Esau Fortney The Guardian
Established
Roleplay posts: 13
Age: 38
Appearance: §
He is a large muscular man with a large beard and scarred skin. Going from his neck and ending at his chest is a scar that looks like scrape marks.
He wears holy looking gold and silver colored armor that glows faintly when he uses magic. He doesn't wear a helmet as his old one was stolen, and he did not want to replace it.
He is usually seen carrying around an executioner sword that is taller than he is and a tower shield that can block his entire frame.
He has a few trinkets on him, like a necklace with a pendant with a symbol and an ear ring.
Equipment: §
His armor protects him from most types of energy based abilities. Trying to hurt him through it is very difficult because of it's durability.
His sword and shield are magical as well. The shield can make a white forcefield that covers an even bigger area by pouring mana into it.
The sword can make transform into a hammer as well, without changing weight.
Skills and Abilities: §
This man is pure bulky wall, slow but powerful. He has very little offensive magic, but his defenses are almost impenetrable. Thanks to the magic resistance and thickness of his armor and his physical frame he is a difficult man to take down.
He uses healing magic that allows him to slowly regenerate himself and the energy of other people. His magic barriers allow him to trap people and hold off attacks temporarily.
His fighting style involves wearing out his enemy. He allows them to waste magic and energy then attacks with heavy damage. He also tried to trap or contain any threat around him. He is skilled with his sword at blocking and hacking.
He doesn't fight alone usually either. He has a small army of twenty knights with healing powers and bsrrier just like him. They are not as strong as him, but they make up for it with their formations. They usually trap and contain any threat by surrounding or pushing them back.
He also has an ability called spirit chains. He is able to grab people's souls with long chains and trap them. This messes with their magic, making attacks erratic and weaker. Does not work on people that don't have soul.
His weakness however is the fact that he is slow. He has trouble attacking fast and tricky enemies. Alone he is very easy to wear down and his healing only works for so long.
§
Biography: He was a knight to the kingdom of Ostara, a once thriving place that fell to ruin after a large famine involving the sun dimming out. He did not understand most of why it happened, and watched behind the scenes as his masters worked on restoring the world.
One day he was sent as the guardian for a young man called Eskil who he knew was made to be a sacrifice to a god. He guarded him for a few years till and formed a small bond with him. He felt a bit sad when the day of his death would come
However things didn't go as planned. The vessel found out about why it was created. At first no one knew that he was aware. But suddenly people started disappearing, traps where laid out over night and innocents where killed in brutal ways.
He watched in horror as his close friends ,which had no part in this ,where methodically killed. The soulless vessel bided it's time to learn weaknesses and strategies, then killed them in quick and brutal ways. Ever since he held a grudge for the thing that he barely considers a human.
He set sail to kill the vessel for it's crimes by order of the council, and was instead trapped in the isles.
Registered: Apr 27, 2023 9:01:24 GMT -5
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Post by Esau Fortney The Guardian on May 23, 2023 10:07:22 GMT -5
The sailors and knights looked apprehensive. This new land didn't seem hostile, but looks could be deceiving. They trusted their respective captains to make the right choice, so they kept silent and continued unpacking things.
Esau seemed interested in the sword Johann held." Fellow swordsman I see." He patted the large sword behind him, it was as tall as him and pretty heavy.
"I think our best bet will be staying. I don't know about you, but I'm not staying in the wilderness and sleeping on my boat. Done it before, and wasn't all that pleasant." Pyre said, looking back at the crew." And frankly I'd rather not strain our crew like mules. "
Esau sighed, nodding in understanding." I understand, and I can't say I disagree." He turned to Ralf."If it isn't too much trouble we can stay here and help out. We can pull our weight that's for sure, so don't see us as a liability. After all I can lift bedrock. In my times I've had limited experience in the wilderness, but I like to think I'm a quick learner."
Pyre turned to leave." I'll give the crew the details on our current situation. "
He turned to Johann." And as for you, we might want to talk later. I have something . . . important that you might be interested in."
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Soraya Silvertalon
New
Roleplay posts: 8
Age: ─── ・ 。゚☆: *.☽ .* :☆゚. ───
