Duna Sharpclaw
Established
Roleplay posts: 26
Age: Equivalent to 21
Appearance: She has bright blue reptilian skin, and fuchsia hair. Her ears are long and pointy, and she has a long tail, helping with balance. She is warm blooded however.
Equipment: None, besides her clothes.
Skills and Abilities: She used to be able to communicate psychically, and thus has no idea how to speak vocally, or use language. She has the ability to shift into a raptor-type dinosaur at will.
Biography: A Dinurian, Duna is A somewhat shy girl. She was always something of a recluse, communicating with her mind and staying away from the noisy thoughts of other people. However, the mist has stripped her of this ability. Now mute and bereft of the voices that accompanied her all her life, she must learn to survive in this new reality.
Registered: Jan 15, 2022 7:21:24 GMT -5
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Post by Duna Sharpclaw on Feb 7, 2022 11:14:11 GMT -5
The wiggly mouth, the scrunched up eyes. Yes, that all tracked. But it also gave Jun a lot of information. The girl really could understand her, and their way of thinking was more or less compatible. The reptilian was different species, yes, but not so alien that they couldn't share smiley faces. "It's ok. I know how you feel. Also know I have no plans to hurt you." With another wave of her hand, Jun erased the sandy board. Then, she drew a stick figure with an open, Pac-Man sort of mouth. She wrote the word "Hello" coming out of the mouth. "So, how would you normally talk to someone? You can draw, or you can show me. Whatever you want. I'll try to understand." She thought for a few moments, before drawing again:
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Feb 10, 2022 11:15:02 GMT -5
"Oh... Oh I see."
The girl was a telepath. Was, not anymore. She looked up at her with sympathy. She knew what it was like to have a large chunk of your identity ripped away by the mists.
"These isles suppress magic. Magic is a lot harder to use here. You probably won't be able to use telepathy to talk for a while. It might take weeks or months of practice to do it again, if you can do it at all."
She quickly smiled. "But!"
Jun waved her hand to erase the board again. Then she started waggling her fingers around, magically carving bunches of little stick figures into the sand, along with some little huts and something that sorta looked like a ship.
"You're not alone. There are plenty of people here and we look out for each other. We're gonna help you and keep you safe, ok?"
She wanted to go farther and tell her she would figure out how to get her telepathy back. How she and her friend Avalux might work on communication runes just for her. How she could try giving her some of her own mana every time she wanted to talk. But, the mists had tempered her heroic drive somewhat. She knew better than to offer too much hope. But it didn't stop her from offering what little she definitively could with full resolve.
"I have a stupid question. What does your name look or... Maybe feel like? Or maybe we can give you a new name." It occured to Jun that the girl, being a telepathic species, might not even have a conventional name. She may have conveyed an imprint to her kind like a signature.
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Duna Sharpclaw
Established
Roleplay posts: 26
Age: Equivalent to 21
Appearance: She has bright blue reptilian skin, and fuchsia hair. Her ears are long and pointy, and she has a long tail, helping with balance. She is warm blooded however.
Equipment: None, besides her clothes.
Skills and Abilities: She used to be able to communicate psychically, and thus has no idea how to speak vocally, or use language. She has the ability to shift into a raptor-type dinosaur at will.
Biography: A Dinurian, Duna is A somewhat shy girl. She was always something of a recluse, communicating with her mind and staying away from the noisy thoughts of other people. However, the mist has stripped her of this ability. Now mute and bereft of the voices that accompanied her all her life, she must learn to survive in this new reality.
