Lady Naoki
Dedicated
Roleplay posts: 345
Appearance: Naoki is a curvaceous woman of average height, indeterminate age, and catlike features. Her hair is a dark auburn, often pulled back into a long braid. Her ears are both soft and fluffy, and her tail is never less than perfectly groomed.
Allegiances: New Isra
Place of Residence: Port Argentium
Registered: Mar 16, 2021 22:31:18 GMT -5
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Post by Lady Naoki on Feb 5, 2022 2:52:19 GMT -5
At the prospect of hauling The Depravity up onto land and making a palace out of it, Naoki shrugs. “If I had enough stout lads to accomplish such a feat, maybe.” She chuckles, knowing full well the feasibility of that.
Looking again at the ledger, Naoki nods. “I’ll have this back to you tomorrow with my list. You can expect someone over here shortly to have a look at your goods — mostly the seeds. … Had I not a date for tonight I would stay for dinner, but alas.” She shrugs, apologetic. “Another night, perhaps.”
As Frankie goes on about the cask and presents it as a gift, Naoki is struck by pleasant surprise. “That’s very kind of you,” she says. “A wine I’ve not had is a fine gift indeed. If they could be troubled to bring it to my estate, that would be most convenient. And if your crew is as savvy & well-behaved as yourself, I see no reason they would need to stay aboard.” Taking a step toward the exit, Naoki would, after making sure Frankie had nothing more and bidding a farewell, make her leave with the cask in tow.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 7, 2022 5:03:28 GMT -5
The goblin takes one look up and down Noaki, then grins from ear to ear. "I dunno, chick like you probably has a few brawny guys at hand." She cackles for a moment before composing herself just enough to continue. "Yeah, no way that ships getting outta the water. Your best bet is to probably ram the beach at full speed, but we both know how that's gonna go." Loudly and most likely followed by a whole lotta tears.
With that, and the confirmation from the cat lady herself, she looks over to the two goblins, a scrawny pair and not quite as built as the crane operator. One stood beside the barrel, and the other atop it with his hands in his pocket, both smiling from ear to ear and awaiting orders. "Load 'er up boys, that barrel's going wherever this fine lady goes." The one atop the barrel snaps off a quick salute while the other scurries off for a push cart, which is quickly followed by a rabble of goblin voices as they co-ordinate hefting the barrel onto the cart. They don't get very far before one of the slightly taller, yet far burlier crane operators lumbers over and hefts it onto the cart of them. With a handful of thank yous, the pair push the cart over to the captain and cat, ready to deliver.
"And don't let anyone tell you us Goblins aren't fine folk," Frankie says as she looks back to Naoki with a wink. "I'm sure this'll do great with your date tonight, chief. Tell 'em where you got it, I got more where that's from."
"Alright!" The captain claps her green hands together with a mighty grin, satisfied with how the questionable evening had gone. "Tomorrow. You, me, and my bosun'll go through your order, get it squared away and delivered. I'd say free of charge, but I doubt that's a thing anymore." She steps over to the boarding ramp and holds out a hand for Naoki to clear the raised edge of the ship. A professional courtesy of course. "You take care, Naoki. Of all the islands I had to land on, this one looks I struck it lucky."
For a few moments she watched Naoki and her delivery gobbos walk into the town. She takes off her hat and smooths out the messy, long hair beneath before smiling brightly. "Shes alright that cat," she says, finally deciding. "This might work out."
With that, she turns to the crew and blows another whistle. "Alright crew!" She calls out, gaining the attention of every green skinned man and woman aboard, each one poking heads around boxes and barrels, out of holds, or just peering over to her, though the half Goblins had the height advantage there. "We got good news and bad news. Bad news, no money here." That brought a long groan. "That ain't all bad, details later. The good news is we have permission to go ashore!" There's a cheer at that, along with several whistles. They were likely looking forward to solid ground. "So we're extending the courtesy, anyone who comes aboard is a guest, just keep the off limits spots off limits, eh? Gradru, no taking the guys down below for a little fun this time!" A raucous laugh breaks out with one half goblin woman joining them around a deep blush. "Keep it to your bunk, ya minx!"
"Lastly," Frankie continued. "As promised… we will feast!" That brought the loudest cheer of all. "Bust out the good stuff, we've found land we're welcome in and people who appreciate a green skinned beauty like me! Get the cooks going, tell em to go nuts!" She waits a moment as the others slowly calm down. "Well? Go on then!"
