Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 12, 2023 18:35:39 GMT -5
The cute doll was tied to a few strings. It was brown and had no face, but was still charming because of it's small royal looking jacket. Eskil made a fond face, trying to hide his enthusiasm of the possibility of gaining a pawn in his schemes.
"It was a doll I made. I had made it from simple yarn and thread a Taylor had discarded. It took some time, bit eventually I finished it while under my master's teachings." In reality this fool was pretty important to him, as where the other things in his bag of goods. They may look like just clothes and trinkets, but they where what made him feel like himself.
Made him feel human, like a real person. Not a soulless. . .
He shook those thoughts from his head."Of course I'm barely a crafter or weaver myself. I agree knowledge is power, it's been the driving force of my life, therefore I'll take whatever knowledge I can get." That was the truest of truth in his eyes.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 12, 2023 18:40:12 GMT -5
"Hm. Mhm." Ralf scratched his beard for a few seconds, looking at Eskil rather curiously. "I sense pain in you, Eskil," he said, as if to offer his new friend some comfort. He motioned around at the others in the Silver Serpent Canopy. "I don't know if all this bustle is for you. Maybe you should do something to clear your mind, no?" Ralf's expression suddenly changed to one of excitement. "Oh, I know! There's this standing stone in the wilderness nearby. It's a place of peace... a place of power, and truth! I say we go there, together, Eskil. What say you?"
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Eskil Duska - The Hollowed One
Established
Roleplay posts: 33
Age: 20
Appearance: He looks like a normal person, with flushed light skin, brown curly hair and brown eyes.
His clothes are all expensive and almost royal looking, but are clearly in states of disrepair. He wears a long sleeved tunic, thick brown work gloves and black pants.
Over all his clothes he wears has a dark blue coat that is reversible, with the other side being a dark orange color.
On his head he wears a dirty and broken pink gold rimmed platinum crown with jewels. It has dried blood and the jewels are loose, making them rattle. The crown has 3 spikes with a garnet, aquamarine and emerald.
The spike with the aquamarine broke off and was turned into a necklace.
Equipment: ‡
He has a bag of clothes and accessories that he carries around. All his accessories are expensive and top of the line. Inside he has fake glasses, an eye patch, a monocle, a white robe with sky blue crystals, a golden necklace and a fur coat made from the skin of a wolf.
He has no weapons for now, as he has been fleeing and has not had time to find anything to defend himself.
Skills and Abilities: ‡
He is a soulless husk, free of sin and virtue. He has no magic or any special spiritual connection. He is very susceptible to possession and magical powers, as he is almost considered nonliving because of his soulless status. He is almost unemotive and empathetic, and most of his facial expressions are out of reflexes but he can feel.
Despite his flaws he is very intelligent. He learns quickly and is very perceptive. He can make quick getaways and traps for his enemies, and is not above using underhanded tactics.
He has knowledge of botnay, hunting and trapping.
Biography: †
He was a soulless being since birth, his conception being manipulated by a religious counsel. He was made to be the perfect vessel for a god that promised fortune and bountiful harvest to the people of his dying world. He was groomed to be a healthy but unthinking thing to be used as the sacrifice.
He himself was kept in the dark about this. He lived a nice life, but despite being surrounded by people he felt isolated as he knew something was off about himself. Everyone looked at him strangely, with something akin to awe and disgust. He didn't want to loose what he had, so he kept his act up and made sure he appeared normal on the outside.
Once he found out about his fate, he fled his kingdom on a raft on the day of his sacrifice as people chased him to sacrifice him. He arrived to the isles clinging desperately to life.
Now he is on the from the vengeful worshipers, who wish to punish him for fleeing his duties.
Registered: Apr 17, 2023 15:08:03 GMT -5
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Post by Eskil Duska - The Hollowed One on Aug 12, 2023 18:47:04 GMT -5
Eskil smiled. The smile he had practiced countless times in the mirror, and the one he used to fool countless people." I say that's a great deal. " Eskil looked at all the people around him.
"I'm glad I get as new start. I think everyone needs that every now and then. Thank you." He took his crown off and scratched his head." Well this has certainly been an enlightening time. Before the night fall upon us, why don't I show you what I can do?"
