Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 15, 2022 1:50:24 GMT -5
Jun listened even as thin filaments of mana trickled from her finger tips into the coconut. When he was done explaining, she shrugged. "I might have some ideas about that. Uh, the security part, not the beached part."
Slowly the green shell of the coconut adopted a faint glow of dozens of sky blue capillaries. It pulsed, as if it had a heartbeat. Jun took a deep breath and shook out her hands. Evidently the process was quite straining. She then grabbed her chalk and made a little note to the side of her board.
She whispered, "Coconut crab bodyguard, question mark exclamation point."
After several minutes, a wooden clatter outside the door heralded the return of the pelican, with an assortment of smaller, more manageable (and less concussion-inducing) seeds spilled across the wood. Jun was prepared to do this for quite a while, it seemed!
She didn't inform Avalux of this, but the creation of these seed batteries not only would provide power for his experiments, but were also helping her to train. She believed her ability to transfer mana quicky and efficiently into a life form would one day serve as a foundation for other spells and abilities she might use. Despite the limitations of the isles, she had many, many ideas for the future. Though for perhaps the first time in a long time, she was kind of looking forward to not having to use them.
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
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Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
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Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 15, 2022 22:52:08 GMT -5
"I can't say that I am surprised by that."
Avalux said with a slight chuckle. He opted not to tell her to focus as he was beginning to suspect that wasn't really Jun's thing. Not that he thought her incapable of focusing in and doing a task, just that he wasn't sure she could do so without coming up with six new ideas for other tasks. And she had already proven how useful that could be. She had come up with some ideas today that might have taken him weeks to come to by his process of slow logical deduction. But his method had its purpose, especially in enacting some of those ideas she had come up with.
Over the next week, Jun would be privy to the process of how he came up with his devices. Every day he would wake up, making himself a cup of tea and a light breakfast before settling down at his desk. He would then go through various books jotting down notes, breaking for lunch, back to work, breaking for dinner, and then back to work until well after the sunset. He would stretch every hour for fifteen minutes tracking time on a small enchanted chronometer he kept on his desk.
The results of this was page, after page, of notes. The man's impossibly neat and precise script is incredibly dense on each piece of paper. He must have written a book's worth by the end and how he didn't run out of paper was a mystery. (With an answer she could easily find out. One of the devices he'd invented sole purpose was letting him recycle paper and ink. It was built into a drawer on his desk and when a page of notes was no longer required he set it inside, the runes would separate the ink from the paper slowly drawing it into a vial to be re-used.) When he was finally finished with notes though he went to his chalkboard, wiped two of them clean and started to write.
"I think I have a spell prototype that could work."
When he was finished. It had taken him some time, about two hours, to write out the whole spell to his satisfaction. Once he actually got it out of his head and onto the slate he had noticed a few issues and it had taken him several moments to adjust them to his liking. But the end result was a spell that was hundreds, perhaps even thousands of runes long. His neat script had scrawled them out in perfect sequence across both chalkboards, from top to bottom. Jun would not be able to, immediately, understand the entire thing as there would be a few runes she would not recognize. However, the ones she did made her realize that the spell was basically a long list of instructions.
It would designate an area of about four feet wide by six long, detect any living organism within, connect with the organism, communicate with the body to learn if something was wrong, and then funnel energy from mana batteries that would be set into another designated area, into the organism enhancing its natural healing capabilities. That was the basics of it the things she did not understand though seemed to have something to do with the flow of energy. Those being the only ones that were readily familiar from her own studies of magic since the energy regulation runes had been invented by Avalux himself.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 16, 2022 17:41:59 GMT -5
Working with Avalux was surprisingly difficult at times. While Jun admired his work ethic and focus, there were times she found his methodology unbearably boring.
Though, in all fairness, she was no slouch when it came to writing out notes and sitting pensively. Yes, she wrote notes and formulas. Yes, she studied books. But while she could only sit still for an hour at a time before swapping to a different project, Avalux seemed to be able to transform himself into a statue.
What she lacked in long term focus, she made up for with practical models and demonstrations. She often tested portions of theories as soon as there was enough to work with. While he could construct a tower in one long, tedious go, Jun made rapid bursts of progress on each floor.
By the time Avalux had designed his healing rune, Jun had two major accomplishments of her own. First of all, she had developed the ability to make seed-based mana batteries several times faster than when she started. She could draw mana into a small seed almost instantly, and it was ready to be used as a spell-reagent or a power supply for one of Avalux's rune systems. She found that, with the help of her ever increasingly army of familiars, she could make even larger coconut-sized batteries in under a minute.
