Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
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Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
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Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
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Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
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Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jun 7, 2021 17:17:15 GMT -5
"The obvious."
Alden answers Grandma's question with mild amusement in his tone. She had looked toward the knight with obvious consideration in her gaze. The undead certainly stood out in its form fitting green armor, most of the people that still had such equipment were wearing Isran colors after all.
"This is The Knight, I have not yet asked if it has a name as communication is, at present, quite limited. He is some form of undead, intelligent, and not hostile." Thus far went unsaid but he assume that was a caveat Grandma was aware of. "Considering its magical nature you seemed like the most fitting choice for council. I am hoping there is some way we can ease its ability to communicate with others, thus far it has written in the dirt and used body language, as well as some suggestions on where it can help out until it has its bearings."
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The Malachite Knight
Established
The Knight Chamvert
Roleplay posts: 18
Age: Undeterminable
Appearance: The knight is plated in a jade green armor with decorative brass-colored trim. Its armet snug against the confines of its being, the helmet dressed down into the cuirass, of which a white-fur pelt hung over the left shoulder, flowing down its back. Its brass-like pauldrons pointed to a fine edge and inlaid with more mythic-like detail. The armor followed down its body, tightly conforming to it until it reached the knight's pointed sabatons.
Underneath the armor one would simply find a bleached-white skeleton of a humanoid shape. Its bones in near perfect condition, barring any light dings adn scratches.
Equipment: The green knight carries a greatsword with a gold circular pommel. The pommel is inlaid with indescribable runes of an ancient sort and the image of a lion-like creature.
Skills and Abilities: The Malachite Knight in a undead skeleton, as such it does not sleep, nor can it eat. It does not need nourishment or the needs of a human, but neither can it talk. The Malachite Knight is a silent creature, perhaps a once dead knight resurrected or brought back in some past event.
Allegiances: .......
Place of Residence: .......
Registered: May 26, 2021 21:59:02 GMT -5
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Post by The Malachite Knight on Jun 7, 2021 22:41:00 GMT -5
The knight's head cocked to one side when Alden said 'name' as if it was asking if such a being would normally have one. The green knight knelt down in front of Grandma and removed its gauntlet. The knight revealed its bleached skeletal hand, nothing but bones.
The knight would put the gauntlet back on in a mere moment, but regardless it seemed its actions were as to other evidence of Alden's words. The knight pressed its right gauntlet against its chest and hit itself twice. The knight stood back up and remained completely still, it was almost like waiting for a stone statue to move, it seemed as the knight would never move the slightest bit.
The knight's void eyes scanned the area around them. Its haunting gaze sending chills to those who had the unfortune of meeting the gaze with their eyes. It seemed more curious of this settlement and its people than anything else in its immediate vicinity.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 8, 2021 2:58:23 GMT -5
Continuing to rock away in her chair, Grandma took in Alden’s information without remark. Glancing at the knight’s skeletal hand, the crone’s brow furrowed slightly as she considered the situation. While an undead creature such as this wasn’t of immediate concern, it certainly had the potential to be more hazardous here than in the old world. However, it also offered a chance to observe the mist's magical interference at work.
“I see, I see. So this fellow just washed up out of the ocean? How very curious. There are ways I could ease its communication with others, trinkets I could make. But that would take a bit of time and I would need to determine if it possesses any aptitude for channeling to decide what exactly would work for it. What would have been a trifle to create in the old world now requires a bit more effort on my part.”
The knight’s interest in the camp didn’t go unnoticed by Grandma, her eyes following where it seemed to be looking. What exactly was it thinking about when it saw the living? Did it envy them, perhaps long to return to a life where it wasn’t undead?
“While rather boring, the most obvious solution to help it communicate at the moment is to simply give it a pen and some parchment. It’d only be a temporary solution of course, but it can do for the few days it takes me to create something.” Glancing at the metal gauntlet, the crone squinted slightly. “That is if it can manage to write in those.”
“As for helping out…” Fixing her gaze at the knight, Grandma finally addressed it directly instead of Alden. “What was your profession before the flood?” It wasn’t particularly hard for her to make a guess based on its appearance, but she wanted to hear it from the knight itself. Well, in this case, read it.
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jun 8, 2021 19:22:39 GMT -5
The knight's reaction to the word name struck a chord with Alden. He remembered a time in his life where he also hadn't had a name, he'd simply had a title. Wrath of The Set. Pride's greatest accomplishment to that point, nothing more than a weapon stripped of every emotion but one to make him more effective. It was not a period in his life that he particularly relished and he'd made up a name for himself.
