Selim I Paşka
Established
Roleplay posts: 19
Appearance: An aged man with a long beard and dark skin. He wears his resting serious expression as well as dresses himself in fine clothes, reflecting an all-too-serious regard in which he considers himself. A mid-sized turban rests upon his head.
Equipment: At all times keeps with him a saber and a dagger with a secret compartment for a poison vial in the hilt. This dagger he keeps concealed under much of his baggy clothing. He also carries with him, when no servant is able to carry it for him, a bag of scrolls and ink, with which he uses to draw up designs.
Skills and Abilities: Paşka is a man of notable intellect, having spent his years poured into the observance of ships and their construction and their impact on trade and study of logistics. His interest in this structural engineering has also led him to become interested in the design and construction of structures and some engineering.
Biography: Selim Paşka was born to succeed his father's seat as Tamilşe Bey, however, his brother seized the throne when his fatehr passed and threw the beylik into chaos. Selim, not wanting to inherit a disaster, simply gave up on it and moved to study with ambition that perhaps he could later carve out a new realm for his own, studying emerging maritime technology as a means to understand the world, and in turn, conquer his own slice of it.
Allegiances: Tamilşe Çar Beylik
Place of Residence: Kamsız Kıluu
Registered: Mar 21, 2021 12:47:32 GMT -5
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Post by Selim I Paşka on Mar 24, 2021 13:02:33 GMT -5
The Işenimdüü Tamilshic: The ReliableVessel Description The first and current flagship for the Tamilşe Çar Beylik Donanması and the colony ship which originally reached the the Mistborne Isles, under the command of Adm. Erhan Paşka in 1 PC. The original colony ship headcount—naval and civilian—was 117. Summary & Deck Layout Within each deck level, compartments listed from bow to aft. | Upper Deck
| Cathead & Anchor | A cathead holding up a large iron anchor. | Upper Forecastle | A raised area at the bow-side of the vessel. While the top deck is used by some spotters as well as for some of the top deck's ballistae, most of the crew and lower-ranked retainers are housed beneath this deck. When the weather is favorable, this area is also used as a stage for some of the colony's musicians on music night. | Main & Quarter Decks | A deck housing some of the larger ballistae, usually for harpoons, whether these harpoons would be used for whaling or for pulling in enemy vessels for boarding. Also contains an irregular total of two capstans; the first for hoisting the mainsail, and the second for either raising the anchor or raising a large chain-operated lift from the cargo hold below, depending on which gauge of turnstile would be secured at the time. | Poop Deck | A raised deck with a helm station. Under this station is the navigational office. During times of migration, this room is also crammed with excess supplies, and is therefore rather disorganized. |
| Name: | The Işenimdüü | Owner: | Tamilşe Çar Beylik | Builder: | Tamilşe Beylik Tersanesi | Laid down: | 29 AC | Launched: | November 24 AC | Maiden voyage: | April 24 AC | Status: | Anchored off of the beaches of Kamsız Kıluu | Mission: | Off-load colonization supplies within two days |
| Class and type: | Galleon | Displacement: | 2,000 t | Length: | 55 m | Armament: | 40 pieces of ballistae |
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Middle Deck
| Lower Forecastle | The crew quarters. During times of relocation, this area becomes cramped, hot, smelly, and very unpleasant. Because of this, each subsequent migration tends to be shorter in duration than the last. | Galley | A well-stocked kitchen and eating area available for all crew and passengers. | Cargo Lift Chute (Center) | Ballista Deck (Port & Starboard) | An area of the ship dedicated to a large chain-operated chute which connects all three decks, allowing large cargo and/or large amounts of cargo to be able to be brought quickly into or out of the cargo hold, and therefore facilitates quick trading. | A deck of several ballistae mounted along the ship's deck walls in sealable compartments. | Auxiliary Quarters & Storage | An area usually reserved for officer's quarters and storage of valuable resources, currently being used for extra storage and crew quarters. |
Lower Deck
| Cargo Hold | A large cargo hold for materials to be traded. Currently holding some gold to pay retainers as well as good wood and tools for creating a new colony. Also contains some of the Shipwrights Divisions designs. |
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Selim I Paşka
Established
Roleplay posts: 19
Appearance: An aged man with a long beard and dark skin. He wears his resting serious expression as well as dresses himself in fine clothes, reflecting an all-too-serious regard in which he considers himself. A mid-sized turban rests upon his head.
Equipment: At all times keeps with him a saber and a dagger with a secret compartment for a poison vial in the hilt. This dagger he keeps concealed under much of his baggy clothing. He also carries with him, when no servant is able to carry it for him, a bag of scrolls and ink, with which he uses to draw up designs.
Skills and Abilities: Paşka is a man of notable intellect, having spent his years poured into the observance of ships and their construction and their impact on trade and study of logistics. His interest in this structural engineering has also led him to become interested in the design and construction of structures and some engineering.
