The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Aug 12, 2023 19:18:04 GMT -5
The Standing Stones
Tucked away in the forests just east of the Twin Cities is a set of standing stones. Some long-forgotten group brought these stones to this magical location and carefully placed them in specific positions. With the right knowledge one can use the stones as a compass, a calendar, and more. Runic inscriptions cover the stones, but so far the Varan have not been able to decipher them. However, a few seers and skalds have been hard at work studying them. Those same individuals have also been meditating in this place of power and trying to uncover its secrets. The Standing Stones emit a strange and unnatural power; they will warp an individual's mind and confuse them so as to ward them away - making it impossible for most to find the location. Individuals with keen magical talent will begin to feel uncomfortably energetic, and should the stones wish it the individual may implode if they try to reach the site. It is deadly for mages, wizards, witches, and more.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 12, 2023 19:40:19 GMT -5
Ralf led Eskil away from the Canopy and away from the settlement. They took a beaten path that ran eastward, that eventually entered a moderate forest. Were Ralf not here to guide Eskil then he might not have found it on his own. Indeed, few were privy to this place - and only those the stones granted permission to were allowed to approach. Ralf, and the wisest among the Varan like the seers and skalds, were permitted to arrive. The journey to the site was actually longer than it seemed; it was a trick played by the stones - the journey only felt like mere minutes.
Along the way Ralf recounted a story to Eskil to pass the time. He had equipped himself with his sword, Hirhanic shield, a bow, and an arrow, and informed Eskil that they were going to hunt. Indeed, it would turn out to be quite the hunt.
"Long ago," he told Eskil, "in another world, my father sat on the throne of Valland. In a few short years he would lead a contingent of warriors to the southeast to join a coalition of nations and participate in the Battle of Gripclaw Pass, where he was killed in a last stand. My mother was also there, Aesa Jojora, and of all the Varan who entered the pass only she survived. I was conceived there, and my mother carried me in her womb back to Asgeir and raised me to be a warrior and wise ruler, acting as regent of Valland Hold until I came of age. But she faced opposition; few wanted to swear fealty to a Jojora - and even fewer wanted a woman to rule. But my mother was strong, determined, and possessed unmatched willpower. She fought the odds, sought allies, and persevered. In time, those who challenged her rule were silenced, banished, or assimilated, and she would become one of the greatest jarl's in Asgeir's history. However," Ralf's tone took a dark turn, "one of those closest to her betrayed her. He did his job well - and my mother would not have gained power without him - but when she turned down a marriage proposal he turned on her. He attempted to usurp the throne, and plotted her death and mine. And so, she dealt with this man as all Varan deal with traitors. She took-"
At this part of his story, Ralf stopped. "Ah, here we are." Eskil would see the Standing Stones just up ahead. A gathering of cloaked individuals slowly moved around the various structures, studying them. However, the most intriguing sight was yet to be seen.
"Tell me, Eskil, if how do you feel about traitors? What punishment do they deserve?"
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 12, 2023 20:09:27 GMT -5
Eskil's charming smile somehow had a sinister glint in his eyes as he glanced at Ralf. He coughed awkwardly at the tale, that felt all too familiar to his. " Perhaps forgiveness? Sometimes, circumstances happen that cause other people to hurt us. If they're truly long gone, as in far from helping, then it's good to. . . cut them off from your sight." He said, sitting down on a nearby rock.
"I can tell you have some opinions on that, but this is my take." He said, lying through his teeth smoothly. He sounded as honest as ever. In reality. . . that question angered him to the core. It made him feel like hurting someone.
He noticed the strange people chanting, but didn't comment on them. He was supposedly from a new world, so this could be something of a normalcy here. Suddenly he thought to ask him something." Ever wondered if someone close to you is a person? Ever seen something so terrible, you do not think it could possibly deserve the decency to be called a person?" he asked crossing his arms. He looked away, pretending to be distracted by a bush of flowers as he asked this.
He. . . he is a human. He is a person, no matter what people say. No matter what the guardians say. . . He's not a 'thing'. He gritted his teeth as he remembered them.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 12, 2023 20:21:53 GMT -5
Ralf didn't say anything, he only looked at Eskil, cautiously. He felt the man was getting... uneasy. But this is what Ralf wanted. As he was speaking, Ralf raised a hand up and motioned with his finger in the direction of the seers. As if on cue a couple of them bent down to pick up some chains, which had been hidden by elevation and the grass. They started to tug and pull and soon it was clear they were forcing a prisoner to stand. He had been bound, but was hidden from view behind a stone. Now, however, Ralf and Eskil could see his figure. The man was devoid of any clothing, except a cloth covering his genitalia. He had unkempt brown hair and rough facial hair. The two seers began to pull him towards Ralf and Eskil. The prisoner found his footing and walked forward willingly.
