Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Dec 12, 2021 17:23:09 GMT -5
The giant crow instinctively hopped to its side when the woman appeared. Its tail arched and its head lowered. It gave the brazen human a half-cocked look, its black eye slanted with a distinctly malicious brow. It was an unmistakable expression of anger, even for a human.
The sound and fury of thy heart is but a walking shadow. May thy blades have half the speed of thy tongue!
Translation: "rrrAAAWK!"
Blackbean leapt forward, and in midair violently flapped its wings. It may have been a mundane show of avian aggression. But scaled up with such massive feathers, the gust of wind was powerful enough to knock an unprepared human off balance. As the crow landed, its did so with wings spread, ready to leap again or lunge forward with its massive beak.
Its vast, pitch black wingspan made the already imposing creature appear downright gigantic: an instinctive show of intimidation meant for creatures even larger than itself. As unlikely an encounter as that would be, it did occasionally happen back in its old world. His old master had an unfortunate fondness for dragons, one which was not always reciprocal.
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Dec 22, 2021 9:56:23 GMT -5
Rain matched the avian beast's gaze with the same raging fire. It cawed ferociously in her direction, and a slight smirk stretched across her lips. "Good of you to understand what this is. Sharpen your claws then!" she roared back in response, and then crouched down to anchor her feet. Given the bird nature of the creature, it stood to reason it would behave similarly. The careful observation of the fauna of her homeland paid off when it went through its ritual intimidation. The sudden gust of wind was enough to make her teeth adorned braids fly back, but herself would remain stable as a mountain.
The massive wingspan was awe inspiring, but the huntress kept a cool head. She brought her daggers to her side and then She brought the tips of her daggers back together in a swift movement, this time they were stained with a bit of red. On her exposed legs, two shallow lacerations had appeared. While it bled, it was nothing that would be considered life threatening by any means. The offering of blood procured, she began to perform spins. It was like watching a ballerina twirl, though this twirl also had Rain travel along the perimeter of their "battlefield". Each spin performed became faster and faster until the circle she'd formed with her arms broke with one dagger extending upwards while the other lowered to her midsection. While the spins came to a slow, and then a stop, Rain's footwork would have brought her to the opposite side of where she initially stood.
Rain felt a rush of adrenaline flood her senses, the ancestors had accepted her offering. She was now blessed with the Hunter's Breath.
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Dec 23, 2021 1:12:42 GMT -5
The crow did something strange, something a normal animal wouldn't do. It waited. It waited for the woman to complete her ritual, almost as if out of respect.
Rain had no way of knowing that the creature suspected that her blood was being used as a reagent, not that such details mattered at the moment.
When Rain was finished, Blackbean went for an equalizer of its own. Its head swung upwards towards a tree. Its beak clamped onto a large overhanging branch, and it pulled viciously. Its wings flapped, and its claws dug into the ground. The large branch tore away from the tree, leaving a large pale wound streaking down the trunk. Blackbean's head swung back to eye the woman, and it gently fluttered its wings while raising its makeshift club up in the air.
Thy magig ith a thedious thwice thold thale, undone vy nathure's thinely 'rafted emulathion of exthalibur.
Translation: *weird muffled crow noises of mockery*
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Dec 28, 2021 11:04:45 GMT -5
Rain was caught off guard by the fact the creature not only waited, but deliberately armed itself. She knew it was deliberate, otherwise why brea off a strong rack when many rotten sticks and logs on the ground would have gotten a similar effect. It let out more noises, as annoying as the morning crow.
"So you want to be a smart birdie, then you're going to have to fight like a smart birdie." she taunted and bolted towards the large creature. Her feet were fast, given the Hunter's Breath now coursed through her. At the last moment, she took a leap forward and landed in a slide to that the momentum could carry her in between Blackbean's large, and dangerous, talons. Once on the other side, she got back on her feet and thrust both her daggers forward to give the large beast a prick in the rear.
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Dec 30, 2021 17:06:43 GMT -5
Blackbean was surprised that any human (besides her old master) would attempt a straight charge at a creature far bigger than them. He recoiled, knowing not to underestimate such boldness, and prepared to move.