Biography: Selim Paşka was born to succeed his father's seat as Tamilşe Bey, however, his brother seized the throne when his fatehr passed and threw the beylik into chaos. Selim, not wanting to inherit a disaster, simply gave up on it and moved to study with ambition that perhaps he could later carve out a new realm for his own, studying emerging maritime technology as a means to understand the world, and in turn, conquer his own slice of it.
Allegiances: Tamilşe Çar Beylik
Place of Residence: Kamsız Kıluu
Registered: Mar 21, 2021 12:47:32 GMT -5
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Post by Selim I Paşka on Mar 30, 2021 13:27:53 GMT -5
Selim lets out a heavy sigh. For what seemed like a time that would never end, The Işenimdüü drifted in the mist, following some huge ship, whose affairs somehow consumed it to where they left the beylik-in-exile's vessel alone. Was it a pragmatist approach to follow the vessel until land could be found, assuming that the crew of the vessel knew something they didn't, else attempt to descend upon it should their supplies fail them, that drove Selim's orders to pursue it, or was it to marvel at the impressively huge vessel that captivated his imagination? He barely knew himself. With the Işenimdüü in pursuit for a little over two weeks before land was sighted, the latter began to gave way to the former as supplies ran low. Yet, despite the dwindling rations, the ship split off to the south in hopes of finding a harbor away from where such a large colony would surely compete against him. Not again. Not as long as my lungs draw breath, he thought to himself. After several additional grueling days of travel, the ideal location was found—A forested area protected by a large island and at the mouth of a large river. The Işenimdüü is turned about and the anchor is lowered. The entire crew is gathered onto the decks for an announcement—every single last tired member. His son Erhan V Paşka stands behind him, as well as a few of his officers. Selim coughs, then speaks with his usual raspy, croaking voice, smirking out of irony, "Welcome home," he spoke, the smirk sliding to a frown almost instantly, recognizing the jest would not come as lightly as he intended it. He cleared his throat, speaking again after perhaps too long of an awkward silence filled with raised eyebrows and looks of disbelief, "…Or rather as much home as we make it. I, like you all, yearn for the land beyond us. For what a calamity the gods allowed us to survive has brought us to this realm. And by whatever graces of the gods allowed us to survive, we shall pray that more grace endures for us to remain be vagabonds no longer, in a land we shall forge to greatness." He pauses, allowing any claps or cheers, should they be offered. "I am optimistic," he continues, "that though the challenges ahead are many, that our capable many can and will establish an enduring new beylik for a brighter future." He pauses again, should any more remarks be offered, before concluding his speech, "The coordination of the landing will be overseen by my son, Erhan." Selim extends a hand, passing the floor to his son.
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Erhan V Paşka
New
Roleplay posts: 8
Appearance: A man with lighter skin than that of his father, with flattened nose and a pointed chin. Prefers to keep himself shaved, both in regards to jawline and his head, though he maintains a large mustache. He wears fine clothes like his father, namely a wool tunic, a military jacket, and often, a dark blue overcoat.
Equipment: Erhan keeps on his person a saber and a knife at all times, and also keeps on his person various navigational instruments, which he uses on his voyages, as well as a wineskin and a piece of hardtack with a cloth wrapped around it.
Skills and Abilities: Erhan, now in his late twenties, benefitted from his father Selim's study since he was a young lad, although not in the way that most trades would be passed down in his culture. Erhan, like his father, split from the profession of his forefathers, however, unlike even Selim, Erhan learned the nuances of navigation and command of sea vessels. He knows well how to read, interpret, even draft maps, and has a keen eye for potential and real hazards at sea. Erhan also is learned in fighting armed and unarmed in traditional Tamilşik martial arts. Finally, his experience in being away from a comfy port or city has taught him to be a shrewd negotiator while away from home.
Biography: Erhan, while he was born to be the heir of Selim Pashka, an heir himself, did not know much of the regal life that was laid out for him. When his uncle seized the throne and Selim fled with a boat full of skilled and unskilled loyalists, Erhan was only nine years old.
Now away from the palatial providence that once welcomed them, they were now outcasts—affluent outcasts, but outcasts all the same. Wherever they landed, they were at first viewed with suspicion by the locals, then welcomed as Selim's shipbuilding business took off and provided prosperity to the region, then once again viewed with suspicion by local leaders who saw fit to dispatch any suspected effort to raise a private navy and carve out a fiefdom.
Now, in the shrouded seas, Erhan struggles to keep the peace amidst worried sailors and retainers.
Allegiances: Tamilşe Çar Beylik
Place of Residence: Kamsız Kıluu
Registered: Mar 23, 2021 0:04:38 GMT -5
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Post by Erhan V Paşka on Mar 30, 2021 13:29:29 GMT -5
Erhan stepped forward confidently, the clunk of his boots against the deck reverberating loudly out into the air. The tall man spoke with clarity. "Today we have been granted providence by the gods that we would find safe harbor… And today that I declare the name of our new town will be Kamsız Kıluu."