Speaking of which, her second accomplishment was that she had drastically improved her command over animals and plants. Concern over the lack of security on the ship had led her to invent a sort of familiar "booster". An animal loyal to Jun could find a runic circle (with a seed in the middle of it) and use it to increase its strength and/or speed and even grant itself some elemental power. There were now several of these scattered around the ship. If anyone tried to break into the front door, for instance, a nearby hermit crab would scurry to a strategically placed booster. After a few seconds of absorbing power, it could then launch itself towards the would-be thief with the force of a powerful slingshot.
----
Unfortunately, on the day Avalux was ready to unveil his formula, Jun had forgotten her decorum and walked into the cabin in her linen shirt and pants (le gasp!). Another difference between the two in their routines was that Jun frequently took breaks to stretch and exercise. Without her old world powers, Jun quickly realized that physical ability was much, much more important to survival than it had been before. So she spent quite a bit of time running on the beach and doing drills with her spear and sword. She wasn't exactly an Amazon princess yet, but it was a start.
She walked in after one such session, still sweating. As she toweled her neck and forehead off with a hemp cloth, she examined Avalux's (and her own) blackboard.
It was long, very long, much longer than anything she had ever written. It was also... immaculate. Specifically, it was the single most mana-efficient spell, most mana efficient thing that she had ever seen. She didn't fully understand all of it, but she could somehow feel parts of it. It spoke to her. Don't waste a single drop. Not a spark. Absolute accuracy. It was the rune equivalent of gold-trimmed ceremonial tea set crafted for the highest nobility in Katashima.
She almost dropped her towel. It was beyond perfect. It was downright sexy. If there were any flaws in it, she wasn't qualified to find them.
She quickly brought the towel to her mouth when she realized she was drooling a little from staring at it.
"W-well done," she stuttered.
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
-------------------------
Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
-------------------------
Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 16, 2022 18:27:09 GMT -5
"Thank you it isn't quite perfect but I would be able to make a prototype out of this and work on improving the efficiency over time."
Avalux said, despite the fact that any sane person looking at the spell would have assumed it was already perfect. Which is perhaps where their eccentricities overlapped. While he may not have been as obvious about it, he most definitely never considered himself improving.
"Although I will admit to being rather proud of this all things considered. I managed to distill down about thirty-six separate spells into this and if I am right it should let a person heal from a broken limb overnight... But it would drain through about four dozen coconut mana batteries doing so. Unfortunately, I don't think it will work fast enough to stop someone from bleeding out without a surgeon's intervention but it will help people recover once they stabilize."
It was among the most complicated spells he'd ever pieced together and the part that was most frustrating was if the mana worked properly, it could have healed people from virtually any physical injury within hours at the most. Still, the advantage to this was that Jun or another spellcaster could spend a few hours filling coconuts every few weeks or so, depending on how things went, and that freed up more time for them to do other things.
"Anyway, as you can see it starts with..."
When he started to speak again he turned to face her and noted her... current state. A state which had a certain... Well, it certainly had an effect that had Avalux staring with his mouth open for a moment before he snapped his jaw shut his teeth clicking together painfully. An undeniable pink tinge entered his cheeks as he turned his attention forward to the chalkboard clearing his throat.
"The first spell is actually a combination of a few different spells that healers use to figure out what is wrong with someone. I realized that many of the spells meant to look for disease and poisons were about essentially having the magic look for something wrong with the body and with some tweaking it was a simple matter to just have the spell look for any deviance rather than specific ones."
This was all said in a rather rushed tone as he babbled just a bit trying to reassert a bit of decorum over his suddenly flustered demeanour.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 16, 2022 20:07:49 GMT -5
Still transfixed by the spell, Jun nodded along to his explanation.
Four dozen coconut batteries sounded like a lot. But it made sense. Jun, with all her power, could probably heal a broken limb with an hour's worth of energy, which is about how long it'd take her to fill that many coconuts. What was strange though was that, although it would tax her greatly (and likely require many animal or plant allies), she could heal the same injury in a few minutes (or in the old world, a blink of an eye). But this fact didn't downplay what a monumental achievement the spell was. Of course an actual human caster was faster. Humans who were gifted with magic had actual consciousness and willpower; they could actively mold the magic depending on their skill level. Avalux had created something that could do so autonomously. It was as if he had taught a rock how to think.
