Faces in the Mist
Committed
Roleplay posts: 50
Appearance: The mist swirls and whirls, whispering its secrets to whoever may listen.
Registered: Mar 19, 2021 19:13:05 GMT -5
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Post by Faces in the Mist on Mar 28, 2021 20:38:46 GMT -5
A burgeoning settlement has an almost unending list of various tasks that need to get done, and so a large board has been posted in the center of the camp. Various jobs have been listed upon the board, from minor tasks from regular people to crucial work vital to the survival of the colony. Citizens are encouraged to look at the board daily and accept whatever jobs they are qualified for, and people who accept jobs are noted and listed. It is unsaid (but heavily implied) that people who don't pull their weight and take jobs are also put on a list somewhere.
(Post here and ping Sharky on discord to pick up a posted job. Anyone is also free to post jobs.)
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Faces in the Mist
Committed
Roleplay posts: 50
Appearance: The mist swirls and whirls, whispering its secrets to whoever may listen.
Registered: Mar 19, 2021 19:13:05 GMT -5
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Post by Faces in the Mist on Mar 28, 2021 20:48:53 GMT -5
Repair the Depravity!Reward: Six bottles of fine wine and a free goat. Posted by: Quartermaster Prena of the Depravity Details:
After long months at sea without access to drydock, the Depravity's lower decks have become quite rotten and fallen into terrible disrepair. The rot has spread to the hull, leading to a serious risk of the ship developing a hole and sinking. However, strange (but entirely unfounded) rumors of strange creatures and horrific entities in the lower decks have frightened the regular crew from venturing down below despite threats of floggings. Without a proper dry dock, the crew needs some brave souls to venture down into the depths of the ship and patch up the holes and rotting areas from within (and hopefully put such ludicrous rumors to rest).
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Mar 28, 2021 21:17:53 GMT -5
It had been a short amount of time that Rain, like everyone else here, ended up on the boat and was consequently brought to this camp. With no way out of this place found yet, the huntress was feeling anxious doing nothing. IF anything, it was well time for her to put her skills to good use. Ignoring any stares from faces that looked so foreign to her, she walked over to the Famous (or infamous depending on who you ask) job board. To her surprised, there was a task there that seemed in line who her current desires; to make herself useful again. She was already dressed for the job paint and all, always keeping her few possessions on her person.
"A nasty rumor, is it?" She muttered in a lower but even tone. "Let's see if our rumor is true, or if I'm going have some luck on my side."
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Theodosia Planchette
Committed
Roleplay posts: 80
Appearance: Theodosia stands at a fairly average, unimpressive height. Her red hair and numerous golden piercings and ornaments are quite eye-catching, although her tendency to glare at people often dissuades a second glance. She wears a number of bright silks and elaborately patterned robes befitting a proper fortune-teller. The twisting, vine-like tattoos on her arms are actually just painted on, a fact that she tries to keep hidden from people.
Skills and Abilities: Theodosia is a trained fortune-teller, gifted with the ability to see through the mists of time and pluck upon the threads of fate...or so she claims. Whether she actually possesses any such skills can be questionable at times, but her knowledge of fortune-telling methods (from cards to ashes to chicken entrails) is unrivaled.
Registered: Mar 28, 2021 21:11:09 GMT -5
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Post by Theodosia Planchette on Mar 28, 2021 21:34:21 GMT -5
Find and return little Absalom! Reward: A free fortune-reading and a pouch of tea leaves. Posted by: Theodosia Planchette Details: Written in a close, careful cursive script in fancy purple ink upon a perfumed sheet of parchment.
Dear fellow citizens of Port Argentium,
My dear little brother Absalom has gone missing! The poor lad must have run off to go explore as soon as his feet hit the sand, for he's gone missing. I'm quite concerned about him, as the boy is only eight and has an unfortunate habit of getting distracted and wandering. I'd be extremely grateful if anyone could ask around and help me find him. I'm starting to get rather concerned. Please find me in my tent if you think you can help me!
-Theodosia Planchette, Seer of the Mists, Lady of Fate, Oracle Extraordinaire.
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