Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on Jun 7, 2021 16:27:56 GMT -5
"But what reason did they have to make you look so...skeleton-y?" Sylvanie asks Thuratiphel, head tilted to the side like a curious animal, wiping away her drying tears.
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Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on Jun 7, 2021 16:34:46 GMT -5
"But what reason did they have to make you look so...skeleton-y?" Sylvanie asks Thuratiphel, head tilted to the side like a curious animal, wiping away her drying tears. "You'd have to ask them. They're the designers."
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 8, 2021 2:27:35 GMT -5
“A demon… That is rather unfortunate. Demons can be oh so deceptive so I suppose it isn’t too shocking he managed to pull a trick like that off.” Grandma’s tone was strangely casual, as if remarking upon nothing more than the weather. “And you were an informant? Well, I suppose you can count yourself lucky since you avoided the fate of your comrades.”
Idly tracing her desk with a blackened nail, the crone raised an eyebrow at his mention of him being blind. Now that was quite an interesting little tidbit. Had they blinded him to force him to wear that helmet or was it normal that his kind couldn't see in this realm?
“Well, I must thank you for sating my curiosity about you. I think that wraps up our business together… For now. Given that you're performing your penance here, I know who I can reach out to if I need any good deeds performed.” The crone’s final words were accompanied by a dry chuckle.
“And once again, I do wish you the best on finding your people.” Grandma inclined her head towards Sylvanie, offering the girl a sympathetic smile.
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on Jun 13, 2021 22:47:11 GMT -5
“A demon… That is rather unfortunate. Demons can be oh so deceptive so I suppose it isn’t too shocking he managed to pull a trick like that off.” Grandma’s tone was strangely casual, as if remarking upon nothing more than the weather. “And you were an informant? Well, I suppose you can count yourself lucky since you avoided the fate of your comrades.” Idly tracing her desk with a blackened nail, the crone raised an eyebrow at his mention of him being blind. Now that was quite an interesting little tidbit. Had they blinded him to force him to wear that helmet or was it normal that his kind couldn't see in this realm? “Well, I must thank you for sating my curiosity about you. I think that wraps up our business together… For now. Given that you're performing your penance here, I know who I can reach out to if I need any good deeds performed.” The crone’s final words were accompanied by a dry chuckle. “And once again, I do wish you the best on finding your people.” Grandma inclined her head towards Sylvanie, offering the girl a sympathetic smile. Sylvanie smiles brightly as she waves, heading out the door. "Thank you again Miss Grandma!" She calls, walking out the door, getting away from this place and trying to leave behind what she learned here, going out to search for some other distraction. "Now," She says to herself, looking around once she got outside. "What to do next?"
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Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on Jun 14, 2021 8:11:25 GMT -5
"Thank you ma'am", Thuratiphel stated before getting up to follow Sylvia outside.
At her question, he simply said, "I will leave that up to you."
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Mikele
Established
Roleplay posts: 39
Age: 31
Equipment: Although she dresses in leather and thick hemp whenever she likes to feel that she is charge, she also wears cedar fiber clothing and wooden llamelar armor pieces for protection. She is skilled with slingshots and stone clubs/axes. She believes her ancestors invented the tiller version of the macuahuitl. Metal weapons make her a little uncomfortable.
Skills and Abilities: Highly adept craftswoman and forager. Decent leadership ability. Possesses a guardian spirit of her own, although it is not nearly as powerful as Cuate and is more akin to a family shrine spirit. She must pray and make a small offering each morning in order to summon it and invoke its power for the day.
Biography: Mikele is, timeline wise, the oldest survivor of the Imilla clan (thus far), having lived a few generations before the founding of Isra. Mikele herself is highly pragmatic and adaptable, though she shares with her clan the love of her people and sees herself as their ancestor and protector.
Mikele is attempting to stylize herself as the Imilla's second-in-command when Coatl is not around. As the weeks and months progress, she has even started dressing like him.
Mikele is a mother to a young boy named Itzal, who is fiercely independent but also a serious handful as he often gets into trouble.
Registered: Jan 2, 2022 18:13:44 GMT -5
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Post by Mikele on Jan 6, 2022 3:09:02 GMT -5
This may just be the best idea I've ever had. Mikele grinned to herself as she struggled to drag the basket towards Grandma's tent.
When she and her son met up with the rest of her descendants, Mikele fully expected to have to take charge of the clan. After all, she was, in a very very metaphorical sense, everyone's grandmother. It would have been a truly unjust burden, but she'd have shouldered it willingly for the future of her people. She'd accept the honor, and its trappings, and carry out her sacred maternal duty.
