Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Sept 22, 2021 20:38:02 GMT -5
Jun resisted the urge to do some push-ups with Asadrack.
She peered one eye through one of the smoke rings. Realizing what her fingers were doing, she relinquished the embers and fixed her eyeball onto Duen.
"Don't you realize I'm exactly the sort of lass that would try to drink you under the table if it was within my power to do so?"
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Asadrack
Dedicated
Dead inside
Roleplay posts: 283
Age: 23
Appearance: Brown eyes, meium to long black hair, full bearded, average height, old but very good maintained white shirt, black pants, black shoes
Equipment: Spear
Skills and Abilities: Proficiency with spears and other spear like weapons, pickpocketing, charisma
Biography: Born without a father and abandoned by his mother, asadrack was forced to live in the streets. He wasn't the strongest kid so he turned to pickpocketing and trucking others so he could survive, when he hit the age of 7, he was failed to steel from an old man who after seeing asadrack trying to fight his guards with a broom, using it as a makeshift spear, decided to adopt and train asadrack properly after seeing t fire in asadrack eyes. Asadrack choose the spear for his physical ability areni the best and he could keep his enemies away while he fights them, after his training he joined his adopt father, William stoneray's mercenary group, then, the most came, after losing his father when boarding a ship, after fighting t his life in the small sail boat and being thrown overboard, he washed ashore in this new wori
Registered: Apr 6, 2021 18:29:33 GMT -5
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Post by Asadrack on Sept 22, 2021 20:47:48 GMT -5
Asa kept doing his push ups "I'm not actually glad there's no alcohol around, something funny always happens around a group of friends that are drinking." He holds himself as low as he can without touching the ground and stays there for a moment but Jun's words made him chuckle which made him fall.
"I'm pretty sure that's never happening Jun, something tells me Düen could drink more alcohol that you can drink water."
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Düen Mossbeard
Committed
Roleplay posts: 78
Age: Old enough.
Appearance: Short, bearded, and tired of your shit.
Equipment: Like I'd tell ya.
Skills and Abilities: I'm a ranger and I'm a dwarf. If ya can figure out what I'm good at that's yer own damn fault.
Biography: Mind yer own business.
Allegiances: I don't mind them Usque folk.
Place of Residence: My Cave
Registered: Mar 27, 2021 10:36:02 GMT -5
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Post by Düen Mossbeard on Sept 24, 2021 13:37:27 GMT -5
"Aye, I'm sure ye'd try. But why is that lack of ability ta do so disheartening? Or are ye the sort who thinks there's some issue iffin ye can't be the best at everything?"
Which was all kinds of bad for ones mental health since no one could be good at everything. Something he knew from first hand experience. Then he flicked his gaze to Asa as he took another long pull on his pipe.
"As fer that, aye, I could drink either of ye under the table. I grew up on dwarven ale and that makes yer human whiskey look like yer human ale."
The way he said that indicated just what he thought of humanity's alcohol tolerance.
"But considering its pouring rain and ye two seem like the sort ta do something stupid iffin yer drunk, I at least, am glad we don't have any drink fer the first time since I got ta this island."
Because if they did, he'd probably wouldn't get closed to smashed if he was sharing with the lightweight humans.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Sept 24, 2021 23:46:03 GMT -5
For just a few seconds, Jun's expression fell completely. Tight-lipped, she looked down from Duen and stared into the fire again.
Vivid flashbacks. An entire nation under attack, twice. The first, an evil fae god versus her own people. The second time, terrorists and her adoptive home. Both times she wasn't good enough to stop them on the first pass. Eventually, with the help of some dear friends, she persevered. She got her accolades and parades. And only she knew that if she had just been a little stronger, hit a little harder, practiced a little more, there might have been one less casket to bury.
She gave a single chuckle. "It's because I'm short," an obvious lie considering who she was talking to, though technically she was the second shortest person there.
"I think I'll take that nap now." She leaned away from the fire and rolled back towards her gear against the wall. Her backpack would serve as an impromptu pillow.
"Thanks for the food," she said as she tried to settle herself with her head resting on her gear.