"Eskil, meet Albrecht. He arrived here with us, but has committed the crime of treason. A good friend of mine was almost killed in an incident caused by this man. I have sentenced this traitor to death, Eskil, but alas - in an effort to understand the Standing Stones over there, we needed human blood - perhaps even human life." Ralf implied this man might be sacrificed at the stones. Ralf looked at the seers with a quick glance, "free him," he said. The seers did his bidding and quickly unfastened Albrecht's chains. "Arm him," Ralf said, and the seers withdrew an axe and threw it at his feet.
"Albrecht," Ralf began. "This is Eskil. Now, take that axe there at your knees, and... kill this man. Do so successfully, and I shall grant you your freedom. Eskil? Try not to die, eh?"
Albrecht roared, grabbed the handle of the axe, and sprang to his feet, charging towards Eskil with unimaginable fury and zeal.
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 12, 2023 21:01:43 GMT -5
Eskil was terrified. He very much agreed with this torment, but he didn't want to be back of on what he said about traitors to keep himself consistent. He saw the man charge at him and fled as quickly as possible. His crown threatened to fall off his head as he ran and ran.
He. . . he was furious at Ralf. He wanted to hurt him, he wanted to maim him like he did to- he noticed the feral looking man was catching up. He was jut a bit too slow to out run him. He decided to play it safe. He lowered his stance and grabbed some dirt. Just before the man could snatch him he threw some dirt. Albrecht reeled back as he was blinded, then Eskil made the run for it. He fled and got as far away form him as possible, all while making sure he was still capable of tracking Albrecht.
He looked into his bag for something useful. He had a monocle. . . he thought for a moment. Looking around he found a bunch of dried dead leaves, moss and other foliage. He could use this. HE quietly began getting to work on his trap, making sure to quietly keep his distance from the crazed man. In the mean time he was plotting how to get back at Ralf, should the circumstances ever come to arise.
As Albrecht searched for him Eskil began getting to work, digging a small pit. He was going quick as he could, trying to do it as silently as possible. The hole was just enough to make someone trip and stumble. Eskil covered them with he matted the floor of the hole with the dried foliage and covered that with whatever green he could find. He saw a dead log and placed it near his trip wire.
HE grabbed some vines he found and weaved them into a trip wire inside the ferns and bushes. He could hear the man screaming for him to come out, desperately hunting Eskil down. It was all to familiar, causing his breath to get heavier and heavier.
Then he placed his monocle on a rock and aimed it at the dried leaves. He only had a small window of time." Hey come over here, I-I'm not scared!" He grabbed a rock, a large one and waited as he saw Albrecht swing his axe wildly towards him. The man had not been to far from him, so he caught up fast.
Eskil threw his rock at the man's ankle, making him stumble but not slow down. He quickly grabbed another rock and waited for the man to trip over the makeshift trip wire. Albrecht fell and landed on the grass. He hit the man with the rock right in the head an fled as the fire started to burn. He knew the man was only temporarily down, but that was the point.
The fire creeped towards Albrecht, burning the man and filling his lungs with smoke. The man was disoriented and tried to escape but his hand touched singed grass, forcing him back down. He was getting coughing as the smoke entered his lungs. Eskil had made sure the plants made as much smoke as possible.
Eskil returned to the scene and threw another rock at the man. Then he grabbed a tough branch he repeatedly beat the man down, moving away from the smoke that was starting to get a little big. The man screamed and writhed in pain. The more the man struggled, the weaker he got. Eventually he stopped. The smoke got heavier, he could see Albrecht crawling out of the smoke. With his sharp crown piece, he stabbed the man clean in the neck finally ending him.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
----------
Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 14, 2023 16:36:49 GMT -5
He wouldn't know it - but Eskil was never in any real danger. Ralf watched with a keen eye as the two struggled, and was ready to jump in at a moment's notice to save Eskil's life if necessary. This was a simple test; Ralf felt that Eskil was hiding something - and he sought to bring it into the light. He didn't need someone, or something, dangerous walking around the Twins; on the other hand, if Eskil was good at heart - and possessed great power - he might prove to be a valuable ally.