Then Coatl stopped drinking, showed off his magical platonic-not-wife guardian spirit, slapped together a goddamn functional village in like a week, warned them all about man-eating trees, and then secured an alliance with an Empress (without having to bone her, as far as the rumors went). That was pretty much the end of the discussion. The man could gallivant with a dozen singing huntresses for 3 months and some of the Imilla would probably still erect a statue in his honor. And that was totally fine. Cool. Wonderful even.
*THONK!*
The basket's inhabitant had no doubt breached her construction's first line of defense. But it would take more than that to escape!
In order to secure her spot as the unofficial un-democratically elected second-in-command of the clan, Mikele realized she'd need to earn some clout. Saving Dogwater Camp (arguably) while promoting Imilla philosophy (also debatable) was a start. But she needed more. She'd need some good old fashion good girl points with the local defunct imperial power. If Coatl could make offerings to the local... whatever Grandma was, in exchange for favor and friendship, she saw no reason why she couldn't do the same.
*THONK!*
And her offering was way cooler.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jan 7, 2022 13:37:41 GMT -5
Grandma was presently sitting in her tent, arranging a number of carved shells around on her desk. While she had technically moved out of the tent and into her cabin, she still used it regularly when she was in Port Argentium. Eventually, she would have her own house here in the town... But for now, that was a luxury even she wouldn't push for.
Picking up a particularly large shell, Grandma pondered where it fit in the eclectic circle of runes when... A loud THONK was heard from just outside her tent. Raising an eyebrow, the crone decided to set the problem of the shells aside for now. Hand clamping around her cane with a white-knuckled grip, Grandma smoothly rose from her seat and walked to the entrance flaps of her tent.
Pushing them aside with a flourish, the crone exited the tent, head swiveling back and forth as she searched for the source of that infernal racket. Eyes settling on Mikele and the basket the woman was currently dragging. As yet another THONK emanated from it, Grandma let out a slight cough.
"Can I help you?" While technically a question, it was clear from the concerned look on Grandma's face that she thought this woman needed some.
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Mikele
Established
Roleplay posts: 39
Age: 31
Equipment: Although she dresses in leather and thick hemp whenever she likes to feel that she is charge, she also wears cedar fiber clothing and wooden llamelar armor pieces for protection. She is skilled with slingshots and stone clubs/axes. She believes her ancestors invented the tiller version of the macuahuitl. Metal weapons make her a little uncomfortable.
Skills and Abilities: Highly adept craftswoman and forager. Decent leadership ability. Possesses a guardian spirit of her own, although it is not nearly as powerful as Cuate and is more akin to a family shrine spirit. She must pray and make a small offering each morning in order to summon it and invoke its power for the day.
Biography: Mikele is, timeline wise, the oldest survivor of the Imilla clan (thus far), having lived a few generations before the founding of Isra. Mikele herself is highly pragmatic and adaptable, though she shares with her clan the love of her people and sees herself as their ancestor and protector.
Mikele is attempting to stylize herself as the Imilla's second-in-command when Coatl is not around. As the weeks and months progress, she has even started dressing like him.
Mikele is a mother to a young boy named Itzal, who is fiercely independent but also a serious handful as he often gets into trouble.
Registered: Jan 2, 2022 18:13:44 GMT -5
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Post by Mikele on Jan 8, 2022 12:43:55 GMT -5
As Grandma emerged from the tent, Mikele extended a wave in greeting and put on her best saleswoman face. She wanted to make aggressive (but amicable!) eye contact.
Her eyes instead met Grandma's chest. Her head, with her expression expression frozen in time, then tilted up 45 degrees so she could make actual eye contact.
"Hello." She squeaked.
Her feeling was a combination of terror and struggle to not ask Grandma how's the weather up there. She quickly suppressed both with a gulp and a determined glare.
"Greetings! I am Mikele, great ancestor of the people you likely know as the Imilla clan." She spoke with theatric gesticulations and intonations worthy of a Shakespearean actress. "The waters have, um, brought me to our present condition, surrounded by my distant descendants. And I have come to make an offering, an entreaties of your Grand Eminence for an audi-"
THONK!
"... an audien-"
THONK!
The woman hissed through her nose and held up a finger. "One sec."
She removed her imitation Coatl hat and revealed a magical presence underneath. It was a small bird made of flames. It had a vaguely majestic tail and a plasma beak a millimeter shy of being intimidating.