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Asadrack
Dedicated
Dead inside
Roleplay posts: 283
Age: 23
Appearance: Brown eyes, meium to long black hair, full bearded, average height, old but very good maintained white shirt, black pants, black shoes
Equipment: Spear
Skills and Abilities: Proficiency with spears and other spear like weapons, pickpocketing, charisma
Biography: Born without a father and abandoned by his mother, asadrack was forced to live in the streets. He wasn't the strongest kid so he turned to pickpocketing and trucking others so he could survive, when he hit the age of 7, he was failed to steel from an old man who after seeing asadrack trying to fight his guards with a broom, using it as a makeshift spear, decided to adopt and train asadrack properly after seeing t fire in asadrack eyes. Asadrack choose the spear for his physical ability areni the best and he could keep his enemies away while he fights them, after his training he joined his adopt father, William stoneray's mercenary group, then, the most came, after losing his father when boarding a ship, after fighting t his life in the small sail boat and being thrown overboard, he washed ashore in this new wori
Registered: Apr 6, 2021 18:29:33 GMT -5
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Post by Asadrack on Sept 25, 2021 18:15:29 GMT -5
Asadrack stopped his exercises for a second "That sounds like a very strong drink, I wonder how it would taste, and yes, I'd probably run Into the rain or do something even more stupid." Asa started doing sit ups next.
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Düen Mossbeard
Committed
Roleplay posts: 78
Age: Old enough.
Appearance: Short, bearded, and tired of your shit.
Equipment: Like I'd tell ya.
Skills and Abilities: I'm a ranger and I'm a dwarf. If ya can figure out what I'm good at that's yer own damn fault.
Biography: Mind yer own business.
Allegiances: I don't mind them Usque folk.
Place of Residence: My Cave
Registered: Mar 27, 2021 10:36:02 GMT -5
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Post by Düen Mossbeard on Sept 26, 2021 10:11:04 GMT -5
It did not take the most observant sort to figure out just what was going through Jun's head. The girl wore the signs of her trauma and her hubris on her sleeves, both displayed in equal measure and painting a clear picture. A woman who thought of herself as a hero and who, in taking that role, decided to shoulder every life that she failed to save.
"Oh aye, cause yer short? Naw because ya think the hole world is yers ta save?"
While he may have been insightful enough to notice her ills that didn't mean that he was going to handle them gently. Düen wasn't the sort to let someone going around pretending they didn't have a problem when they obviously did. How the person chose to address it was their choice, he just called a spade a spade. And a person with a hero complex combined with survivor's guilt, well Jun.
"Aye, and I'd send Basco out ta fetch ye and he'd sit on ye fer the rest of the night as I ain't got the patience for that kind malarky sober."
Düen said with a snort at Asa's comment. His patience for the foolishness of the younger races was not particularly high.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Sept 26, 2021 19:27:31 GMT -5
Jun grimaced slightly as she tried to settle into her nap.
"That ship has sailed." She said softly and then twisted her body to face away from the fire.
Hoping to change the subject, Jun decided to add to the alcohol train of conversation. "The one good thing about being a light liver is if I do decide to get drunk, it saves me a ton of money. Never needed to run a tab in my life. Not that... money even exists anymore. That's a strange thought. Maybe not a bad thing."
Tragic, depressing thoughts aside, living in a post-apocalyptic jungle world of sorts had many bizarre and darkly humorous implications to it. It was enough to actually make her snort.
Her snort sounded like a miniature, higher-pitched version of Duen's.
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Asadrack
Dedicated
Dead inside
Roleplay posts: 283
Age: 23
Appearance: Brown eyes, meium to long black hair, full bearded, average height, old but very good maintained white shirt, black pants, black shoes
Equipment: Spear
Skills and Abilities: Proficiency with spears and other spear like weapons, pickpocketing, charisma
Biography: Born without a father and abandoned by his mother, asadrack was forced to live in the streets. He wasn't the strongest kid so he turned to pickpocketing and trucking others so he could survive, when he hit the age of 7, he was failed to steel from an old man who after seeing asadrack trying to fight his guards with a broom, using it as a makeshift spear, decided to adopt and train asadrack properly after seeing t fire in asadrack eyes. Asadrack choose the spear for his physical ability areni the best and he could keep his enemies away while he fights them, after his training he joined his adopt father, William stoneray's mercenary group, then, the most came, after losing his father when boarding a ship, after fighting t his life in the small sail boat and being thrown overboard, he washed ashore in this new wori
Registered: Apr 6, 2021 18:29:33 GMT -5
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Post by Asadrack on Sept 26, 2021 19:41:03 GMT -5
It seems like Asadrack's stamina had no end, he had been dragged along by the bear and now was doing sit ups, the truth was, he was becoming exhausted but thought he could push himself a bit further, so, instead of slowing down Asa sped up for a few seconds, than, he stopped only when his muscles were practically shouting for him to take a rest.
"I think..."he wiped the sweat off his face "having no money is great." The young man breathed heavily after every couple words or so "Money can change people, or as my father used to say 'show their real face'."