Still oblivious to what she was doing to Avalux's heart rate, Jun rushed over to a nearby counter top and grabbed a handful of mana seeds. She then returned and held them out in front of her, in front of the chalk board, and started concentrating on the rune formula. She knew Avalux might be upset with her for being so reckless, but she couldn't help herself. She needed to take this baby out for a metaphorical carriage ride.
The letters on the chalkboard would glow, as would the seeds and Jun's own finger tips as she felt the effects of the spell take hold of her. A handful of seeds wasn't going to do much, but she wasn't looking for much. She'd be undeterred for at least a few minutes.
Once the glowing capillaries of the seeds faded into nothing and everything else stopped glowing, Jun smirked and flexed her bicep. Just as she thought, it was as if she hadn't worked out at all. And yet somehow she felt a little stronger. She pulled up a pant leg to examine and feel the muscle in her lower leg. She lifted her shirt slightly to examine her abdominal muscles...
And then she noticed what she was doing to Avalux.
"Oh, right! Damn it. I am SO sorry. I forgot you-" Red with embarrassment, she ran out of the cabin to retrieve her gambeson. Her voice carried into the cabin from the outside. "-come from a nation of prudes that's fine I don't judge where did I put the damn... thing."
She sounded genuinely apologetic, if a little flustered.
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
-------------------------
Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
-------------------------
Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 16, 2022 20:19:44 GMT -5
Naturally, when she started to funnel magic into the spell he was a bit surprised. However, he was also unable to say anything for two reasons. The first was that she had already started to channel magic into it and his glasses were letting him see the full glory of what was happening. He watched as the energy of the spell flowed through the spell almost exactly as he intended. He could see the places that some energy was going to waste but...
"Beautiful..."
The word was whispered softly and when he said it he was looking at her and honestly he was talking about her. He could see the energy bending to her will, moving through her body. She was amplifying the effect of the spell and her body was alive with light when viewed through his lenses. He could see it working through her body the areas that were lit up by the spell to receive more energy for her body's natural healing process.
Then when it was finished she lifted up her shirt showing him her stomach. While she was realizing just what she was doing to him and running out of the room he was left staring for several moments before he fell backwards as all the blood in his body rushed to his head and he fainted.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 19, 2022 18:45:02 GMT -5
A properly clothed Jun rushed back in and found Avalux unconscious. She darted to him and quickly examined him, looking for a pulse.
If I accidentally killed the future of magic by being too sexy I'm going to crawl into a tide pool at low tide and wait a few hours to drown myself.
Fortunately, he appeared to still be alive. She huffed and put her hands on her hips. She had half a mind to let him wake up to her wearing nothing but clam shells out of spite. The thought made her chuckle as he gently helped him into a chair...
------
Avalux would wake up to Jun sitting in front of the sacred rune formula. She was not wearing clam shells. She seemed to be working on a small drawing in the corner of the blackboard. There was a great deal of chalk residue around it, as if she had erased the symbol over and over again trying to perfect it.
"Why am I such a bad artist?" She muttered to herself.
When Avalux stirred, Jun would turn her head to him and smile. "Pleasant dreams?" She smirked. She turned back to the drawing, which was an odd rune sequence surrounded by crude attempts at bird wings. Jun was not kidding; her runes were nearly as neat as Avalux's, but the wings looked more like human hands clapping. "I was thinking back to an old idea you had, about how the input of non-magic users could enhance healing effects, through prayer or, chanting or something. I'm trying to create a sort of... I dunno, positive, inspiring sort of symbol that people will recognize, so that they can be instructed to focus on it while the formula does the work in the background. That symbol in the middle is a 'light augmentation', like the augmentations I told you about before, surrounding a symbol connecting it to your formula. If the patient or someone nearby focuses on this symbol and puts their will into healing themselves or someone near them, it should make the spell work faster. But, I'm worried it'll also make it less efficient."
She rubbed her chin as she examined her own not-so-handy work. Another idea popped into her head.
"Avalux, you don't work out very much do you?"
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
-------------------------
Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
-------------------------
Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 19, 2022 19:06:18 GMT -5
Jun would find Avalux fairly easy to move about. While he wasn't extremely skinny he didn't have much in the way of fat or muscle and she was a well-seasoned warrior. The hardest part for her was just the awkwardness of moving a body nearly a foot taller than her. Likely, she would realize getting him to stay in a chair while so limp would be a bit challenging. Thankfully, he had a cot in the room that would prove easier to get him into and far easier to get him to stay in.
