Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Jul 15, 2022 23:53:25 GMT -5
The Green Queen is a trade ship under the command of the intrepid half-goblin Captain Fran'Garaz - or Frankie for short.
The ship itself is a marvel of trade ship engineering, sporting large white sails across a handful of masts, as well as two large water-wheels that work in tandem towards the back of the ship, all of which work together to move the hulking ship, along with its cargo, ever forward. The ship's size speaks to its sheer cargo volume. It has several decks, one used by its green skinned compliment of crew as living quarters, which leaves the two other decks, which run along the length of the sizeable ship, to be filled with precious cargo. These bays are equipped to carry almost anything one can think of - sections of shelves stacked high, large modular bays for crates and boxes or larger pieces, all equipped with tie-down hooks and rope. Some parts have racks and racks for untold numbers of barrels, and some sections are blocked off to protect more fragile or particular goods. Entire rooms are sealed, or enchanted with special runes and artifacts to maintain particular temperatures or humidity. Some sections even have cages for livestock cargo.
It even has a vault.
The Green Queen used to sail up and down the coasts of foreign lands, collecting and trading untold riches and goods to whoever threw off their prejudices long enough to do business with the hard working green skinned crew. Now, however, she finds herself docked in a new home with nowhere else to go - Port Argentium.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Jul 15, 2022 23:54:03 GMT -5
The upper middle deck of the ship was obviously where the crew lived. A long hallway sat at the front side of the ship, lined with several doors which were each adorned by a name plaque but each written in the goblin scripture that very few outside of their kind could even hope to understand. It was quickly followed by a massive closed hatch that undoubtedly lead into the massive cargo decks that stretched the length of the ship.
However those sections were cordoned off behind several lengths of red rope, mostly due to the safety for those who had gathered below the deck that night. Several tables sat between the stairs and the restricted area, each lined with mugs and cups, candles and plates, and enough cutlery for every hungry mouth. Most would usually be surprised by the quality of the settings, but considering the ship itself and the ledgers Frankie had produced above deck, perhaps they were warranted.
On one side of the ship's deck sat the galley where most of the delicious smells were already pouring from, prepared by a half goblin not unlike Frankie, but in a much more appropriate uniform and perhaps twice the size around the weight. The ship's cook, accompanied by a handful of green skinned assistants worked like a machine as he prepared the final touches for the celebration feast. Fish, vegetables, even preserved meat sat on serving plates awaiting their final touches and watering the mouths of anyone who dared to look.
On the other side of the deck, opposite the galley, sat a much nicer table that was slightly elevated compared to the others. Well built, intricately carved, and decorated with a much nicer royal blue table cloth, it could only be the captain's table. It looked like it could seat six, but tonight only two seats sat tucked in, ready to be filled.
Chatter and laughter sailed through the air from voices belonging to those who had gathered below deck. The expected menagerie of goblins took a tidy majority, from your normal, short, but industrious full blooded goblin's, sprinkled in with a few slightly bigger but much stronger looking cousins that undoubtedly took up most of the heavy lifting. Then came those like Frankie, the half goblin crowd who sat a little taller than their full blooded counterparts, but each as diverse as the last. One of whom, in his fine vest, clean shirt, and bowler hat, looked not unlike the captain herself, with sharp, handsome features, almost-black well coiffed hair, and two larger, slightly protruding lower canines that could only be seen in his smile.
Amongst the crowd of green sat a few familiar faces from around town, mostly humans, and those who had taken up the offer of coming aboard for a drink and a meal to help celebrate the green crew's arrival. Yes, part of it had been a ploy to gain potential customers once the Green Queen could openly trade, but for the most part it had been a way to make their lack of hostility clear. Frankie knew her kind had a reputation, and a good meal in good company was a surefire way to win hearts and minds.
Finally, closest to the restricted area and sat in his very own special chair, sat the most different being of all - a very jolly, rotund, but exceptionally muscular troll. While most assumed trolls to be large, dumb creatures, this one seemed different. He wore clothes, first of all, and even a pair of glasses, but the way he spoke and laughed with his fellow goblin crewmembers dispelled any notions of stupidity.