"Calm it down." Mikele hissed. The entity responded by flying off her head and ghosting through the basket, apparently to discipline the offering. The basket started rumbling.
Grandma would notice something oddly familiar about the woman, not just her brazen personality, but also her skin tone and facial features. She wasn't quite the same; Mikele's jaw and cheeks were bony and more angular, almost masculine. And her hair was black and straight. But the brow and general shape of the eyes were almost identical to a certain heroine Grandma once knew.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jan 11, 2022 23:24:49 GMT -5
It was quite the performance. And Grandma wasn’t one to snub such a display, especially since it was clearly meant for her and her alone. Mikele, a strong name but it didn’t ring any particular bells in Grandma’s mind. However, her appearance and the general… vibe Grandma was getting from her did remind her of someone she hadn’t seen in quite a while. Not in the flesh at least. Her mind wandered to Coatl’s spirit and the crone’s lips curled upward slightly.
“Consider me impressed, Mikele. Your energy and spirit are most commendable!” Clapping her hands together politely, Grandma’s gaze flicked down towards the basket. That fiery bird she’d seen, was it perhaps similar to Coatl’s ghost? She assumed so, this woman was also from the Imilla clan and what were the odds two possessed such similar abilities by coincidence alone. A trait tied to their bloodline perhaps?
“And please, don’t worry about titles… Call me Grandma.” Offering Mikele a reassuring smile, Grandma looked once more towards the basket, this time motioning at it with the bottom of her cane. “Now, were you saying something about having an offering for me? I assume that would be whatever is in this basket?”
A single blackened nail tapped against her cane as her eyes slid between the basket and Mikele. Taking a step forward, Grandma narrowed her eyes slightly as she regarded the basket.
“Do you need any assistance… Containing what’s in there?” While the smile remained, there was a certain edge in Grandma's voice that hadn't been there before.
There was a subtle shift to the crone's shadow — her silhouette darkening ever so slightly. The average person wouldn't have noticed, but Mikele was far from average.
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Mikele
Established
Roleplay posts: 39
Age: 31
Equipment: Although she dresses in leather and thick hemp whenever she likes to feel that she is charge, she also wears cedar fiber clothing and wooden llamelar armor pieces for protection. She is skilled with slingshots and stone clubs/axes. She believes her ancestors invented the tiller version of the macuahuitl. Metal weapons make her a little uncomfortable.
Skills and Abilities: Highly adept craftswoman and forager. Decent leadership ability. Possesses a guardian spirit of her own, although it is not nearly as powerful as Cuate and is more akin to a family shrine spirit. She must pray and make a small offering each morning in order to summon it and invoke its power for the day.
Biography: Mikele is, timeline wise, the oldest survivor of the Imilla clan (thus far), having lived a few generations before the founding of Isra. Mikele herself is highly pragmatic and adaptable, though she shares with her clan the love of her people and sees herself as their ancestor and protector.
Mikele is attempting to stylize herself as the Imilla's second-in-command when Coatl is not around. As the weeks and months progress, she has even started dressing like him.
Mikele is a mother to a young boy named Itzal, who is fiercely independent but also a serious handful as he often gets into trouble.
Registered: Jan 2, 2022 18:13:44 GMT -5
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Post by Mikele on Jan 13, 2022 19:43:25 GMT -5
The old woman's imperious presence and surprisingly agreeable demeanor weren't lost on her at all.
She's not so bad. Dealing with her will be easy. She's not scary at all! She's just a sweet old, very tall lady who-
...
Before she could comment on the changed state of Grandma's shadow, a loud *THONK* shook the offering again. The lid jumped off and fell on the edge of the basket. At the exact same time, the flame spirit's ghostly form phased through the lid and shot up into the sky, having been knocked upwards by an impressive force. The lid even had a slight burn mark on top where the spirit traveled through.
Inside the basket, submerged in two feet of water, was brilliantly colored mantis shrimp. In both form and beauty, it was otherworldly. Its comically over-sized goggles for eyes shined like mother of pearl. Its shell had an iridescent turquoise-to-gold gradient along its back. The tips of its many legs and lobster-like tail were ruby red. Mundane versions of this creature existed in many worlds, but this one was truly elegant, much larger (and more powerful) than most, and likely unique to these isles. These creatures had the ability to clench their pincers with such violence that they could generate thunderous shock-waves in water, enough to bisect unwary prey.
It was easy to mistake the beast for a magical creature, though technically it was not. It was still a rare find.