The captain laughs as the goblins flurry about on deck, laughing and hollering to one another, beginning the evening festivities. A trade-post party, there wasn't anything like it. Frankie could only stand by the on ramp and grin at her crew with absolute pride. They were the only family she had now, and she couldn't think of a better bunch…
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Feb 9, 2022 13:59:10 GMT -5
Seeing Lady Naoki depart from the ship full of green goblins, Tilly sneers and decides to saunter over and see what all the fuss is about. She overheard bits and pieces of the conversation. Is it really true that there's no way off of this land? That the place she knew of before is thrown into darkened chaos. She was happy she set sail a good week before the events.
Her grassy eyes squint as she makes her way closer, the heels of her boots clicking loudly signaling her approach. Her black ensemble hugged her curves in all the right places to accentuate the right places. She walks over to who appears to be the captain. "I take it you're selling goods? I heard you were talking to the good lady herself. I'm frankly surprised that you're the captain of this vessel" her tone is a little less than nice. The vessel in mention wasn't as large or well equipped as the ships she's seen in her hometown port, but anything larger than a dinghy shines in her eyes. Oh, how she longed to own her own ship, to feel the sea breeze against her fair skin, the smell of salt as the waves kick up to tickle her face.
Hearing the whole crew of merry-going goblins made her skin crawl with greenish envy. How come they get to have a ship when she's been spending her whole life trying to obtain one. The sight made her blood boil and bubble. She took a deep breath to calm herself before plastering a smile on that doesn't quite reach the creases of her eyes.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 10, 2022 20:44:02 GMT -5
Frankie was standing by the boarding ramp, still beaming at the crew that worked all around her when she heard the clickity clack of heels approaching. One of her long ears pricked up at the sound and she span on her boot heel, taking her attention away from the goblins and half Goblins moving crates, singing song, and generally preparing for the festivities to come.
When Frankie spots whoever the heels belonged to, she couldn't help but grin a wide grin. She pulled the hat from her head and let out a low whistle. "Well damn, to what do I owe the pleasure of the presence of such a looker?" She asks, holding the hat over her chest. As the woman spoke however, she slipped the hat back over her long, messy hair. Little rude this one.
"The best surprises come in short packages," Frankie says as she adjusts her hat. "Captain Fran'garaz, trader extraordinaire. You can call me Frank or Frankie, most humans prefer it." She draw a finger across the brim of the hat and flicked it off, satisfied with her placement. "But Captain of the Green Queen nonetheless. She's my pride and joy, the crew and I worked hard to earn her, and were working towards a few more before the end of the world hit. If it hadn't, you might have been talking to Admiral Frankie." She tugged on the large collar of her greatcoat, still grinning from ear to ear. Goodness knows she had already acquired enough gold for at least a ship or two, she just didn't get to spend it.
"Usually we'd be trading," she continued. "I was loaded up to make a fortune, equipment, goods, probably even services from everywhere, great quality too, and thanks to our superior storage and the brilliant skills of my quartermaster and Bosun, that quality has kept perfectly." She looked off to where Naoki had disappeared into the town, then back to Tilly. "But your mayor or queen or… lady? The big cheese, the cat woman, all the trade's gotta go through her considering the lack of currency and such. Not an ideal situation, but one I plan on making it work for me."
She leaned against the railing at the side of the ship and grinned up at Tilly. "Depends on what you want though, maybe we can work something out for when we're done wheeling and dealing with the cat." She couldn't help but look Tilly over a moment before speaking again. "Hey, I didn't even get your name."
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Captain Faera Alarvyne
New
Roleplay posts: 3
Age: 132
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Appearance: Faera is a peculiar being borne of an underwater facility lost to the mists. A subject of Biochemical experimentation, she was enhanced into something called a Guardian by her people the Astaus.
Her skin is blue, striped with a coral-red. She has long, red hair that's tied into a ponytail, shaved to the skin on either side of her head. She stands slightly over six feet tall, with a lithe build. Her eyes are almost completely black.
Most notable, however, are the two eels that extend from just beneath her shoulder blades. arcing up over her shoulders on most occasions. They appear to be capable of independent thought and movement.
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Equipment: Faera's armor is alchemically treated brass of her own design, giving it the ability to hold against blows as if it were steels, while avoiding the difficult issues of rust and weight.
In addition she has a deadly rapier on one hip. This is frequently wielded in one hand, with the other occupied by a deadly hand-crossbow, designed to fold away safely into a sheath.
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Skills and Abilities: Faera's primary skill is her sheer intelligence. As is the case with many of her people, she's well-studied and brilliant.
She has decades of experience in hand-to hand combat as well as sharpshooting. She is also capable of creation, forging and maintaining her own equipment.
Her eels are particularly vicious in combat, and will gladly take bites out of any enemy that leaves their guard down.
She has the ability to breath while underwater, as all her people do.