A rising cheer grew across the room like a wave as Frankie guided Tilly down the stairs and into the crew's deck, much to her endless pride and amusement. Their fearless leader had finally arrived, and more importantly she brought a dashing guest along with her.
Frankie gave a return cheer and a laugh before she looked up at Tilly with a grin. "That's how you make an entrance, dollface. Not bad, eh?"
She laughed as the room went back to their conversations, then she started towards the captain's table. It was only half way that she realised she was still holding Tilly's hand, far beyond there being any reason to. Perhaps she was just excited and it slipped her mind, or perhaps it was the feel of someone else's hand in hers after months at sea. Perhaps she just forgot, it was anyone's guess. Still, Frankie let go and played it off with a smirk as she approached the table and pulled Tilly's chair out.
"I'll admit, I haven't had a guest of honour for a hell of a long time," she says as she made sure the red head felt comfortable. "More in here than I've had in two years. Then again, we're a trade vessel, not a pleasure cruise." She plucked the hat from her head and placed it at the end of the table, then smoothed the stragglers amongst her almost black hair. It hadn't been brushed for a long while before that night, but by goodness Frankie would make it work. Finally, she sat beside Tilly with a small sigh. "So far, best guests I've had since… ever."
From the table Tilly could survey most of the deck, from the smiling faces, the delicious food that was starting to be brought out, and across every table. The atmosphere was warm and inviting, with the candles flickering, the warm red carpet beneath the tables, and the rich, well crafted wood hull and decks around them. It wasn't a manor or a castle, but it felt like a proper home.
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Jul 20, 2022 20:49:13 GMT -5
"You in a dress, I think I'll have to be quite acquainted with you to see that sight. Once again I think you for your hospitality." Her mind drew a blank when trying to think of Frankie in a dress. It was an image like a name on the tip of someone's tongue, she just couldn't grasp it. Tilly liked how the pants looks on the goblin. Women when she was growing up rarely wore pants. You were pants to make a statement or if you had filthy amounts of power and money. Tilly enjoys pants, they provide more movement and flexibility. However, when the breeze grows warm she favors for a dress. It's nice to feel the air on her legs.
Tilly's eyes looks around in surprise at the cheers emerging from the crew. It reminds her of the shifting of waves as the cheers die down. "Quite the entrance indeed." Tilly didn't mind her hand being held. She didn't think much of it and took it as a kind gesture from the captain.
"I see chivalry isn't dead" she smirks and takes a seat at the captain's table. "I am honored to be your guest. I think you would be out of place on one of those cruises, having to waite hand and foot for the rich." Tilly turns her head towards Frankie, her red locks bouncing softly on her shoulders. "If I'm your best guest then I'm afraid of who your worst guest might have been. I apologize again for being a prickly pear"
"You take good care of your vessel. You must take great pride in her. I've heard that steering a ship is like pleasuring a lady, one must be a skilled navigator and a delicate touch to finesse a ship." Tilly leans back relaxing in her chair. "what do you think of this place? I'm not sure how long you've been here for" Tilly knew she had to learn to like this place when she heard the news of everyone being stuck here.
When the food arrives at their table Tilly will investigate the food. Keep your decorum Tilly, don't try and scarf down the food in two bites. Coming to this new place has made her forget some of her more posh manners , especially when it comes to fine dining.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Jul 20, 2022 22:38:21 GMT -5
"If you can't have chivalry, then what's the point in being social," Frankie says as she takes her own seat. "Even those of us who came from tribes get that. I'm always amazed how some big city folk with stuck up noses forget the basics of not being an ass." She settles in and sighs with content as she sinks into the well worn groove. Best seat in the house…
Then she laughs and rolls her eyes towards her dinner guest. "Waiting on the rich? Honey, I'm a highly successful trade captain with a full ship and a well trained crew. The rich wait on ME." Tilly hadn't even begun to see the extent of Frankie's wealth. Perhaps a tour of the vault would be in order. "I don't wait on anyone anymore. I tell you, actual power doesn't come from birthright, it comes from having what people want and need, and having the balls to take advantage of that. Kingdoms grind to a halt without us folk. Could you imagine the revolt if the rich didn't get their spices or silks or fine decorative tables?" She snorted at that, then grinned a wide grin. "That's the power of a good trader." She may be embellishing a little, but in the grand scheme she was mostly correct.