That all being said when he came to a few minutes later he let out a groan as he pushed back to his feet rubbing at his features. "What happened?" He muttered under his breath as he tried to recall what had occurred. Jun had powered his rune, he had been looking at her, and... His cheeks coloured as he remembered what he had said and what he had happened afterward. Which was mortifying, he hadn't thought his sensibilities so easily rattled that the sight of a woman's exposed stomach would cause him to faint. Naturally, it was then she chose to speak up and he looked her way... and saw her working on his spell.
"I..."
Before he could comment on the dreams she explained what she was trying to do and it left him blinking. Then he came up and looked at the rune she was tinkering with.
"I have no idea how you think I am going to be the future of magic when you are over here inventing new runes."
That was the first thing he said as he looked at it. It was sloppy yes, clearly not in a working state yet, but he could already see how it could and would fit into the spell if she could find the right pattern for the rune.
"And workout? Do you mean, exercise solely to keep in shape? Not in particular. I stretch regularly and I work at the forge which takes a bit of stamina and strength but that's about it."
Honestly, it was a bit of a problem at times for his bigger projects but for the most part, he wasn't hammering out new products every day. He mostly spent months researching and then weeks building.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 19, 2022 21:21:50 GMT -5
Jun knew that Avalux felt insecure about magic, as he had never been able to personally wield it. But it still broke her heart a bit. She folded her hands in front of her face as she thought about how to explain to him why he was important.
"Do you remember what you told me when we met? You had an idea that maybe the overuse of magic is what caused the floodwaters to purge the world. What makes you special is that, compared to casters like me who just, intuit magic all willy-nilly, your system is incredibly, incomparably efficient. You can take small amounts of magic, and through very careful manipulation, do cool and interesting things with it. Your runes use so little magic that you don't even need mages to power them. That's remarkable, and incredibly useful in a world like ours. And-"
She bit her lip, having to confront her own feelings of insecurity on the topic.
"-if your theory about the floodwaters is correct, your way is far, far less likely to create another cataclysm. Your way also gives normal people a chance to use a power which was normally reserved for the elites. I may be the youthful talented one here, but in a broader sense I'm the dusty old relic."
That about summed it up. Jun still hadn't gotten over the possibility that she had been complicit in a magical arms race which destroyed reality. Perhaps that guilt, unfounded or not, was causing her to project importance onto Avalux (and maybe take the burden of saving the world off her own shoulders). But also, she kind of just liked the guy and wanted him to feel good about himself.
"Sorry that was probably over the top. I don't wanna give you too big a head. As for the working out thing, well, I didn't mean that as a jab at you... Well ok, maybe a little. But, I was thinking if we could get my little... they're supposed to look like bird wings I'm an awful artist, my thingie to work right, we could test it the way I tested your formula. We do some exercise, exhaust our stamina and slightly damage our muscles, and use the rune to recover. We compare the results with and without the augmentation symbol."
She frowned a bit when she thought about the person in her life who had inspired this idea.
"Although, umm, we do have to be careful not to abuse this system. If we overtax it trying to make ourselves into super soldiers we could seriously harm our internal organs. I had a friend who was an exceptionally strong fighter. He was trained using a similar process."
Against his will.
She folded her arms. "Maybe this is a bad idea."
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
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Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
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Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 19, 2022 21:50:24 GMT -5
It appeared this was going to be a point of contention between the two of them. While he certainly didn't think she was trying to be rude with her flattery, this time she managed not to inadvertently offend him, but it still showed a lack of awareness. After a moment to digest everything she had to say, in particular, the bit about the floodwaters and when she was finished he said with a slight sigh.
"First of all, that was a theory. And if you think my way is far less likely to create another cataclysm then we will have to disagree there. As you pointed out, my way puts magic into everyone's hands instead of a select few. Sure, the individual spells may be far less powerful but the amount of magic being used increased exponentially from the sheer quantity of spells being used. In my world, there was perhaps one wizard for every ten thousand born and of those only a handful ever actually ignited their spark. They might cast perhaps... 10 mana worth of spells per day. But a city full of people with magical lights? Oh sure, they only use a few Aum but multiply that a thousandfold? Ten thousand? That is fluxes of magic being expended every hour."