Her largest drawback comes from a species-wide lack of emotional range. She's certainly capable of feeling certain ways, but her ability to express them is limited. She finds human social ques and reactions to be overblown and difficult to manage.
In addition comes an inward focus and overactive mind that limits her perceptiveness outside of combat or science. She can rarely tell when someone is hiding something.
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Biography: Once one of the Guardians of the Astaus, she had forgone her old home and people to pursue her own self-interest and ambitions, leading her to live several decades as a particularly ruthless pirate captain.
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Allegiances: The crew of the Hostile Takeover.---
Place of Residence: The Hostile Takeover
Registered: Feb 1, 2022 10:39:17 GMT -5
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Post by Captain Faera Alarvyne on Feb 11, 2022 18:40:46 GMT -5
It wasn't long before another strange ship pulled into port. A narrow schooner that slunk in with feline grace, barely bobbing on the water as its crew reached out with long, hooked poles, piercing the metal into the rough wood of the dock as they stopped the sleek predator and wrestled her to cozy up to this strange new home. As men leapt overboard, tossing ropes down from the deck and binding them to the various hooks and loops to anchor it. Another man ran over, plank in hand and laid it across the separation.
"M-maybe you should let some of us go first, test the waters," her First Mate was offering, but Faera brushed him off with a wave, pointing out two of her particularly burly men to accompany her as she headed down the gangplank. Her armor, freshly donned barely clattered as she set foot on the Isles for the first time. She could see the construction at work, a new town being set up? Here? Just how long had they been in that bank of fog, at each other's throats?
Heading down the docks she observed the other ships that occupied it. The Green Queen, in particular caught her attention. Valuable prey, under different circumstances. She had been about to approach before spotting the miniature captain already in discussion with a fetching human woman. Turning she continued into the city proper, her guards staying close at hand. If there were someone worth talking to here, she'd find them.
With the Hostile Takeover left to its own devices, the some men peered lasciviously at the goblin and woman down below, though more elbowed them, turning their attention back to the work with whispered warnings of the Captain's opinions of such activity and about how long it had taken to get the smell of Fish Bones Bobby out of the hot box.
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Feb 14, 2022 3:05:44 GMT -5
"Captain Frankie what a quaint name. My name is Tilly Vanderbilt. You're quite small for someone to own a boat so big, how were you able to acquire a crew this size?" she asks as she watches the other goblins milling around the Green Queen. The Green Queen what a fitting name for a green crew. She dresses as if she's clinging to her family's heritage while trying to scrape together her own independence. The fur coat draped against her back seems to be quite high quality, something she must've brought over from lands away. From the way Tilly carries herself, it doesn't appear she'll dirty her hands with hunting. A fur coat of that caliber might have costed quite a fortune and being as young as she money doesn't come easy. She has kept that the coat around, it seems to be one of the few items she has kept from her family before she moved across the ocean to uncharted lands. The coat once owned by her mother was given to her well before she would grow into it's sleeves.
She advances up the ramp boarding the good captain's ship making damn sure that her fur garment didn't touch the ship for fear it may become stained. "You must be quite the business lady to have acquired this beauty. Where did you hail from?" There definitely was spiteful jealousy coming from her words. Frankie can catch a whiff of Tilly's perfume, a musk reminiscent of the scent of a sweet flower ending in a soothing note of vanilla. The scent envelopes the area around Tilly. The flaming-haired woman leans towards Frankie so close that if Tilly's hair would easily hit the goblin if she were to turn abruptly. "You're lucky that you're stuck in this town"
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 14, 2022 3:50:57 GMT -5
As Tilly spoke, Frankie couldn't help but side eye the other ship that pulled up next to them, and the crew that had taken an interested in her own cargo boat. She made a mental note of them, their leering eyes, and the ship itself, just in case. If they wanted trouble... Well, the Green Queen had never been taken from her yet, and she knew what the crew was capable of. Her ship might be boarded, but the invaders wouldn't likely leave alive.
Her attention snapped back to Tilly as she continued to speak. Thankfully, Fankie was always quite the listener and hadn't lost a single beat. She looked her over once more, enjoying the sight for the most part, but her eyes remained fixed to her lush fur coat. Such an article wasn't cheap, she'd know, Frankie had sold a shipment of similar ones in the past and made quite the coin from it. She made a few estimations in her mind of how much it cost, but before she could come up with a solid number, she found herself nose to nose with the woman who bent over to speak to the half goblin. Now, Frankie was used to looking up at her conversation partners, it came with her proud heritage, but if there was something she couldn't stand, it was someone bending over to speak to her like she were a child.
