Nina
Dedicated
Roleplay posts: 292
Registered: Apr 4, 2021 10:46:08 GMT -5
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Post by Nina on Jan 27, 2024 14:00:23 GMT -5
At the edge of one of the southern islands, lies a city of marble and stone. Its ruined arches and columns loom high both above and below the waters, creating a dazzling maze of reflections. Channels and pools fill the city, making it very challenging to travel without a boat, and rather labyrinthine even in one. A few vines across the walls may provide climbing opportunities for the adventurous. The lower parts of the ruins have recently become home to the sea-dwelling Tueima. However, walking above, one would be hard-pressed to tell that these monumental ruins are inhabited at all.
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Rudiger Dornmauer
Established
Roleplay posts: 23
Age: 35
Appearance: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes have given way to several more. Thick calluses on his right hand from wielding his sword have grown thicker from continuous use over the years. His light brown hair, once sheered to a fade parted on the right side, has grown out longer and has been joined by a healthy snowfall of gray. His strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a tan eyepatch, which he lost in a fight with a bear.
Equipment: Rudiger wears a variety of clothes, depending on the situation. For battle, he wears a worn, red gambeson underneath steel plate armor which has seen better days, being dented in several places and rusted from time spent in the waves. He wears a bellow faced sallet helm, though the visor can stand to be hammered back into proper shape. He wields a mace, his hand and a half sword being rusted into its scabbard. The kite shield of old has been lost in the storm.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
Bob the destrier remains by his side, the heavy wooden saddle with a high cantle and pommel covered in thick leather being a bit worse for wear.
Skills and Abilities: Rudiger was born into a minor noble family in the Grand Duchy of Voruta, who were simple knights in the service of the kingdom. Rudiger was born as a second son, so he had no hope of inheriting the family estate, but he was still raised in the arts of war. He proved to be gifted with the use of the sword and shield, and being a naturally talented rider. His skill with the sword and shield has only grown from his occupation of Knight Errant.
Biography: Rudiger is not idealistic, but not pessimistic either. He believes in the rule of law, unless those laws are unjust. He believes in a higher power, but he doesn't go to Church. His whole belief system can be distilled to a single sentence: Do good, avoid evil. He strives to do at least one good turn daily, and seeks to protect the innocent. His last memories were of a long ago adventure with Khepri and Roxanne, though the details are somewhat fuzzy to him.
Registered: Sept 10, 2023 14:35:29 GMT -5
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Post by Rudiger Dornmauer on Feb 1, 2024 20:37:01 GMT -5
He breathed in deeply, in through the nose and out through the mouth. In through the nose, out through the mouth. In through the nose... he lifted one gauntleted hand above the other, his hands screaming in protest as they gripped tightly onto the vines he was most of the way up. With a groan, a grunt, a swear word under his breath he lifted himself a few more inches.
Another grunt, and an internal swearing at himself would see his hand finally reach the stone ledge, and the other with another pull up. Finally laying back onto the stone he breathed heavily for a few moments, now wondering how he was going to get down eventually. Surely Nina would be back... somewhat soon. Back from wherever she went off to and left the knight errant to see to the camp and take care of his gear. Which while he didn't mind fishing had lost its allure pretty quickly, and without an arrogant horse to talk back to him it was eerily quiet at times.
So, he had taken to wandering. Doing his own little bit of exploration though not with the level of detail Nina kept in her journal. He would admire the stone arches, marble tile floor designs, wonderous things from an age past now. An age he still very much felt apart of, one that he had taken its sureties for granted. One that he wished had not ended, with regrets not able to be resolved under roaring waves and mist laden seas and friends lost still now.
The streets did little good to help his commiserating, reminding him of the paved streets of Old Isra (as it must be dubbed now) except being haunted by ghosts and little else. Finally able to breath again, he pulled himself to his feet and started walking in a direction he picked at random. He did still wear his armor in case those ghosts of his memories proved to be more real than he expected, though thus far it had just proved to make it harder to walk and granted him excuses to sit and ponder for long periods at a time to catch his breath.
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The Historia
New
Roleplay posts: 4
Age: Her crew varies from 5-100. The ship herself is Unkown.
Appearance: A diverse crew from all walk of life from the dead city of Rorke. Most wear clothes that fit the sea's harsh conditions but the preistesses of the moon wear their church garb. The ship is that of beauty and design, after all it is a ship of the church turned privateer vessel. Its sleek hull is made flawlessly with Rorkian cycle wood, A deep black with the right moon lighting giving off a purple and white glow. Its figurehead is that of a line of drooping tentacles and eyes That are scattered all around the tentacles. Its Sails are black and silver with a moon design. But in the right wind glows a soft crimson. The front of the ship coming from the very bottom all the way to the figurehead was a giant metal axe head. The axe adorned by runes, most useless just there for making it look more intimidating. All the port holes also seem larger than they should, almost like it was made for people to scurry out of the port holes. Upon closer glance the weaves of silver all over the ship all connect to some sort of rune system offering warding and detection sensors when activated.