Above the basket, Mikele's flame spirit recovered in midair with a shower of embers. Its body briefly hissed with steam as droplets evaporated from its white-hot wings. It shrieked irately. The poor little thing was still not used to being so weak, for its powers too were muted by the isles.
"I don't think it can escape." Mikele winced as she peered over the edge. Her eyes widened when she saw what the mantis shrimp had done to the interior of the basket. There were actually two baskets, separated by a thick layer of sand. However, through the water one could see large jagged gashes with protruding plant fibers along the walls, with sand spilling out onto the basket floor.
"It probably can't escape." Mikele beamed at Grandma reassuringly, having temporarily forgotten Grandma's anomalous shadow.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
---------------------------------------------------------
Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
---------------------------------------------------------
Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jan 15, 2022 14:54:48 GMT -5
And just as quickly as the shadow arrived, it was gone again. No sign that such a shift had ever happened, only the smiling visage of Grandma remained as she offered Mikele a pat on the shoulder. An old woman graciously accepting a gift from their neighbor, that was the feeling Grandma strived to give off.
“This is quite a find. A marvelous creature indeed! I’ve seen others like it before, but never one this magnificent looking. Tell me, how did you come across it?” Many times Grandma found she had to feign excitement or appreciation, but in this case — well it was completely genuine. Given the lack of resources, Grandma considered anyone that was willing to bring or even just show her resources a valuable asset. It was something that should be cherished and praised.
This Mikele was the second person from the Imilla clan who had brought her something unprompted… Perhaps she should pay these people a visit. If they were willing to do such things unprompted, what might they do if she asked them for something? Or better yet, offered them something in return? It was certainly something to keep in mind.
“What exactly are you planning to do with it? I assume you are perhaps looking for my assistance since you came here? I know another one of your people — Coatl I think his name was, brought me a handful of things he’d found. He wanted to know if I could use any of them as reagents, but this creature you’ve brought me… Well, I assume you have other plans for it than simply being used in potions.”
Glancing up at the flame spirit, Grandma regarded it for a moment. The ability to summon such a creature meant Mikele must have held some level of power before the mists, yet now she was reduced to summoning a glorified torch. It really was such a shame… Keeping her rather harsh assessments to herself, Grandma looked back towards Mikele, curious to see what the woman had to say.
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Mikele
Established
Roleplay posts: 39
Age: 31
Equipment: Although she dresses in leather and thick hemp whenever she likes to feel that she is charge, she also wears cedar fiber clothing and wooden llamelar armor pieces for protection. She is skilled with slingshots and stone clubs/axes. She believes her ancestors invented the tiller version of the macuahuitl. Metal weapons make her a little uncomfortable.
Skills and Abilities: Highly adept craftswoman and forager. Decent leadership ability. Possesses a guardian spirit of her own, although it is not nearly as powerful as Cuate and is more akin to a family shrine spirit. She must pray and make a small offering each morning in order to summon it and invoke its power for the day.
Biography: Mikele is, timeline wise, the oldest survivor of the Imilla clan (thus far), having lived a few generations before the founding of Isra. Mikele herself is highly pragmatic and adaptable, though she shares with her clan the love of her people and sees herself as their ancestor and protector.
Mikele is attempting to stylize herself as the Imilla's second-in-command when Coatl is not around. As the weeks and months progress, she has even started dressing like him.
Mikele is a mother to a young boy named Itzal, who is fiercely independent but also a serious handful as he often gets into trouble.
Registered: Jan 2, 2022 18:13:44 GMT -5
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Post by Mikele on Jan 19, 2022 16:16:46 GMT -5
Mikele grinned when Grandma called the offering a marvelous creature.
"You know, it's a funny story. My son found it." She beamed with pride but then added an exasperated sigh. "He's always getting into odd spaces, and keeping track of him is a handful. Right now I've got him busy apprenticing himself to a basket maker in our village. But he found it while exploring. And he was like, mom, mom, help me catch this thing. And of course I did all the work while he distracted it with a wooden club."
The "glorified torch" descended onto Mikele's shoulder and pecked her cheek lightly, which seemed to not cause Mikele any harm. "Ah yes, my shrine spirit helped as well. We used to create these spirits by adopting animals, taking care of them, and then bonding their spirits to our own at the time of passing. Very old magic. I don't think our magic is strong enough to create such spirits anymore. But perhaps... yours is." She added with a flicking sort of point at Grandma, and a wink.
"Or, well, I suppose you could always just eat it I dunno. Up to you really." She shrugged.