With one quick movement, she grabbed hold of Tilly's chin between her forefinger's knuckle and her thumb, and held it tight enough so she couldn't escape, but not enough to cause any harm. Especially not with her prominent black painted nails. "Look here, missy," she said in a low tone so not to disturb the other crew. Her wide, golden eyes stayed locked on Tilly's, burning with an air of authority. "You're on my ship as a guest. If you wanna stay aboard and not end up on the express way off, you're taking that tone outta your voice and you're gonna be polite. Trust me, its a drier alternative." She let go finally, and gave a little pat on the cheek. "Capiche? Thought so." She didn't seem to want anything to do with Tilly's higher-than-thou attitude. Why would she? Tilly didn't own a boat.
She took a few puffs on her pipe to let Tilly process, then spoke again. "We hail from the coasts far north of what was once Isra. I assume everyone around here knows where that is, given the flag and its called 'new Isra'. Kinda on the nose, but hey, I ain't gonna complain." She took another puff and let out a small plume of blue smoke. "And this crew is made up of folks from my home tribe. I only hire the best, they're all hard working, take up less space, and don't give me lip. Better than the few humans I've had on my crew in the past, but I chalk that up to bogus resumes and shitty luck."
She stepped away and gestured to the large ship's deck around her with a spin on her booted heel. "And yeah, I'm pretty damn good, Tills. Took a lotta hard work and dedication, started off with a small stall in my village, moved up to a cart, then a wagon, then a stall in a port. Moved my way up to renting a space in a store front, then a small boat, then a bigger boat, and so on and so forth, you get the picture I'm sure." She crossed one arm under her chest and leaned the elbow of her pipe holding arm atop it. "My first mate, bosun, and quarter master have been with me since day one. The rest I hired as my enterprise got bigger and bigger."
She then looked Tilly over once again. Rich, a little stuck up, clearly jealous... hot though. Smoking, even. "I can tell what you're thinking, how did I get here? How did a gorgeous half goblin like myself get her hands on all this?." She gave a toothy grin. "Here's a word of advice; I earned my ego." She gave her a little wink. "I see a lotta newbie traders come along thinking they're all that, then quit when they don't get the returns they think they deserve. I worked hard to get my confidence, and even harder for my over inflated ego. Names ain't worth nothin' beyond the walls of your home, I'd wager on that no problem, but a reputation like mine? For fine work and even finer goods? That goes from port to port."
She turned her pipe around and offered it to Tilly. Just because she's getting taken down a peg didn't mean Frankie couldn't be nice about it. The pipe reeked of... actually, spices and blueberry. Not bad, really. "Ever wonder why nobody remembers a noble's name when they hit the road, but every port celebrates when certain ships roll up? A well earned rep, baby, and that ain't no birthright. You see what I'm getting at, fussyboots?"
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Feb 14, 2022 17:16:40 GMT -5
Tilly's mouth was agape the entire time Frankie spoke. She had never had anyone speak to her in such a manner let alone grab her so forcefully. A part of her felt disgust, the other part felt a twinge of something she couldn't make out. She notices Frankie eyeing the neighboring ship that pulled in but declines to comment on it. When the grip on her face loosens she will step back. She knew that if she was ever going to have a chance of obtaining a boat this goblin might be her chance.
When the pipe was offered to her she accepts it and takes a few puffs. The smoke snaked its way into her lungs and Tilly exhaled a fit of coughs. Whatever was stuffed down that pipe, Tilly has never had the likes of. When she regained her composure she spoke. "I too come from Isra, is it true what Lady Naoki said about that land?" The realization dawned on her now that her blood had stopped boiling. She left months before that happened, but oh gods her parents. They were good people and good parents to her. Tilly left in a fit of hateful rage spitting venomous words to her parents before she departed in search of her own legacy. Oh, how she regretted those words now. The guilt seemed to wash over her like a cascade of water.
"My parent's legacy proceeds me, I want to get out from their shadows and make a name for myself" she looks once more at her crew and at the deck of her ship. "I've always wanted a ship for myself but no point in that when we can't leave the port" she sighs sitting on an empty crate and resting her head in her hands. Her shoulders slump forwards similar to those of men who've sat in utter defeat. "I know what you're getting at. I need to make a name for myself but I don't know what I'm doing" Once Tilly's high ego cleared all that was underneath was a scared woman wondering if she could ever do what her parents spent their whole lifetimes trying to perfect.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 15, 2022 3:04:12 GMT -5
Frankie smiles to herself as she watches Tilly come down off her high horse. For some rich toff like her to be brought down by a short half goblin must have been embarrassing, much to Frankie’s delight. Either way, it worked.