Erhan then begins directing the group before him, "With limited light of the sun left in the sky, we ought to move quickly. There will be no time to set up, at this time, any permanent or semi-permanent structures. For now, we must rely on the shelter of tents, any grace left in the skies to withhold its torrents, and the work of our own hands to carry us all to a more lasting establishment. Therefore, Landlabor is to set up tents immediately. Scouting parties will scout the nearby forests for game and for edible plants, and bring back what game and safe discoveries they can. If there is any significant threat of harm in this land, the Guard will be dispatched to protect the settlement. Once the immediate land is determined to be safe, our livestock can be brought ashore to graze, and once the forests are scouted and determined to be safe, logging must commence post-haste."
Erhan pauses to take a breath.
"This undertaking is not for the light of heart. There will be challenges, many of which will be unexpected ones. However, providence gone unrecognized is merely ungratefulness in the face of charitable good-will. Therefore, it is by the ordinance of the gods that we that their providence is duly received and manifested in ways that will not rise them to anger, but will instead compound their providence."
"Therefore, go and make a testament to the gods graces. You are dismissed."
Now riled up, the crews shout out a cheer and begin working heartily to move supplies into the loading boats. Three men carry a heavy turnstile to fit with the inner gauge of the second capstan.
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Aidana Kartal
Established
Roleplay posts: 18
Age: 19
Appearance: Her dark curly hair might seem wild, but there is a method to the madness. Every strand is carefully considered. The same can be applied to her attire, which rigidly follows the Beylik standards of beauty and propriety, while also allowing her own identity to shine through.
Equipment: Well, a lady carries her adornments. Everything else she might need is locked away in her private domiciles or carried by the male (or the male servant).
Skills and Abilities: Talking with proper manners, deep interest in sciences and mathematics.
Biography: Raised as the oldest child of a prestigious Beylik family, she was taught table manners, curtsies, music, poetry. Yet in her free time, she could not stop devouring book after book from her father's study on subjects unrelated to her expected future. Yet, upon discussions with some of the family friends, it was apparent that Aidana was more suited to academic pursuits than marriage, so after some difficult conversations, her parents gave way. When the world flooded, her studies were violently halted, but her research was just beginning.
Registered: Apr 1, 2021 15:03:29 GMT -5
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Post by Aidana Kartal on Apr 3, 2021 17:05:20 GMT -5
On the deck of The Işenimdüü, Aidana Kartal was looking at the sea and trying to relax. This was one of the few moments when her expertise wasn’t needed (all the processes she had put into motion were progressing with little chance of failure) and she liked to use these fleeting moments for recreation. She lifted her shoulders, relaxed them, and when her mind reached that blissful blank, made another log:
Sea Log 1309:
Mist: Thinning. Clouds, sun breaking through all morning Humidity: 52% Wind: 30 mph Curvature: Vision blocked, unable to assess. Other Abnormalities: The corona around the Sun was noticeably smaller than during similar weather (see: logs 543, 803, 1066). Ship’s course keeps jumping. Alterations between 0.3-1.0%. Unexplainable. (See Appendix 1309-A for a comprehensive astronomical map of tonight's sky) Other: Birds (Laridae) sighted. Nearing land.
It was a shame she could not write her observations anywhere (she’d hate to waste paper on something she can quite easily keep in the drawer of her mind) because, spread on a table, like she used to do as a child, these things looked exquisitely beautiful. She allowed herself this one vanity, as long as she kept it close to her chest.
Aidana saved her log on Selim’s apologetic smile after telling an awkward joke. She listened attentively, but was a little disappointed on the lack of content Selim gave her. Still, she did a gesture of prayer, twice, when Selim mentioned the gods. She didn’t want to seem ungrateful in their eyes.
Then his son took the stage. He spoke easily understandable directions (which Aidana liked more than empty crowd hype). And, he spoke well on the gods. She felt encouraged to toss a few “hear-hears” while he spoke. With these shouts, and several others that rose from the crowd, red colored Aidana’s cheecks and Aidana discovered that she found the sovereign’s son very attractive. She made sure to remember to give this more thought when she would go to bed tonight, which would likely bring several pleasant thoughts, perhaps even pleasant dreams to her.
Aidana would not be (because of her low-quality body, which the higher-ups would not dare to risk because of her high-quality mind) in the Landlabor party setting up the camp. So instead, she let her eyes scan the coastline, the jungle, the river, the mountains in the distance.
And then she began again:
Land Log: 1
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Romsca Sandspeak
Established
Roleplay posts: 26
Age: Ninteen
Appearance: Romsca is a ratfolk with light grey fur and a smooth light skin toned tail. Her eyes are black pupiled and her teeth are surprisingly white, which isn't a typical habit brought up by her species.
Clothing wise, her entire getup appears to be a combination of sea sail scraps and literal rope all tied up and about to cover everything up.