Equipment: Widely varied. But its common for those of the crew to have some sort of sword and/or crossbow. As well as anything needed for what they're doing. The ship herself is a ship and has everything to maintain herself. Shes armed with swivel-like crossbows that are only slightly too large just to lug around like a normal one. The axe head at the front with runes, some of those runes were actually magic. Though all were more minor things such as making the metal slightly lighter and the metal slightly stronger.
Skills and Abilities: Each person of the crew has something only they can do. But its most common are sailing, combat, raiding, etc. But those of the church use hoodoo-like magic on a minor level with the one with any foot in it refusing to do anything. The ship herself has hatches and cat walks all around the ship making easier ways for the crew to get to one point and the other while also cutting off possible enemies. As well with large portholes and the large crossbows. As well as just straight up ramming into a smaller ship, which most ships were smaller anyhow
Biography: Those who remain from the city of Rorke bound to restore their lost glory. The ship is the last remaining vessel of its church fleet. It is also the head fleet vessel of Rorkia.
Allegiances: Roona, Eachother, Rorkia
Place of Residence: Rorkia
Registered: Feb 2, 2024 15:59:22 GMT -5
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Post by The Historia on Feb 2, 2024 16:41:20 GMT -5
Three women and a man drudge through the rocks sometimes scaling other times just walking around. They were given orders to look for any signs of life. "Theres plants can we go home now" The man shouted in a snarky tone. One woman in very loose clothes almost like she belonged to some church with the robe like texture and the veil hiding her face stared at him and he went silent and back to climbing the rock he was on. The women all with veils covering their faces scaled the rocks with an ease compared to the more muscular man. They all agreed to scale this last rock onto some ledge area.
After a effort, mostly from the man, they went up onto the cliff edge and all of them fell. Groans were shared between the tired crewmates after walking what felt like days over rocks. One women then sat up, she seemed the younger of the group, and looked around to see a giant suit of armor panting on the ground no more than 15 meters away. "Uuuuuuuuuuh" she said getting everyones attention, now everyone was just staring at this knighted up man on the ground.
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Rudiger Dornmauer
Established
Roleplay posts: 23
Age: 35
Appearance: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes have given way to several more. Thick calluses on his right hand from wielding his sword have grown thicker from continuous use over the years. His light brown hair, once sheered to a fade parted on the right side, has grown out longer and has been joined by a healthy snowfall of gray. His strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a tan eyepatch, which he lost in a fight with a bear.
Equipment: Rudiger wears a variety of clothes, depending on the situation. For battle, he wears a worn, red gambeson underneath steel plate armor which has seen better days, being dented in several places and rusted from time spent in the waves. He wears a bellow faced sallet helm, though the visor can stand to be hammered back into proper shape. He wields a mace, his hand and a half sword being rusted into its scabbard. The kite shield of old has been lost in the storm.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
Bob the destrier remains by his side, the heavy wooden saddle with a high cantle and pommel covered in thick leather being a bit worse for wear.
Skills and Abilities: Rudiger was born into a minor noble family in the Grand Duchy of Voruta, who were simple knights in the service of the kingdom. Rudiger was born as a second son, so he had no hope of inheriting the family estate, but he was still raised in the arts of war. He proved to be gifted with the use of the sword and shield, and being a naturally talented rider. His skill with the sword and shield has only grown from his occupation of Knight Errant.
Biography: Rudiger is not idealistic, but not pessimistic either. He believes in the rule of law, unless those laws are unjust. He believes in a higher power, but he doesn't go to Church. His whole belief system can be distilled to a single sentence: Do good, avoid evil. He strives to do at least one good turn daily, and seeks to protect the innocent. His last memories were of a long ago adventure with Khepri and Roxanne, though the details are somewhat fuzzy to him.
Registered: Sept 10, 2023 14:35:29 GMT -5
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Post by Rudiger Dornmauer on Feb 5, 2024 18:59:12 GMT -5
They would see the kitted up man rise and begin his walk, the steel boots clanking loudly on the tiled floor and echoing all around him. His helmet, sticking at times due to the sea air rusting on the hinges, was closed, funneling his world to a small slit and little else. Which combined with the echoing practically deafened him at times. But as he could attest to with a single eye, sometimes allowing the first hit was better than being made into a food for a hungry beast.
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