Her grin slides into a suave smirk as Tilly continues to speak, then her soft green hand reaches out and pats Tilly's. "Even the prickliest pear can be sweat, fussyboots. It all depends on how it's handled and prepared."
Her hand remains on Tilly's for a brief moment as she listens, then that smirk only deepens. "You heard right," she says as her hand lifts and she begins tracing around Tilly's knuckles with a light touch. "And I handle this ship excellently." She gives a wink as she lifts Tilly's hand and gently kisses it before letting go. Ideas the goblin had once dismissed seemed to be solidifying before her eyes.
She sits back and grins to herself. "Small town," she says, first of all. "If this was before the end, I wouldn't have stayed long. Not much wealth or goods to change hands. Buuuuut here we are at the apocalypse and money doesn't seem to mean much, so… time to adapt." She looks from her crew and back to Tilly. "It's a good spot to do that adapting. Lots of land, people who need help. Could carve out a nice living for me and the crew. It's all in the hands of the Drowned Goddess now, I just hope she looks on us favourably."
The smell of the food arrives just before their plates, and good golly does it smell good. Roasted meat and filleted fish, perfectly cooked vegetables, and an incredible gravy. It's quickly followed by a bowl of fruit and two glasses of deep red wine. Frankie licks her lips and sits up in her chair, grinning from long pointed ear to long pointed ear. "Been waiting on this for weeks…" she mumbles, then she clears her throat. "You okay with wine? I can have my boys fetch us some ale if that's your preference. If not…" she lifts her glass to Tilly. "Cheers. To new lands and new folk."
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Jul 23, 2022 14:54:16 GMT -5
"Of course, a person of your title would be wealthy silly of me to think otherwise. I am embarrassed to say that I was once one of those rich snobs that didn't care for others. I think coming here was a blessing to open my heart and be more empathetic toward others. My parents were innovators wanting to be at the forefront of new technological innovation. They were merchants but always wanted to make a legacy for themselves. I suppose that I may have acquired that from my parents, the thirst to have my name out in the world."
Tilly looks at Frankie's hand, the hands holding years of experience. Tilly's hands haven't seen much hard work but she'll have to get used to it. She has worked a job behind a desk for most of her career and that has kept her hands clean and pristine. Tilly's hands are soft and supple but firm from nights of rigorous training with her rapier. Tilly wasn't the type to want to be the damsel in distress.
"Past the hard exterior of the pear holds the sweet nectar within" Tilly gave her own flirty wink. "This place seems to be growing on me, it's making me a better person a day at a time. No use being bitter when we're all in the same fate. I do regret not being able to say my final goodbye to my mother. She was all that was left of my family when I left for the high seas." Tilly looks somber but that was soon replaced with delightful joy at the mention of wine.
"I was born with an appetite for wine. I wasn't sure I would be able to have this luxury again. How say you, captain? How much liquor can you handle?" she quirks an eyebrow in amusement. Wine went down easy for Tilly. Wine is acquired and when Tilly got used to their bitter taste she could see the sweet grapes beneath. She was hooked, everything from red to white and even the occasional rose. White wine went well with fish while red would complement the flavors and depth of red meat.
"I'm curious captain, it this vessel your first?"
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Jul 29, 2022 9:23:43 GMT -5
With that flirtatious wink Frankie knew she had the fiery redhead hooked. She hadn't originally thought about that sort of thing with princess fussy pants, but she soon found she had a desire to see those fussy pants elsewhere. Time would tell, for in that moment she had a nice meal before her and a glass of red wine in hand.
She thought for a moment if she had anything to add about not being able to say goodbye to those she had left behind, before the end of the world, but she found that sort of thinking would only sour what was becoming an enjoyable night. The thoughts of her friends and tribe would undoubtedly bring a cloud of darkness over her, so she pushed those thoughts aside for the time being.