𝟖𝟒 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Appearance: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐥𝐨𝐧𝐠, 𝐬𝐢𝐥𝐯𝐞𝐫 𝐡𝐚𝐢𝐫 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐢𝐦𝐦𝐞𝐫 𝐨𝐫 𝐬𝐩𝐚𝐫𝐤𝐥𝐞 𝐥𝐢𝐤𝐞 𝐬𝐭𝐚𝐫𝐥𝐢𝐠𝐡𝐭 𝐝𝐮𝐫𝐢𝐧𝐠 𝐦𝐨𝐨𝐧𝐥𝐢𝐭 𝐡𝐨𝐮𝐫𝐬. 𝐇𝐞𝐫 𝐠𝐚𝐳𝐞 𝐢𝐬 𝐚 𝐠𝐥𝐞𝐚𝐦𝐢𝐧𝐠 𝐬𝐢𝐥𝐯𝐞𝐫, 𝐬𝐰𝐢𝐫𝐥𝐢𝐧𝐠 𝐥𝐢𝐤𝐞 𝐬𝐦𝐨𝐤𝐞 𝐜𝐚𝐩𝐭𝐮𝐫𝐞𝐝 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐠𝐥𝐚𝐬𝐬 𝐨𝐫 𝐬𝐭𝐨𝐫𝐦 𝐜𝐥𝐨𝐮𝐝𝐬 𝐠𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐡𝐨𝐫𝐢𝐳𝐨𝐧. 𝐒𝐡𝐞 𝐡𝐚𝐬 𝐟𝐚𝐢𝐫, 𝐚𝐥𝐚𝐛𝐚𝐬𝐭𝐞𝐫 𝐬𝐤𝐢𝐧, 𝐚𝐧𝐝 𝐚 𝐩𝐥𝐞𝐚𝐬𝐢𝐧𝐠, 𝐟𝐞𝐦𝐢𝐧𝐢𝐧𝐞 𝐟𝐢𝐠𝐮𝐫𝐞 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐝𝐫𝐚𝐩𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐟𝐢𝐧𝐞𝐬𝐭 𝐟𝐚𝐬𝐡𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐣𝐞𝐰𝐞𝐥𝐫𝐲. 𝐓𝐡𝐞 𝐬𝐜𝐞𝐧𝐭 𝐨𝐟 𝐚𝐧𝐜𝐢𝐞𝐧𝐭 𝐚𝐫𝐜𝐚𝐧𝐚 𝐜𝐥𝐢𝐧𝐠𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐜𝐮𝐫𝐯𝐞𝐬 𝐥𝐢𝐤𝐞 𝐚 𝐩𝐞𝐫𝐟𝐮𝐦𝐞, 𝐚𝐧𝐝 𝐚 𝐬𝐮𝐛𝐭𝐥𝐞, 𝐭𝐫𝐢𝐮𝐦𝐩𝐡𝐚𝐧𝐭 𝐬𝐦𝐢𝐥𝐞 𝐢𝐬 𝐧𝐞𝐯𝐞𝐫 𝐟𝐚𝐫 𝐟𝐫𝐨𝐦 𝐡𝐞𝐫 𝐥𝐮𝐬𝐡 𝐦𝐨𝐮𝐭𝐡.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Equipment: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐚 𝐭𝐡𝐢𝐜𝐤 𝐭𝐨𝐦𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐫𝐜𝐚𝐧𝐞, 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐚𝐧 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐛𝐚𝐠 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐢𝐧𝐠𝐬 𝐢𝐧𝐬𝐢𝐝𝐞 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐬𝐩𝐚𝐜𝐞 𝐟𝐨𝐫. 𝐉𝐞𝐰𝐞𝐥𝐫𝐲 𝐬𝐩𝐚𝐫𝐤𝐥𝐞𝐬 𝐚𝐭 𝐡𝐞𝐫 𝐞𝐚𝐫𝐬, 𝐰𝐫𝐢𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 𝐨𝐜𝐜𝐚𝐬𝐢𝐨𝐧𝐚𝐥𝐥𝐲, 𝐚𝐧𝐝 𝐚𝐥𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐦𝐢𝐠𝐡𝐭 𝐬𝐞𝐚𝐦 𝐨𝐫𝐧𝐚𝐦𝐞𝐧𝐭𝐚𝐥, 𝐭𝐡𝐞𝐲 𝐬𝐮𝐛𝐭𝐥𝐲 𝐠𝐥𝐨𝐰 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐭𝐚𝐩𝐬 𝐢𝐧𝐭𝐨 𝐡𝐞𝐫 𝐦𝐚𝐠𝐢𝐜.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Skills and Abilities: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐢𝐬 𝐚 𝐩𝐮𝐫𝐞 𝐰𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝, 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐡𝐚𝐬 𝐚𝐜𝐜𝐞𝐬𝐬 𝐭𝐨 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐚𝐫𝐜𝐚𝐧𝐞 𝐩𝐨𝐰𝐞𝐫 𝐰𝐢𝐭𝐡𝐢𝐧 𝐡𝐞𝐫 𝐛𝐥𝐨𝐨𝐝 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐭'𝐬 𝐦𝐨𝐬𝐭 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧 𝐚𝐧𝐝 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧'𝐬 𝐳𝐞𝐧𝐢𝐭𝐡, 𝐛𝐮𝐭 𝐢𝐬 𝐧𝐨𝐧𝐞𝐭𝐡𝐞𝐥𝐞𝐬𝐬 𝐪𝐮𝐢𝐭𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐝𝐚𝐲 𝐚𝐬 𝐰𝐞𝐥𝐥. 𝐇𝐞𝐫 𝐨𝐧𝐥𝐲 𝐥𝐢𝐦𝐢𝐭𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐫𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐬𝐩𝐞𝐥𝐥𝐬, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐢𝐧𝐧𝐞𝐫 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐟𝐫𝐮𝐢𝐭𝐢𝐨𝐧, 𝐧𝐨 𝐦𝐚𝐭𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐚𝐜𝐫𝐢𝐟𝐢𝐜𝐞 𝐢𝐭 𝐦𝐢𝐠𝐡𝐭 𝐭𝐚𝐤𝐞.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Biography: 𝐁𝐨𝐫𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐂𝐨𝐯𝐞𝐧, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐞 𝐨𝐟 𝐦𝐚𝐧𝐲 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐮𝐭 𝐢𝐭 𝐛𝐞𝐜𝐚𝐦𝐞 𝐜𝐥𝐞𝐚𝐫 𝐚𝐬 𝐬𝐡𝐞 𝐭𝐨𝐨𝐤 𝐭𝐨 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐜𝐡𝐨𝐬𝐞𝐧 𝐛𝐲 𝐭𝐡𝐞 𝐒𝐩𝐢𝐧𝐝𝐥𝐞 𝐭𝐨 𝐛𝐞𝐜𝐨𝐦𝐞 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐒𝐢𝐨𝐧𝐚𝐜𝐡𝐛𝐞, 𝐭𝐡𝐞 𝐒𝐜𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐰𝐡𝐢𝐜𝐡, 𝐚𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧, 𝐰𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐡𝐞𝐫 𝐭𝐡𝐞 𝐧𝐞𝐰 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐚𝐧𝐝 𝐭𝐡𝐮𝐬 𝐭𝐡𝐫𝐞𝐚𝐭𝐞𝐧 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐟𝐨𝐮𝐫 𝐡𝐮𝐧𝐝𝐫𝐞𝐝 𝐲𝐞𝐚𝐫 𝐥𝐨𝐧𝐠 𝐫𝐞𝐢𝐠𝐧. 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞𝐝 𝐭𝐨 𝐝𝐞𝐟𝐲 𝐞𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬, 𝐦𝐞𝐞𝐭𝐢𝐧𝐠 𝐚𝐧𝐝 𝐬𝐮𝐫𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐬𝐭𝐚𝐧𝐝𝐚𝐫𝐝𝐬 𝐢𝐧 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐫𝐢𝐭𝐞𝐬, 𝐚𝐧𝐝 𝐫𝐢𝐭𝐮𝐚𝐥𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐝𝐨𝐦 𝐭𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐞𝐫𝐞𝐭𝐨𝐟𝐨𝐫𝐞 𝐨𝐧𝐥𝐲 𝐛𝐞𝐞𝐧 𝐦𝐞𝐭 𝐛𝐲 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐡𝐞𝐫𝐬𝐞𝐥𝐟. 𝐒𝐭𝐢𝐥𝐥, 𝐧𝐞𝐰 𝐩𝐨𝐰𝐞𝐫 𝐢𝐬 𝐧𝐨 𝐬𝐭𝐚𝐧𝐝-𝐢𝐧 𝐟𝐨𝐫 𝐭𝐫𝐮𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐩𝐫𝐢𝐝𝐞 𝐚𝐧𝐝 𝐣𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐨𝐟 𝐡𝐞𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫'𝐬 𝐚𝐜𝐜𝐨𝐦𝐩𝐥𝐢𝐬𝐡𝐦𝐞𝐧𝐭𝐬, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐭𝐢𝐥𝐥 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐨𝐧 𝐧𝐨𝐭 𝐣𝐮𝐬𝐭 𝐮𝐬𝐢𝐧𝐠 𝐩𝐨𝐰𝐞𝐫, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐢𝐭, 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐭𝐨 𝐮𝐬𝐞 𝐢𝐭. 𝐓𝐡𝐞 𝐲𝐨𝐮𝐧𝐠 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐰𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩𝐞𝐝 𝐜𝐚𝐫𝐯𝐞 𝐚 𝐤𝐢𝐧𝐠𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠𝐞𝐯𝐢𝐭𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐥𝐢𝐧𝐞𝐬. 𝐖𝐡𝐞𝐧 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐚𝐰 𝐚 𝐰𝐨𝐫𝐭𝐡𝐲 𝐤𝐢𝐧𝐠 𝐢𝐧𝐬𝐭𝐚𝐥𝐥𝐞𝐝, 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫, 𝐚𝐧𝐝 𝐇𝐈𝐒 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐚𝐭, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐟𝐞𝐥𝐭 𝐭𝐡𝐞 𝐜𝐚𝐥𝐥 𝐭𝐨 𝐦𝐨𝐯𝐞 𝐨𝐧, 𝐟𝐞𝐥𝐭 𝐚𝐧 𝐞𝐥𝐞𝐜𝐭𝐫𝐢𝐜 𝐭𝐚𝐬𝐭𝐞 𝐨𝐟 𝐜𝐡𝐚𝐧𝐠𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐢𝐫. 𝐀𝐬 𝐬𝐡𝐞 𝐛𝐨𝐚𝐫𝐝𝐞𝐝 𝐡𝐞𝐫 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐬𝐡𝐢𝐩 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐄𝐚𝐬𝐭𝐞𝐫𝐧 𝐜𝐨𝐚𝐬𝐭𝐬, 𝐚 𝐬𝐪𝐮𝐚𝐥𝐥 𝐮𝐧𝐥𝐢𝐤𝐞 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐭𝐨𝐨𝐤 𝐡𝐨𝐥𝐝, 𝐚𝐧𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐰𝐢𝐭𝐡 𝐒𝐨𝐫𝐚𝐲𝐚'𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐚𝐧𝐲 𝐰𝐡𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐮𝐫𝐯𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐤𝐞 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐢𝐬𝐥𝐞𝐬 𝐛𝐞𝐲𝐨𝐧𝐝. 𝐖𝐢𝐭𝐡 𝐰𝐨𝐫𝐫𝐲𝐢𝐧𝐠 𝐜𝐥𝐚𝐫𝐢𝐭𝐲, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐮𝐥𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐟𝐞𝐞𝐥 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐜𝐨𝐧𝐧𝐞𝐜𝐭𝐢𝐨𝐧 𝐝𝐞𝐞𝐩 𝐢𝐧 𝐡𝐞𝐫 𝐛𝐨𝐧𝐞𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐌𝐨𝐭𝐡𝐞𝐫, 𝐬𝐢𝐬𝐭𝐞𝐫𝐬, 𝐨𝐫 𝐂𝐨𝐯𝐞𝐧 𝐦𝐞𝐦𝐛𝐞𝐫𝐬... 𝐁𝐮𝐭 𝐭𝐡𝐞 𝐮𝐧𝐜𝐡𝐚𝐫𝐭𝐞𝐝 𝐥𝐚𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞𝐫 𝐡𝐨𝐥𝐝𝐬 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐚 𝐥𝐞𝐠𝐚𝐜𝐲 𝐚𝐥𝐥 𝐡𝐞𝐫 𝐨𝐰𝐧, 𝐭𝐡𝐚𝐭 𝐒𝐨𝐫𝐚𝐲𝐚 𝐰𝐨𝐧𝐝𝐞𝐫𝐬 𝐢𝐟 𝐬𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐝𝐞𝐞𝐩 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐞𝐯𝐞𝐫 𝐟𝐢𝐠𝐮𝐫𝐞 𝐨𝐮𝐭 𝐚 𝐰𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐚𝐠𝐚𝐢𝐧...