"How about Chamvert?"
The man suggests to The Knight, realizing that his logic might not have been followed he explains further.
"As a name. It's a portmanteau of the Gaulish word for Green Field."
It seemed fitting to him. The knight was green in color and combined with the word field, it gave a sense of the possibility for new horizons. Or well, that was how Alden thought about it.
Listening to Grandma's suggestion, her immediate solution sparks an idea of his own.
"Paper and ink will be in short supply so I doubt we'd be able to get enough for our friend. But we have some chalk and slate for inventories aboard the depravity. Also easier to hold chalk than a quill with gauntlets on."
The rest of her questions he couldn't help with since he had no idea what the knight's capabilities were.
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The Malachite Knight
Established
The Knight Chamvert
Roleplay posts: 18
Age: Undeterminable
Appearance: The knight is plated in a jade green armor with decorative brass-colored trim. Its armet snug against the confines of its being, the helmet dressed down into the cuirass, of which a white-fur pelt hung over the left shoulder, flowing down its back. Its brass-like pauldrons pointed to a fine edge and inlaid with more mythic-like detail. The armor followed down its body, tightly conforming to it until it reached the knight's pointed sabatons.
Underneath the armor one would simply find a bleached-white skeleton of a humanoid shape. Its bones in near perfect condition, barring any light dings adn scratches.
Equipment: The green knight carries a greatsword with a gold circular pommel. The pommel is inlaid with indescribable runes of an ancient sort and the image of a lion-like creature.
Skills and Abilities: The Malachite Knight in a undead skeleton, as such it does not sleep, nor can it eat. It does not need nourishment or the needs of a human, but neither can it talk. The Malachite Knight is a silent creature, perhaps a once dead knight resurrected or brought back in some past event.
Allegiances: .......
Place of Residence: .......
Registered: May 26, 2021 21:59:02 GMT -5
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Post by The Malachite Knight on Jun 8, 2021 20:30:16 GMT -5
The knight spun its head at a frightening speed to look at Alden. To most it looked at if its neck would snap from just the speed of the turn. 'Chamvert' the name was unfamiliar... The knight tilted its head to the side at a slight angle. 'Chamvert' the name seemed to ring in its head, the sensation felt new as if stirring a new light into a fading form. The knight firmly hit its chest twice, as if that stood for the word 'affirmative.' A soft but noticeable clatter of teeth, sounded from behind the knight's helm, two times.
The Knight Chamvert then turned towards Grandma and quickly drew its blade. The knight grabbed the greatsword by the blade and began writing with the pommel in the dirt before Grandma. Commander of many. Killer of enemies.
After the knight finished, it would sheath the sword just as quickly and efficiently as it had drawn it. The knight remained still, watching Alden and Grandma for their reactions. To the knight, its answer was obvious, knights were warriors, they killed in wars. He led others to fight in battles, some would return some... The knight turned its attention to the bonfire and watch the flames for a few moments. Despite its complete stillness, if one caught staring, they might feel the urge of the knight to throw itself into the flames ebb in the back of their minds. It wasn't the urge of some depression or sadness, but a mere curiosity a thought like 'could I withstand this?' or 'how much can I take?'
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
---------------------------------------------------------
Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
-----------------------------------------------------------
Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
---------------------------------------------------------
Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 9, 2021 8:41:12 GMT -5
Grandma nodded at Alden’s suggestion of giving the knight a slate and some chalk. Her position had afforded her access to parchment and ink, but it was true they were in short supply.
“If we have chalk and slates then that would indeed be the better choice to hold him… Chamvert over.” Grandma’s mouth twitched slightly as she said the name, amused by how quickly Alden suggested it and how readily the knight accepted it.
Needles still clacking, Grandma’s gaze was drawn to the ground as Chamvert wrote its answer to her. While it didn’t give her much more info than she could have guessed by looking at it, it did confirm the knight hadn’t been some freelance warrior. No, it’d been a commander… That was certainly a useful skillset, but the problem was he was a complete unknown. Until they could ascertain Chamvert’s trustworthiness that limited how it could help them. And that was assuming it was willing to help them.
“While Chamvert may have trouble communicating verbally, its sword movements still seem quite swift.” Putting her knitting aside for the moment, the crone stroked her chin in consideration. “Our current ‘army’ if you can even call it that is in rather dire straits. Of course, we are working on rectifying that situation, but that requires training new recruits. While you would need to get permission from Centurion Hael, perhaps Chamvert could help in training some of the new recruits.”
