Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on Apr 14, 2021 21:31:46 GMT -5
Offering an amused chuckle at Sylvanie’s excitement, Grandma stood slowly from the chair and stretched her arms wide with a yawn. Taking her cane that had been leaning against the side of her desk, the old woman slowly moved around it and began inspecting the pile of runes on her workbench. “While you find the animal, I shall do the necessary setup for the ritual.” Offering Sylvanie a hint of a smile, Grandma continued to sift through the various runes. “You seem like a bright young lass, I’m certain you’ll find what’s needed one way or another.” Glancing over at Thuratiphel, the old woman’s eyes narrowed slightly at his answer to her question. “An angel you say? And sent here for penance? Well, that is most unusual indeed. You have my condolences that you are trapped in a realm such as this.” Was that why he was helping this fae, trying to perhaps reduce his time down here? "It could be much worse. This realm has always been one of my preferred. I could have been sent to the realm where it's nothing but ice and monsters. Regardless, it matters little now. I can't leave this island, not could I complete my penance here. Thus, here I am."
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on Apr 14, 2021 21:46:37 GMT -5
Offering an amused chuckle at Sylvanie’s excitement, Grandma stood slowly from the chair and stretched her arms wide with a yawn. Taking her cane that had been leaning against the side of her desk, the old woman slowly moved around it and began inspecting the pile of runes on her workbench. “While you find the animal, I shall do the necessary setup for the ritual.” Offering Sylvanie a hint of a smile, Grandma continued to sift through the various runes. “You seem like a bright young lass, I’m certain you’ll find what’s needed one way or another.” Glancing over at Thuratiphel, the old woman’s eyes narrowed slightly at his answer to her question. “An angel you say? And sent here for penance? Well, that is most unusual indeed. You have my condolences that you are trapped in a realm such as this.” Was that why he was helping this fae, trying to perhaps reduce his time down here? "Well thank you miss grandma!" Sylvanie says in response to the compliment, kicking her feet forwards and back as she sat in her chair. She turns to look at Thuratiphel as he responds. While she could traverse the forests on her own, she figured she'd wait for him out of courtesy.
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Grandma
Dedicated
Roleplay posts: 149
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Apr 14, 2021 22:10:10 GMT -5
Grandma slowly nodded at Thuratiphel’s words, they were a pragmatic way to view his current predicament. After all, worrying about what could be wouldn’t do him any good.
“Well, I suppose I shall not ask you any more questions at the moment, given how much your companion seems ready to go.” She motioned towards the extremely excited Sylvanie before turning back to her pile of runes.
“I hope you won’t run into any trouble out there. Given the uncivilized nature of this island, I can’t say what might be lurking about in those forests… Regardless, I should have the ritual prepared on my end by time you get back.”
Offering them a wave of farewell, the old woman would continue picking out stones and begin placing them on the ground of her tent.
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Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on Apr 15, 2021 6:57:19 GMT -5
Grandma slowly nodded at Thuratiphel’s words, they were a pragmatic way to view his current predicament. After all, worrying about what could be wouldn’t do him any good. “Well, I suppose I shall not ask you any more questions at the moment, given how much your companion seems ready to go.” She motioned towards the extremely excited Sylvanie before turning back to her pile of runes. “I hope you won’t run into any trouble out there. Given the uncivilized nature of this island, I can’t say what might be lurking about in those forests… Regardless, I should have the ritual prepared on my end by time you get back.” Offering them a wave of farewell, the old woman would continue picking out stones and begin placing them on the ground of her tent. "Thank you ma'am, Eck ptath pteepsom" he said, with an odd hand raise. He stood up, and followed Sylvanie out.