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Allegiances: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Place of Residence: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Registered: Aug 17, 2023 8:42:05 GMT -5
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Post by Soraya Silvertalon on Aug 20, 2023 11:15:12 GMT -5
The teetering, tottering, ripped sail of a "ship" came gliding into port... Already mostly submerged, and sure to sink to the shallows of the port as those frantic handful still aboard -- about twelve or so -- threw themselves onto the docks with mercy.
All but the moonlit-haired, silver-eyed sorceress who appeared to be dressed in fine, noblewoman's clothes exactly tailored to her frame. The magic she wielded wrapped around her and lifted her as the entire deck of the ship bubbled into the water, and her high-heeled boot stepped off.
"Well then," she said to herself, tossing a hand through her hair and brushing a be-ringed palm down her side to make sure her handsome clothes fit to her curves just right. In one hand, she held a fashionable large bag, and turning her head, she began to approach customs...
... But heard the volley of steps behind her.
She turned to look. "Yes?" She asked the exhausted group of survivors.
"We don't know where to go, milady," they said, looking at her with those pitiful eyes.
"Wherever you please, I imagine," Soraya answered, and made to continue to walk, but was halted again by their pleading words.
"We want to go home..."
Home. What a silly thing. And yet, it's mention still pricked at her heart, and made her gut twist for the thousandth time to think of the connection she'd felt snap with her own mother during the storms. But what was she supposed to do with all these feelings of loss? Cry? She couldn't have. She had a ship to maintain and lives to save, and now she had a city to discover and the need for a bed -- and that bath and masseuse, if possible.
Considering the hovel they'd sailed into, she doubted the masseuse would be available, but a bath couldn't be too much to ask for, could it?
"Home is here now, my darlings," Soraya stated with her crisp aristocratic accent. "I suggest you make do, and make well of yourselves. Become someone new."
And she continued walking before they asked after their wives and husbands and children and families and loved one that Soraya knew were all dead beyond the mist, and were, perhaps, the spirits and sirens that had been ripping at the ship for all those long nights, wishing and hoping their loved ones would join them in death's sweet embrace.
Maybe she should have...
Soraya shook her head, and the lovely sorceress approached the office, her glamour still heavily in place to show her as pristine and fashionable -- at least for civilized places.
"Lady Soraya Silvertalon," she said to the clerk -- or whoever it was. "I come with survivors from the Kingdom of Lorrany. I was Court Mage there." As if that explained everything.
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Aug 23, 2023 14:45:14 GMT -5
Whenever a new ship appeared on the horizon it was visible from the census and customs office. They were normally excited to see new vessels seeking harbor in the Twins; it brought new residents, trade, and ideas. This time, however, the newest arrival was practically underwater by the time it reached the dock. Its apparent captain, Soraya, barely had time to get off - along with her crew. Many of the officials looked in awe and confusion, and were likewise joined by dockworkers and others. In any case, Soraya was permitted entry into the offices.
As soon as she entered the building she would find herself in a moderately-sized room. There were various chairs and tables neatly spread around; large windows brought in natural light; hallways extended on either side to other rooms. The room had been painted a soft blue, like a clear summer sky, and the white ceiling above was being prepared for something else. At the end of the current room was a desk, and behind that sat a clerk, flanked by bookshelves, cabinets, and drawers. The attendant looked quite young and was looking over various documents. Her long blonde hair whipped around as the young lady looked from one piece of paper to another, then to a map, and again at another sheet.
When Soraya began to speak the clerk immediately grabbed a blank piece of paper, dabbed a quill in some ink, and began writing something down. "Soraya... Silvertalon... Kingdom of Lorrany... Court Mage," she repeated, seemingly writing it all down on the paper. "Welcome, Soraya," she said eagerly, "to the Twin Cities. What brings you to our fine settlement?" In spite of her 'professional welcome', the girl seemed genuinely eager to serve Soraya.
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Queen Qathreen
Established
Roleplay posts: 12
Appearance: The queen of the Pchelinaya appears most insect-like of the entire colony. She stands regal with her wings tucked into her backside. Her skin is a yellow tint with black striped markings. She wears a long gold dress that is sleek against her figure and in her dark hair sits a light crown to display her nobility. She stands 6inches tall.
Registered: Nov 27, 2021 1:57:11 GMT -5
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Post by Queen Qathreen on Sept 1, 2023 12:39:23 GMT -5
The success depends on the alliances of those we cannot fight, a lesson passed down to her by the previous queen well before she herself ever took the throne. Today she finds herself doing just that, seeking a new alliance. After visiting the settlement south, she learned of this settlement north by the entrance to the sea.
She buzzes her way through the crowd and into the Customs Office. Looking around she spots the receptionists office. To say the queen is small is an understatement, the queen is a pinch above 6 inches in height. Her small stature makes her awfully cautious to the movements of the large ones.
"Hello" she says to the receptionist. She speaks with no accent regardless of the fact that this is not her native tongue. "I seek to grant entry into this town and an audience with the person in charge of running the settlement."
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Sept 3, 2023 14:38:34 GMT -5
Qathreen made quite the buzz as she moved through the crowd. The people around were somewhat startled at the sight of a beeple, causing them to instinctively give way and let her pass.