The sliding attack made him leap up with a great wing flap and strafe sideways. Blackbean knew that the strength of speed, momentum, was also its weakness. Without even waiting to see where Rain was, he swung the leafy end of his massive branch to his side and at an angle, hoping he'd timed his swing to hit her just as she would have been behind him.
Eat this, rat-catcher!
If his attack connected, she'd get a face-full of leaves and and dust, and several nasty scratches along her upper body. If it missed, he hoped to at least be facing her head on and ready for another attack.
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Jan 3, 2022 14:19:32 GMT -5
Rain hadn't expected expert timing from a beast. Generally they were more instinctual when they behaved, which left them open to trickery. Trickery would be a bit harder it seemed. About as hard as the branch hit.
The twigs stung like whips but the bulk of the branch swiped her away and sent her careening into nearby foliage. A normal person might have been discouraged, however just as quickly as she was sent away, she jumped back into the ring. Along her arms, middriff and bridge of her nose there were the expected scratches that had wasted no time to bleed. The fangs in her hair had snagged some of the leaves which still remained.
"Alright, bird, you got lucky but you shan't catch me unawares again!" She promised. She charged forward again, but this time head on. Instead of dipping under like last time though, she leaped up and extended a hand out to grip the branch Blackbean wielded as his weapon. If she was successful, she would pull herself up and use the momentum of the swinging branch to send herself airborne.
Naturally what goes up must eventually come down, and if she did it right, the landing spot would be the beast's back.
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Jan 4, 2022 17:04:50 GMT -5
Another head-on collision. This woman really was starting to remind Blackbean of his old master. Ah, but she would have done something more clever, a feint, a fake-out, a rapier's riposte. She wasn't a total fool, not one to blindly charge without some sort of-
Ok what in thy fuck?
He did not expect to be mounted from the front, with his own twig as a handle bar.
How... dare...
Very, very few people earned the privilege of riding a demon crow. And Rain was not one of them. Her actions would have to be punished. Blackbean extended his wings as an icy cold calm came over him. And then, he took off.
Doubt thou the stars are fire, doubt that the sun abate. But doubt not that we sail higher, and thy rear is about to be pancaked.
A violent take-off sent leaves and dirt sailing all around them. Blackbean's massive frame would break the canopy in two seconds. Of course, if Rain was able to hold on, she was free to continue her assault on the corvid. But now she would have to risk a multistory fall. Could her blood powers save her from a terminal velocity drop?
Up in the air, sun unobstructed, Rain might catch, for the first time, a glimpse of the remains of a tattered leather harness. It was half-hidden in the creature's plumage below its skull.
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Jan 13, 2022 14:10:01 GMT -5
The Huntress wasted no time to try and anchor her heels in the massive corvid's plumage as she wrestled against its mighty strength trying to rightfully throw her off. She thought maybe it would be too preoccupied to take off to the skies. Wings flapping was normal, as were the feathers drifting off the the struggle. What she didn't expect was to suddenly have to battle both the bird, gravity and the force of the wind. The painted woman gritted her teeth held onto the branch tightened until the forced they were dealing with broke away in her left hand. With only the right hand still having a grip on the situation she grunted as her body was flung around precariously over a shrinking landscape of trees.
The fingers of her right hand began slipping, and Rain's eyes darted for other options she could reach before she had a very close land personal meeting with the ground. The sun Glinted on something that didn't fit naturally on the bird's body, the way a necklace wasn't natural, or a collar on a hound wasn't natural. She furrowed her brow and kicked her legs towards the main body of the bird while her left hand reached for the remnants of the harness. Each attempt caused her fingers to slip until on the third try her grip on the branch gave out... in time for her left hand to grab the harness. Promptly she forced her right hand to join the other to hang on as she finally straddled the bird's back properly. She yanked back on the harness in an attempt to steer the bird steeply downwards.
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Jan 14, 2022 20:19:44 GMT -5
With her yanking on the harness, memories flashed in Blackbean's mind like lightning: an epic aerial battle over the fate of a nascent sky kingdom, the bringing down of giant spider monster on the outskirts of a heavily populated city, feasts of mutton, brushing of feathers, his old master, his best friend, whose body was possibly resting in Davy Jones' locker...