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on Apr 15, 2021 14:41:07 GMT -5
Grandma slowly nodded at Thuratiphel’s words, they were a pragmatic way to view his current predicament. After all, worrying about what could be wouldn’t do him any good. “Well, I suppose I shall not ask you any more questions at the moment, given how much your companion seems ready to go.” She motioned towards the extremely excited Sylvanie before turning back to her pile of runes. “I hope you won’t run into any trouble out there. Given the uncivilized nature of this island, I can’t say what might be lurking about in those forests… Regardless, I should have the ritual prepared on my end by time you get back.” Offering them a wave of farewell, the old woman would continue picking out stones and begin placing them on the ground of her tent. "Thank you very kindly miss grandma!" Sylvanie said, jumping up. "And thank you for the concern but I believe the forest should be no big deal for us!" She continues, pointing at herself with her thumb and standing proud, before waving goodbye. "We'll return hopefully soon!"
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Keph
Committed
Roleplay posts: 52
Age: 22
Appearance: Sporting odd, eye-catching, snow white hair is the one, the only self-proclaimed ‘Master Adventure’: Keph d’Avon!
With a seemingly pure, unending thirst for exploration and a well of eager energy to match it, this short, athletic young man often finds himself in unnecessarily precarious situations. Even so, with all the trouble he gets himself into, a slight smile is most often seen.
Despite being born a mute, most will find him of oddly many words. His soft face is home to a pair of clear, sky-blue eyes; soulful, expressive orbs that constantly complement his exaggerated and somewhat theatrical expressions.
Registered: Mar 21, 2021 14:10:27 GMT -5
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Post by Keph on Apr 20, 2021 16:26:15 GMT -5
A hand was brought to his chest, sudden fright came in the form of inhaled air. Some people. Did she not know it was rude to just sneak up on someone? Grandma’s greeting would be met with a dismissive wave. Keph was still clutching his chest. She had almost given him a heart attack, popping out of nowhere with an ancient-looking face that looked as if it might’ve been stripped off a corpse. A few more, deep breaths and fright had been cleared from his lungs. Another good look was given at the robed woman. Was this really grandma? He supposed that if anyone was befitting of a title that was synonymous with old age, it was her. “His name is Keph. Jun, several years ago, told him they should have tea together,” said the Ink. He stuffed a hand into his satchel, rustling about, time passed as he looked through the disorganised bag. Ah! There it was. He held up his “evidence” (and memento) of friendship (and apprenticeship) with the hero of Isra. The Ink jittered, rearranging itself into a copy of the drawing on the old page. “This was drawn by Jun. Her interpretation of his patron.”
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on Apr 24, 2021 21:41:52 GMT -5
Sylvanie bursts into the tent, a tentative fox following just behind her, obviously scared. "Hello Miss Grandma!" She says as she walks in. "I have that animal friend you wanted to help you!" She picks up the fox, struggling a bit to do so, so that he could come face to face with her.
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Grandma
Dedicated
Roleplay posts: 149
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on May 4, 2021 0:59:52 GMT -5
Sylvanie bursts into the tent, a tentative fox following just behind her, obviously scared. "Hello Miss Grandma!" She says as she walks in. "I have that animal friend you wanted to help you!" She picks up the fox, struggling a bit to do so, so that he could come face to face with her. Looking up from a scroll she was pursuing, Grandma’s gaze moved from Sylvanie to the fox “friend” she had brought with her. Dear oh dear, the poor child didn’t know what she needed the fox for. Well, this would simply serve as a learning experience for the girl. “Most excellent, I think that fox will work just perfectly for what I need. I have the circle prepared, all I need you to do is convince Mr. Fox to go sit in it and be perfectly still. After all, if he moved around too much that might cause some issues.” The crone’s eyes glinted slightly at her final comment Motioning to the middle of the tent, Sylvanie would see seven of Grandma’s carved runes spaced out at regular intervals. Between them ran a white powder of some kind, forming a circle on the outside and straight lines running on the circle’s interior. “When you think Mr. Fox there will be calm enough to sit still, just place him in the middle of the circle there and tell him to not move a muscle.”