"Uh... oh! Um, oh!" the blonde-haired receptionist was quite surprised to see Qathreen. She was intrigued and interested; she had never quite seen a being so outlandish. "Oh, um yes! Welcome! To the Twin Cities..." The receptionist moved som papers around, organized another stack, and then grabbed an empty sheet and began filling in some information. "If I could just have your name, your intention, and" she looked up at Qathreen,"your... origin?"
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Soraya Silvertalon
New
Roleplay posts: 8
Age: ─── ・ 。゚☆: *.☽ .* :☆゚. ───
𝟖𝟒 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Appearance: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐥𝐨𝐧𝐠, 𝐬𝐢𝐥𝐯𝐞𝐫 𝐡𝐚𝐢𝐫 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐢𝐦𝐦𝐞𝐫 𝐨𝐫 𝐬𝐩𝐚𝐫𝐤𝐥𝐞 𝐥𝐢𝐤𝐞 𝐬𝐭𝐚𝐫𝐥𝐢𝐠𝐡𝐭 𝐝𝐮𝐫𝐢𝐧𝐠 𝐦𝐨𝐨𝐧𝐥𝐢𝐭 𝐡𝐨𝐮𝐫𝐬. 𝐇𝐞𝐫 𝐠𝐚𝐳𝐞 𝐢𝐬 𝐚 𝐠𝐥𝐞𝐚𝐦𝐢𝐧𝐠 𝐬𝐢𝐥𝐯𝐞𝐫, 𝐬𝐰𝐢𝐫𝐥𝐢𝐧𝐠 𝐥𝐢𝐤𝐞 𝐬𝐦𝐨𝐤𝐞 𝐜𝐚𝐩𝐭𝐮𝐫𝐞𝐝 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐠𝐥𝐚𝐬𝐬 𝐨𝐫 𝐬𝐭𝐨𝐫𝐦 𝐜𝐥𝐨𝐮𝐝𝐬 𝐠𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐡𝐨𝐫𝐢𝐳𝐨𝐧. 𝐒𝐡𝐞 𝐡𝐚𝐬 𝐟𝐚𝐢𝐫, 𝐚𝐥𝐚𝐛𝐚𝐬𝐭𝐞𝐫 𝐬𝐤𝐢𝐧, 𝐚𝐧𝐝 𝐚 𝐩𝐥𝐞𝐚𝐬𝐢𝐧𝐠, 𝐟𝐞𝐦𝐢𝐧𝐢𝐧𝐞 𝐟𝐢𝐠𝐮𝐫𝐞 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐝𝐫𝐚𝐩𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐟𝐢𝐧𝐞𝐬𝐭 𝐟𝐚𝐬𝐡𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐣𝐞𝐰𝐞𝐥𝐫𝐲. 𝐓𝐡𝐞 𝐬𝐜𝐞𝐧𝐭 𝐨𝐟 𝐚𝐧𝐜𝐢𝐞𝐧𝐭 𝐚𝐫𝐜𝐚𝐧𝐚 𝐜𝐥𝐢𝐧𝐠𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐜𝐮𝐫𝐯𝐞𝐬 𝐥𝐢𝐤𝐞 𝐚 𝐩𝐞𝐫𝐟𝐮𝐦𝐞, 𝐚𝐧𝐝 𝐚 𝐬𝐮𝐛𝐭𝐥𝐞, 𝐭𝐫𝐢𝐮𝐦𝐩𝐡𝐚𝐧𝐭 𝐬𝐦𝐢𝐥𝐞 𝐢𝐬 𝐧𝐞𝐯𝐞𝐫 𝐟𝐚𝐫 𝐟𝐫𝐨𝐦 𝐡𝐞𝐫 𝐥𝐮𝐬𝐡 𝐦𝐨𝐮𝐭𝐡.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Equipment: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐚 𝐭𝐡𝐢𝐜𝐤 𝐭𝐨𝐦𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐫𝐜𝐚𝐧𝐞, 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐚𝐧 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐛𝐚𝐠 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐢𝐧𝐠𝐬 𝐢𝐧𝐬𝐢𝐝𝐞 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐬𝐩𝐚𝐜𝐞 𝐟𝐨𝐫. 𝐉𝐞𝐰𝐞𝐥𝐫𝐲 𝐬𝐩𝐚𝐫𝐤𝐥𝐞𝐬 𝐚𝐭 𝐡𝐞𝐫 𝐞𝐚𝐫𝐬, 𝐰𝐫𝐢𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 𝐨𝐜𝐜𝐚𝐬𝐢𝐨𝐧𝐚𝐥𝐥𝐲, 𝐚𝐧𝐝 𝐚𝐥𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐦𝐢𝐠𝐡𝐭 𝐬𝐞𝐚𝐦 𝐨𝐫𝐧𝐚𝐦𝐞𝐧𝐭𝐚𝐥, 𝐭𝐡𝐞𝐲 𝐬𝐮𝐛𝐭𝐥𝐲 𝐠𝐥𝐨𝐰 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐭𝐚𝐩𝐬 𝐢𝐧𝐭𝐨 𝐡𝐞𝐫 𝐦𝐚𝐠𝐢𝐜.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Skills and Abilities: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐢𝐬 𝐚 𝐩𝐮𝐫𝐞 𝐰𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝, 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐡𝐚𝐬 𝐚𝐜𝐜𝐞𝐬𝐬 𝐭𝐨 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐚𝐫𝐜𝐚𝐧𝐞 𝐩𝐨𝐰𝐞𝐫 𝐰𝐢𝐭𝐡𝐢𝐧 𝐡𝐞𝐫 𝐛𝐥𝐨𝐨𝐝 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐭'𝐬 𝐦𝐨𝐬𝐭 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧 𝐚𝐧𝐝 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧'𝐬 𝐳𝐞𝐧𝐢𝐭𝐡, 𝐛𝐮𝐭 𝐢𝐬 𝐧𝐨𝐧𝐞𝐭𝐡𝐞𝐥𝐞𝐬𝐬 𝐪𝐮𝐢𝐭𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐝𝐚𝐲 𝐚𝐬 𝐰𝐞𝐥𝐥. 𝐇𝐞𝐫 𝐨𝐧𝐥𝐲 𝐥𝐢𝐦𝐢𝐭𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐫𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐬𝐩𝐞𝐥𝐥𝐬, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐢𝐧𝐧𝐞𝐫 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐟𝐫𝐮𝐢𝐭𝐢𝐨𝐧, 𝐧𝐨 𝐦𝐚𝐭𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐚𝐜𝐫𝐢𝐟𝐢𝐜𝐞 𝐢𝐭 𝐦𝐢𝐠𝐡𝐭 𝐭𝐚𝐤𝐞.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Biography: 𝐁𝐨𝐫𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐂𝐨𝐯𝐞𝐧, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐞 𝐨𝐟 𝐦𝐚𝐧𝐲 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐮𝐭 𝐢𝐭 𝐛𝐞𝐜𝐚𝐦𝐞 𝐜𝐥𝐞𝐚𝐫 𝐚𝐬 𝐬𝐡𝐞 𝐭𝐨𝐨𝐤 𝐭𝐨 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐜𝐡𝐨𝐬𝐞𝐧 𝐛𝐲 𝐭𝐡𝐞 𝐒𝐩𝐢𝐧𝐝𝐥𝐞 𝐭𝐨 𝐛𝐞𝐜𝐨𝐦𝐞 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐒𝐢𝐨𝐧𝐚𝐜𝐡𝐛𝐞, 𝐭𝐡𝐞 𝐒𝐜𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐰𝐡𝐢𝐜𝐡, 𝐚𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧, 𝐰𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐡𝐞𝐫 𝐭𝐡𝐞 𝐧𝐞𝐰 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐚𝐧𝐝 𝐭𝐡𝐮𝐬 𝐭𝐡𝐫𝐞𝐚𝐭𝐞𝐧 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐟𝐨𝐮𝐫 𝐡𝐮𝐧𝐝𝐫𝐞𝐝 𝐲𝐞𝐚𝐫 𝐥𝐨𝐧𝐠 𝐫𝐞𝐢𝐠𝐧. 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞𝐝 𝐭𝐨 𝐝𝐞𝐟𝐲 𝐞𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬, 𝐦𝐞𝐞𝐭𝐢𝐧𝐠 𝐚𝐧𝐝 𝐬𝐮𝐫𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐬𝐭𝐚𝐧𝐝𝐚𝐫𝐝𝐬 𝐢𝐧 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐫𝐢𝐭𝐞𝐬, 𝐚𝐧𝐝 𝐫𝐢𝐭𝐮𝐚𝐥𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐝𝐨𝐦 𝐭𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐞𝐫𝐞𝐭𝐨𝐟𝐨𝐫𝐞 𝐨𝐧𝐥𝐲 𝐛𝐞𝐞𝐧 𝐦𝐞𝐭 𝐛𝐲 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐡𝐞𝐫𝐬𝐞𝐥𝐟. 𝐒𝐭𝐢𝐥𝐥, 𝐧𝐞𝐰 𝐩𝐨𝐰𝐞𝐫 𝐢𝐬 𝐧𝐨 𝐬𝐭𝐚𝐧𝐝-𝐢𝐧 𝐟𝐨𝐫 𝐭𝐫𝐮𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐩𝐫𝐢𝐝𝐞 𝐚𝐧𝐝 𝐣𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐨𝐟 𝐡𝐞𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫'𝐬 𝐚𝐜𝐜𝐨𝐦𝐩𝐥𝐢𝐬𝐡𝐦𝐞𝐧𝐭𝐬, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐭𝐢𝐥𝐥 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐨𝐧 𝐧𝐨𝐭 𝐣𝐮𝐬𝐭 𝐮𝐬𝐢𝐧𝐠 𝐩𝐨𝐰𝐞𝐫, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐢𝐭, 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐭𝐨 𝐮𝐬𝐞 𝐢𝐭. 