Equipment: A decent dagger is stashed in her clothes that she has tied up quite securely.
Skills and Abilities: Romsca is incredibly lithe and flexible being able to worm her way into amazingly tight spots. She's also devilishly clever and has a knack for getting out of tight spots and situations by keeping a clear head. Although this has been tested during her time spent in solitude on the ocean's surface being tossed about with scrapwood.
Biography: Romsca is a rat that grew up in a fishing town and was used for the manual labor and boat repairs. She was housed here until the waves washed over the town and she was forgotten.
Clinging to rotting wood, she eventually came across the Isran ship of the Depravity. She tried to climb up the side, practically begging for just a place to sleep. Unfortunately due to the rat plague they had on board, and the fact that she was quite literally just a larger rat, they promptly oiled the sides of the ship to make her slip back into the ocean.
Registered: Apr 1, 2021 11:20:35 GMT -5
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Post by Romsca Sandspeak on Apr 3, 2021 21:20:41 GMT -5
-Pre-Landing-
Wisps of smoke curled around the boat's sides. Bits and pieces of less fortunate vessels knocked past the boat itself as the waters swirled about. Shattered barrels, shards of hulls, and overturned lifeboats passed by. Clinging to one of these bits of brick and brack was a half-drowned individual covered in fur.
The person in question had a long tale, and furred ears, in fact, it was quite obvious upon closer inspection that it was a she, and upon further observance that the lass was some form of ratfolk. Now the best way of observation was from down the side of the vessel, as that is where she switched to cling to, letting the shard of wood drift away as she started to attempt climbing up the side of the ship.
She yelled out in a raspy voice, one that had clearly had too much seawater, "H-hello? Can," her request was swiftly interrupted by a bitter round of hacking as blood stained the water as she coughed it up a little too liberally for comfort, "Can, can I come up? I just...want a place to sleep the night..." She hissed out in pain as she clung to the side fur completely drenched and dripping as her clothes clung and stuck. For some reason, it looked as if her light grey fur was soaked with black oil, which seemed to be hindering her ability to fully scale the side of the ship.
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Selim I Paşka
Established
Roleplay posts: 19
Appearance: An aged man with a long beard and dark skin. He wears his resting serious expression as well as dresses himself in fine clothes, reflecting an all-too-serious regard in which he considers himself. A mid-sized turban rests upon his head.
Equipment: At all times keeps with him a saber and a dagger with a secret compartment for a poison vial in the hilt. This dagger he keeps concealed under much of his baggy clothing. He also carries with him, when no servant is able to carry it for him, a bag of scrolls and ink, with which he uses to draw up designs.
Skills and Abilities: Paşka is a man of notable intellect, having spent his years poured into the observance of ships and their construction and their impact on trade and study of logistics. His interest in this structural engineering has also led him to become interested in the design and construction of structures and some engineering.
Biography: Selim Paşka was born to succeed his father's seat as Tamilşe Bey, however, his brother seized the throne when his fatehr passed and threw the beylik into chaos. Selim, not wanting to inherit a disaster, simply gave up on it and moved to study with ambition that perhaps he could later carve out a new realm for his own, studying emerging maritime technology as a means to understand the world, and in turn, conquer his own slice of it.
Allegiances: Tamilşe Çar Beylik
Place of Residence: Kamsız Kıluu
Registered: Mar 21, 2021 12:47:32 GMT -5
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Post by Selim I Paşka on Apr 13, 2021 16:52:25 GMT -5
Selim nodded and stepped off the forecastle's raised roof section, known to the crew as the ‘stage’, and grunted before coughing. I know it's only a matter of time now. I know that I need to speak with the council soon. Nevertheless, he begins to walk off below decks. As the crew begins loading some rudimentary supplies into the boats, he walks alone, crestfallen, to his quarters, where he begins to gather up some of his more valuable designs and begins to look over them with nostalgia. Could a new life here even offer him the chance to arise to this former glory? he thought to himself. He continues to read on for several minutes, undisturbed.
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Tamilşic People
Established
Roleplay posts: 27
Allegiances: Tamilşe Çar Beylik
Registered: Mar 25, 2021 19:56:43 GMT -5
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Post by Tamilşic People on Apr 13, 2021 17:09:34 GMT -5
After what seemed like endless weeks at sea, a hearty speech with real promise behind it was just about the second most welcome experience they could have. The fear of the unknown among the mists with all the spirits and survivors that dwelt among them came to be known as "The Anguish" among the crew and settlers-to-be. As time went on and fears grew to rumors and rumors to mania, the governing body of the ship handed down the order that rumors of the sea not be discussed, only what they had seen or heard with their eyes and ears. Hot meals became rare as a suboptimal count of able-bodied men and women were tasked for crewing the Işenimdüü. There were people that they had to leave behind in their last land, be it friends, family, pets. Some had to leave suddenly due to the flood. Some were so stubborn as to refuse to leave the land they called their home as the waters crept up and into their dwellings. Discontents became palpable, and near the end, whispers of mutiny began to drift among the mist. However, with the sun breaking through and evaporating away the mists, so too did the discontents, at least for a while. Quietly, they all accepted that there would be challenges awaiting them in this new land—an admission by the leadership that the Tamilşic were relieved to hear.