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Grandma
Dedicated
Roleplay posts: 149
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on May 4, 2021 1:35:49 GMT -5
“You alright there boy? Perhaps you should take a seat… I’ll get some tea going for you.”
She wasn’t quite sure why he was so startled by her, he had called out her name after all and it was her tent he was in. Perhaps it was her new size? It was a bit intimidating she supposed, but that was by design so she couldn’t exactly complain about that. Best to get some tea in the lad to help steady him on his feet.
Placing the kettle on the little stove she had, the old woman snapped her fingers and a small spurt of flame erupted from inside the kindling wood that sat inside. Turning back to her guest, the crone squinted at the magical ink as it formed words. His name was Keph, and he knew Jun… Now that was certainly a name she hadn’t heard mentioned for a while now.
Looking closely at the crudely drawn picture, Grandma stroked her chin as she considered it. Jun’s interpretation of Keph’s patron? He had a patron? Now just what exactly did that mean? She could think of any manner of things a ‘patron’ referred to but it’d require asking Keph some questions to narrow the list down.”
“Well, a friend of Jun is a friend to mine, so it’s a pleasure to meet you there Keph. I do hope Jun is still out there somewhere so we might meet again someday… Now, about this patron of yours. Would I be correct in assuming your patron is why Jun suggested you meet with me?”
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on May 9, 2021 17:11:54 GMT -5
Sylvanie bursts into the tent, a tentative fox following just behind her, obviously scared. "Hello Miss Grandma!" She says as she walks in. "I have that animal friend you wanted to help you!" She picks up the fox, struggling a bit to do so, so that he could come face to face with her. Looking up from a scroll she was pursuing, Grandma’s gaze moved from Sylvanie to the fox “friend” she had brought with her. Dear oh dear, the poor child didn’t know what she needed the fox for. Well, this would simply serve as a learning experience for the girl. “Most excellent, I think that fox will work just perfectly for what I need. I have the circle prepared, all I need you to do is convince Mr. Fox to go sit in it and be perfectly still. After all, if he moved around too much that might cause some issues.” The crone’s eyes glinted slightly at her final comment Motioning to the middle of the tent, Sylvanie would see seven of Grandma’s carved runes spaced out at regular intervals. Between them ran a white powder of some kind, forming a circle on the outside and straight lines running on the circle’s interior. “When you think Mr. Fox there will be calm enough to sit still, just place him in the middle of the circle there and tell him to not move a muscle.” Sylvanie nods, setting Mr. Fox down before she hurt her back. "Alright Mr. Fox, Miss Grandma asked for you to go sit in the middle of that circle thingy. Alright?" The fox took a step back, eyes narrowing. "I'm sure you'll be fiiine." Sylvanie responds. "I mean, what reason would there be for her to hurt you?" After a moment of hesitation, Mr. Fox crept into the center of the circle and sat down. "Perfect!" Sylvanie responds jovially, jumping up when she does. "Now, just stay riiiight there, please?"
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Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on May 9, 2021 18:48:22 GMT -5
Looking up from a scroll she was pursuing, Grandma’s gaze moved from Sylvanie to the fox “friend” she had brought with her. Dear oh dear, the poor child didn’t know what she needed the fox for. Well, this would simply serve as a learning experience for the girl. “Most excellent, I think that fox will work just perfectly for what I need. I have the circle prepared, all I need you to do is convince Mr. Fox to go sit in it and be perfectly still. After all, if he moved around too much that might cause some issues.” The crone’s eyes glinted slightly at her final comment Motioning to the middle of the tent, Sylvanie would see seven of Grandma’s carved runes spaced out at regular intervals. Between them ran a white powder of some kind, forming a circle on the outside and straight lines running on the circle’s interior. “When you think Mr. Fox there will be calm enough to sit still, just place him in the middle of the circle there and tell him to not move a muscle.” Sylvanie nods, setting Mr. Fox down before she hurt her back. "Alright Mr. Fox, Miss Grandma asked for you to go sit in the middle of that circle thingy. Alright?" The fox took a step back, eyes narrowing. "I'm sure you'll be fiiine." Sylvanie responds. "I mean, what reason would there be for her to hurt you?" After a moment of hesitation, Mr. Fox crept into the center of the circle and sat down. "Perfect!" Sylvanie responds jovially, jumping up when she does. "Now, just stay riiiight there, please?" "Sylvanie?" Thuratiphel said, speaking for the first time. "Perhaos we should wait outside. This could get messy, and we don't want to get ourselves dirty, do we?" He clearly knew what was about to happen, and didn't want to expose the poor girl to the potential death of the fox.