𝐓𝐡𝐞 𝐲𝐨𝐮𝐧𝐠 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐰𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩𝐞𝐝 𝐜𝐚𝐫𝐯𝐞 𝐚 𝐤𝐢𝐧𝐠𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠𝐞𝐯𝐢𝐭𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐥𝐢𝐧𝐞𝐬. 𝐖𝐡𝐞𝐧 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐚𝐰 𝐚 𝐰𝐨𝐫𝐭𝐡𝐲 𝐤𝐢𝐧𝐠 𝐢𝐧𝐬𝐭𝐚𝐥𝐥𝐞𝐝, 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫, 𝐚𝐧𝐝 𝐇𝐈𝐒 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐚𝐭, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐟𝐞𝐥𝐭 𝐭𝐡𝐞 𝐜𝐚𝐥𝐥 𝐭𝐨 𝐦𝐨𝐯𝐞 𝐨𝐧, 𝐟𝐞𝐥𝐭 𝐚𝐧 𝐞𝐥𝐞𝐜𝐭𝐫𝐢𝐜 𝐭𝐚𝐬𝐭𝐞 𝐨𝐟 𝐜𝐡𝐚𝐧𝐠𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐢𝐫. 𝐀𝐬 𝐬𝐡𝐞 𝐛𝐨𝐚𝐫𝐝𝐞𝐝 𝐡𝐞𝐫 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐬𝐡𝐢𝐩 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐄𝐚𝐬𝐭𝐞𝐫𝐧 𝐜𝐨𝐚𝐬𝐭𝐬, 𝐚 𝐬𝐪𝐮𝐚𝐥𝐥 𝐮𝐧𝐥𝐢𝐤𝐞 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐭𝐨𝐨𝐤 𝐡𝐨𝐥𝐝, 𝐚𝐧𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐰𝐢𝐭𝐡 𝐒𝐨𝐫𝐚𝐲𝐚'𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐚𝐧𝐲 𝐰𝐡𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐮𝐫𝐯𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐤𝐞 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐢𝐬𝐥𝐞𝐬 𝐛𝐞𝐲𝐨𝐧𝐝. 𝐖𝐢𝐭𝐡 𝐰𝐨𝐫𝐫𝐲𝐢𝐧𝐠 𝐜𝐥𝐚𝐫𝐢𝐭𝐲, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐮𝐥𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐟𝐞𝐞𝐥 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐜𝐨𝐧𝐧𝐞𝐜𝐭𝐢𝐨𝐧 𝐝𝐞𝐞𝐩 𝐢𝐧 𝐡𝐞𝐫 𝐛𝐨𝐧𝐞𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐌𝐨𝐭𝐡𝐞𝐫, 𝐬𝐢𝐬𝐭𝐞𝐫𝐬, 𝐨𝐫 𝐂𝐨𝐯𝐞𝐧 𝐦𝐞𝐦𝐛𝐞𝐫𝐬... 𝐁𝐮𝐭 𝐭𝐡𝐞 𝐮𝐧𝐜𝐡𝐚𝐫𝐭𝐞𝐝 𝐥𝐚𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞𝐫 𝐡𝐨𝐥𝐝𝐬 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐚 𝐥𝐞𝐠𝐚𝐜𝐲 𝐚𝐥𝐥 𝐡𝐞𝐫 𝐨𝐰𝐧, 𝐭𝐡𝐚𝐭 𝐒𝐨𝐫𝐚𝐲𝐚 𝐰𝐨𝐧𝐝𝐞𝐫𝐬 𝐢𝐟 𝐬𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐝𝐞𝐞𝐩 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐞𝐯𝐞𝐫 𝐟𝐢𝐠𝐮𝐫𝐞 𝐨𝐮𝐭 𝐚 𝐰𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐚𝐠𝐚𝐢𝐧...
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Allegiances: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Place of Residence: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Registered: Aug 17, 2023 8:42:05 GMT -5
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Post by Soraya Silvertalon on Sept 10, 2023 10:59:27 GMT -5
Whenever a new ship appeared on the horizon it was visible from the census and customs office. They were normally excited to see new vessels seeking harbor in the Twins; it brought new residents, trade, and ideas. This time, however, the newest arrival was practically underwater by the time it reached the dock. Its apparent captain, Soraya, barely had time to get off - along with her crew. Many of the officials looked in awe and confusion, and were likewise joined by dockworkers and others. In any case, Soraya was permitted entry into the offices. As soon as she entered the building she would find herself in a moderately-sized room. There were various chairs and tables neatly spread around; large windows brought in natural light; hallways extended on either side to other rooms. The room had been painted a soft blue, like a clear summer sky, and the white ceiling above was being prepared for something else. At the end of the current room was a desk, and behind that sat a clerk, flanked by bookshelves, cabinets, and drawers. The attendant looked quite young and was looking over various documents. Her long blonde hair whipped around as the young lady looked from one piece of paper to another, then to a map, and again at another sheet. When Soraya began to speak the clerk immediately grabbed a blank piece of paper, dabbed a quill in some ink, and began writing something down. "Soraya... Silvertalon... Kingdom of Lorrany... Court Mage," she repeated, seemingly writing it all down on the paper. "Welcome, Soraya," she said eagerly, "to the Twin Cities. What brings you to our fine settlement?" In spite of her 'professional welcome', the girl seemed genuinely eager to serve Soraya. A brow perked on Soraya's elegant face. What... brought her to the Twin Cities? "Absolute necessity," the sorceress dryly answered, ignored the pang in her gut that told her she was hungry. Indeed, the concentration it took to keep Soraya's glamour in place was beginning to cause a mild headache at the star-gazed woman's temple, and she reached a hand up to rub at the pale skin there. "I've fifteen or so of my countrymen here as well. They'll likely come in on their own to settle, but I would still appreciate a recommendation of lodgings and where one might find appropriate rations for refugees with nothing," she further spoke, her voice aristocratic, crisp, and with a tone that showed that Soraya was used to being the one to GIVING orders, not taking them.