After Eskil had dealt with Albrecht Ralf and the seers appeared. The seers began to chant softly and siphoned the fire into a set of stones in their hands; fire rune-stones; the forest would not burn down. Ralf had his shield at the ready in case Eskil felt like attacking him, but he was otherwise calm.
"Eskil, my friend, good job. Very cunning, very resourceful... given the situation. But not the result I expected." He scratched his beard with his free hand as he thought about something. "There's something about you, friend. Something... deep down, I feel. I need to know as much about you as I can." He looked genuinely upset, "I'm sorry about this... test. But it had to be done. I'm sorry to say it... but you need to tell me everything. Now. Or you will not be welcome back to the Twins. I'll help you as best as I can."
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 14, 2023 16:51:14 GMT -5
The soulless human's smile cracked.' He knows. He knows. He knows.' his mind chanted. He had to find something to say quickly. A lie with some truth.
He stumbled with his words, making sure to carefully look as vulnerable as possible."I-I guess you see it. Well I'm just. . . Mentally unwell." He said, trying to hide the venom in his voice for saying that.
This man proved to be a little bit empathetic, so perhaps he could use it against him." Most people look at me and say there is something wrong. I apologize, for being . . .strange." he said meekly. He hoped the man would buy it.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
----------
Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 14, 2023 17:00:36 GMT -5
"Hmm," Ralf's eyes were squinted as he appeared deep in thought. He was not satisfied with the answer, but he was not ready to give up on Eskil either. "I will not shun you, Eskil. If you are good at heart, then you deserve to be helped. And I can promise I will help you if I can. But before I can help you, I have to know that I can trust you."
Ralf was silent for a few moments as he thought of something. "I have an idea. There's a group of knights in the Twins. They're probably one of the better groups that can watch you, and help you. What do you say? Will you get help from these knights?"
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 14, 2023 17:13:06 GMT -5
"No!" He composed himself when he realized he was shouting." No, that won't be necessary, I prefer to be alone. It's what I'm used to." He said pitifully.
He didn't want anything to do with any knights. They couldn't possibly have followed him there. . . Right? If they where he needed to get planning fast. He needs to plot his influence soon.
"I'm a hunter and scholar interested in plants. I couldn't possibly be of use to them." A sound argument, seeing as he would have no skills that where helpful un knight duty." If you wish I could help you. I. . . Trust you more. You where delightful to meet "
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 14, 2023 17:20:14 GMT -5
Ralf sighed and shook his head. He was sorry it had come to this. "I feel there's too much I don't know about you, Eskil. You could be a great ally; you could be a liability. As a leader, it would be unwise to keep you in the town." Ralf raised his hand, "but. But that doesn't mean I'm abandoning you, Eskil. I will grant you land on the frontier. You must care for the land, however. Protect it; sustain it; develop it. You will have help in doing this: laborers, and warriors too."
In essence, Ralf was willing to give Eskil a parcel land east of the Twins. His intention was to create a string of frontier outposts to protect 'the Eastern March', the borderlands, the frontier. Eskil would be given the means to build a home as he saw fit.
It was a way to keep a potential danger out of the populated city, and an ally on the frontier.
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 14, 2023 17:29:10 GMT -5
Eskil looked pleased." That's more than I could ask for. Thank you, I tip my crown to you, for a deal worth taking." He took his crown of and bowed.
' Perhaps this new strange land won't be so bad.' He thought to himself. If he can survive and grow here, he can find a way to deal with the knights. Permanently.
" I hope you know, I'm hardly dangerous. What can a I do to a strong man such as yourself?" He joked, chuckling as though it was the biggest absurdity.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 14, 2023 17:35:47 GMT -5
"Ah, but I've told you - strength only gets you so far Eskil." He nodded towards the corpse nearby, "ask Albrecht." Ralf then tapped his head with a finger "you have cunning and intellect, Eskil. It will get you farther than strength ever could. Your mind is the greatest weapon you have."
Ralf was pleased that Eskil took the offer. He convened with the seers for a minute, instructing them to fetch a couple of horses. They would ride to a spot that Ralf felt was a suitable location for Eskil's estate. Eskil would review the area himself and they would begin planning. As the seers were busy collecting the necessary mounts and supplies, Ralf looked to Eskil. "While we wait, why don't you tell me about that crown on your head?"
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