" After all I can't claim.to be a good hunter if you haven't even seen it. Who knows, maybe I'll impress you?" He said, getting up and placing his cracked crown back on.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Sept 15, 2023 4:17:38 GMT -5
As her brisk pace slowed to a halt, Grandma’s gaze passed over the tavern before being drawn to the sign. The Silver Serpent. So this was the place the receptionist had recommended. Judging by the amount of noise coming from inside, it was certainly a popular spot with the locals. While she had considered meeting with Ralf Valgard this very day, given how it was already evening, she’d decided to save that encounter for another time. There wasn’t any particular rush after all, Grandma intended to stay in the Twin Cities for a week at the very least and this tavern seemed like a good place to get a handle on local rumors.
Cane tapping on the stone floor, Grandma entered the tavern and headed straight to the bar. Her eyes wandered across the shelf, taking note of the various liquors and wines they had in stock. It was a rather impressive selection and Grandma wasn’t one to turn down the opportunity to taste a new wine. Especially in this day and age. Waiting for the barkeeper to come over, Grandma would motion toward the shelves.
“A glass of your finest wine, if you please.” Grandma’s words were accompanied by a slight smile as her gaze met the barkeeps. While the wine was a nice distraction, her true reason for coming to this tavern was to observe the locals. After all, as the former owner of the Midnight Sun, Grandma knew all too well how important such establishments were. In many ways, they were the lifeblood of a town.
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Twin Cities
Established
Roleplay posts: 26
Registered: Mar 23, 2021 20:31:28 GMT -5
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Post by Twin Cities on Sept 29, 2023 13:36:04 GMT -5
The location was indeed popular with locals, many cultures of the world-that-was on display as songs and accompanying music in different languages and styles would cycle, people seemingly taking turns to entertain their own social groups. Though, the arrival of somebody who was certainly not a local made everyone within quieten down ever so slightly. Conversations and merriment were certainly still had, but the idea of a stranger partaking in their private joys and tales was certainly giving enough unease to quieten the mood.
As Grandma approached the bar, the elderly Sloan was serving someone else and thus a younger fellow stepped up to attend to her needs. "Of course, just a small clarification though. When you say the finest wine, you really mean the finest, or just a really good one? Only asking 'cos we have a few bottles that were already from before the flood but the boss would only part with them for a pile of gold about this high." He said, demonstrating with a hand held flat in the air at about the height of the counter. "But the absolute best of the new vintners is the Blacktongue Brut. Dry like a desert and all the more tasteful for it."
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Sept 29, 2023 18:43:20 GMT -5
It seemed even in a new world such as this one, outsiders were easy to spot. Although Grandma had to admit she was hardly inconspicuous in her appearance. It did make her wonder what tales of Port Argentium had traveled to this area. The Isran insignia on her cloak was something she suspected plenty would recognize and be able to connect the dots of where she hailed from. Port Argentium, New Isra, they were for now interchangeable terms as far as the old crone was concerned.
“That is a good point indeed, young master…” Pausing to consider the question, Grandma had a feeling it wouldn’t be appreciated to go buying out the tavern's limited wines, especially as an outsider. “A really good one will do just fine by me. That Blacktongue Brut you mention sounds like just the thing.” The mention of the bar taking gold was an interesting comment. Upon immediate arrival, in Port Argentium at least, coins and precious metals hadn’t been worth all that much. Even currently there was no real coinage used in Port Argentium as most people simply bartered goods and services. Removing her wide-brimmed hat with a tired sigh, Grandma leaned forward ever so slightly against the bar.
“If you don’t mind, I’m a bit curious,” Grandma said, directing a warm, kindly smile at the lad. “Have you had many people stop by here who’ve journeyed to other up-and-coming settlements?” Grandma knew for certain this was the first official envoy from Port Argentium, but when it came to independent sailors that made their own path… Well, that was a matter that she would need to look into. Other than the Twin Cities and what she’d heard from Julius about the Winterlight Estate, Grandma’s knowledge of other settlements was rather lacking.