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on May 11, 2021 15:53:12 GMT -5
Sylvanie nods, setting Mr. Fox down before she hurt her back. "Alright Mr. Fox, Miss Grandma asked for you to go sit in the middle of that circle thingy. Alright?" The fox took a step back, eyes narrowing. "I'm sure you'll be fiiine." Sylvanie responds. "I mean, what reason would there be for her to hurt you?" After a moment of hesitation, Mr. Fox crept into the center of the circle and sat down. "Perfect!" Sylvanie responds jovially, jumping up when she does. "Now, just stay riiiight there, please?" "Sylvanie?" Thuratiphel said, speaking for the first time. "Perhaos we should wait outside. This could get messy, and we don't want to get ourselves dirty, do we?" He clearly knew what was about to happen, and didn't want to expose the poor girl to the potential death of the fox. Sylvanie tilts her head to the side, obviously a bit confused. "Are you sure?" She asks. "I mean, I guess we might get in the way..."
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Grandma
Dedicated
Roleplay posts: 149
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on May 12, 2021 5:03:10 GMT -5
Watching as the fox hesitantly moved to the center of the circle, Grandma’s gaze moved to Thuratiphel as he voiced his suggestion to Sylvanie. Yes, it would make sense he would be aware of what was about to happen. He wished to shield Sylvanie from it? Well, Grandma wasn’t feeling particularly vindictive about it so…
“Thuratiphel raises a good point, this process can sometimes be a bit complicated. Best for me to be free of any distractions while I perform the ritual.”
Mouth quirking upwards in a smile, the old woman’s robes rustled as she moved towards the kettle she had atop her small stove. Steam rose as she poured two cups of the drink, offering each of her visitors a cup.
“Why don’t you sip on these while you wait. As soon as I’m finished I’ll let you know, so you just wait right outside.”
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Thuratiphel
Committed
Roleplay posts: 96
Age: Ageless (Appears late 30)
Appearance: Appearance: For the most part, he never takes his armor off. About 7 foot tall, he has a skull helmet, and pitch black armor. The armor has large curved pauldrons, and raised skeletal markings. He is usually wreathed in flames, coming from the the joints of his armor.
If you were to remove the helmet, you would see the face of a fairly regular man in his 30's. A square jaw, with short brown hair. However, if you look into his eyes, you would notice that both the iris and pupil are near black.
Equipment: Equipment: His armor. A small piece of paper attached to his armor by a wax seal, detailing his sentence and what must be done to complete it. When it is completed it will burn up and Thuratiphel's appearance will change to a more angelic form.
Skills and Abilities: Skills & Abilties: Slight premonition. Control of the flames on his body, allowing him to choose whether they harm someone or not. Limited Levitation (think like a double jump). Abnormally strong for someone his size. Skilled with his sword.
Biography: Bio: A taciturn man, Thuratiphel is a Xuel-nelga, a angelic species of extremely powerful beings. He was ordered on a mission of penance fore a crime, and was given his current more demonic form. In his travels to complete his penance, he began to travel to the mistborne isles, the mist stripping all but a few of his once immense power.
