Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on May 3, 2021 21:21:41 GMT -5
Hævys felt as her heart rapidly sunk in her chest, her blade phasing through the shadowy creature. Her eyes darted to the hammer as it swung into view, however, sweeping at the beast and knocking it out of the way.
She took this chance, taking a few steps back, before it rose again, lunging at her. Forgetting herself in a moment of panic, Hævys tried to take a large step back and sideways. She extends her right leg as far as she comfortably could in that direction, plummeting down as she quickly shifted her weight that way, having caused her own leg so much pain that it caused her to collapse. She lets out a sharp, pained breath, her mind temporarily distracted from this thing coming at her.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on May 9, 2021 8:26:09 GMT -5
Luci can't help but grin as her blow strikes true. It had worked. Her excitement is cut short as the beast lunges for Hævys. Luci's face sets in determination and she lunges back into the fray. She swings the enchanted hammer in an uppercut as she moves to step between Hævys and the beast, a swift and heavy blow. Her mind doesn't even register whether the first blow connects or not, she's already coming back for another swing, and another, a furious flurry of swings. The weight of the hammer is unfamiliar in her hands, but against a wild beast like this power mattered more then finesse... she hoped. Hævys Bladesmith Hand of the Mist
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Hand of the Mist
Committed
Roleplay posts: 57
Registered: Mar 26, 2021 0:51:23 GMT -5
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Post by Hand of the Mist on May 13, 2021 17:31:15 GMT -5
The beast just barely missed Hævys, for Luci was now standing in between them, swinging the hammer up and through the creature's jaw. It screamed as the force of the blow threw it backward, light bursting through a snout now half-gone in a mess of splintered bone and gore. Cracks formed around one of its eyes and up its brow, turning it white. The creature stooped low, breathing labored, ears and tail turned downward.
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on May 13, 2021 21:39:29 GMT -5
Hævys shifted all her weight onto her left leg, forcing herself up with it and her weapon as balance before getting to a stable standing position, backing away from this creature she knew she couldn't harm, putting Luci between her and it. She kept her eyes fixed on the beast, hoping that just a few more blows would do it in and cursing the fact that she couldn't do anything to help dispose of it.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on May 15, 2021 9:13:43 GMT -5
Luci stares down at the beast for a moment. It was wounded; maybe it would turn tail and flee? No, she had seen people and animals cornered before. A cornered beast didn't surrender - it lashed out, one last violent attempt at survival. She had to strike first. Luci tightens her hammer, pulling back for another blow.
And holds. Suddenly unsure, she holds the hammer in front of her, mimicking the way her old partner would hold her blades at the ready before her, poised to strike or defend.
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Hand of the Mist
Committed
Roleplay posts: 57
Registered: Mar 26, 2021 0:51:23 GMT -5
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Post by Hand of the Mist on May 17, 2021 22:06:13 GMT -5
Luci was right to believe the creature had yet to surrender, for as soon as she came close, hammer held before her, it lashed out, broken maw wide and aimed for her throat. The attempt was off-target and sluggish. It was understandable when one's face was smashed to pieces. Should the hammer connect once more, the creature's bones would explode in light and shrapnel, splattering every which direction in the sheer power of the enchanted hammer. The ooze that had once inhabited the monster's body now peeled away from the corpse, leaving behind what was very understandably a poor, emaciated wolf. The ooze snaked through the grass, extracting the life from all that it touched, looking for a new host.
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on May 17, 2021 23:10:34 GMT -5
Luci was right to believe the creature had yet to surrender, for as soon as she came close, hammer held before her, it lashed out, broken maw wide and aimed for her throat. The attempt was off-target and sluggish. It was understandable when one's face was smashed to pieces. Should the hammer connect once more, the creature's bones would explode in light and shrapnel, splattering every which direction in the sheer power of the enchanted hammer. The ooze that had once inhabited the monster's body now peeled away from the corpse, leaving behind what was very understandably a poor, emaciated wolf. The ooze snaked through the grass, extracting the life from all that it touched, looking for a new host. Hævys shielded her face from the shrapnel using the armored gauntlet of her pata, before looking down at the corpse of the wolf, her eyes trailing to the line of dead grass left behind by the ooze, keeping wary of this dark substance. "What in the gods' name was that." She muttered, unable to avert her gaze from the strange, seemingly living liquid.
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Luci
Established
What now?
Roleplay posts: 17
Appearance: Stands at about 5', with tanned skin and black hair cut to around her jawline.
Equipment: Possesses a magical scarf. She can choose to manifest its magic within herself, altering her appearance and giving her special abilities. In her altered form the scarf itself also takes on special properties, becoming longer and able to stretch to a degree, as well as floating and becoming slightly prehensile. Additionally the magic of the scarf manifests itself in the form of a moth that accompanies her on her travels, always flitting about somewhere nearby.
Skills and Abilities: Trained as an assassin, she is skilled in stealth, evasion, and close-quarters combat, as well as gathering information and tracking down individuals in urban environments. Furthermore she's skilled in using her scarf to move around and ensnare other people.
Biography: She worked as an assassin on a different world, and now that world is gone.
Allegiances: currently none
Registered: Apr 9, 2021 16:50:13 GMT -5
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Post by Luci on May 23, 2021 19:31:28 GMT -5
Luci was right to believe the creature had yet to surrender, for as soon as she came close, hammer held before her, it lashed out, broken maw wide and aimed for her throat. The attempt was off-target and sluggish. It was understandable when one's face was smashed to pieces. Should the hammer connect once more, the creature's bones would explode in light and shrapnel, splattering every which direction in the sheer power of the enchanted hammer. The ooze that had once inhabited the monster's body now peeled away from the corpse, leaving behind what was very understandably a poor, emaciated wolf. The ooze snaked through the grass, extracting the life from all that it touched, looking for a new host. Hævys shielded her face from the shrapnel using the armored gauntlet of her pata, before looking down at the corpse of the wolf, her eyes trailing to the line of dead grass left behind by the ooze, keeping wary of this dark substance. "What in the gods' name was that." She muttered, unable to avert her gaze from the strange, seemingly living liquid. "Nothing good, that's for sure." She eyes the liquid, following it with her hammer. The adrenaline from fighting the beast dripped from her heart into her stomach, settling into dread. Her hand tightened around the hammer, mouth going dry. Things that spilled necrotic goop onto the grass were a little outside her experience. But what was the saying; when all you had was a hammer...? Gritting her teeth, she jabs the hammer down, letting its weight drive it into the puddled ooze.
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Hand of the Mist
Committed
Roleplay posts: 57
Registered: Mar 26, 2021 0:51:23 GMT -5
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Post by Hand of the Mist on May 28, 2021 19:58:50 GMT -5
The liquid screamed as it was smashed. It wiggled and convulsed for several moments before falling back into the ground, limp this time. It had a thick, oily viscosity to it: dark as ink, thick as tar.
For now, all was quiet, and the sigil on the hammer had yet to fade. No more pages floated on by, but if the women were to look up, they would see the same figure from earlier peaking through the trees, far enough away that features were indistinguishable. It waved and walked away again, but this time, it did not stop until the two reached Pannoa.
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