"I can drink anyone under the table," Frankie says with a mischievous grin, showing off the two pseudo tusks that usually remained hidden behind her lips. "When you spend as much time as we do going from port to port and bar to bar, you get a tolerance for that sorta thing, FB." Fussy Boots, no doubt. Then she rolled a hand in the air and leaned over slightly. "Buuuuut you're just gonna take my word for it. Seeing as I didn't see no vineyards on my way in, I'm willing to bet wine is a finite resource nowadays. Gotta make it last." She took a sip, then grinned once more as she let a finger drag over the back of Tilly's arm. "Just means I'll have to indulge in my other vices, eh?" She gave a wink before digging into her food.
"Nah, this ain't my first," she finally says after a mouthful or two. "Started off with a little sloop doing small runs. Ran it with my first mate, just the two of us. Then I got enough gold to upgrade, hire new crew, take on more cargo, then rinse and repeat. Eventually, most of the traders in my tribe signed on while the others kept things going back home, and off we went. Picked up more crew on the way, all greenskins who were down on their luck. Orcs, goblins, half of either, even Cylde over there." She pointed a black-painted nail at the troll who seemed to be having a rare old time laughing with the crew on the far end of the deck. "He was being used in a circus, poor guy. Bought his freedom and signed him on. Turns out he's pretty smart for a troll."
She gave a fond smile before looking back at Tilly. "My crew are good folk. Sure they can get carried away, it's in our nature, but they're good. They work hard, they know respect, and they're… well, family." Then she nodded to the handsome half goblin a few tables down wearing a neat Bowler hat and a smart shirt. The first mate. "Literally for my brother over there."
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Aug 16, 2022 22:08:00 GMT -5
"It seems every port has its own type of liquor. I doubt I've drunk as much as you but don't underestimate me now. Sadly, I agree that we are in no position to test the feats of your drinking prowess. We are in short supply of many things." her expression a little somber. They've come to new lands but who knows how plentiful these lands will remain?
Other vices, oh she's hardly had the time. "I haven't given much thought to other vices. I've been too busy these days. It seems everyone is. I’m glad to attend this dinner, it feels like months of work is melting away” she gave a content sigh.
“How long ago was it when you started the trade? Is your first mate your only sibling? I grew up being an only kid so lots of love from the parents, but damn was it lonely”
She takes a bite of her food and a sip of her drink. The two seem to pair excellently together. Red wine with hearty roasted meat. It takes the edge off of the unfavorable first meeting the two had. Tilly learned from a young age that allies and enemies can both be made through a meals time.
“Your crew seem like a rowdy but right bunch. It’s good to balance work and pleasure. Too much work and you get burnt out. My old line of work really burnt me out quicker than a coal in a furnace. Say being one with sea legs have you acquired any shanties? Or is that too cliché of a question to ask?” Tilly couldn't help but twirl a strand of flaming hair between her fingers as she engaged in conversation. Life out at sea must leave one with some free time to learn new hobbies, some might have even reinvented themselves out in open waters. Tilly could feel her head filling up with questions like a clogged sink.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Oct 8, 2022 19:22:44 GMT -5
The half-goblin looked Tilly over with a sly eye as she spoke, then a grin spread across her angular face. "Oh you should always make time for other vices," she purred as her boot gently slid flirtatiously against Tilly's leg. "Life isn't nearly as fun without it." She punctuated her statement with a wink before taking another sip of the fine wine they had been sharing.
As the topic shifted so did her foot as she let it go limp from the end of her crossed-over leg under the table. "I've been in the game since I was a kid," she explained as she prepared another forkful. "My ma was a village trader. Used to help her set up, organise her stall, attract the visitors, all that sorta stuff. When I was old enough, I ran it every other day, then set up my own stall on the other side of the village. Better coverage." She paused a moment to enjoy a morsel of food, then got right back to it. "I eventually took that stall to one of the human ports a day away. Always had a thing for what the humans built, y'know? My folk were nomad for way longer than yours. Not all greenskins, I hear our kind has -uh, had - a few different empires, but not us. Anyways, I made myself up to be more civilized in their eyes, got more customers, bought a boat, yadda yadda here we are." She gave a little grin, even if her 'started from the bottom' story was shortened she still felt it was a good one.