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Rudiger Dornmauer
Established
Roleplay posts: 23
Age: 35
Appearance: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes have given way to several more. Thick calluses on his right hand from wielding his sword have grown thicker from continuous use over the years. His light brown hair, once sheered to a fade parted on the right side, has grown out longer and has been joined by a healthy snowfall of gray. His strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a tan eyepatch, which he lost in a fight with a bear.
Equipment: Rudiger wears a variety of clothes, depending on the situation. For battle, he wears a worn, red gambeson underneath steel plate armor which has seen better days, being dented in several places and rusted from time spent in the waves. He wears a bellow faced sallet helm, though the visor can stand to be hammered back into proper shape. He wields a mace, his hand and a half sword being rusted into its scabbard. The kite shield of old has been lost in the storm.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
Bob the destrier remains by his side, the heavy wooden saddle with a high cantle and pommel covered in thick leather being a bit worse for wear.
Skills and Abilities: Rudiger was born into a minor noble family in the Grand Duchy of Voruta, who were simple knights in the service of the kingdom. Rudiger was born as a second son, so he had no hope of inheriting the family estate, but he was still raised in the arts of war. He proved to be gifted with the use of the sword and shield, and being a naturally talented rider. His skill with the sword and shield has only grown from his occupation of Knight Errant.
Biography: Rudiger is not idealistic, but not pessimistic either. He believes in the rule of law, unless those laws are unjust. He believes in a higher power, but he doesn't go to Church. His whole belief system can be distilled to a single sentence: Do good, avoid evil. He strives to do at least one good turn daily, and seeks to protect the innocent. His last memories were of a long ago adventure with Khepri and Roxanne, though the details are somewhat fuzzy to him.
Registered: Sept 10, 2023 14:35:29 GMT -5
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Post by Rudiger Dornmauer on Sept 10, 2023 19:46:42 GMT -5
His rowing was still not done when he first viewed the Twin Cities, but Rudiger knew that his time spent at the oars was now imminently done so new strength filled his weary arms and back. The miles melted into nothing as he neared the pier, following the track of other vessels all making their way into the northern section. A grand smile spread across his features, feeling the sun warm his face and dry his hair and clothes for the first time in Gods knew how long. The unique sensation of feeling dry was all he could soak in as he was waved to a smaller pier.
He hardly put the oars down before Bob was climbing out of the boat for all he was worth, nearly upsetting the skiff at their moment of salvation. Rudiger threw himself onto the pier, holding tight onto the wood in silent exaltation of survival. Bob, had he hands, probably would have done the same.
Rudiger slowly rose from the pier. He stretched every way he could think of, feeling the immense freedom that came from escaping the sea that even the small spit of pier offered to him. He could walk wherever he wanted, he could breathe again. And with the grabbing of his items from the skiff, all wrapped up in a canvas bag that once had been a small part of a sail, he walked his way to the line that led to the Census Office, leading Bob by the salt crusted reins.
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Queen Qathreen
Established
Roleplay posts: 12
Appearance: The queen of the Pchelinaya appears most insect-like of the entire colony. She stands regal with her wings tucked into her backside. Her skin is a yellow tint with black striped markings. She wears a long gold dress that is sleek against her figure and in her dark hair sits a light crown to display her nobility. She stands 6inches tall.
Registered: Nov 27, 2021 1:57:11 GMT -5
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Post by Queen Qathreen on Sept 10, 2023 21:27:44 GMT -5
Qathreen made quite the buzz as she moved through the crowd. The people around were somewhat startled at the sight of a beeple, causing them to instinctively give way and let her pass. "Uh... oh! Um, oh!" the blonde-haired receptionist was quite surprised to see Qathreen. She was intrigued and interested; she had never quite seen a being so outlandish. "Oh, um yes! Welcome! To the Twin Cities..." The receptionist moved som papers around, organized another stack, and then grabbed an empty sheet and began filling in some information. "If I could just have your name, your intention, and" she looked up at Qathreen,"your... origin?" "My name is Queen Qathreen of the Pchelinaya. I am seeking alliance or at least a peaceful relationship in exchange I am willing to deliver honey from my hive to this town or allow someone from this settlement visit our hive to harvest honey." She states her business here in one clear and concise sentence.
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Sept 11, 2023 23:13:08 GMT -5
A brow perked on Soraya's elegant face. What... brought her to the Twin Cities? "Absolute necessity," the sorceress dryly answered, ignored the pang in her gut that told her she was hungry. Indeed, the concentration it took to keep Soraya's glamour in place was beginning to cause a mild headache at the star-gazed woman's temple, and she reached a hand up to rub at the pale skin there. "I've fifteen or so of my countrymen here as well. They'll likely come in on their own to settle, but I would still appreciate a recommendation of lodgings and where one might find appropriate rations for refugees with nothing," she further spoke, her voice aristocratic, crisp, and with a tone that showed that Soraya was used to being the one to GIVING orders, not taking them. "Mhm, mhm," the receptionist said as she continued writing while listening to Soraya. She then set the quill down and looked the newcomer in the eyes. "I think someone like you should see Consul Ralf. You can find him in his longhouse, recently built! Or perhaps you want to rest instead, in which case I recommend the Silver Serpent.
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Sept 11, 2023 23:25:53 GMT -5
His rowing was still not done when he first viewed the Twin Cities, but Rudiger knew that his time spent at the oars was now imminently done so new strength filled his weary arms and back. The miles melted into nothing as he neared the pier, following the track of other vessels all making their way into the northern section. A grand smile spread across his features, feeling the sun warm his face and dry his hair and clothes for the first time in Gods knew how long. The unique sensation of feeling dry was all he could soak in as he was waved to a smaller pier. He hardly put the oars down before Bob was climbing out of the boat for all he was worth, nearly upsetting the skiff at their moment of salvation. Rudiger threw himself onto the pier, holding tight onto the wood in silent exaltation of survival. Bob, had he hands, probably would have done the same. Rudiger slowly rose from the pier. He stretched every way he could think of, feeling the immense freedom that came from escaping the sea that even the small spit of pier offered to him. He could walk wherever he wanted, he could breathe again. And with the grabbing of his items from the skiff, all wrapped up in a canvas bag that once had been a small part of a sail, he walked his way to the line that led to the Census Office, leading Bob by the salt crusted reins. A group of rugged Varan who worked at the docks spied Rudiger from a distance. They kept a watchful eye on him as he approached and was at the pier to help him if he needed it. After securing the skiff to one of the beams, one of the men attempted to soothe and calm Bob, while the others checked on the rower and offered him help. "You'll want to head to the offices, friend," one of them suggested in a friendly tone. He would take the Bob's reins if Rudiger allowed him, so the mount did not wander off while he was inside. Entering the Census and Customs Office Rudiger would find himself in a circular room. There were great windows one either side of the door to let in natural light, a high ceiling that made it feel spacious, finely-woven Varan rugs on the floor, and sets of chairs, benches, and tables. It was still a work in progress, Rudiger might guess, but anyone might think the building had a big future. On the opposite end of the room Rudiger would see the receptionist. She saw him and offered a smile. "Welcome. You look tired, traveler." The lady looked a bit concerned for the man, who she could tell was exhausted. "What brings you to the Twins?" There was a worry in her voice that indicated she wanted to help Rudiger.