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Twin Cities
Established
Roleplay posts: 26
Registered: Mar 23, 2021 20:31:28 GMT -5
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Post by Twin Cities on Oct 1, 2023 11:47:04 GMT -5
The barkeep let his chin rest upon his palm on the counter as he awaited his response, seemingly more sanguine in his consideration of the world around him than the old lady before him was. He nodded as the woman conceded to not snatch up the pre-flood bottles, and instead uncorked one to pour a glass of Blacktongue.
As she took off her hat, the man motioned to a coatrack with hooks at the top for headwear. "You can hang it there. Nobody steals from here. At least, not in a permanent capacity." He chuckled, serving the glass. It was as described bearing absolutely no sweetness, which in turn let the pleasant sting of fermented sourness strike as a hammer upon the anvil of tongue.
As Grandma began a new line of questioning the man shrugged as if to say why not, I get paid by the hour but a tip won't hurt.
"A couple. Not many though. Most folk still seem to be at the point of building new boats after scrapping the ones they came here on to make houses. The ones from elsewhere seem to be mostly passing by and stopping just as courtesy for the moment, rather than staying on enough for the likes of me to get to chat with 'em. Truth be told you're among the few that have come for a drink rather than waiting all stoic and stern outside of one of the boss's places."
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Skarlet
Committed
Roleplay posts: 53
Age: Her exact age is ambiguous but she has lived atleast a couple human lifetimes by now.
Appearance: Skarlet has Pale skin, red eyes and sharp teeth when she needs them. Her hair is dark brown but she has a streak of red in the front. Her wardrobe is always designed to cover up as much of her body as she can to shield herself from the sun.
Skills and Abilities: Night Vision
Enhanced Senses
Dream Walker
Vampirism
Flash Freezing technique
Biological Manipulation
Biography: Lady Skarlet is a Vampire and adopted daughter of Lady Naoki, though she's not exactly the same Skarlet that she knew from back then. This Skarlet came from an alternate future where something terrible had happened to Lady Naoki, and Skarlet became leader of her own nation for a while, years passed since and Skarlet has had a couple more families, she waged war against Men and Demons, She's loved and lost.
Naoki should be able to tell that even though Skarlet looks as young as ever, her eyes have changed and hint that she has probably lived through a couple lifetimes since last they saw each other.
Allegiances: Lady Naoki
Place of Residence: Naoki's Estate
Registered: Mar 21, 2021 14:38:24 GMT -5
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Post by Skarlet on Oct 19, 2023 20:29:50 GMT -5
A knight with pink hair and glasses enters the inn a while after Grandma had arrived and Skarlet emerges from his shadow. "Thank you for letting me use your shadow, Rosé. I no longer require your services tonight, I dismiss you." The beautiful pale woman walks over to Grandma and sits next to her. "Yes, Ma'am..." Rosé salutes Skarlet and he scans the room before pushing his glasses up and leaving. He was not actually comfortable allowing the vampire to hide in his shadow, he was disgusted with the existence of vampires but he had to do what she commanded him in order to keep his cover as a loyal soldier. "It's too bad we couldn't meet with Valgard today, Grandma. I was touring the city with Rosé and got a look at a red-bricked fort that is under construction. Seeing those men at work reminded me, I hope things are going well and getting done at Port Argentium while we're gone." Skarlet had some regrets about leaving when she could be overseeing the construction of New Isra's defenses, but this was also an opportunity she didn't want to waste. She looks around the room searching for attractive people before turning back to Grandma , "So, think we'll be staying at this inn while here in the Twin Cities?"
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Apr 8, 2024 19:47:51 GMT -5
Quirking an eyebrow at the mention of no one permanently stealing things from the bar, Grandma hung her hat on the coat rack before sitting back down at the bar. Picking up the glass with her gauntleted hand and downing it in one gulp, Grandma loudly smacked her lips in satisfaction. Tilting her head to one side as she contemplated the flavor, she set the glass back down with a loud clack. Not the best drink she’d ever had, but for what it was… Not bad.
“I do suppose they’d be in a bit of a hurry to get back to their settlements. They might not have the luxury of leaving their settlements under proper management.” How many settlements were already established — something Grandma frequently wondered. She was confident that there couldn’t be many large ones, but small ones? Figuring out that number was much more difficult. “Well, waiting around in a line doesn’t sound like an enjoyable time to me. I’d much rather be spending my time getting drinks from a nice young man like yourself.” Placing a silver coin on the counter, Grandma pushed it across toward the lad with a mischievous smile.