"As for family," she continued after a brief moment. "Ma and pops only had me and my brother over there. Probably because ma was a goblin and pops was an orc twice her size. People like to balk at that, but love does as love wants." She took another sip of wine. "But I grew up in a tribe. All the kids got looked after by the elders when we were really young, freed up by the parents for hunts and warrior training, so really I feel like I've got a tonne of brothers and sisters. We're tribals, baby, one for all and all for one. Sure we had a permanent village by then, but we still held strong traditional values. Tribal cultural pride or whatever." She gave Tilly that sly look again. "I've still got my old tribal leathers, y'know."
"Rowdy but right is a good way to put it, Fussy Boots." That was an understatement. When a gang of goblins get excited it becomes infectious. Chaos can usually ensue if they don't have a leader to rein them in, and that's before it reaches the more collected orcs. When they get the goblin fever, that's when things get interesting. "It ain't a cliche if it's true. We got a buttload of shanties, keeps us sane on the long journeys and usually earns us some coin at the taverns along the way. People pay good coin to watch a buncha greenskins sing a tune - and sing it well."
With that, she puts her fork down on an empty plate. A solid meal by her ship's cook, and likely far better than anything on the island just yet.
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Oct 20, 2022 20:50:01 GMT -5
"playing footsies are we, captain?" she smiles feeling the captain's boot tap her leg. "Always need to leave room for pleasures or else you'll end up breaking at some point."
Tilly took another bite of the food as they shifted the conversation. "It seems like we have something similar. Every spare moment I got was helping the family business. A part of me is happy to have learned the trade but a part of me missed out on the joys of being an oblivious kid that ran around with all the other brats. We lived in a pretty good-sized city, but I was always too busy to play make-belief with the others. Who knows how different I would've turned out if I got to be a kid."
"Human stuff is pretty amazing. We're always inventing new things, sometimes those things can be revolutionary, and other times they're a bust after the first year. Being able to tell which way's north just by a little device that fits in your pocket. It's remarkable. Imagine what our world will become in a decade's time. I wonder what this place will become" if they make it that long, Tilly wanted to add but what's the point in spoiling the mood? Tilly gulped and took a glance at her nether regions after hearing about the size difference between Frankie's parents. "Goodness that child must've hurt like hell coming out. My parents never had another child. I got to be the oldest and youngest child in my family. You must get along with your brother since you've decided to have him with you at sea. I bet you've made a good family out here for yourselves. You know what they say, the blood of the covenant is thicker than the water of the womb. It must be nice to have people that you can rely on"
Tilly turns her attention back to her food and finishes her last few bites. "A group of rowdy goblins is infectious, like a yawn? I think it's starting to spread over to me" She rests her arms on the table. "are you a good singer? I bet with some good music I could get up and dance. I would love someone to dance with"
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Oct 21, 2022 9:11:07 GMT -5
Frankie gives Tilly a small wink and a smug smile. "Maybe I am," she practically purrs before her boot moves away.
She picks up her wine and gives it a small sip as she listens to the redhead tell her tale, one she actually found a little interest in. "I still found time to run around like a dumb kid," she comments, leaning back in her chair. "Not like my ma was some crazy foreman cracking a whip over our heads. Nah, she let us run rampant when the day was done."
Then she listens to Tilly describe such an intricate human invention. Her seemingly intrigued guide is quickly revealed to be one of slight confusion as she raises an eyebrow. She could barely listen to the last of Tilly's words before she lifts a hand. "Wait wait wait," she says. "Did you just try to describe your intricate human invention… a compass… to a sea captain?" She asks with a grin across her lips before she let out a hoot of a laugh. "Hah! Lady, I have at least six compasses, each better than the last, and probably a chest full of navigational equipment that'll make you baulk. Jeez, this chick. Hah!"
She takes a moment to settle down, giggling and mumbling a little to herself, before she clears her throat, remembering the rest of what Tilly had said. "Yeah, right, where were we… I remember, family. Yeah, me and the brother get along. He took more after pops, not much of a trader but a great leader and fighter. Its why he's my second." She looks out to her crew once more. "And I'm never having kids, so I guess I kinda make up for that with having this crew. One big family."
Her long, pointed right ear flicks a moment when she remembers that last bit. Song and dance. She looks back to Tilly with a smirk. "I can sing," she says, leaving it at that. "But sailors aren't known for being sirens." She looked Tilly up and down once more. "Is that an invitation, Fussyboots?"