How much could one teach new recruits non verbally? Grandma wasn’t quite sure, but the position did strike her as something potentially suited to the knight’s skill set. It was also a job that would keep it under the watch of multiple Isran soldiers, but Grandma didn’t intend to verbalize that particular point.
“That’s just one thought of course. The camp is always looking for more to help with construction and if you're as handy with a sword as I assume, I suspect there’d be a number of hunting parties that would be happy to have you.”
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jun 9, 2021 17:57:24 GMT -5
The Knight's clear and easy acceptance of the name does bring a slight smile to Alden's face. The general malaise he was in lessened somewhat by the enthusiasm Chamvert seemed to be displaying. At least, it felt like enthusiasm Alden supposed he couldn't be entirely certain.
What he did not like was when Chamvert stared into the fire. Mostly because the question of how much could Alden withstand was a well explored subject for the man. Anyone who had seen him without his shirt on, which was pretty much the entire settlement at this point, could attest to that. Still, Alden wasn't going to say anything turning his attention back to grandma who was offering quite a few good suggestions.
"Do not feel compelled to take up the sword for us."
Alden informs Chamvert before the knight can indicate his choice.
"If that is what you wish to do, then so be it. But you can help in whatever capacity you see fit. You do not have to follow the constraints placed upon you by whomever bound you to service."
That Alden was speaking both for himself and the knight in that moment was, blindingly, obvious. Of course, whether either of the warriors would take it to heart was another question entirely.
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The Malachite Knight
Established
The Knight Chamvert
Roleplay posts: 18
Age: Undeterminable
Appearance: The knight is plated in a jade green armor with decorative brass-colored trim. Its armet snug against the confines of its being, the helmet dressed down into the cuirass, of which a white-fur pelt hung over the left shoulder, flowing down its back. Its brass-like pauldrons pointed to a fine edge and inlaid with more mythic-like detail. The armor followed down its body, tightly conforming to it until it reached the knight's pointed sabatons.
Underneath the armor one would simply find a bleached-white skeleton of a humanoid shape. Its bones in near perfect condition, barring any light dings adn scratches.
Equipment: The green knight carries a greatsword with a gold circular pommel. The pommel is inlaid with indescribable runes of an ancient sort and the image of a lion-like creature.
Skills and Abilities: The Malachite Knight in a undead skeleton, as such it does not sleep, nor can it eat. It does not need nourishment or the needs of a human, but neither can it talk. The Malachite Knight is a silent creature, perhaps a once dead knight resurrected or brought back in some past event.
Allegiances: .......
Place of Residence: .......
Registered: May 26, 2021 21:59:02 GMT -5
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Post by The Malachite Knight on Jun 10, 2021 20:21:50 GMT -5
The Knight Chamvert turns its helmed head to Alden as he speaks, the dark void behind his visor staring blankly into Alden's vivid green eyes. It stared for a moment and pointed at itself, then at the ground, following that the knight's gauntlet dragged down its helm. It stopped briefly before writing in the dirt with its finger. I can teach, I shall have them mirror my movements, and let those movements teach their bodies. The muscle thinks faster than the mind.
The knight stood and looked at Alden hit its chest twice and looked back at Alden, kneeling before him and writing. I understand you have no reason to trust me, but if I am to train what makes a warrior in this place, could my equal help me demonstrate?
Chamvert stood and faced Grandma, lowering its head in a quick nod as if it that meant it had said all it would say. The knight then positioned its body into the same statue-like pose it had held when Grandma had first seen the malachite knight.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
-----------------------------------------------------------
Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
---------------------------------------------------------
Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
-----------------------------------------------------------
Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
---------------------------------------------------------
Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 13, 2021 21:07:59 GMT -5
Side eyeing Alden at his words to the Knight, Grandma was slightly surprised to hear such a sentiment from the man. Perhaps this Alden was more different from the other than she had expected, or perhaps this was a result of what was said at the feast? Grandma wasn’t exactly sure, but it would be problematic if he ever decided to retire from his duties. He had certainly “earned” a retirement but Grandma didn’t particularly care about that. Naoki was the only one who’d be able to convince him otherwise, but Grandma doubted if she had the heart to deny such a thing.
Looking back over to Chamvert, the words it wrote on the ground elicited a slight smile from the crone. It was hard to tell due to the knight’s nature, but given how quickly it had accepted… Perhaps it was eager to take on such duties. If it had been created to perform such a task, it must have been quite unsatisfied during its time wandering the seas.