“I don’t come FROM Isra,” Frankie says, correcting the red head. “But north of it.” Then the half goblin gives a little nod as she takes the pipe back for a good long drag. She exhaled the blue smoke from both nostrils and between her slightly pointed teeth as she started to speak again. “That’s pretty much it,” she confirms. “World flooded and went to shit, we were lucky we were on the water when it happened and got outta dodge. Took a little while to process on our way here, but thems the brakes.”
She listened to Tilly, ears pricked up with a small flick, but the delight she once had in bringing her down a peg seemed slightly hollow when she realised Tilly was just a scared little woman in dire straits. She’d seen it in most of her crew all those months ago, she’d even gone through it in private. There was no joy in poking any more fun at her, it would just be kicking her while she’s down.
Instead, Frankie places a hand on Tilly’s thigh and gives it a small pat. She’d have preferred a shoulder, but atop the crate it was just out of reach and she wasn’t about to get on her tippy toes. “There ain’t much to be said about it, bud,” she says in a low voice before offering the pipe again. “If it makes you feel better, my name doesn’t mean anything either. Nobody’s does.” She gestured out to the town beyond them. “Everyone here’s been given a fresh start. If you ask me? Those who’re holding onto a name and what it used to mean ain’t gonna do too well, not if they didn’t bring those resources with ‘em.”
She gave her another pat before pulling her hand away. “Now, that ain’t a bad thing,” she says, giving Tilly a wink and then a tap to her own slightly pointed goblin nose. “Blank slate means it’ll be easier to make a name for yourself. Make Vander-whosits mean something. Vanderbilt? That sounds right.” She rested an elbow against Tilly’s leg as she spoke, leaning against her now. “You considered doing something good for someone else without expecting anything in return? Its a start.”
Then she gestured to the boat around her. “If you want a ship like this for your own, you’re gonna be waiting a while,” she says, bringing back a sense of reality. “Lets be real here, it’s gonna be some time before they can open a shipwright here. I got tools and parts, so the Green Queen’s gonna be sailing for years, but new ships? Aim small, s’all I’ll say.” Then she pointed out to sea. “And the way I see it, there’s a lotta ocean between us and the mist, and its probably like that up and down the coast. I didn’t make my fortune across open oceans y’know. I made my first major stacks going up and down the coastline.”
She reached up and gave Tilly’s nose a small poke. “Things look like shit now, fussyboots, but its all about perspective. My plans have all changed, every last one of ‘em, but I ain’t about to go shuffling back to my quarters and mope about it. Nah, after me and the crew have had a chance to celebrate getting off the seas with one hell of a feast, I’m going straight to the drawing board. I ain’t gonna do much trading any time soon, but I got time, know-how, resources, and a crew of guys who need something to do.” She looked out over the deck again to watch three goblins carrying a dining table across the ship, then drop it down on the wooden deck. “Or there’s gonna be mischief, and I don’t want the blame when stuff starts getting busted…”
She sighed and tutted once before looking back to Tilly. “Look, fussyboots, if you promise to be good and polite to me and the crew, you’re welcome to join us for our feast.” She reached up and booped her again. “Don’t bring none of that attitude. Its a time to celebrate, we survived the end of the world, we ain’t stuck at sea, and we’ve got hella good company. Grand scheme of things? We made out like friggin bandits! Time to party like one, even if its just one night!”
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Feb 16, 2022 1:42:30 GMT -5
She lifts her head to look at the goblin. Tilly doesn't stop her when she pats her thigh. "I'll lose the attitude. I'm sorry" her apology seemed sincere. She wore her tough large and in charge personality like social armor, bark back first and you won't get hurt. "Frankie. Teach me what you know, I want to be able to sail the high seas and make a living for myself if the mist ever does lift. I used to work as a financial advisor back home and know a thing or two about how to make gold into more gold. I was good at it for others but not for myself, it was tedious sitting behind a desk listening to more fortunate people waste their gold on pointless luxuries." Her coat was a pointless luxury but she liked to think of it more as a family heirloom.
"thank you for your invitation to join you. I accept this feast, it is hard to erase the habits of my past. It is hard for me to get along with those that are more fortunate than I." Whether that statement is true or not, in Tilly's eyes Frankie was living the dream she wanted ever since she was just blossoming into a young woman.
Tilly didn't like this new nickname but it sure beat her actual name. She thought being named Matilda sounded too formal, fussyboots sounded too informal but than again being referred to as Miss Tilly also seemed a tad childlike. At least she is not a cat named fussyboots. "If I knew you were to name me fussyboots, I may have wore a pair of fur boots. On her hip lays a thin sabre one might use for fencing made from polished steel. She drew the blade, it certainly did not look dull, one would not use such a weapon in practice. She leans the sword on the railing of the ship. "A sign of good gesture as guest of your ship." The sword didn't look strong, but more for agility getting sliced one too many times by anything is always bad news. Who knew how good Tilly was in fighting, maybe there's to this hot headed gal.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Feb 16, 2022 2:51:59 GMT -5
“Pointless luxuries, eh?” Frankie asks as she flips a finger at the end of Tilly’s coat. “If you say so, chief.” With that she decided to just listen to the red head as she spoke, one hand in her great coat’s pocket and the other cradling her pipe as she slipped it between her dark green lips once more, followed by a buff of blue smoke.