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Düen Mossbeard
Committed
Roleplay posts: 78
Age: Old enough.
Appearance: Short, bearded, and tired of your shit.
Equipment: Like I'd tell ya.
Skills and Abilities: I'm a ranger and I'm a dwarf. If ya can figure out what I'm good at that's yer own damn fault.
Biography: Mind yer own business.
Allegiances: I don't mind them Usque folk.
Place of Residence: My Cave
Registered: Mar 27, 2021 10:36:02 GMT -5
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Post by Düen Mossbeard on Sept 27, 2021 18:52:15 GMT -5
"Aye, suppose it has. Think ye'd have learned ye can't do it alone from that."
Jun could try and change the subject all she wanted, such games may work on younger races but he was a dwarf. He was as sturdy as stone and as persistent as moss. He also wasn't subtle, it didn't exactly take a genius to figure out what Jun needed to address in her life. She couldn't do it all on her own so she needed to accept that sometimes, she'd just need help and that sometimes you couldn't save everyone.
"Yer father weren't wrong. But he used a shorthand, cause it ain't money that changes people. Its the love of it. Greed will exist in this world as it does in every world. Wealth is going to be measured in material goods now, trade and barter. And in some ways that's worse, coins simple, coins clean. Barter... Well, the things that can be bought and traded for can get a bit muggy and there ain't much in the way o' law right now."
The dwarf shrugged as he disagreed with the two young ones. Not having money wouldn't fix the core of the issue, sad but ultimately true.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Sept 29, 2021 16:25:41 GMT -5
Slightly annoyed, Jun tosses and turns on her non-existent bed. She sighed. "It's not that easy letting go when a whole kingdom and adjacent tribe spend years treating you like a super weapon."
She blinked and stopped tossing. Huh, where did that come from?
The old Isra was gone. The Land-Tillers were either dead or fighting for their lives somewhere out there in the jungles. And so of course, Jun's first instinct was to reprise her role as an engine of destruction, a living weapon of justice. It was almost as if she had completely forgotten how to be a human being.
"I guess... that's not my job anymore, is it?"
Thinking again about the topic of greed and money, Jun said, "Hey Asadrack, are there any spear tactics specifically for home defense, like against robbers? Maybe we can set up some self-defenses classes for the Usqueans. I'll bet if everyone trained for an hour a day we'd have a lot less to fear from venomous claw monsters, greed, and giant horny grass cows."
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Asadrack
Dedicated
Dead inside
Roleplay posts: 283
Age: 23
Appearance: Brown eyes, meium to long black hair, full bearded, average height, old but very good maintained white shirt, black pants, black shoes
Equipment: Spear
Skills and Abilities: Proficiency with spears and other spear like weapons, pickpocketing, charisma
Biography: Born without a father and abandoned by his mother, asadrack was forced to live in the streets. He wasn't the strongest kid so he turned to pickpocketing and trucking others so he could survive, when he hit the age of 7, he was failed to steel from an old man who after seeing asadrack trying to fight his guards with a broom, using it as a makeshift spear, decided to adopt and train asadrack properly after seeing t fire in asadrack eyes. Asadrack choose the spear for his physical ability areni the best and he could keep his enemies away while he fights them, after his training he joined his adopt father, William stoneray's mercenary group, then, the most came, after losing his father when boarding a ship, after fighting t his life in the small sail boat and being thrown overboard, he washed ashore in this new wori
Registered: Apr 6, 2021 18:29:33 GMT -5
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Post by Asadrack on Oct 1, 2021 11:13:56 GMT -5
"Jun, I kinda get the feeling, the more you fight the harder it is to stop, but now, you'll be treated like a friend not a weapon, no one here sees you as such." Asadrack sighed "Guess we both should leave the past behind us huh."
Asadrack got up and walked to the entrance of the cave and use the water to clean his hands, he heard what Düen said and replied "Well, I know that in the end the problem was never money but the people who would do anything for a few more coins but not having money around may change some people, I just hope is for the best."
Asa walked back to the place he were exercising and started doing squats "You probably could use any spear techniques for home defense, specially if you're in a corridor or restricting spaces, as long as you keep the enemies inside your reach and you stay outside of theirs you are good."
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Düen Mossbeard
Committed
Roleplay posts: 78
Age: Old enough.
Appearance: Short, bearded, and tired of your shit.
Equipment: Like I'd tell ya.
Skills and Abilities: I'm a ranger and I'm a dwarf. If ya can figure out what I'm good at that's yer own damn fault.
Biography: Mind yer own business.
Allegiances: I don't mind them Usque folk.