“Assuming the Centurion will have you, I’m sure you could do a most excellent job in showing new recruits how to move properly.”
Glancing over at Alden as the knight requested his assistance, Grandma watched in silence, curious to see what kind of demonstration Chamvert had in mind. Did he wish to have Alden take the place of one of the recruits he’d be training and have the man mimic his movements? Surely he didn’t intend to duel Alden to show off his swordsmanship?
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jun 13, 2021 21:33:35 GMT -5
Considering it took the knight nearly five minutes to write with his finger Alden decided to make acquiring chalk and slate for Chamvert as soon as possible. They deserved to be able to communicate as easily as they could manage in his opinion.
"I think that's a good choice. That seems quite constructive."
Alden says nodding when Chamvert declared that teaching was what it would like to do. A bit nicer than joining the fighting at any rate. Something Alden himself was becoming increasingly weary of. Grandma's fears were quite on the money Alden was certainly thinking about his own retirement. But that was a concern for another day.
"I suppose."
Agreeing to the request once he reads it he had no reason to not help Chamvert teach the soldiers. So long as it was something simple like sparring. He had no desire to teach others how to fight since the way he had learned, the only way he could teach someone to fight as he did, was, putting it extremely mildly, barbaric.
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The Malachite Knight
Established
The Knight Chamvert
Roleplay posts: 18
Age: Undeterminable
Appearance: The knight is plated in a jade green armor with decorative brass-colored trim. Its armet snug against the confines of its being, the helmet dressed down into the cuirass, of which a white-fur pelt hung over the left shoulder, flowing down its back. Its brass-like pauldrons pointed to a fine edge and inlaid with more mythic-like detail. The armor followed down its body, tightly conforming to it until it reached the knight's pointed sabatons.
Underneath the armor one would simply find a bleached-white skeleton of a humanoid shape. Its bones in near perfect condition, barring any light dings adn scratches.
Equipment: The green knight carries a greatsword with a gold circular pommel. The pommel is inlaid with indescribable runes of an ancient sort and the image of a lion-like creature.
Skills and Abilities: The Malachite Knight in a undead skeleton, as such it does not sleep, nor can it eat. It does not need nourishment or the needs of a human, but neither can it talk. The Malachite Knight is a silent creature, perhaps a once dead knight resurrected or brought back in some past event.
Allegiances: .......
Place of Residence: .......
Registered: May 26, 2021 21:59:02 GMT -5
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Post by The Malachite Knight on Jun 13, 2021 23:30:46 GMT -5
The knight Chamvert gazed at Alden and simply nodded its head. It turned to Grandma and briefly bowed, before turning back to Alden and pointing at one of the words it had written 'teach.' Chamvert would then point at itself before pointing at Alden and gesturing to the surrounding area. It repeated this thrice. Alden might catch on faster than Grandma, but it appeared that the knight wanted to begin teaching soon.
The knight would still itself to a stop and simply stared at Alden and placed its hand over its visor before pointing at the sky. The knight turned to Grandma and did the same thing. It stopped shortly, it's head facing the stars. Someone looking at the knight could've sword it had a smile drawn on its face simply from its energetic behavior. The knight would stare at the stars, seemingly counting them one by one. These stars were certainly not the ones the knight was familiar with and stars were a map, they were a compass in the right times.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
-----------------------------------------------------------
Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
---------------------------------------------------------
Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
---------------------------------------------------------
Skills and Abilities: Skilled at knitting!
-----------------------------------------------------------
Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
---------------------------------------------------------
Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 15, 2021 1:53:32 GMT -5
Satisfied that Chamvert now had something to both keep it occupied, while also letting them keep it under surveillance, Grandma nodded in approval in the knight’s direction. Pulling her ivory pipe from within her robes, the old woman puffed on it a few times. Chair creaking as she rocked back and forth, Grandma finally spoke once more.
“I hope your endeavor to teach is successful. Heaven knows we could use some more proper soldiers around here.” The crone’s gaze meandered across the loose gathering of people that surrounded the bonfire. It was truly a ragtag bunch they had brought here on the Depravity. If they were to survive in this land… Refinements must be made.
“When I get around to coming up with a solution beyond you simply writing to communicate… I’ll reach out to you. Until then I suppose a slate will have to do.”
Thrumming her fingers on the armrest, Grandma’s gaze followed Chambert’s to the stars. It was anyone’s guess what he saw in them, but the action was noted nonetheless.