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Sept 11, 2023 23:29:45 GMT -5
"My name is Queen Qathreen of the Pchelinaya. I am seeking alliance or at least a peaceful relationship in exchange I am willing to deliver honey from my hive to this town or allow someone from this settlement visit our hive to harvest honey." She states her business here in one clear and concise sentence. The receptionist wrote something on a piece of paper, paused, then wrote something else, only to pause again. She was clearly struggling trying to spell some outlandish words she had just heard. She finally just put the quill aside and cleared her throat. "Well, my Queen, I think you came to the right place. Our consuls are looking for allies and trade partners. I think you should visit Ralf Valgard, at his longhouse."
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Grandma
Dedicated
Roleplay posts: 144
Age: Appears to be in her 80's
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Appearance: An elderly woman with a wiry frame who most notably possesses unnatural height, standing at well over seven feet tall even when hunched over her cane. Her hair is grayish-white and normally done up in a bun and her eyes are also gray in color. Her skin is very pale and has an almost grayish hue to it. Her nails are long, black, and sharpened at the tip.
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Equipment: She wears a deep purple robe that has sleeves that extend far beyond her hands. Her hands are covered with fine gloves of black silk and she wears one ring on each, one having a purple stone set in it and the other a piece of onyx. Carrying an ornate cane of orellium, Grandma can use it to increase her magical channeling as well as assist in deflecting others' spells with it. The cane itself is black and covered in numerous ornate, but tiny runes. The cap on the cane is a purplish-colored gem. On her wrist is a silver bracelet with a ruby in it that Grandma uses for communication with others who own similar bracelets.
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Skills and Abilities: Skilled at knitting!
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Biography: While the details of Grandma's past are shrouded in mystery, since first meeting Naoki she has served essentially one role, that of advisor. While her titles have varied as Naoki moved up the social ladder of Isra, her continued support, and assistance she offered to Naoki have never wavered.
Even following the destruction of Isra, Grandma continues to follow and offer guidance to Lady Naoki as they attempt to rebuild from the wreckage.
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Allegiances: Naoki
Place of Residence: Port Argentium
Registered: Mar 16, 2021 19:51:53 GMT -5
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Post by Grandma on Sept 12, 2023 1:31:06 GMT -5
Flying the flags of New Isra, the New Sun’s Reach sailed smoothly towards the docks. The large merchant vessel seemed to be well-manned as numerous sailors scurried around the deck in preparation for docking. A sudden gust of wind sent her cloak billowing out behind her, causing Grandma to wrap herself in it, primarily to keep the damned thing in place. Adjusting her hat to help shield her eyes from the sun, Grandma took in the settlement before them. It seemed Ralf Valgard and his compatriots had been quite busy.
A loud thud signaled the sailors had put the gangplank down.
“It’s been quite a while since either of us has been able to take a proper trip.” Grandma mused, her comment half directed at Skarlet and half nothing more than a crone’s musings. “I think my first order of business will be meeting with Ralf Valgard, perhaps see about doing a little bit of trading. Both of goods and information of course. If I recall you have business with him as well?”
Walking as she talked, the sailors of the New Sun’s Reach quickly moved aside as the towering woman crossed the gangplank with a single lengthy stride. Using her cane to help steady herself, Grandma’s gaze quickly scanned her surroundings before settling on the customs office. Glancing back at Skarlet, Grandma pointed at the customs office with a single blackened nail.
“Perhaps some fine folks in there will be able to direct us to Ralf Valgard?” Regardless of whether the people in there could help them with that task, Grandma suspected they’d need to stop in either way. She doubted they’d take kindly to her and Skarlet simply traipsing around the settlement unsupervised.
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The Twin Cities
Established
Roleplay posts: 18
Registered: Sept 9, 2021 17:15:05 GMT -5
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Post by The Twin Cities on Sept 12, 2023 9:01:21 GMT -5
Flying the flags of New Isra, the New Sun’s Reach sailed smoothly towards the docks. The large merchant vessel seemed to be well-manned as numerous sailors scurried around the deck in preparation for docking. A sudden gust of wind sent her cloak billowing out behind her, causing Grandma to wrap herself in it, primarily to keep the damned thing in place. Adjusting her hat to help shield her eyes from the sun, Grandma took in the settlement before them. It seemed Ralf Valgard and his compatriots had been quite busy. A loud thud signaled the sailors had put the gangplank down. “It’s been quite a while since either of us has been able to take a proper trip.” Grandma mused, her comment half directed at Skarlet and half nothing more than a crone’s musings. “I think my first order of business will be meeting with Ralf Valgard, perhaps see about doing a little bit of trading. Both of goods and information of course. If I recall you have business with him as well?” Walking as she talked, the sailors of the New Sun’s Reach quickly moved aside as the towering woman crossed the gangplank with a single lengthy stride. Using her cane to help steady herself, Grandma’s gaze quickly scanned her surroundings before settling on the customs office. Glancing back at Skarlet, Grandma pointed at the customs office with a single blackened nail. “Perhaps some fine folks in there will be able to direct us to Ralf Valgard?” Regardless of whether the people in there could help them with that task, Grandma suspected they’d need to stop in either way. She doubted they’d take kindly to her and Skarlet simply traipsing around the settlement unsupervised. The docks were a busy place. A combination of Varan and Vessians directed the flow of traffic, both on and off the docks. Small vessels were carrying cargo between Neue Ritterheim and Wulfgardt, a form of local trade that maintained a balance of provisions and resources between the Twins. Varan laborers toiled away, lifting and rolling crates and barrels and transporting them to various warehouses nearby. There was an empty lot nearby where some of them sought rest, and if Grandma and Skarlet was near they would hear musings of a possible 'mead hall on the docks'. It was midday, but despite being summer the day was cool. Chill winds swept down from the northern mountains to replace the hot air that formed around the Ildesian Strait, so there was a constant breeze in the region. These winds would fill the sails of trade vessels and warships alike. But it also kept the city cool. When the New Sun's Reach was spotted in the strait some of the man ashore had mixed feelings. Isra had once been the Free City, fairly governed by Ildesias xen Torsal; he had granted land to the Varan, and for that Ralf had named the strait after him. However, in this new world, Ralf's reception at the Twins was unwelcomed. He had offered a mutually-beneficial partnership to Naoki, but did not succeed in gaining trade rights. No official word was given to the Twinsters as to why they were not trading with the closest and most prime settlement, but rumors abounded about Naoki's attitude. In any case, the Twinsters did not hold the Israns accountable for that. As far as they were concerned they were on friendly terms. But they also didn't know what to expect from this Isran ship. A threat? An apology? A request? It remained to be seen, many thought. A gang of Varan workers, large and adventurous in appearance, awaited the ship's embarkment and assisted in any way they could. "Aye," one said to Grandma and Skarlet, "you'll be wanting to talk to the lady in there. She can get you what you want."
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Skarlet
Committed
Roleplay posts: 53
Age: Her exact age is ambiguous but she has lived atleast a couple human lifetimes by now.