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Nov 28, 2022 22:51:37 GMT -5
"I know that compasses are standard these days but I still think they're a fantastic invention. I need to start catching up with you on the compass collection. I used to collect rocks and draw on them pretending they were compasses. I always wanted to be on a ship. I remember seeing ships pull up to the docks when I was little. I was mesmerized by the size of those beauties. I had hoped as a child that I wasn't seasick. It would be such a shame if the first time I got on a ship I instantly threw up my lunch overboard. Such a shame that would be to have my dreams crushed by a weak stomach.
"Sometimes a crew can feel like rowdy children. They seem to know when it's time to be serious though. So about this, no kids thing, can't have them or don't care for them? I never really gave that much thought to kids. I like feeling young and kids make me feel old." Tilly shrugged at her words.
Tilly stood up and offered her hand to the goblin captain. "I would be honored if you accepted my invitation to dance. Let's see how well you move. I think I would sink too many ships if I was born a siren, fortunately for you, I have no desire to drown you" she gives a little wink to Frankie.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Dec 23, 2022 8:36:40 GMT -5
Frankie ignored the question of children for now, not for any particular reason other than not wanting to dwell on the sticky little perils. Instead, she looked Tilly up and down and grinned her pointy grin. "The honour is all mine, Fussyboots. Ain't had a dance partner in a long while."
She walked with Tilly to a more open spot of the deck, where many other green skinned crew members and some of the islanders who had been invited aboard had gathered. They had been dancing along to the crew who had since finished their meals and picked up a series of instruments, adding a merry sound track to the delightful evening. Frankie gave a nod to the orc who seemed to be in charge, and with a returned nod the band began to play an upbeat tune, much to the delight of the dancing patrons.
Frankie pulled Tilly in close and grinned up at her. Size difference meant nothing to the half-goblin, as it was only her own kin who ended up shorter than her. Thankfully she was only a half goblin, so she wasn't too much shorter than her red haired dance partner. In fact, she was at the perfect height, some might say. Though she was shorter, she had no issues taking the lead of the dance, pulling Tilly to and fro in a melodical, flowing dance.
She didn't feel the need to speak as she held Tilly close, basking in her beauty as their eyes remained locked. They spun one way, then the other, pushing and then pulling away with a laugh, Tilly's dress flaring and Frankie's coat swishing from side to side. The half goblin hadn't met many land lubbers who could keep up with her, but there was Tilly having a rare old time as they danced through the evening.
The band's music shifted once again and changed as the pair danced, song after song. Some were faster, but the band almost seamlessly slipped into something a little slower here and there, giving the dancers a moment to breathe. For Frankie, it was the perfect chance to pull Tilly in close once again, one arm around the small of her back and the other on her hand. The red haired islander still managed to keep her hands soft, much to Frankie's amazement and delight. She had to wear gloves most of the time to avoid calluses herself! Still, he had no time to think of that. Instead, she was holding a beautiful woman close, dancing slowly to the ship's band.
"Hell of a dancer," she whispers as she leans in, delivering the words directly into Tilly's ear. She pulled back for a moment and bit her lip, showing off one of her little tusks for just a moment. She looked into Tilly's eyes for just another moment before closing them. The hand at the small of Tilly's back pressed gently against her while the one gripping Tilly's tightened for just a moment before Frankie leaned forwards. Their lips touched for a moment, then locked for a small, but sensual kiss, one Frankie had the lingering desire to steal as the night went on.
They kissed for a moment before Frankie pulled back. "Hell of a kisser." Her hand gently stroked at Tilly's back before she spoke again, in a low, hushed tone, words just for the two of them.
"What would you say, Fussyboots…" she said. "If I invited you to see the captain's quarters?" She punctuated her sentence with a sly wink and a telling smirk, intent on moving the evening somewhere a lot more… fun.
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Jan 25, 2023 23:13:32 GMT -5
Tilly smiled and let herself be led by the captain. The blazing-haired girl followed the captain's every lead; forward, backward, a spin here and there. "What can I say? I love to dance. You're a pretty good leader."