Oh... that is IT!
Enraged to the point of no longer forming coherent sentences in his head space, the creature flailed and screeched at well over a hundred decibels (it was a giant after all). Although Rain was steering it downward, the violent thrashing of its wings made it pause in midair intermittently in between rapid drops. Its neck swung back and forth, trying to shake the harness off. If he could just stay in flight long enough to knock her off from a sufficient height, the battle would be over. As the ground loomed closer and closer, Blackbean would try to spin into a spiral dive, which would make it even harder for Rain to hold on without losing her lunch.
Will not... suffer... another... human... control...! No... right!
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Jan 16, 2022 14:13:43 GMT -5
The Dancer's hands were firmly gripped on the leather of the harness even as Blackbean attempted his death spiral. Rain's eye remained trained on the rapidly approaching ground and counted every second down until she was close enough. She didn't make it easy, instead she fought in opposition to her opponent who wanted nothing more than to turn her into paste that very moment. All she could hear was the corvid's cry, the rush of wind in her ear and the frantic beating of her heart. Finally when she judged she was close enough, she slipped a knife under the tattered harness and with the force she battled against with, the knife snapped clean though.
The Huntress was launched from the bird at an angle. There was no graceful way to land in such a rough manner, her body collided with the ground and caused her to roll. a quick instinct had her dig the blade of one of her knives in the earth to stabilize herself into a crouch. By the time she stood she was covered in deep bleeding scrapes on her arms and hands, but with a bit of luck it didn't look like anything was broken. She realized in the chaos, she still held onto the harness she'd cut off to survive. It was made by someone with skills, but also denoted ownership.
Rain tossed the remains forward between herself and the giant bird and sheathed her ceremonial daggers. "You are not wild, and so not my quarry."
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Jan 16, 2022 15:39:51 GMT -5
The sudden change in weight caused Blackbean to lose its midair balance. Its own landing was less than graceful; it crashed through the forest canopy and flopped onto the ground opposite Rain. His wings flailed as he quickly righted himself, feathers badly ruffled and some bent out of shape.
He turned to Rain, and then paused, a giant deathly still shadow in the forest. He stared, studying her.
And then, carefully, he hopped forward one step. And then another, and then another. His heart still beat with anger. But if Rain had really given up, he had no reason to fight anymore.
When he was upon the harness, he slowly lowered his head and studied it, a pathetic ruin of its former self. He bent down and nuzzled it with his beak. From Rain's perspective, it'd seem to calm him down a bit. Although, the creature wasn't really sure what to do with it anymore.
Blackbean raised its head to Rain and gave an odd, conciliatory trill, not quite submissive but not aggressive either.
Well-played, I suppose.
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
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Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
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Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
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Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
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Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jan 16, 2022 16:17:27 GMT -5
"Well, that's good. I was wondering how I was going to get you two to stop."
The voice came from above a body dropping from the boughs of a tree a moment later. The man landed with unnatural silence on the ground as straightened from his crouch of impact to look at the two. He was wearing a vest that left arms that were covered in scars starting at his wrist, up to his shoulders, and doubtless spreading across his chest. A pair of green eyes with black runes etched around the iris looked out at the two. It was a face Blackbean would find familiar, Rain may as well depending on if she'd bothered to get familiar with the players from Port Argentium.
Their fight had attracted his attention considering how close it was to The Port. A massive blackbird was a hard thing to miss, especially for a man who spent so much time on the fringes of town and Alden had come to find the two pitched in heated aerial combat with no clear idea how to get to them to stop. Thankfully, that problem had solved itself and he walked toward the crow eyes flicking over the bent feathers but not seeing anything too amiss.
"You look like Blackbean, but I don't see Jun. So hopefully I am not mistaking another giant crow for him."
Then his gaze flicked over to Rain and he considered her for a moment.
"I've got some clean water and rags if you want to wash out those scrapes."