Having been roused by an inspiring speech by Erhan, the crew couldn't be more giddy. Laughs, hollers and giggles filled the air as the crew perhaps hastily began to carry supplies up from below decks and load them onto the landing boats. For them, to be on dry land again was all they could ask for in this time.
As they began to lower their boats and move toward the land, one of the boat crews spotted a small rodentlike creature clinging to the side of the ship. Taken by surprise, one of them speaks, "Hey, what do you think that is?" Another replies, "How long do you think it's been there?"
Another boat being lowered next to it notices the first boat's curiosity and silence and begins likewise to crane their necks over the first to get a glimpse of it.
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Erhan V Paşka
New
Roleplay posts: 8
Appearance: A man with lighter skin than that of his father, with flattened nose and a pointed chin. Prefers to keep himself shaved, both in regards to jawline and his head, though he maintains a large mustache. He wears fine clothes like his father, namely a wool tunic, a military jacket, and often, a dark blue overcoat.
Equipment: Erhan keeps on his person a saber and a knife at all times, and also keeps on his person various navigational instruments, which he uses on his voyages, as well as a wineskin and a piece of hardtack with a cloth wrapped around it.
Skills and Abilities: Erhan, now in his late twenties, benefitted from his father Selim's study since he was a young lad, although not in the way that most trades would be passed down in his culture. Erhan, like his father, split from the profession of his forefathers, however, unlike even Selim, Erhan learned the nuances of navigation and command of sea vessels. He knows well how to read, interpret, even draft maps, and has a keen eye for potential and real hazards at sea. Erhan also is learned in fighting armed and unarmed in traditional Tamilşik martial arts. Finally, his experience in being away from a comfy port or city has taught him to be a shrewd negotiator while away from home.
Biography: Erhan, while he was born to be the heir of Selim Pashka, an heir himself, did not know much of the regal life that was laid out for him. When his uncle seized the throne and Selim fled with a boat full of skilled and unskilled loyalists, Erhan was only nine years old.
Now away from the palatial providence that once welcomed them, they were now outcasts—affluent outcasts, but outcasts all the same. Wherever they landed, they were at first viewed with suspicion by the locals, then welcomed as Selim's shipbuilding business took off and provided prosperity to the region, then once again viewed with suspicion by local leaders who saw fit to dispatch any suspected effort to raise a private navy and carve out a fiefdom.
Now, in the shrouded seas, Erhan struggles to keep the peace amidst worried sailors and retainers.
Allegiances: Tamilşe Çar Beylik
Place of Residence: Kamsız Kıluu
Registered: Mar 23, 2021 0:04:38 GMT -5
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Post by Erhan V Paşka on Apr 13, 2021 17:16:48 GMT -5
Smiling slightly, Erhan is pleased to see a newly discovered optimism saturating the crew. He nods and steps off of the stage and strides over to Aidana, who appears to be deep in thought, and speaks to her nonetheless, smiling, "Hail, Uruusunun Enesi. What do you make of it?—" he gestures with his arm to sweep over the lightly forested land ahead of them, "Veritably we must establish a monument here to the gods for we have surely arrived in their garden?!"
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Romsca Sandspeak
Established
Roleplay posts: 26
Age: Ninteen
Appearance: Romsca is a ratfolk with light grey fur and a smooth light skin toned tail. Her eyes are black pupiled and her teeth are surprisingly white, which isn't a typical habit brought up by her species.
Clothing wise, her entire getup appears to be a combination of sea sail scraps and literal rope all tied up and about to cover everything up.
Equipment: A decent dagger is stashed in her clothes that she has tied up quite securely.
Skills and Abilities: Romsca is incredibly lithe and flexible being able to worm her way into amazingly tight spots. She's also devilishly clever and has a knack for getting out of tight spots and situations by keeping a clear head. Although this has been tested during her time spent in solitude on the ocean's surface being tossed about with scrapwood.
Biography: Romsca is a rat that grew up in a fishing town and was used for the manual labor and boat repairs. She was housed here until the waves washed over the town and she was forgotten.
Clinging to rotting wood, she eventually came across the Isran ship of the Depravity. She tried to climb up the side, practically begging for just a place to sleep. Unfortunately due to the rat plague they had on board, and the fact that she was quite literally just a larger rat, they promptly oiled the sides of the ship to make her slip back into the ocean.