Appearance: Skarlet has Pale skin, red eyes and sharp teeth when she needs them. Her hair is dark brown but she has a streak of red in the front. Her wardrobe is always designed to cover up as much of her body as she can to shield herself from the sun.
Skills and Abilities: Night Vision
Enhanced Senses
Dream Walker
Vampirism
Flash Freezing technique
Biological Manipulation
Biography: Lady Skarlet is a Vampire and adopted daughter of Lady Naoki, though she's not exactly the same Skarlet that she knew from back then. This Skarlet came from an alternate future where something terrible had happened to Lady Naoki, and Skarlet became leader of her own nation for a while, years passed since and Skarlet has had a couple more families, she waged war against Men and Demons, She's loved and lost.
Naoki should be able to tell that even though Skarlet looks as young as ever, her eyes have changed and hint that she has probably lived through a couple lifetimes since last they saw each other.
Allegiances: Lady Naoki
Place of Residence: Naoki's Estate
Registered: Mar 21, 2021 14:38:24 GMT -5
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Post by Skarlet on Sept 12, 2023 10:17:39 GMT -5
Flying the flags of New Isra, the New Sun’s Reach sailed smoothly towards the docks. The large merchant vessel seemed to be well-manned as numerous sailors scurried around the deck in preparation for docking. A sudden gust of wind sent her cloak billowing out behind her, causing Grandma to wrap herself in it, primarily to keep the damned thing in place. Adjusting her hat to help shield her eyes from the sun, Grandma took in the settlement before them. It seemed Ralf Valgard and his compatriots had been quite busy. A loud thud signaled the sailors had put the gangplank down. “It’s been quite a while since either of us has been able to take a proper trip.” Grandma mused, her comment half directed at Skarlet and half nothing more than a crone’s musings. “I think my first order of business will be meeting with Ralf Valgard, perhaps see about doing a little bit of trading. Both of goods and information of course. If I recall you have business with him as well?” Walking as she talked, the sailors of the New Sun’s Reach quickly moved aside as the towering woman crossed the gangplank with a single lengthy stride. Using her cane to help steady herself, Grandma’s gaze quickly scanned her surroundings before settling on the customs office. Glancing back at Skarlet, Grandma pointed at the customs office with a single blackened nail. “Perhaps some fine folks in there will be able to direct us to Ralf Valgard?” Regardless of whether the people in there could help them with that task, Grandma suspected they’d need to stop in either way. She doubted they’d take kindly to her and Skarlet simply traipsing around the settlement unsupervised. "Indeed, Grandma. It's nice to see some more civilization, Sir Valgard seems to be doing a good job." Skarlet's voice sounded a little different because she was wearing a full helmet along with armor over her blackout clothing to provide as much protection from the sun as she could get. "After talking to Valgard I'd like to find an opportunity to snoop around too. Take some mental notes on how things look." Skarlet followed Grandma across the gangplank and toward customs.
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Rudiger Dornmauer
Established
Roleplay posts: 23
Age: 35
Appearance: Rudiger is tall at 6'3", and muscularly built from his profession. His skin is weathered from his life on the road, with the first wrinkles of age appearing at the sides of his mouth and his eyes have given way to several more. Thick calluses on his right hand from wielding his sword have grown thicker from continuous use over the years. His light brown hair, once sheered to a fade parted on the right side, has grown out longer and has been joined by a healthy snowfall of gray. His strong chin that was once covered by thick goatee has been shaved to stubble, but his thick mustache has remained. His most prominent feature is a thick scar and his missing left eye, which he covers with a tan eyepatch, which he lost in a fight with a bear.
Equipment: Rudiger wears a variety of clothes, depending on the situation. For battle, he wears a worn, red gambeson underneath steel plate armor which has seen better days, being dented in several places and rusted from time spent in the waves. He wears a bellow faced sallet helm, though the visor can stand to be hammered back into proper shape. He wields a mace, his hand and a half sword being rusted into its scabbard. The kite shield of old has been lost in the storm.
When he's not in battle, he wears a white wool shirt, and thick woolen black pants. He always wears his tan riding boots.
Bob the destrier remains by his side, the heavy wooden saddle with a high cantle and pommel covered in thick leather being a bit worse for wear.
Skills and Abilities: Rudiger was born into a minor noble family in the Grand Duchy of Voruta, who were simple knights in the service of the kingdom. Rudiger was born as a second son, so he had no hope of inheriting the family estate, but he was still raised in the arts of war. He proved to be gifted with the use of the sword and shield, and being a naturally talented rider. His skill with the sword and shield has only grown from his occupation of Knight Errant.
Biography: Rudiger is not idealistic, but not pessimistic either. He believes in the rule of law, unless those laws are unjust. He believes in a higher power, but he doesn't go to Church. His whole belief system can be distilled to a single sentence: Do good, avoid evil. He strives to do at least one good turn daily, and seeks to protect the innocent. His last memories were of a long ago adventure with Khepri and Roxanne, though the details are somewhat fuzzy to him.
Registered: Sept 10, 2023 14:35:29 GMT -5
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Post by Rudiger Dornmauer on Sept 12, 2023 20:04:33 GMT -5
A group of rugged Varan who worked at the docks spied Rudiger from a distance. They kept a watchful eye on him as he approached and was at the pier to help him if he needed it. After securing the skiff to one of the beams, one of the men attempted to soothe and calm Bob, while the others checked on the rower and offered him help. "You'll want to head to the offices, friend," one of them suggested in a friendly tone. He would take the Bob's reins if Rudiger allowed him, so the mount did not wander off while he was inside. Entering the Census and Customs Office Rudiger would find himself in a circular room. There were great windows one either side of the door to let in natural light, a high ceiling that made it feel spacious, finely-woven Varan rugs on the floor, and sets of chairs, benches, and tables. It was still a work in progress, Rudiger might guess, but anyone might think the building had a big future. On the opposite end of the room Rudiger would see the receptionist. She saw him and offered a smile. "Welcome. You look tired, traveler." The lady looked a bit concerned for the man, who she could tell was exhausted. "What brings you to the Twins?" There was a worry in her voice that indicated she wanted to help Rudiger. It was... unnerving, to be so surrounded after being afloat alone for Gods knew how long with only Bob to keep him company. Even the friendly faces put him on edge, making him make an almost indistinguishable step towards the destrier as he led him in. Despite the offer he refused to relinquish the reins at first, only when he realized that it would indeed be poor form to lead the stallion into the building did he hand them over. But he paused a moment and pulled the horse's head to his chest and rubbed his ears, whispering a soft reassurance to the horse before he stepped in. More for his sake than for Bob's. The nerves were only chomped on harder as he stepped inside, becoming all too aware of how restricted the world had been on the waves and the mists, and how liberating the outside world had been even for the few minutes he had spent out there. And the scent of the sea that clung heavy to his clothes and hair, and made his eyes even more bloodshot from the lack of sleep while adrift. It had proved near impossible to fall asleep even though his body demanded it time and time again, his mind could not slip off to another realm but the purgatory he had been caught in. He dropped the sack of his belongings onto the ground, the accompanying clunk telling her that at least some items made of steel were held within. "I- I do not know what this place is... I have no business here, at least intentionally. I just... drifted here, from the sea." He started, and faltered, trying his best to grab his running thoughts into some form of order. Finally he had to sit to attempt the impossible, rubbing fingers through his hair to try and come to any sort of form, "I guess I should start at my name... Sir Rudiger Dornmauer lately of... Voruta."
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