When Tilly produces the sword though, an eyebrow shoots up. She didn’t sense any danger, but there was no need to go swinging a sword like that around, no sir. “Regular boots, fur boots, still fussy…” she murmured before putting a hand on Tilly’s as it rested on the hilt of the blade. “Why uh… why don’t you just hang onto that, Tills. “I’m gonna trust you not to go brandishing it, especially when you’re outnumbered by my boys here. If you did wanna pull it, you aren’t gonna make an impact before we chuck your body overboard.” She lifted her hand, gave Tilly’s a little pat, then gestured for her to follow along the deck. “Besides. Looks valuable.”
“Speaking of valuable…” she walked towards the very front of the ship and up some stairs leading to the forward railing. She placed a boot on the top stair and looked out over the side, looking quite captainly. “You wanna learn from me.” That was a fact. She turned her head and looked Tilly over. “Look I gotta be honest, any other time I’d say hell no, I got enough to deal with and other crew members I’d rather be mentoring. Nothing personal, I just don’t got the time normally.” Then she gestured out to the town. “But as times change… I dunno if I got much to teach anymore. Commerce is different here. There IS no gold to organise. Far as I hear it, me and the cat are the only ones with any sort of gold to even speak of.”
Then she pointed the end of her pipe at Tilly. “But the town’s still got logistics. Gotta have, if they wanna last more than a year. There ain’t no investments to do, but the way I see it, keeping track of investments ain’t too different than keeping track of stock, who’s doin’ what with it, where its goin’, and what we’ve got left.” She stuck the end of her pipe back between her teeth and took a long drag, producing a thick blue plume.
After a few moments, she spoke again. “I ain’t gonna say no, but I ain’t gonna say yes,” she says. “Plans are changin’, if you wanna be part of ‘em then I’ve gotta figure out a spot for you. If there is one, great, I might need an apprentice or an intern or somethin’. If not… tough shit I guess.” She gave a little shrug. “If there’s no work, there’s no work. That ain’t personal.” She then reached out and pat Tilly on the side of the arm. “But I usually have big plans. You show me you can be someone I can hang around and actually teach? I’ll find a spot.”
Frankie then tugged on the opening of her great coat, resting her hands for a moment. “As for being more fortunate? I worked too hard not to be, sister.” She gave her a wink. “So figure it out and get used to it, cause I ain’t the type for modesty.”
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Feb 17, 2022 20:25:35 GMT -5
"It was a gift from my mother, indeed a luxury but who am I to say no to a gift" Tilly smirked. She tucked her sword back in her belt. "I promise you I won't be causing any more trouble and thank you for this opportunity" Frankie didn't say yes but she also didn't say no and Tilly will take whatever information she can.
"So this feast of yours, what's on the menu, captain?" She asks unfamiliar with the dietary needs of goblins. Maybe being able to talk more with the captain will be a learning opportunity for her. She definitely has learned something already. Tilly was excited about this feast, well Tilly's stomach was at least. A gurgle and a growl can be heard coming from that region. Tilly herself didn't know what to expect from a goblins feast, she had hoped it was not as awful as the time when she had to suck snails from their shells.
"I can't wait to figure you out Frankie" she herself will return the wink. Tilly didn't even know why she was so angry at a goblin fellow like Frankie. She was willing to put in the hard work and strive to get to where she is. Tilly blamed others for her misfortune when she knew it was her drive that was lacking.
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Mar 22, 2022 7:48:40 GMT -5
"Your ma was a generous woman," Frankie quips at the explanation of Tilly's coat. "Spoiling her kids with fancy coats. Whadda life." She looked Tilly over again, admiring the coat and wondering to herself how much it could truly be worth.
Now? Not a whole lot.
Frankie was just about to speak of the feast when she heard the growling gurgle of a hungry tummy, bringing a laugh from the goblin. "Ha! Something tells me it doesn't matter what we're gonna chow down on." She reached out and gently poked Tilly's midsection. "Sounds like you could eat a horse. The menu ain't as simple as some assume, we do some trade in spices and food stuffs so we're well stocked. Fish, mostly, freshest stuff we got on board, Boris and Sven, two of the boys down below, hellova pair of fishermen. The chef'll probably throw whatever else in the mix, see what happens. Whatever he does, it's gonna be good."