Mikele then reached into her pouch and pulled out some scrolls. The paper was poorly made papyrus and already seemed to be cracking and flaking. "Oh, son of a..." She very carefully unraveled one of the scrolls to check if her runes were legible. They were somewhat jagged and rusty, but probably not the worst Grandma had seen. "I wanted to request an audience with you because I have some ideas I'd like to workshop with you. My people, we're an older stock compared to the other Land-tiller survivors who've washed upon the isles. We possess magic which was lost due to... uh..." She grimaced as she found the right word. "Well apparently the old ways are obsolete, or they were back when magic was ubiquitous and sophisticated," she said with a tone of resentment. "But that is no longer the case, is it?"
She offered the scroll to Grandma to look over. Still not done talking, she added "Since my rat-eating strategy isn't the most popular one, can't imagine why they taste fine and the diarrhea isn't that common, this is an old meditation that our people practiced in times of famine. Small amounts of magic would reduce our hunger and need for food. It's not much, maybe by a fourth or so, but it saved our people in tough times."
She pulled out another scroll and very carefully unrolled it too. "Another obsolete spell." She scoffed. "An infusion of sap into water, straw, and clay can form adobe bricks. But not all tree sap is suitable. So this spell helps with compatibility and strengthens the brick. Not a single survivor I met knew this one because they could just summon giant stone towers to live in. I swear young people are so spoiled sometimes." (This was a funny statement given that some of these younger people were technically older than her, just from a different timeline.)
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Feb 16, 2022 16:35:08 GMT -5
“Ah yes, children can be quite the handful. Little bundles of energy they are, but quite rewarding to raise. Then they go and end up growing up on you oh so fast. I can blink my eye and the next thing I know and an infant is already on their…” Grandma had been about to say “deathbed” but realized how grim such an observation was. “...On their way to becoming a fine adult!”
Mikele’s long ramblings about various magic didn’t seem to bother Grandma in the least, on the contrary, she seemed to be paying close attention to the woman’s words. Such info was scarce and given the lack of libraries on the isles, other people were the best Grandma had.
“Well, if what you tell me is true, simply eating this creature would be a waste… If you wouldn’t mind, I’d be quite interested in hearing how exactly one goes about bonding with these animal spirits. It could prove a useful test to see what types of magic still function the same given enough mana… And obviously, if we succeeded me having a familiar could prove useful.”
Motioning to the tent behind her, Grandma beckoned for Mikele to follow her inside. “I’ve moved most of my trinkets to my cabin already, but there’s still a few chairs in here. Please, take a seat and make yourself comfortable. Care for any tea?” Grandma had already begun heating the kettle even as she asked. Taking the proffered scrolls from Mikele, Grandma carefully placed them on her desk as she took a seat behind it.
“Well, you certainly have my attention, Mikele.” Tapping at her chin, Grandma looked over the scrolls before finally speaking. “Reducing the need for food would be a great boon indeed… You say it involves meditation and magic. How exactly does that work? If it isn’t too difficult for people to learn, it is definitely something I would consider bringing up to Lady Naoki.”
Mikele’s grumbling about young people managed to get a slight chuckle from the crone. Given how young Mikele herself looked the irony wasn’t lost on Grandma.
“Stronger building materials would also prove invaluable. The question is, how many people live in Port Argentium who hold enough strength to cast such spells. You said the ritual to bond with familiars is beyond you now… But what about these two spells? And how many others from your clan have the strength necessary to cast them you think?”
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Mikele
Established
Roleplay posts: 39
Age: 31
Equipment: Although she dresses in leather and thick hemp whenever she likes to feel that she is charge, she also wears cedar fiber clothing and wooden llamelar armor pieces for protection. She is skilled with slingshots and stone clubs/axes. She believes her ancestors invented the tiller version of the macuahuitl. Metal weapons make her a little uncomfortable.
Skills and Abilities: Highly adept craftswoman and forager. Decent leadership ability. Possesses a guardian spirit of her own, although it is not nearly as powerful as Cuate and is more akin to a family shrine spirit. She must pray and make a small offering each morning in order to summon it and invoke its power for the day.
Biography: Mikele is, timeline wise, the oldest survivor of the Imilla clan (thus far), having lived a few generations before the founding of Isra. Mikele herself is highly pragmatic and adaptable, though she shares with her clan the love of her people and sees herself as their ancestor and protector.
Mikele is attempting to stylize herself as the Imilla's second-in-command when Coatl is not around. As the weeks and months progress, she has even started dressing like him.