Which had created some... issues that he had not really talked about with her. Magic was important to how reality worked he knew that much. Considering how it acted and what they knew about the gods, he suspected it was the raw energy that was required to turn nothing into something. Though his full understanding of what it was, was still infantile in the grand scheme of things. Regardless, he had learned that it was possible to draw in magic faster than the world could naturally replenish it and the results were... not good to put it mildly.
"Also, and I feel that this is worth pointing out. Most mages in my world cannot intuit runes the way you do. Even if it comes more naturally to them than to me, they do still need to do research to make it work."
It was like she was blind to her own natural talent. On the one hand, it was admirable since it meant that she compounded it with an impressive amount of hard work. But it was also still a bit... unpleasant to be reminded of how easily this came to some blessed few. The conversation shifted to why she had brought up exercise and he gave her a look that was simultaneously horrified and intrigued.
"That is..."
Well, he needed a moment to digest all of it. Taking his glasses from his face he rubs the bridge of his nose for a moment, drawing in a breath, exhaling slowly, then placing the frames back on the bridge of his nose.
"First of all, yes. I would not recommend we make a habit of that. From what I read in the books overuse of many of these spells eventually causes tumours to start growing in the person. I would say that it can only be safely used, perhaps, two times a week at most. If your friend survived such training then that is either a miracle or the healing spells used were of a significantly higher grade than this." He waved absently at the schematic. "But honestly, the thing I am stuck on is you calling it a thingie."
It was a bit adorable in how... immature it was to call a complex bit of rune crafting she was generating from seemingly nothing a thingie.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 20, 2022 2:32:22 GMT -5
Jun had been stoic and attentive right up until "thingy."
Then she snorted so hard she hurt her sinuses.
"I, it, I-" She gesticulated vaguely and wildly towards the rune. "It- it's a thingy!" She squealed.
She fell back in her chair and placed her hands in her face. "Ugh." She growled, half chuckling. "I'm sorry." Rubbing her face, she continued, "I know I must seem so bizarre and alien to you sometimes. I can't help it."
She took a second to observe her thingy. "I understand what you're saying about your runes. But it's just, it's hard for me to wrap my head around it. In my world, which I'm so fond of referencing I know, there were creatures the size of entire castles... who could wield magic. I dunno if I've impressed upon you the magnitude of danger people were constantly in."
She took a deep breath through her nose. "My own grandmother died a hero. And then, decades later, my grandfather, who took a somewhat dark path mind you, tried to resurrect her with necromancy and use her as a weapon. Then he had a change of heart and together they used their powers to kamikaze a dragon who was, approximately, 2 miles long." Jun emphatically held up a finger at Avalux. "Think about that for a moment. Because that wasn't a once in a hundred year event. No no no, things like that happened, like, once a month. People didn't just lose friends. They didn't just lose families. They... they lost entire kingdoms sometimes."
Jun realized she was close to standing up, and that her hands were shaking slightly. She took a second to calm herself and sit down in a more relaxed position.
"Listen, I miss my family. I miss my homeland. I lost a lot of people I love, and I've cried myself to sleep several nights while on this island. But... I dunno. If we rebuild the world, I... wouldn't mind living in a world filled with magical city lights and mouse traps instead of monsters."
She sighed and rubbed and contorted her fingers together anxiously. "Maybe the reason I keep saying I think you're the future of magic is because I wish it to be so."
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
-------------------------
Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
-------------------------
Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 20, 2022 17:43:52 GMT -5
"Your grandfather... resurrected your grandmother and killed a two-mile-long dragon?"
Avalux said, his eyebrow arching in incredulity. It wasn't that he thought she was lying to him but that was a hard thing to wrap his head around. There had certainly not been two-mile-long dragons where he came from. There had been leviathans in the Belwick sea that were said to grow to massive scale but the longest one of those he had ever heard of had still only been about a mile long.
With a shake of his hand, he dismisses his own question with a wave. He did not need her to repeat herself or confirm the truth, it was obvious from the way she said it that she wasn't lying to him. The emotion was there and it would be a ridiculous thing to try and sell him on unless it really was what happened. He reached up and rubbed the bridge of his nose, moving his glasses just enough out of the way to do so.
"Do you know what happens to an area if the ambient magic is kept at zero for too long?"
This was a rhetorical question and one he did not expect her to answer. Most people had never drained an area so entirely of magic that it could be considered zero.
"The world dies. Without the energy of magic everything within starts to rot and decay. Living things last longer but even they will start to degrade quickly, the smaller the living thing the faster it happens."
The man worked his jaw as he looked out a nearby porthole window.