It is true, Tilly was rumored to have silky soft hands. Her old line of work didn't require the manual labor one does to form callouses. The worst injury she got looking at other people's finances was probably a paper cut. Tilly was surprised when they kissed but after a quick moment leaned into the kiss. Her body softened as she deepened the sensation. Tilly's lips were soft and supple, the ones you imagine in your dreams. What's her secret? A good chapstick and plenty of water help the lips from drying.
"I would be delighted to see your captain's quarters for myself. I hope your bed has good stability, if not then I hope you're ready to purchase a new one." Tilly giggled hand in hand with Frankie ready to be guided to a place with more adulterated fun.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 6, 2023 4:41:09 GMT -5
The goblin grins widely as Tilly speaks, excitement building in her core, but she quickly suppresses it. Goblin excitement can be a bit much, especially for those inexperienced in it. Her grin slips into a cool smile as her fingers weave between Tilly's and she gives a sultry wink. "Best bed on the island, guaranteed," she says in a quiet tone.
As the merriment continues around them, Frankie leads the firey red head away from the quarters deck and back up the stairs, slipping away from the rest of her crew and guests. They'd be fine without her for the night, her concern solely with Fussy Boots.
Across the deck they go and through a door that sits at the bottom of the two floor cabin perched at the back of the ship. Inside sits several book shelves that line the wall, a desk in the middle of the room, and two staircases that lead up to the top deck, framing another large, ornate door at the back of the room. Franky leads Tilly towards the door, not paying mind to the lines of journals and manifests that sit amongst the shelves.
"Hope you got nowhere to be any time soon, Fussy Boots," Franky says as she finally lets go of Tilly's hand for a moment. She slips a hand down the front of her blouse and produces a key, and with it unlocks the door.
With a push, Frankie reveals the captain's quarters, and it's nothing less than impressive. On their right sits a dining table with space for six, easily, followed by a bookcase that matched the others that sit in each corner of the room. Half way along the wall on their left sits a large fireplace, followed by a bathing tub attached to a pump, a glowing gem, and a shovel for throwing coals underneath.
At the back of the cabin is a massive bay window overlooking the back of the ship and the ocean that brought them to the island, which would no doubt give quite the view most of the time. In front of it sits a desk that matched the one in the previous room, but this one was covered in charts, trinkets, oddities of varying value, and several stacked books.
The centrepiece however is a massive four poster bed that site against the wall opposite the fireplace. With crisp, fresh white sheets with a golden trim and matching curtains tied off on each post. The wood is intricately carved and varnished, and most certainly a custom job given the Green Queen's crest being carved perfectly into the head board.
The room's decor seems fitting for a captain of a successful trading ship. Paintings on the walls, trinkets and ornaments on shelves and mantle pieces, and even a small chandelier in the centre of the tall ceiling, glowing by the candles inside its cradles.
"Not bad, eh?" Frankie asks as she locks the door behind them and hangs her coat on its hook near the door. She steps back beside Tilly and gently turns her, and pulls her into another kiss, this time by firelight as her hands explore up and down her back.
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Mar 2, 2023 18:20:29 GMT -5
"best bed on the island? I must've been looking in the wrong places." She chuckled as she is led to the captain's chamber. "I would be a terrible guest if I didn't clear my schedule for you. I have nowhere to be anytime soon. I need to make sure the captain gets the time she needs." The red head suspects her sleep might be zero tonight.
Tilly looked around the room. A place of this magnitude was hiding on this ship the entire time!? Wow, can't even begin to express how Tilly felt about this room. From the paintings to the bed, Tilly could see the goblin had taste. The way the room was decorated with treasures made it feel in some way classy but intimate. Treasures from all of this pirate's journey. Above deck this ship looked like a standard ship. Tilly could hardly believe this room belonged to the person in front of her.
"Magnificant. I couldn't even begin to describe such a place. I could think of a million compliments for a room of this quality." After taking the room in her gaze focused on the tub. A warm bath would do wonders to soothe her aching muscles. "I hope the bath fits two." she grinned at Frankie as she's pulled into a heated and passionate kiss. This night will be a long and fun one. Poor Fussy Boots might have a hard time leaving this cabin when the sun rises again. That's a problem for future Tilly. For present Tilly, it's time to play.
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