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Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
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Post by Rain on Jan 16, 2022 17:04:10 GMT -5
As Blackbean approached Rain initially braced herself in case the oversized crow decided the fight wasn't over after all. If there was no choice, she'd finish it. Luckily it took more interest in the harness than her even when it acknowledged it didn't forget her. Its Trill made it clear there was a line being toed between them, but there was likely an end to the violence. Her sharp eyes watched Blackbean like a hawk to be sure.
Her attention only turned when Alden decided to make himself known as the quiet observer he'd been. Immediately, the man struck her as familiar, the one who inappropriately hit the woman at The Feast. Rain looked at him with slightly furrowed brows and a suspicious eye. His comments on the giant bird were insightful nonetheless. "So it was indeed a bonded one. A bit disappointing." Was her only comment on the matter.
Her eyes met Alden's in the moment he contemplated in her direction. It was as if she was trying to read into him, deciphering his intentions, no matter how altruistic he was attempting to pose himself as. Instead of outright taking him up on the offer she spat a bit of blood that had sat in her mouth from when she'd landed. "I don't suppose your compatriots at camp made a noise complaint. Why are you all the way out here?"
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Blackbean
Established
Roleplay posts: 16
Age: ??? (at least 40 but no one cares about birthdays in hell)
Appearance: Take a crow. Then click and drag the corner of the image in your head until it's the size of a Volkswagen.
Skills and Abilities: Flight, above average intelligence, the ability to spot shiny objects from miles away
Biography: Blackbean is a demon crow, a species of scavengers that live in a hellish dimension. They are not strictly evil; this one even has a slight bent towards good... slight.
Blackbean was separated from his master when the floodwaters came. If she were to die, he would be pulled back into hell. At least, that's how it used to work before the mist came. Now he is unsure if his master is alive, or even what to do with himself.
Registered: Aug 12, 2021 0:02:58 GMT -5
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Post by Blackbean on Jan 19, 2022 16:50:44 GMT -5
Blackbean recognized Alden as his masters ally (and one of a very select few to have defeated her in a duel, which he was certain wouldn't have been the case if he had been there).
The creature bent down and picked up the remains of the harness with his beak. Then, he laid it at Alden's feet.
Brave sir knight, the trappings of our missing friend.
The obvious limitation in their ability to communicate was that, as intelligent as he was, Blackbean was still a crow. So his words came off as, well, crow speech: trills, coos, and caws. Fortunately there was some body language to work with. Blackbean raised his head up, neck stretched, and looked side to side. It tilted its head up and focused its gaze towards the ocean. It gave a melancholy, subdued sort of caw. It was trying to imply that he and Jun were separated over the waters. Its heightened tension would suggest he did not think she was dead.
Of course, communicating specific details would be difficult. He hadn't even technically confirmed that his master was in fact, Jun.
Alden would notice that Blackbean's feathers were in pretty rough shape, though it had no sign of serious injury. Still, Rain had managed to do quite a number on him. Blackbean did sort of wonder what the conclusion of their fight would have been.
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Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
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Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
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Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
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Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
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Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
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Post by Alden on Jan 19, 2022 18:34:35 GMT -5
Blackbean laid a pile of leather scraps and metal at his feet. It only took a few moments of looking at it for Alden to recognize the harness. His fingers moved over the material carefully before he looked up at the crow.
"We will get this fixed before you find Jun."
The man assured the bird as he reached out and placed a hand on the crow's beak.
"I miss her too."
Exactly how much Alden actually understood of what Blackbean was trying to communicate was impossible to tell but he, at the very least, got the gist. His gaze flicked back to Rain and he shrugged his shoulders at the question.
"There was no noise complaint that I am aware of. I don't spend much time in The Port, I make most people uncomfortable." This was said matter of factly, as though it didn't bother him. It did, it had been haunting him for quite some time but he was keeping himself under control. He didn't know the exact details of what happened but he didn't like seeing his friends attacked. Blackbean was a friend by association with Jun, at the very least, so part of him was angry at the woman. But the fight was over so he was working to not let that show. "I saw a giant black bird flying above the forest and came to investigate." He did not offer the bandages again instead he turned his attention back to Blackbean to see if there was anything he could do to help immediately or if he would be better off taking the crow back to the Port first.
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