Registered: Jan 15, 2022 7:21:24 GMT -5
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Post by Duna Sharpclaw on Feb 10, 2022 14:40:16 GMT -5
"Oh... Oh I see." The girl was a telepath. Was, not anymore. She looked up at her with sympathy. She knew what it was like to have a large chunk of your identity ripped away by the mists. "These isles suppress magic. Magic is a lot harder to use here. You probably won't be able to use telepathy to talk for a while. It might take weeks or months of practice to do it again, if you can do it at all." She quickly smiled. "But!" Jun waved her hand to erase the board again. Then she started waggling her fingers around, magically carving bunches of little stick figures into the sand, along with some little huts and something that sorta looked like a ship. "You're not alone. There are plenty of people here and we look out for each other. We're gonna help you and keep you safe, ok?" She wanted to go farther and tell her she would figure out how to get her telepathy back. How she and her friend Avalux might work on communication runes just for her. How she could try giving her some of her own mana every time she wanted to talk. But, the mists had tempered her heroic drive somewhat. She knew better than to offer too much hope. But it didn't stop her from offering what little she definitively could with full resolve. "I have a stupid question. What does your name look or... Maybe feel like? Or maybe we can give you a new name." It occured to Jun that the girl, being a telepathic species, might not even have a conventional name. She may have conveyed an imprint to her kind like a signature. She nodded, and tried to say her name aloud, her voice shaket and cracky from lack of use.
"D-d-d-d-ooh-n-naa" She managed to work out, her face showing the effort of it.
Not noticable before, but Jun might pick out red and flaky scales on her tail, sunburn perhaps?
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Feb 10, 2022 15:35:36 GMT -5
"Duuuuna. Duna. Ok! Duna! Pleasure to meet you Duna!"
Jun's head craned to the side to get a better look at Duna's tail. She pointed to it. "Umm, is that normal?"
She wondered if it was a disease, sunburn, an injury, or maybe something purposeful, like shedding or changing in color. She could attempt to heal it, though it might be hard to convince Duna to let her place a sea hare on her a second time.
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Duna Sharpclaw
Established
Roleplay posts: 26
Age: Equivalent to 21
Appearance: She has bright blue reptilian skin, and fuchsia hair. Her ears are long and pointy, and she has a long tail, helping with balance. She is warm blooded however.
Equipment: None, besides her clothes.
Skills and Abilities: She used to be able to communicate psychically, and thus has no idea how to speak vocally, or use language. She has the ability to shift into a raptor-type dinosaur at will.
Biography: A Dinurian, Duna is A somewhat shy girl. She was always something of a recluse, communicating with her mind and staying away from the noisy thoughts of other people. However, the mist has stripped her of this ability. Now mute and bereft of the voices that accompanied her all her life, she must learn to survive in this new reality.
Registered: Jan 15, 2022 7:21:24 GMT -5
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Post by Duna Sharpclaw on Feb 20, 2022 8:57:44 GMT -5
"Duuuuna. Duna. Ok! Duna! Pleasure to meet you Duna!" Jun's head craned to the side to get a better look at Duna's tail. She pointed to it. "Umm, is that normal?" She wondered if it was a disease, sunburn, an injury, or maybe something purposeful, like shedding or changing in color. She could attempt to heal it, though it might be hard to convince Duna to let her place a sea hare on her a second time. She anxiously pulled her tail close, looking at it. She shook her head no, and tried to draw another image in the sand.
It appeared to depict a sun and... fire? Burning?
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Feb 20, 2022 21:34:45 GMT -5
Jun winced as she took another look at the tail. In fact, poor Duma did seem a little... under-dressed for a rugged island locale.
"Alright, well, since I guess you don't wanna get slimed again, and that thing may or may not be poisonous anyways [she muttered this part under her breath], I have another idea."
Jun started unbuttoning her gambeson. The long green coat part of the cloth armor would be plenty to protect the lizard girl's tail. Jun had a linen shirt and slacks underneath, so she was still adequately dressed for modesty. (If only Avalux could appreciate that. Hmph!)
"Here, put this on and hold still." If allowed, Jun would stand behind Duna and hold her hands out in front of her, towards the tail. One of the secrets of her gambeson was that it was laced with seeds and plant fibers which responded well to her magic. This would allow her to heal the sunburn more efficiently, though it might still take a few minutes.