"But…" the Goblin gives a little shrug. "Probably ain't gonna start for another hour or two, takes time to get the party started. If you wanna go freshen up or whatever, be my guest." With that, she stepped down the stairs and back onto the deck again, pipe puffing merrily along. "And figuring me out?" She asked, clicking her finger over her shoulder. "I've heard worse pickup lines. Colour me intrigued, Fussyboots."
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Ms. Tilly Vanderbilt
Established
Roleplay posts: 37
Age: now now, it's rude to ask a woman her age
Appearance: From her flaming locks to her sultry hazel eyes, Miss Vanderbilt is an extraordinary woman. She is of average height at about 5'5 and weighs about, oh that's a secret. The boys usually have a bad habit of looking at something other than her eyes. Her body is well maintained and often compared to that of a dancer.
Equipment: She wears black sleek clothing that hugs her curves and a pair of long gloves to avoid touching things with her bare hands. Tilly is the type of person who enjoys adding a little bit of color to her outfits. Her favorite piece of clothing is always the fur shawl she wears if the day isn't too humid. Along her hip sits a rapier finely polished and ready to pierce whatever is in range.
Skills and Abilities: Tilly comes from a family of merit and from that family learned to efficiently use her rapier. Her rapier a gift from her late father just before his passing. She hones her abilities of agility and elegance similar to a rose. People see her beauty but not the thorns that will prick their skin. It's not their fault there, Tilly can be quite the sweet talker and often talks her way out of tight corners.
Biography: Matilda Vanderbilt born into a wealthy merchant family is now off on her own. She dreams of one day owning a boat with her own crew. The wind in the hair, the smell of salt in her nostrils, and the freedom of adventure. She was never meant to have a desk job and sit around all day. Tilly currently is in the business of handling other people's money. She dreams often about the sound of coins clanking together and hoping one day those will be her coins.
Registered: Mar 24, 2021 15:54:47 GMT -5
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Post by Ms. Tilly Vanderbilt on Mar 23, 2022 16:35:38 GMT -5
"She was a respectable woman that's for sure, kind yet firm when it came to being a mother. I will admit my family always had something on their plate come supper" Tilly grimaced as she heard the groaning of her stomach and felt embarrassed as Frankie playfully poked at her midsection. "Sorry, I don't know what's gotten over me. I must be famished I could've sworn I eaten earlier today." eaten if that's what you wish to call the couple slices of bread Tilly had for breakfast. "As you wish Captain, I will return in my finest dress to dine with you and your crew. I'm sure the feast will be absolutely riveting. I hope after dinner you still find me a tolerable guest and don't throw me overboard." A light chuckle slips past her pert lips. Tilly's heels clinked as they stepped off the ship and whisked her away. The hours that passed Tilly was getting ready, she packed everything she needed to survive. . . everything but what was actually important like food or water, if clothes were tasty she would've eaten half of her fall collection by now. Tilly powdered her face and painted her lips with a dark sultry red color. She decorated her slender neck with her mother's pearls and used charcoal to line her eyes. She slips into a black long dress. The dress reaches past her ankles with a slit in the side of the dress up to her upper thigh. The black dress sits well on her figure and lets us just say the neckline of this dress is not one someone would describe as modest. Oh, TIlly are you going to dinner or are you rushing to dessert? Tilly looked at her wardrobe again, this dress is the most modest dress she owns. She slides a pair of long lace gloves on and her black closed-toe heels, it is time to be dined and fine wined. i.pinimg.com/564x/e6/7f/6b/e67f6be7aa7ae1b7ceab140153824e78.jpg (What the dress looks like)
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Fran'garaz "Frankie"
Established
Roleplay posts: 44
Age: 30
Appearance: Frankie stands at a small 5 foot even. This is of course taller than most goblins, who average out at about 4 feet to 4'4 feet, but shes far shorter than those of her father's race, as orcs tend to average 6+ feet.
She's unmistakable as a half Goblin however, by her green skin and short darker green hair, her long, pointed ears, and her long, mischievous grin. However, some orc does creep into her features, most notably by the small tusks that jut up from the bottom of the jaw. They're small enough that they're only noticeable when she smiles.
Her face is slightly more attractive than most goblins, with high cheekbones, large orange pupiled eyes, and a slightly upturned button nose. Her hair is mostly unkempt on top with similar bangs that droop down at the top of her jaw, but the back is usually pulled into a small, messy ponytail.
Finally, she sports a handful of golden rings through her ears, as well as a ring through her septum.