Registered: Apr 1, 2021 11:20:35 GMT -5
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Post by Romsca Sandspeak on Apr 14, 2021 1:28:53 GMT -5
After what seemed like endless weeks at sea, a hearty speech with real promise behind it was just about the second most welcome experience they could have. The fear of the unknown among the mists with all the spirits and survivors that dwelt among them came to be known as "The Anguish" among the crew and settlers-to-be. As time went on and fears grew to rumors and rumors to mania, the governing body of the ship handed down the order that rumors of the sea not be discussed, only what they had seen or heard with their eyes and ears. Hot meals became rare as a suboptimal count of able-bodied men and women were tasked for crewing the Işenimdüü. There were people that they had to leave behind in their last land, be it friends, family, pets. Some had to leave suddenly due to the flood. Some were so stubborn as to refuse to leave the land they called their home as the waters crept up and into their dwellings. Discontents became palpable, and near the end, whispers of mutiny began to drift among the mist. However, with the sun breaking through and evaporating away the mists, so too did the discontents, at least for a while. Quietly, they all accepted that there would be challenges awaiting them in this new land—an admission by the leadership that the Tamilşic were relieved to hear. Having been roused by an inspiring speech by Erhan, the crew couldn't be more giddy. Laughs, hollers and giggles filled the air as the crew perhaps hastily began to carry supplies up from below decks and load them onto the landing boats. For them, to be on dry land again was all they could ask for in this time.
As they began to lower their boats and move toward the land, one of the boat crews spotted a small rodentlike creature clinging to the side of the ship. Taken by surprise, one of them speaks, "Hey, what do you think that is?" Another replies, "How long do you think it's been there?" Another boat being lowered next to it notices the first boat's curiosity and silence and begins likewise to crane their necks over the first to get a glimpse of it. The rodent looked out at the two boats and coughed a little. One of her eyes was glued shut and the other looked out sickly like. She was clinging to the boat like her life depended on it as she looked at them. It wasn't a kind look, it was almost a little desperate, angry as well. She coughed again and spoke out with a weak raspy tone, "That? It?" she hacked again slipping a little into the water, "I'm a talking...living...being..." she started to cough more and shivered hard showing clear signs of heavy sickness, "Gawking..."
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Tamilşic People
Established
Roleplay posts: 27
Allegiances: Tamilşe Çar Beylik
Registered: Mar 25, 2021 19:56:43 GMT -5
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Post by Tamilşic People on Apr 14, 2021 20:39:36 GMT -5
[ OMITTED TO CONDENSE SPACE ] The rodent looked out at the two boats and coughed a little. One of her eyes was glued shut and the other looked out sickly like. She was clinging to the boat like her life depended on it as she looked at them. It wasn't a kind look, it was almost a little desperate, angry as well. She coughed again and spoke out with a weak raspy tone, "That? It?" she hacked again slipping a little into the water, "I'm a talking...living...being..." she started to cough more and shivered hard showing clear signs of heavy sickness, "Gawking..."The men unloading the ships notice the creature moving, then begin to exclaim amongst themselves in Tamilşic, "By the gods, it's alive!" and asking, "How long had it been clinging there?" As the closest boat arrives in the water, one of them says, to the others, "It doesn't look like just any creature. I heard of them—ratfolk, I think it was called? Reach out an oar so it can grab on!" "No way!" replies another with cold displeasure, "It doesn't look too good. Who knows what malaise it brings with it?" Despite the protests of the callous one in the boat, the first man to notice strains to extend an oar to marginally outside of reach, and the boat seems to be getting closer. "What in the world is it covered in?" The third man in the boat asks. As the boats ahead of them are being lowered and begin to row toward the land, the men and women of the second boat which had taken interest initially begin to paddle closer.
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Romsca Sandspeak
Established
Roleplay posts: 26
Age: Ninteen
Appearance: Romsca is a ratfolk with light grey fur and a smooth light skin toned tail. Her eyes are black pupiled and her teeth are surprisingly white, which isn't a typical habit brought up by her species.
Clothing wise, her entire getup appears to be a combination of sea sail scraps and literal rope all tied up and about to cover everything up.
Equipment: A decent dagger is stashed in her clothes that she has tied up quite securely.
Skills and Abilities: Romsca is incredibly lithe and flexible being able to worm her way into amazingly tight spots. She's also devilishly clever and has a knack for getting out of tight spots and situations by keeping a clear head. Although this has been tested during her time spent in solitude on the ocean's surface being tossed about with scrapwood.
Biography: Romsca is a rat that grew up in a fishing town and was used for the manual labor and boat repairs. She was housed here until the waves washed over the town and she was forgotten.
Clinging to rotting wood, she eventually came across the Isran ship of the Depravity. She tried to climb up the side, practically begging for just a place to sleep. Unfortunately due to the rat plague they had on board, and the fact that she was quite literally just a larger rat, they promptly oiled the sides of the ship to make her slip back into the ocean.