The familiar voice of Skarlet caused Grandma to turn as she waved her over. “I’m sure Lady Naoki is handling things in stride. I look forward to seeing what has been constructed during our absence.” Nodding at Skarlet’s question, Grandma turned back to the barkeeper. “Do you happen to have some rooms open for myself and my granddaughter? I suspect it may be a few days before Valgard can fit us into his schedule.”
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Twin Cities
Established
Roleplay posts: 26
Registered: Mar 23, 2021 20:31:28 GMT -5
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Post by Twin Cities on Apr 9, 2024 0:29:49 GMT -5
"Aye. Some people out there live alone even, crazy buggers. But we'll take all comers here, so long as they have money and manners. 'course, if not, most would be better off getting out." The barkeep smiled to grandma's words, but he also knew that the flattery was almost certainly motivated by a desire for better treatment in the exact same way people in his line of work were nice to customers hoping for tips.
"Of course." the man said, as rooms were brought up. He went back and rummaged about, before producing a set of keys. "I'll put it on your tab, since I can guess you'll be staying here a little bit then."
For Skarlet, the search would depend on her tastes. Most people present were relatively good looking, though were also workers weather by scars and sun and more. A few well muscled guards would be on break at one table for one taste, or some relatively pristine students sprinkled about at others. Then there'd be a young man, cleanly shaven and well dressed standing to attention in a corner of the building straight forward. It wouldn't be particularly hard to deduce it was someone sent over to watch after the guests.
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Apr 9, 2024 1:34:54 GMT -5
“Living alone in these cursed isles? As you say, it’s quite a mad thing to do. Even a simple mistake can result in death without the possibility of community support.” Tapping a finger on her empty glass, Grandma considered asking for a refill. It was a tempting proposition, but one she decided to hold off on. “I’m sure you and the locals here would lay down quite the beatdown on anyone who couldn’t pay or mind their manners. I used to run a bar myself, many years ago, so I understand the importance of keeping a low tolerance when it comes to such troublesome behavior.”
Rising from her seat, Grandma retrieved her hat off the coat rack with a flourish as she offered a nod of acknowledgment when the lad mentioned “putting it on her tab”. “I expect we’ll be here a week or two minimum. Once I finish my negotiations, I’ll make sure my tab gets fully paid off and then some. For now, I’m going to retire to my room, but I’m sure I’ll see more of you in the coming days.” Taking the keys from the lad, Grandma handed one to Skarlet before offering an over-the-shoulder wave as she sauntered off to her room.
Perhaps she should send for some of her bags on the ship to be delivered to this room. Nothing too valuable but simply some trinkets to pass the time. After all, it might be suspicious if she stayed here a whole week without even a hint of luggage. Opening the door to her room with an unceremonious creak, Grandma offered a final glance at her surroundings before vanishing inside. The sound of a door banging shut and lock clicking as it turned immediately followed.
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Twin Cities
Established
Roleplay posts: 26
Registered: Mar 23, 2021 20:31:28 GMT -5
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Post by Twin Cities on Apr 18, 2024 7:59:10 GMT -5
The Barkeep would shrug. “Not everyone’s an old woman to be scared of the woods.” He began the age old tradition of such workers across the multiverse of cleaning a glass as he listened and spoke, raising an eyebrow that grandma once ran a tavern. “Oh really? You looked a bit foppish for it. Glad you understand Miss. Too many people in this new world show up thinking they can get away with funny business. New world new rules they thinks.”
The man nodded in affirmation when Grandma said she’d stay a week. “We can work out meals then, if you’d like. With the amount of men fishing there’s all sorts of fancy stuff on the cheap from caviars to prawns.” He’d give a light hearted salute with two fingers to his forelock as grandma headed out, before getting to another customer.
In the morning, a note would be pushed under Grandma’s door. It simply said that Ralf would be indisposed for far longer than anticipated, but that a time was open to discuss trade and the likes at about three in the afternoon in the Mercantile office, and that she should merely present the bottom half of the note to a guard.
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