Though she could be considered relatively attractive, she's still prone to goblin hyperactivity from time to time which twists her features. In such a state, her eyes and grin seem to grow larger and slightly crazed, but this state is usually one of joyfulness and mischievousness, and rarely ends in injury. Instead, it's more likely to result in mere property damage
Equipment: Frankie is a merchant vessel captain first and foremost. To keep up appearances, she can usually be found wearing a white silken shirt, a big red belt with a golden buckle, and a pair of navy pants that match her captain's coat and tricorn hat.
However, she never really forsook her tribal heritage. When out in the wilds or jn private, she sometimes can be found in her a light, leather and fur top that covers her from half way up her midsection and up to her neck, leaving her midriff and arms exposed. This is coupled with a matching skirt that reaches just above her knees, and finally a pair of wraps that cover her shins and ankles, then wraps around the middle of her feet, leaving the ankles and toes exposed, giving her better purchase when in the brush.
Frankie is an expert with a knife and always has one on her for personal protection, but she is also a great shot with a bow and arrow, having been taught by her mother. Though her father always wanted to teach her how to wield an axe, being an orc, she found that she had trouble with the weight of such weapons, and decided a quick, versatile fighting style would keep her alive longer.
Finally, though not equipment, she owns her own trade ship. A fairly large boat for a goblin, the ship is one part her home, one part transport hauler, and one part store front. She's spent a good few years collecting and trading that the hull of the ship is mostly full of all sorts of goods.
Skills and Abilities: Frankie is a merchant first and foremost. Goblins tended to do most of the trading in her mixed tribe, as the orcs weren't as charismatic nor crafty enough to trade efficiently. The goblins however used their stature and the stereotypes of their kind to their advantage, allowing their trade partners to think they're ripping them off, when the tables are actually turned.
As a half Goblin, Frankie is able to use a handful of tactics from both goblins and larger humanoids, as well as her looks. She's a fair merchant, but has a keen eye for an excellent deal. She's one to take advantage of whatever situation she comes into, and usually ends up on top.
Being the daughter of a goblin ranger and an orc warrior, she also knows how to hunt and fight with great skill, choosing range and a knife as well as her own two hands.
Finally, like most goblins, she is prone to Goblin Hyperactivity. When this occurs, starts to think, speak, and move at great speeds, often running and climbing from one thing to the other, and it usually ends with great joy and mischief as well as likely property damage. There's no time to consider not breaking something when there's fun to be had, stuff to climb, and things to do.
Enemies of the goblins often consider this akin to a berserker frenzy, but those who are friends of the goblins either join in the fun or stay out of the way.
Registered: Jan 9, 2022 23:34:33 GMT -5
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Post by Fran'garaz "Frankie" on Apr 3, 2022 8:00:53 GMT -5
After overseeing the preparations for the crew's feast, Frankie had taken the time to get cleaned up. They had been at sea for months, and between the stress and responsibilities of keeping her crew safe, the half-goblin didn't get to pamper herself much. The hard times were over, it was time to live - it would be a new chapter, full of unknowns and new challenges, but they had found dry land.
So, she had spent a good couple of hours doing what she had longer to for quite a while: some much needed maintenance. A good long bath and scrub, a haircut to maintain the messy ponytail she had been sporting and even as far as a manicure, amongst many other things she had been putting off.
"Damn Captain," she said as she looked her form over in the mirror. "Where the hell have you been hiding…" For the first time since they left port, she felt she could admire her own looks once more, and it was all the satisfaction she needed. It wasn't until she was pulling on some freshly pressed pants, her newly polished deck boots and a white silken shirt that the thought of ol' Fussyboots crossed her mind. Would someone who looked like that appreciate the effort Frankie had made? Ultimately it didn't matter, Frankie did it for Frankie, but hey, Fussyboots wasn't exactly hard on the eyes. As fun a thought as it was, Frankie let it go with a chuckle and pulled her hat over her nicely brushed hair and looked herself over in the mirror once more. "God DAMN, Captain." She gave herself a wink and turned to pull on her fancier great coat, the blue one with the polished buttons and red belt.
It wouldn't be long until she was on the deck by the boarding ramp, welcoming in the few non-green guests who had trusted the crew enough to accept the invitation. Even though the feast had started, Frankie felt it was more important to welcome new friends, and she was glad she did, as when she laid eyes on Tilly she couldn't help but admire her form. "Well damn, Fussyboots, you're overdressed to hell and back." That dress and her accessories… it was enough to take anyone's attention. "I can appreciate the effort, but who're you trying to impress?"
She offered the red head a hand to help her over the lip at the end of the boarding ramp and onto the aptly named Green Queen. Light streamed from the grates above the lower deck and the sounds and smells of merriment filled the air from below, mixing wonderfully in the cool late evening air. The food smelled lovely already!
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