Registered: Apr 1, 2021 11:20:35 GMT -5
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Post by Romsca Sandspeak on Apr 14, 2021 21:08:44 GMT -5
The rodent looked out at the two boats and coughed a little. One of her eyes was glued shut and the other looked out sickly like. She was clinging to the boat like her life depended on it as she looked at them. It wasn't a kind look, it was almost a little desperate, angry as well. She coughed again and spoke out with a weak raspy tone, "That? It?" she hacked again slipping a little into the water, "I'm a talking...living...being..." she started to cough more and shivered hard showing clear signs of heavy sickness, "Gawking..."The men unloading the ships notice the creature moving, then begin to exclaim amongst themselves in Tamilşic, "By the gods, it's alive!" and asking, "How long had it been clinging there?" As the closest boat arrives in the water, one of them says, to the others, "It doesn't look like just any creature. I heard of them—ratfolk, I think it was called? Reach out an oar so it can grab on!" "No way!" replies another with cold displeasure, "It doesn't look too good. Who knows what malaise it brings with it?" Despite the protests of the callous one in the boat, the first man to notice strains to extend an oar to marginally outside of reach, and the boat seems to be getting closer. "What in the world is it covered in?" The third man in the boat asks. As the boats ahead of them are being lowered and begin to row toward the land, the men and women of the second boat which had taken interest initially begin to paddle closer. The rat strained to pick out words she understood. She coughed more shooting a one eyed glare at the one who seemed more content to leave her to die. Seemed to wear her emotions on her sleeve at the very least. Seeing the oar, there was a glimmer of unfettered hope as she detached one of her hands from the side of the boat and stretched to try and reach it. Her heart began to beat slightly faster as she stretched. Then she slipped, the oil glued to her fur leaving her crashing back into the ocean. She gave a startled gasp before trying to float on her back with...limited success. She pretty much just succeeded in not drowning.
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Tamilşic People
Established
Roleplay posts: 27
Allegiances: Tamilşe Çar Beylik
Registered: Mar 25, 2021 19:56:43 GMT -5
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Post by Tamilşic People on Apr 14, 2021 23:15:44 GMT -5
The rat strained to pick out words she understood. She coughed more shooting a one eyed glare at the one who seemed more content to leave her to die. Seemed to wear her emotions on her sleeve at the very least. Seeing the oar, there was a glimmer of unfettered hope as she detached one of her hands from the side of the boat and stretched to try and reach it. Her heart began to beat slightly faster as she stretched. Then she slipped, the oil glued to her fur leaving her crashing back into the ocean. She gave a startled gasp before trying to float on her back with...limited success. She pretty much just succeeded in not drowning. The man who spoke the cold remark received the glare, and mainly looked away, keeping his lips pressed firmly together. As the creature struggled, he began to look more toward the frantic paddling and eventual floating, evidently interested in the result of it's endeavors nonetheless. As the oarsman saw the ratperson struggle, he shouted, "Oi, it's drowning!" and began to successfully nudge the ratperson's right ankle, "Grab on, damn it." As the second boat arrives, the gathering begin to converse with the third man of the first boat, asking, "What is that thing?" The man replies, trying to be patient, but keeping himself hushed as to not attract additional attention, "We think it's ratfolk. Seems to be covered in something like tar and had clung to the hull like a barnacle for gods know how long." "What on the gods great earth? How did we not know? Weren't there supposed to be patrols?" "Aye I think so, but it was music night last night and we were out of the mists for a fair while. Probably thought we weren't looking out for clingers." By now, the oarsman gets the oar paddle over the center of the ratperson's chest. "Grab on!"
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Romsca Sandspeak
Established
Roleplay posts: 26
Age: Ninteen
Appearance: Romsca is a ratfolk with light grey fur and a smooth light skin toned tail. Her eyes are black pupiled and her teeth are surprisingly white, which isn't a typical habit brought up by her species.
Clothing wise, her entire getup appears to be a combination of sea sail scraps and literal rope all tied up and about to cover everything up.
Equipment: A decent dagger is stashed in her clothes that she has tied up quite securely.
Skills and Abilities: Romsca is incredibly lithe and flexible being able to worm her way into amazingly tight spots. She's also devilishly clever and has a knack for getting out of tight spots and situations by keeping a clear head. Although this has been tested during her time spent in solitude on the ocean's surface being tossed about with scrapwood.
Biography: Romsca is a rat that grew up in a fishing town and was used for the manual labor and boat repairs. She was housed here until the waves washed over the town and she was forgotten.
Clinging to rotting wood, she eventually came across the Isran ship of the Depravity. She tried to climb up the side, practically begging for just a place to sleep. Unfortunately due to the rat plague they had on board, and the fact that she was quite literally just a larger rat, they promptly oiled the sides of the ship to make her slip back into the ocean.