"Obviously, I couldn't have that happen in cities so as the demands for magic grew I had to find a way to supplement the power to various devices that were being concentrated into cities. I built a facility in mana-dense areas to create storage crystals. Supplement the draw of certain devices with a mana reservoir... My calculations were off, I thought that the magical spring would have enough energy to meet demands. But I didn't realize how quickly demand was growing and..."
Finally, he looked at her.
"I visited it before the floods and what I saw there... I realized that I put something into motion that I could no longer control. I took a place of natural beauty and turned the waters to sludge, the flowers to ash, the trees to withered husks. And my employees were already planning a new facility, found another sacred place to defile and take from until there was nothing left. I don't think we want that either."
It appeared that they both had good reason to hope that they were not the future of magic.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 21, 2022 14:52:58 GMT -5
Now that he finally went into detail about the devastation he caused, Jun at long last got the picture. So she was wrong. Giving magic to the masses could be just as dangerous as concentrating it in the hands of a few. He wasn't exaggerating. The burden of responsibility for shaping the magic world really was just as strong with him.
The good news was that the mist it seemed would take charge of preventing a possible global magical death for them.
This was all certainly depressing, and it showed as Jun sort of slumped in her chair, deep in thought.
...
Whatcher sittin' around maudlin' o'er de opacolypse? *snort*
I beg your pardon?
Ya think sittin' there feelin' sorry fer yeself is gonna help the people o' d'Usque? *snort*
You know, you should really try clearing your sinuses with-
Ne'er mind that young lady. Listen to yer elders. You and your friend didn't invent no human nature. You didn't make the monsters and yer tall pale friend there didn't invent greed. You didn't break no multiverse all on your lonesome. All you wanna do is help people. You know what ain't helpful? *snort*
Pointing out your sinus afflict-
Sitting on your ass crying over something that ain't your fault! Daggumit missy you don't even know if what you people did caused the thing to happen. So quit cryin' over bullshit theories and go be the heroes you two were meant to be. *snort*
... I'm gonna smack your imaginary bearded ass with a wooden mug.
Hah! You'll have to get past Basco first, noodle arms. But that's the spirit.
Jun huffed and slowly stood back up. Spending time with Duen had been... an experience, but she did learn a lot from him about survival and picking yourself back up. The reality of the situation was often different from your own personal feelings of guilt, anger, and depression. Worry can't change the color of a single hair on your head. Sometimes the best thing to do was put your feelings aside and take the first step forward.
Jun took a step forward. "Avalux... I would like to give you a hug. I need it, you probably need it, and no one is here to laugh at us or chastise us for our scandalous impropriety. We both have our past burdens to bear and I feel we're going to need each other to get through them. Now come here. I'm gonna insist if you run away and I'm pretty sure I run faster than you." She advanced towards Avalux with open arms.
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Avalux Kesterven
Dedicated
Roleplay posts: 106
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
-------------------------
Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
-------------------------
Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jan 22, 2022 10:42:04 GMT -5
Avalux was not privy to the imagined conversation that Jun had just had with an ornery old dwarf. If he had been, he would have been exceptionally confused about why the way she thought through this problem was an old dwarf. As it stood he had moved to give her a bit of space since she had seemed to need it and was caught a bit off guard when she got up and declared his intent.
"Er, what?"
What she had said had all definitely been words. However, it had basically boiled down to her saying she was going to hug him whether he liked it or not. Which, at this point... Honestly, that was keeping entirely with what he knew of her character. It was just her personality to constantly come up with solutions that took him off guard. Though it probably said something about his character that the threat of a hug was more surprising to him than her inventing a new rune.
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Jun of the Celadine
Dedicated
Roleplay posts: 305
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Jan 24, 2022 18:29:36 GMT -5
Since he wasn't running away screaming and the book Don't Hug Doug hadn't been written in this particular timeline, Jun went forward with her plan and carefully put her arms around his ribs. She came in from the side and tried not to squeeze too tightly lest she make him pass out again.
It was honestly nice to be this close to another human being like this. "We won't repeat the mistakes of the past. We'll build a good future for the isles, together," she said slightly muffled with the side of her face pressed against him.
"Also, on our next break, we should work out together. Was there any kinda sport you wished you had mastered back in your old world?" She tried to present this as an opportunity and did not mention the fact that she was concerned about his health and that it probably shouldn't be that easy to make someone pass out. Jun was certain she was not that attractive (though this was certainly a matter of perspective).
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