Mikele is a mother to a young boy named Itzal, who is fiercely independent but also a serious handful as he often gets into trouble.
Registered: Jan 2, 2022 18:13:44 GMT -5
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Post by Mikele on Feb 19, 2022 0:14:16 GMT -5
Mikele obliged in entering the tent. Immediately she was surprised by the sophistication of the various artifacts within, and from there intuited that it was a paltry sum compared to what Grandma must have once had at her disposal. She noticed this because magic was still primitive in her timeline, and such artifacts did not exist. She tried to hide her amazement by nonchalantly sitting down and artificially looking about, as if she was surrounded by neat and interesting furniture at a bazaar.
"Cool."
She made herself comfortable, crossing her legs and letting her familiar spirit perch on her shoulder.
"The ritual spell is difficult to learn, yes. But the steps are no more complex than many religious ceremonies. The meditation spell, I believe anyone can learn it. It just takes focus and the ability to concentrate a bit of mana in one's belly and mind. And as for the material spell, I'd guess at least a few dozen of our clan members can do it."
Mikele paused for a moment as she rather seriously contemplated something she was starting to notice.
"Is it so strange that I believe the world would be better off if a little bit of magic was in the hands of all, instead of a great deal of magic being concentrated in the hands of a few? In the ancient days of our tribe, this is the way it was. Sure, some people were more talented than others, but everyone could use a bit of magic with practice. But as time went on, it seemed that more and more magic somehow wound up in the hands of fewer and fewer individials. Concentrated magic is more powerful, yes. Our people could not make such great stone towers as the future Celadines were able to do with their specialists. The more concentrated magic is, the more efficient it seems to be. It makes sense. A single person's will focuses magic like a razor, while many people are like a bed of quills. And yet..."
Mikele made a flat sort of smile with her lip stretched apart and pressed together, trying to be polite while also conveying something that was on her mind for a while. "Coatl is a fine leader. But I cannot help but feel that he is, inadvertently, setting a... certain precedent. There are those who look up to him because he is good. And then there are those who do not oppose him, because they fear Cuate."
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
---------------------------------------------------------
Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Feb 19, 2022 15:28:34 GMT -5
Nodding along as Mikele described how difficult each of the spells was, Grandma rose from her seat about halfway through to pour some tea, the water now at a proper boil. Putting a few leaves in each cup as well as a pinch of spices she procured from a metal tin, Grandma handed Mikele the cup before once more taking a seat.
“No more complex than a religious ceremony? I dare say I could manage then. Perhaps today might be pushing it, but at some point, I would very much like to learn such a thing.” Taking a sip of tea, Grandma continued. “If anyone can learn that meditation spell… Well, I’d say we should look to implement that as soon as we can. Given how big of a problem lack of food is, your idea could save many lives. Especially when the winter arrives.”
While the weather was currently hospitable enough, the winter would change that. If they didn’t stockpile enough food while they could, many would die in the coming months…
“I would be interested in meeting those in your clan who you think could perform this material spell. There are some projects myself and Lady Naoki have in mind and their assistance with them would prove invaluable.”
However, then Mikele took the conversation in an entirely different direction. Speaking about magic in the hands of the few vs the hands of the many. Raising an eyebrow, Grandma let out a slight chuckle as Mikele stated her opinions on the matter. They didn’t align with Grandma’s in the least, but it wasn’t as if Grandma wasn’t willing to entertain other viewpoints. Doing so was shortsighted and a foolish way to go about things.
“A bit of magic in the hands of all? Perhaps your world was different, but in the world I came from… Well, you either had talent or you didn’t. Whether people chose to cultivate their talent or not is another matter entirely. I believe there is more than enough magic to go around for all, however, there will never be enough talent to harness it all. There will always be power left on the table for the taking, you just have to know where to look.” Lips curling in a smile, Grandma took another sip of her tea.
Blood magic, harvesting souls, contracts with extraplanar entities, she could go on and on with such a list. To believe magic could be monopolized by only a few, well, she frankly found the idea absurd. The reason some had power and others didn’t was mostly dependent on how far they were willing to go. What they were willing to do to seize such power. Most didn’t have the stomach, the determination to ascend to that next level. And so they wallowed in mediocrity.
“Some of your people fear Coatl’s spirit?” Pausing, Grandma offered a half shrug. “Why exactly? I’ve met the man and his spirit and they don’t seem particularly aggressive or domineering. A bit hard-headed at times perhaps but he doesn’t strike me as someone who would rule with strength alone.”
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