Registered: Apr 1, 2021 11:20:35 GMT -5
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Post by Romsca Sandspeak on Apr 14, 2021 23:22:58 GMT -5
The rat strained to pick out words she understood. She coughed more shooting a one eyed glare at the one who seemed more content to leave her to die. Seemed to wear her emotions on her sleeve at the very least. Seeing the oar, there was a glimmer of unfettered hope as she detached one of her hands from the side of the boat and stretched to try and reach it. Her heart began to beat slightly faster as she stretched. Then she slipped, the oil glued to her fur leaving her crashing back into the ocean. She gave a startled gasp before trying to float on her back with...limited success. She pretty much just succeeded in not drowning. The man who spoke the cold remark received the glare, and mainly looked away, keeping his lips pressed firmly together. As the creature struggled, he began to look more toward the frantic paddling and eventual floating, evidently interested in the result of it's endeavors nonetheless. As the oarsman saw the ratperson struggle, he shouted, "Oi, it's drowning!" and began to successfully nudge the ratperson's right ankle, "Grab on, damn it." As the second boat arrives, the gathering begin to converse with the third man of the first boat, asking, "What is that thing?" The man replies, trying to be patient, but keeping himself hushed as to not attract additional attention, "We think it's ratfolk. Seems to be covered in something like tar and had clung to the hull like a barnacle for gods know how long." "What on the gods great earth? How did we not know? Weren't there supposed to be patrols?" "Aye I think so, but it was music night last night and we were out of the mists for a fair while. Probably thought we weren't looking out for clingers." By now, the oarsman gets the oar paddle over the center of the ratperson's chest. "Grab on!" The ratperson sensed the thud on her ankle and whipped around to latch onto the pole with every fiber of her strength. She lurched up and gasped as she got out of the water and hung onto the wooden pole her body heaving hard as she began quickly burning through her reserve energy. She looked up a little more gratefully at the pole bearer, "Can't...hold on...much longer..."
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Tamilşic People
Established
Roleplay posts: 27
Allegiances: Tamilşe Çar Beylik
Registered: Mar 25, 2021 19:56:43 GMT -5
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Post by Tamilşic People on Apr 15, 2021 20:50:27 GMT -5
The ratperson sensed the thud on her ankle and whipped around to latch onto the pole with every fiber of her strength. She lurched up and gasped as she got out of the water and hung onto the wooden pole her body heaving hard as she began quickly burning through her reserve energy. She looked up a little more gratefully at the pole bearer, "Can't...hold on...much longer..." The oarsman began to pull back the oar, looking around for a spot in the bottom of the boat, then addressed the skeptic behind him, "Clear a space." He continued to pull the oar back and dumped the ratperson on the floor of the boat. The three begin to look in amazement at the unfamiliar form. The second boat is peering over to take a look. "Who are you?" they ask in their native Tamilşic.
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Aidana Kartal
Established
Roleplay posts: 18
Age: 19
Appearance: Her dark curly hair might seem wild, but there is a method to the madness. Every strand is carefully considered. The same can be applied to her attire, which rigidly follows the Beylik standards of beauty and propriety, while also allowing her own identity to shine through.
Equipment: Well, a lady carries her adornments. Everything else she might need is locked away in her private domiciles or carried by the male (or the male servant).
Skills and Abilities: Talking with proper manners, deep interest in sciences and mathematics.
Biography: Raised as the oldest child of a prestigious Beylik family, she was taught table manners, curtsies, music, poetry. Yet in her free time, she could not stop devouring book after book from her father's study on subjects unrelated to her expected future. Yet, upon discussions with some of the family friends, it was apparent that Aidana was more suited to academic pursuits than marriage, so after some difficult conversations, her parents gave way. When the world flooded, her studies were violently halted, but her research was just beginning.
Registered: Apr 1, 2021 15:03:29 GMT -5
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Post by Aidana Kartal on Apr 19, 2021 14:51:22 GMT -5
Smiling slightly, Erhan is pleased to see a newly discovered optimism saturating the crew. He nods and steps off of the stage and strides over to Aidana, who appears to be deep in thought, and speaks to her nonetheless, smiling, "Hail, Uruusunun Enesi. What do you make of it?—" he gestures with his arm to sweep over the lightly forested land ahead of them, "Veritably we must establish a monument here to the gods for we have surely arrived in their garden?!" Aidana blinks at Erhan. It takes too long for her to go from someone spoke to me to I should probably respond. Especially if that someone was Erhan. “Healthy, dark soil just beyond the beaches. River promises to be helpful in traversing inland. My suggestion: start looking for an ideal placement for a central hub of our settlement instead of a temporary respite.” Aidana realized having made a mistake and forgot about his title. She thought maybe he wouldn’t notice or mind if she added that later. “Uluttun Mırzası, I would think it wiser that the needs of our craftsmen, not to mention the children and women, were seen to after this long voyage before we begin to craft the likenesses of gods. Tired people rarely make good work and a halfhearted attempt at a monument is not a good way to announce your presence.” She started heading towards the escape boats but then turned to say one more thing. “Besides, if this is the domain of the gods, they already know we have arrived.” She forced herself not to think about her uttered statement. Things of that nature made Aidana uncomfortable like she might throw up if she looked too close.
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