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
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Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jun 15, 2021 10:57:29 GMT -5
The knight's enthusiasm was not missed by Alden. The man couldn't blame Chambert, if Alden had such a clear sense of new purpose then he would also be champing at the bit to act upon it. As it was, he simply nods at the knight and then to grandma. "Thank you for your assistance, your insight was quite helpful." With that said Alden supposed the next step would be to find someone in command of military matters and introduce Chamvert to them. The first person he could think of offhand was Centurion Analiese Hael who was the only commander of ground troops he could remember off hand. "Well Chamvert, we will stop by the stores and see if we can get you chalk and slate. Then I suppose it is off to the training ground." With that Alden would gesture to indicate the knight should follow making any last goodbyes to grandma.
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The Malachite Knight
Established
The Knight Chamvert
Roleplay posts: 18
Age: Undeterminable
Appearance: The knight is plated in a jade green armor with decorative brass-colored trim. Its armet snug against the confines of its being, the helmet dressed down into the cuirass, of which a white-fur pelt hung over the left shoulder, flowing down its back. Its brass-like pauldrons pointed to a fine edge and inlaid with more mythic-like detail. The armor followed down its body, tightly conforming to it until it reached the knight's pointed sabatons.
Underneath the armor one would simply find a bleached-white skeleton of a humanoid shape. Its bones in near perfect condition, barring any light dings adn scratches.
Equipment: The green knight carries a greatsword with a gold circular pommel. The pommel is inlaid with indescribable runes of an ancient sort and the image of a lion-like creature.
Skills and Abilities: The Malachite Knight in a undead skeleton, as such it does not sleep, nor can it eat. It does not need nourishment or the needs of a human, but neither can it talk. The Malachite Knight is a silent creature, perhaps a once dead knight resurrected or brought back in some past event.
Allegiances: .......
Place of Residence: .......
Registered: May 26, 2021 21:59:02 GMT -5
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Post by The Malachite Knight on Jun 15, 2021 19:43:52 GMT -5
The knight turned their focus to Alden and nodded in affirmation. The green knight would glance at Grandma, briefly internalizing the interaction before watching Alden's gesture and following Alden without hesitation.
Of the people they had met so far, the knight easily considered this "Grandma" to be the most dangerous. They weren't sure entirely of why, but the way the lady looked at them felt more deep and intelligent than what Alden did with them. The knight's experience with Alden was far more... open... perhaps that was the better word for it. Alden seemed to be a more honest individual, in comparison the experience with this lady was more wary of the knight, respectfully so, but it felt as if they were keeping their cards hidden. This was true... Chamvert had kept much of their past and what was they were only to the bare facts. Little white lies as some might say, others might simply say that the knight withheld information.
It is true that the Knight had commanded those like them and even humans, it was also true that the knight fought and killed their enemies. However, the knight failed to mention what it was fighting, and its prior mission. The stars concluded to the knight that it was not in the same place, perhaps not the same world. This place felt draining to simply exist in, as if the magic that kept the malachite alive was slowly and surely being drained from its soul. It certainly was an earie sensation, granted one so minor that the knight was unsure of it was simply because of location being new to it, or if it was in fact so draining... perhaps its march on the sea floor had worn the knight more than it realized.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Jun 16, 2021 9:34:40 GMT -5
Grandma inclined her head to Alden, offering him a wide smile that was almost a touch too friendly.
“I’m happy to help, my door is always open if you ever need consultation on something. One of these days we should have a proper chat, perhaps when things have quieted down a bit.”
Offering the pair a wave of farewell as they headed off to their next destination, Grandma puffed at her pipe thoughtfully before setting it to the side. Smile sliding away, Grandma’s expression shifted to an unreadable mask as she considered the knight. It was hard to say just how dangerous Chamvert was, but the bigger worry was if numerous survivors of its caliber washed ashore. The camp was making steady progress, but they were at a precarious stage of development.
While she felt confident Alden’s ability to deal Chamvert should it go rogue, what if more survivors like it washed up? What if they weren’t as friendly? And this didn’t even account for the possible dangers that already inhabited this land. What they needed was a safety net... Her steady rocking abruptly stopped. In her mind’s eye, she could see it, the Depravity. Slowly turning her gaze northward, the crone’s eyes glinted darkly in the flickering light of the campfire before narrowing.
Rising from her seat, Grandma’s robes gently rustled as she swept past those gathered. Moving at a brisk pace, she headed towards the beach, her figure vanishing into the night as she left the bonfire.
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