Place of Residence: My Cave
Registered: Mar 27, 2021 10:36:02 GMT -5
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Post by Düen Mossbeard on Oct 2, 2021 12:53:00 GMT -5
While Düen probably could have kept making his point something told him that Jun had figured something out just then. The sudden change in focus made him think that perhaps she'd realized the same thing the old dwarf had. Sometimes, you had to let people learn to fend for themselves. Sometimes the best way to save the world was to spend your time teaching those people younger than you how to do it themselves.
"It's a nice thought lad. But it takes a bit more force ta steal a man's livestock than it does to cut his purse."
It wasn't a great sentiment but it was tragically one that was true. When there was less, people would fight harder to keep what they had and harder to take what they didn't. When those things were land, livestock, and goods rather than coin it could get even messier. Still, the people of the Usque typically had their heads on straight and Düen hoped they'd be more focused on defending their territory than taking from others.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Oct 5, 2021 0:11:46 GMT -5
Jun smiled. "Thank you Asadrack. I appreciate that. Maybe we're more alike than we realize."
She struggled to try to get some rest, but the talk of cutting purses and Asadrack's background grunts was making her restless. She tossed and turned a bit until she sat up again.
"I'm still gonna try to protect people as much as I can. Old habits die hard. But, maybe I can do it while treating myself more as a friend than a weapon. I think..."
Jun sat up and took a meditative posture. It would have seemed obvious to most that meditation and mental focus were key to mastering magic. But Jun had always been an intuitive, emotional, in-your-face kind of spellcaster. And while this style certainly had its benefits, it probably wasn't very healthy in the long run. In any case, her magic in this brave new world seemed to depend much more on the assistance of auxiliary lifeforms. If there was ever a time to try a more one-with-the-universe style of learning, this was it.
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Asadrack
Dedicated
Dead inside
Roleplay posts: 283
Age: 23
Appearance: Brown eyes, meium to long black hair, full bearded, average height, old but very good maintained white shirt, black pants, black shoes
Equipment: Spear
Skills and Abilities: Proficiency with spears and other spear like weapons, pickpocketing, charisma
Biography: Born without a father and abandoned by his mother, asadrack was forced to live in the streets. He wasn't the strongest kid so he turned to pickpocketing and trucking others so he could survive, when he hit the age of 7, he was failed to steel from an old man who after seeing asadrack trying to fight his guards with a broom, using it as a makeshift spear, decided to adopt and train asadrack properly after seeing t fire in asadrack eyes. Asadrack choose the spear for his physical ability areni the best and he could keep his enemies away while he fights them, after his training he joined his adopt father, William stoneray's mercenary group, then, the most came, after losing his father when boarding a ship, after fighting t his life in the small sail boat and being thrown overboard, he washed ashore in this new wori
Registered: Apr 6, 2021 18:29:33 GMT -5
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Post by Asadrack on Oct 5, 2021 10:58:40 GMT -5
"yeah, people will have to be more violent to steal goods for sure, I also know that a lot of humans are more monsters than anything else, but I have hope, still, training everyone to protect what's they have is at the top of my list along side with marrying Tana." Asadrack was now sitting down, it seemed like he was done for a while with the exercises, he listened to Jun and spoke again, "Jun, if you push yourself too hard and end up hurting yourself or something like that I won't hesitate to punch you as hard as I can after you get better, so please, remember you're human, as for me, I'll try to focus more in the present and the things I will do, not the ones I did and Düen, if you ever need a friend I'll be there."
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Düen Mossbeard
Committed
Roleplay posts: 78
Age: Old enough.
Appearance: Short, bearded, and tired of your shit.
Equipment: Like I'd tell ya.
Skills and Abilities: I'm a ranger and I'm a dwarf. If ya can figure out what I'm good at that's yer own damn fault.
Biography: Mind yer own business.
Allegiances: I don't mind them Usque folk.
Place of Residence: My Cave
Registered: Mar 27, 2021 10:36:02 GMT -5
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Post by Düen Mossbeard on Oct 8, 2021 15:36:28 GMT -5
"Aye, best way ta do that is ta teach them to defend themselves and others aye?"
Düen responded to Jun, tacitly agreeing with Asa. He tapped out the ash of his pipe. He'd been smoking throughout the conversation but it was time to set that aside for the moment. He was resting with his back against Basco who was already snoring lightly since the rain was showing little sign of letting up.
"While ain't you getting right sentimental lad."
The retort was accompanied by one of his low snorts.
"But yer not at the point where I'm likely ta need yer help. Naw yet."
Both the kids had quite a bit to learn before they were ready for that.
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