stranger. Her footing changes subtly, shifting her weight into a ready stance. Hey, relax. She's probably friendly. I hope."Oh, uh, hello!" A shy smile spreads across her face unbidden. "Didn't know anyone else was here."
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 14, 2021 20:55:08 GMT -5
Hævys paddled her piece of scrap wood to the back, turning over off of it and laying on her back. However, out of the corner of her eye she sees an impressive light show, and at the center was a girl. Then, suddenly in a puff of smoke, she appeared to have a wardrobe change. Hævys stood, taking a second to regain her composure, and walked over towards the girl, an unevenness to her gait. She subtly reaches for her pata as she walks over. “Hello?” She called over. Luci starts, whipping about to face this stranger. Her footing changes subtly, shifting her weight into a ready stance. Hey, relax. She's probably friendly. I hope."Oh, uh, hello!" A shy smile spreads across her face unbidden. "Didn't know anyone else was here." "Neither did I." Hævys echoed, her hand easing away from the weapon as she hobbled to a stop. "Can I ask who you are?" She says defensively. "Your abilities seem...peculiar. "
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 14, 2021 22:30:46 GMT -5
Luci starts, whipping about to face this stranger. Her footing changes subtly, shifting her weight into a ready stance. Hey, relax. She's probably friendly. I hope."Oh, uh, hello!" A shy smile spreads across her face unbidden. "Didn't know anyone else was here." "Neither did I." Hævys echoed, her hand easing away from the weapon as she hobbled to a stop. "Can I ask who you are?" She says defensively. "Your abilities seem...peculiar. " "I don't usually let people see them." Luci watches Hævys's hand drift away from her sword. "Promise not to tell anyone?"
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 15, 2021 15:13:00 GMT -5
"Neither did I." Hævys echoed, her hand easing away from the weapon as she hobbled to a stop. "Can I ask who you are?" She says defensively. "Your abilities seem...peculiar. " "I don't usually let people see them." Luci watches Hævys's hand drift away from her sword. "Promise not to tell anyone?" Hævys is silent for a moment, thinking it over. "...as long as you don't attack anyone with them." She says, still in a very defensive posture, hand away from her weapon, yet ready to grab for it if she had to. "And I assume you know about as much about this place as me, so asking you about it is out of the question."
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 17, 2021 10:27:48 GMT -5
"I don't usually let people see them." Luci watches Hævys's hand drift away from her sword. "Promise not to tell anyone?" Hævys is silent for a moment, thinking it over. "...as long as you don't attack anyone with them." She says, still in a very defensive posture, hand away from her weapon, yet ready to grab for it if she had to. "And I assume you know about as much about this place as me, so asking you about it is out of the question." "Promise." She nods. She takes a step back, taking in their surroundings. The riverbank, the trees, even the mountains on the horizon - none of it looked familiar. Even if her memories of the wilds beyond the cities were hazy... "Yeah, I have no idea where we are. The, uh, the last thing I remember... there was flooding. Water rushing in from everywhere, like the ocean was swallowing us all. I..." She rubs her temples, forcing the memories back. "...I didn't make it to the boat on time. The last thing I remember is the wall of water, it caught up to me and dragged me away." She rubs her eyes, sighing. "Everything since then has been hazy. I have these glimpses, flickers of an ocean covered in mist, then... then I was here." She stares away into the river, silent for a moment. "We aren't dead, right? This seems like a stupid thing to happen after you die."
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 17, 2021 17:36:50 GMT -5
Hævys is silent for a moment, thinking it over. "...as long as you don't attack anyone with them." She says, still in a very defensive posture, hand away from her weapon, yet ready to grab for it if she had to. "And I assume you know about as much about this place as me, so asking you about it is out of the question." "Promise." She nods. She takes a step back, taking in their surroundings. The riverbank, the trees, even the mountains on the horizon - none of it looked familiar. Even if her memories of the wilds beyond the cities were hazy... "Yeah, I have no idea where we are. The, uh, the last thing I remember... there was flooding. Water rushing in from everywhere, like the ocean was swallowing us all. I..." She rubs her temples, forcing the memories back. "...I didn't make it to the boat on time. The last thing I remember is the wall of water, it caught up to me and dragged me away." She rubs her eyes, sighing. "Everything since then has been hazy. I have these glimpses, flickers of an ocean covered in mist, then... then I was here." She stares away into the river, silent for a moment. "We aren't dead, right? This seems like a stupid thing to happen after you die." Hævys pats her side, then adjusts the objects on her belt. She stamps on the ground twice with her good leg. "Don't feel dead." She says, looking out at the scenery. "Last I remember, a large flood took out the capital, and I got out on scrap wood. Good riddance if you ask me though." Hævys grumbles. She starts walking unevenly up the river. "Maybe there's civilization here."
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 17, 2021 19:52:27 GMT -5
"Promise." She nods. She takes a step back, taking in their surroundings. The riverbank, the trees, even the mountains on the horizon - none of it looked familiar. Even if her memories of the wilds beyond the cities were hazy... "Yeah, I have no idea where we are. The, uh, the last thing I remember... there was flooding. Water rushing in from everywhere, like the ocean was swallowing us all. I..." She rubs her temples, forcing the memories back. "...I didn't make it to the boat on time. The last thing I remember is the wall of water, it caught up to me and dragged me away." She rubs her eyes, sighing. "Everything since then has been hazy. I have these glimpses, flickers of an ocean covered in mist, then... then I was here." She stares away into the river, silent for a moment. "We aren't dead, right? This seems like a stupid thing to happen after you die." Hævys pats her side, then adjusts the objects on her belt. She stamps on the ground twice with her good leg. "Don't feel dead." She says, looking out at the scenery. "Last I remember, a large flood took out the capital, and I got out on scrap wood. Good riddance if you ask me though." Hævys grumbles. She starts walking unevenly up the river. "Maybe there's civilization here." ...Good riddance? But the world had all-but ended, swept away in a flood. Who knew how many other people had even survived, not to mention cities washed away in the deluge. All of it gone, and... She snaps from her reverie, jogging after Hævys. "Hey, wait up!" It doesn't take her long to catch up; even with the days on the water she's still in good shape. "What are you going to do now?" she asks.