Registered: Apr 11, 2021 7:21:36 GMT -5
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Post by Thuratiphel on May 12, 2021 14:51:31 GMT -5
Watching as the fox hesitantly moved to the center of the circle, Grandma’s gaze moved to Thuratiphel as he voiced his suggestion to Sylvanie. Yes, it would make sense he would be aware of what was about to happen. He wished to shield Sylvanie from it? Well, Grandma wasn’t feeling particularly vindictive about it so… “Thuratiphel raises a good point, this process can sometimes be a bit complicated. Best for me to be free of any distractions while I perform the ritual.” Mouth quirking upwards in a smile, the old woman’s robes rustled as she moved towards the kettle she had atop her small stove. Steam rose as she poured two cups of the drink, offering each of her visitors a cup. “Why don’t you sip on these while you wait. As soon as I’m finished I’ll let you know, so you just wait right outside.” "Of course, thank you ma'am." Thuratiphel says, taking one of the cups, and handing the other to Sylvanie. He then puts a hand behind her back, and gently guides her out, giving Grandma a nod over the soldier as they left.
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Sylvanie Autumndaughter
Dedicated
Roleplay posts: 145
Age: 43, though she looks closer to her mid twenties, going by human standards
Appearance: She has auburn hair, like that of fall leaves, that falls down to about her waist, as well as a golden-yellow pair of eyes and pale skin. Her clothing is very nature inspired, appearing to be made of sewn leaves and tree bark, as well as vines for straps and a belt. She usually goes around barefooted(though she has a vine tied around her left ankle) and comes no taller than 5'4" She has a thin frame and clear skin, except for a very slight scar on the top of her right hand, and she bares a pair of translucent wings similar to those of an insect, like a butterfly, though they appear too small to lift her.
Equipment: As she arrived on the Isle she had no equipment to write about, other than the clothes on her back and what appeared to be a dagger made out of wood.
Skills and Abilities: Before arriving here, she could commune with nature and help plants to grow, as well as speak with animals, fly, and cast a variety of nature and illusion based spells. Since arriving, most of her magic has waned significantly. If her spells work at all they take much longer to take hold, her understanding of animals has become much more broken, her flight has left her entirely, and the trees here seem to fall quiet or silent to her ears. Annoyingly, she still seems to hold the allergy to iron and steel that her mother's blood gives her.
Biography: Born of a human father and a fairy mother, Sylvanie was known in her world as a Faeschild. Raised by her mother in the world of magic the fairies inhabited, she learned many things about nature and magic, such as the fairy's ability to commune with it, the animals' nature as a part of it, and humanity's great fear of it. She was always quite naïve and fiery, her heart thirsting for adventure. However, she didn't get the chance before...it happened. She isn't entirely sure what it was, or what happened, but the next thing she new, she was coughing up seawater on the shore of a strange island. Who knows where it'll take her next?
Registered: Apr 9, 2021 0:02:55 GMT -5
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Post by Sylvanie Autumndaughter on May 12, 2021 16:31:25 GMT -5
Watching as the fox hesitantly moved to the center of the circle, Grandma’s gaze moved to Thuratiphel as he voiced his suggestion to Sylvanie. Yes, it would make sense he would be aware of what was about to happen. He wished to shield Sylvanie from it? Well, Grandma wasn’t feeling particularly vindictive about it so… “Thuratiphel raises a good point, this process can sometimes be a bit complicated. Best for me to be free of any distractions while I perform the ritual.” Mouth quirking upwards in a smile, the old woman’s robes rustled as she moved towards the kettle she had atop her small stove. Steam rose as she poured two cups of the drink, offering each of her visitors a cup. “Why don’t you sip on these while you wait. As soon as I’m finished I’ll let you know, so you just wait right outside.” "Of course, thank you ma'am." Thuratiphel says, taking one of the cups, and handing the other to Sylvanie. He then puts a hand behind her back, and gently guides her out, giving Grandma a nod over the soldier as they left. Sylvanie accepts the drink, resisting the push at first before going with it. "Alright..." She said, walking outside with Thuratiphel. "Thank you Miss Grandma!" She says before ducking out of the tent.
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