"I'll let you keep it until we get back to the Usquean village, where maybe we can make you a... grass sheath or something. What do you call tail wear? I'm picturing a giant sock."
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Duna Sharpclaw
Established
Roleplay posts: 26
Age: Equivalent to 21
Appearance: She has bright blue reptilian skin, and fuchsia hair. Her ears are long and pointy, and she has a long tail, helping with balance. She is warm blooded however.
Equipment: None, besides her clothes.
Skills and Abilities: She used to be able to communicate psychically, and thus has no idea how to speak vocally, or use language. She has the ability to shift into a raptor-type dinosaur at will.
Biography: A Dinurian, Duna is A somewhat shy girl. She was always something of a recluse, communicating with her mind and staying away from the noisy thoughts of other people. However, the mist has stripped her of this ability. Now mute and bereft of the voices that accompanied her all her life, she must learn to survive in this new reality.
Registered: Jan 15, 2022 7:21:24 GMT -5
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Post by Duna Sharpclaw on Feb 21, 2022 9:33:11 GMT -5
Jun winced as she took another look at the tail. In fact, poor Duma did seem a little... under-dressed for a rugged island locale. "Alright, well, since I guess you don't wanna get slimed again, and that thing may or may not be poisonous anyways [she muttered this part under her breath], I have another idea." Jun started unbuttoning her gambeson. The long green coat part of the cloth armor would be plenty to protect the lizard girl's tail. Jun had a linen shirt and slacks underneath, so she was still adequately dressed for modesty. (If only Avalux could appreciate that. Hmph!) "Here, put this on and hold still." If allowed, Jun would stand behind Duna and hold her hands out in front of her, towards the tail. One of the secrets of her gambeson was that it was laced with seeds and plant fibers which responded well to her magic. This would allow her to heal the sunburn more efficiently, though it might still take a few minutes. "I'll let you keep it until we get back to the Usquean village, where maybe we can make you a... grass sheath or something. What do you call tail wear? I'm picturing a giant sock." She breathed a bit in a sigh of relief as the burns healed. The skin slowly clearing up and returning to it's original light blue color, and almost azur shade.
She thought for a moment, before shrugging an answer o Jun's question. She had no idea. She lived somewhat isolated, so her parents had let her run around unclothed.
"F-fol-l-low?" She asked, questioning if Jun wanted her to follow.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Feb 21, 2022 16:56:26 GMT -5
Jun was relieved, not only that she was able to heal the sunburn, but also that Duna didn't freak out and wack her in the groin with her tail or something.
Jun nodded and moved to start packing up her things. "Yes, if you want. These islands can be dangerous if you're by yourself. This cave is ok but you shouldn't stay here forever."
When she was done, she gestured towards the rocky side of the cave opening, where foamy water lapped up against the rock. "You need to be careful when going around there. It's worse during high tide. So we should go soon."
She held out a hand to Duna, hoping she trusted her enough to take it.
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Duna Sharpclaw
Established
Roleplay posts: 26
Age: Equivalent to 21
Appearance: She has bright blue reptilian skin, and fuchsia hair. Her ears are long and pointy, and she has a long tail, helping with balance. She is warm blooded however.
Equipment: None, besides her clothes.
Skills and Abilities: She used to be able to communicate psychically, and thus has no idea how to speak vocally, or use language. She has the ability to shift into a raptor-type dinosaur at will.
Biography: A Dinurian, Duna is A somewhat shy girl. She was always something of a recluse, communicating with her mind and staying away from the noisy thoughts of other people. However, the mist has stripped her of this ability. Now mute and bereft of the voices that accompanied her all her life, she must learn to survive in this new reality.
Registered: Jan 15, 2022 7:21:24 GMT -5
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Post by Duna Sharpclaw on Feb 21, 2022 17:54:20 GMT -5
Duna looked at her hand for a few moments, before taking it and nodding. As they walked, she would have a shy smile on her face, though Jun may not be able to see it.
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