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 17, 2021 20:28:23 GMT -5
Hævys pats her side, then adjusts the objects on her belt. She stamps on the ground twice with her good leg. "Don't feel dead." She says, looking out at the scenery. "Last I remember, a large flood took out the capital, and I got out on scrap wood. Good riddance if you ask me though." Hævys grumbles. She starts walking unevenly up the river. "Maybe there's civilization here." ...Good riddance? But the world had all-but ended, swept away in a flood. Who knew how many other people had even survived, not to mention cities washed away in the deluge. All of it gone, and... She snaps from her reverie, jogging after Hævys. "Hey, wait up!" It doesn't take her long to catch up; even with the days on the water she's still in good shape. "What are you going to do now?" she asks. Hævys would be easy to catch up to. Despite her relative youth, her slow, uneven walking would make it hard for her to walk away from anyone. "Look for a town or something." Hævys said, not stopping or looking at Luci. "I highly doubt we're the only two who made it out. Better to find others than just sit here waiting for someone or something to find us." Her face obviously showed she wasn't fond of this current situation, but as she hobbled on she knew she had to make the most of it. Following the river would be a good idea. If there were any civilization, near the water was their best bet to finding it.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 17, 2021 20:40:38 GMT -5
...Good riddance? But the world had all-but ended, swept away in a flood. Who knew how many other people had even survived, not to mention cities washed away in the deluge. All of it gone, and... She snaps from her reverie, jogging after Hævys. "Hey, wait up!" It doesn't take her long to catch up; even with the days on the water she's still in good shape. "What are you going to do now?" she asks. Hævys would be easy to catch up to. Despite her relative youth, her slow, uneven walking would make it hard for her to walk away from anyone. "Look for a town or something." Hævys said, not stopping or looking at Luci. "I highly doubt we're the only two who made it out. Better to find others than just sit here waiting for someone or something to find us." Her face obviously showed she wasn't fond of this current situation, but as she hobbled on she knew she had to make the most of it. Following the river would be a good idea. If there were any civilization, near the water was their best bet to finding it. Luci nods. "Right, good idea. Not what I meant." She takes a breath. "What are you going to do when we find people? If the places we came from are flooded we're going to have to build a life here, right? What are you going to do with that?"
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 18, 2021 15:54:45 GMT -5
Hævys would be easy to catch up to. Despite her relative youth, her slow, uneven walking would make it hard for her to walk away from anyone. "Look for a town or something." Hævys said, not stopping or looking at Luci. "I highly doubt we're the only two who made it out. Better to find others than just sit here waiting for someone or something to find us." Her face obviously showed she wasn't fond of this current situation, but as she hobbled on she knew she had to make the most of it. Following the river would be a good idea. If there were any civilization, near the water was their best bet to finding it. Luci nods. "Right, good idea. Not what I meant." She takes a breath. "What are you going to do when we find people? If the places we came from are flooded we're going to have to build a life here, right? What are you going to do with that?" "Blend in, keep my head down, make tools and weapons. Work until I can't anymore." She replies, gesturing to the forging tools on her belt. "Not an exciting life, but I've had enough excitement in my life already."
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on Apr 18, 2021 17:08:50 GMT -5
Luci nods. "Right, good idea. Not what I meant." She takes a breath. "What are you going to do when we find people? If the places we came from are flooded we're going to have to build a life here, right? What are you going to do with that?" "Blend in, keep my head down, make tools and weapons. Work until I can't anymore." She replies, gesturing to the forging tools on her belt. "Not an exciting life, but I've had enough excitement in my life already." "Hm." Luci watches the river as they walk, then the trees. A moth flutters by her head. "Honestly? I think I understand that. I, uh." She frowns, staring straight ahead, deep in thought. How much did she want to share with this stranger? "I had a... complicated job. But I guess it was my life for a while. It was all I knew, and I thought it was all I'd ever know. But now that it's over? I'm starting to wonder. Maybe I could have done something different. Maybe I can do something different. The end of the world is just a lot to take in, I guess."
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Apr 18, 2021 22:36:20 GMT -5
"Blend in, keep my head down, make tools and weapons. Work until I can't anymore." She replies, gesturing to the forging tools on her belt. "Not an exciting life, but I've had enough excitement in my life already." "Hm." Luci watches the river as they walk, then the trees. A moth flutters by her head. "Honestly? I think I understand that. I, uh." She frowns, staring straight ahead, deep in thought. How much did she want to share with this stranger? "I had a... complicated job. But I guess it was my life for a while. It was all I knew, and I thought it was all I'd ever know. But now that it's over? I'm starting to wonder. Maybe I could have done something different. Maybe I can do something different. The end of the world is just a lot to take in, I guess." Hævys is silent for a moment, slowing down for a few paces. "We all have scars and regrets from our past." She says to Luci. "And even if we try to hide them, the effects they have on you show. But they can't stop you from moving on, and living your life without them controlling you. Hindering you yes, but not controlling you." She speeds back up to her former pace, sighing. Seeing as how this girl was following her, and it would likely be a while before they find a settlement(if they even do), it would be better to know at least the bare minimum about her. "Who are you, anyways?"
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