Avalux Kesterven
Committed
Roleplay posts: 94
Age: 42
Appearance: Avalux is quarter elven which makes his age slightly hard to guess. His hair had turned a silvery blonde when he was quite young and most of the signs of age on his features are due more to squinting to read in candlelight than his years. He is on the tall and lean side but not to an excessive degree. Perhaps a hair's breadth over six feet and with enough meat on his bones to be healthy. His features are angular and they have a slightly severe cast as his habitual expression is a frown of thoughtful consideration.
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Equipment: Utterly insufficient for the task he has been presented with but he has the essential. A fresh notebook, a pen enchanted to replenish its own ink over time, a rune scribes etching tool, his glasses, and various crystals for creating apparatus.
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Skills and Abilities: Avalux is a magical engineer (Artificer if you wish to offend) and researcher. He specializes in the creation of devices that use magical power to power mechanical designs. He tackles magic with the scientific method trying to quantify something that most people believe to be unquantifiable. His drive and determination to do so often make him overlook certain things.
Registered: Nov 14, 2021 12:43:02 GMT -5
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Post by Avalux Kesterven on Jul 6, 2022 14:13:40 GMT -5
Once the contents of his stomach were firmly expunged he took a few heaving breaths before he straightened. He fetched a handkerchief out of a pocket, really it was more of a rag at this point, and used it to wipe his mouth. Then he took another brief, gagged lightly on his own acidic breath, and said.
"That was certainly... intense. I didn't expect that bit at the end, the placenta, that took me by surprise."
While he'd brushed up as best he could on the subject, the medical texts he'd had didn't have any illustrations. He'd not been expecting the afterbirth and he'd thought that something horrible had happened. He'd kept it together for a few minutes but eventually, the shock of it all had gotten to him, even when he'd remembered what it was he'd just seen.
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Jun of the Celadine
Dedicated
Roleplay posts: 292
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Mar 2, 2023 20:27:21 GMT -5
A few months later...
Asadrack still hadn't returned. Search parties had turned up nothing.
Had he run away? Or had he been claimed by the mists?
It was a similar question to the one she had about the old world, and whether or not her work there had been for nothing or not. Perpetual uncertainty. And the only way forward was to be strong and live with it.
Jun was... 80% certain that the wooden mobile's pieces were too big for Mara to swallow. Several grassy animals and wooden stars hung from (something like) linen threads on a wooden cross. Was it a gift fit for a princess? Not really. Did Jun spend literally hours overthinking the ideal sort of knots to tie the whole thing together before Avalux made the decision for her? Absolutely.
Lately Jun had been plagued by an itch to spend time with babies. She wasn't sure if it was because Mara was special (she was after all a symbol of hope for the Usqueans, being one of the first children born in the Mists), or if it was something else.
After asking for permission to enter the tent, Jun walked in and gave Tana a little bow.
She made several complicated hand gestures to the queen, some slowly, some quickly. The queen wasn't deaf, but practicing sign language still made Tana easier to understand when she heard it.
Is... Mara... old... enough... to... practice... swordfight... yet?
(She was joking, sorta.)
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Tana the Tongue-Tied
Dedicated
Roleplay posts: 189
Appearance: ***********
Age: 19
Race: Human
Eyes: Brown
Hair: Light Brown
Build: Almost Athletic
Height: Average
Marks: A birthmark in the shape of a crescent, various freckles, a mole or two, and faint scars from life.
Equipment: ***********
Cloak
Light Robes
***********
Staff
Rucksack filled with: Extra clothes, cookware, other utensils and personal things.
Torch
Flute
Fishing Rod
Other things
Skills and Abilities: ***********
Class: Cleric
***********
Music: Plays the flute
Drawing
Elemental magics, specifically healing
***********
Healing: Healing can be done in four ways for her...
Depending on the strength of the magic, she will:
If no magic is necessary, she will make a tincture, potion, elixer, or salves of varying strength with herbs.
If the wounds are of a moderate state, she may use a combination of the prior stated, and magic of various strengths depending on severity.
If the wound is severe, i.e. life threatening, she relies only upon magic
Biography: ***********
Mute
Inquisitive
Intelligent but not genius
***********
Tana is a young, shy girl who has a voice but doesn't use her vocal chords to produce it. She was born deep in the usque, a tribe of Humans who had descended from fae of the Usque. She has such a stutter that she chooses not to speak for she was perpetually tongue tied, but instead does her best to communicate in her own version of sign language.
In the wake of the next cataclysm, she and a few of her people drifted through the mist... Not many people made it out alive, or in the same area.
Allegiances: Usqueans
Registered: Mar 22, 2021 10:50:44 GMT -5
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Post by Tana the Tongue-Tied on Mar 5, 2023 18:28:45 GMT -5
Tana hadn't moved yet into the village. She wanted to wait for everyone else to have access to a home first. The tent also kept her wrapped in a blanket of memories. It was clear that she missed Asa. She wondered too if the mists had swallowed him, for it did seem to feed off of things like one's guilt or sorrow... or perhaps that was what she had perceived when she and her people slowly rowed through the thick, curling tendrils of vapor. When Jun approached, she blinked a little, startled from her inward thoughts. Her eyes took in the various gestures and signs that the older woman was communicating to her. Her mouth curled into a very slight smile, but it died as quickly as it came.
Mara was currently resting in the makeshift cradle that had been built not long after her birth to allow for the young queen to sleep on her own, if sleep ever came. The babe looked so much like her father, yet was as fair as her mother in skintone. After growing into her little wrinkles of birth, she soon presented herself as a rather lovely and ethereal child. Tana cherished her dearly and was a good mother even as she seemed quite morose these days. It was Tana's turn to gesture...
Patience... is... a... virtue.
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Jun of the Celadine
Dedicated
Roleplay posts: 292
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Mar 7, 2023 16:24:50 GMT -5
Jun smiled warmly, not just at the response itself, but the fact that she had learned the sign for "virtue" based on context clues.
"You're definitely more mature than I was at that age," she said, hoping that would help cheer Tana up a bit. She walked over to the makeshift crib and, with permission, started setting up the mobile over the baby, occasionally jangling the pieces in front of her.
"I only hope I'm more of a good influence than a bad one. If I ever have one of my own, I don't know if I want them to follow the same path I did. Though they might not be able to help themselves."
When she was done setting up the mobile, she waved her hand. The toy began to spin, seemingly on its own.
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Tana the Tongue-Tied
Dedicated
Roleplay posts: 189
Appearance: ***********
Age: 19
Race: Human
Eyes: Brown
Hair: Light Brown
Build: Almost Athletic
Height: Average
Marks: A birthmark in the shape of a crescent, various freckles, a mole or two, and faint scars from life.
Equipment: ***********
Cloak
Light Robes
***********
Staff
Rucksack filled with: Extra clothes, cookware, other utensils and personal things.
Torch
Flute
Fishing Rod
Other things
Skills and Abilities: ***********
Class: Cleric
***********
Music: Plays the flute
Drawing
Elemental magics, specifically healing
***********
Healing: Healing can be done in four ways for her...
Depending on the strength of the magic, she will:
If no magic is necessary, she will make a tincture, potion, elixer, or salves of varying strength with herbs.
If the wounds are of a moderate state, she may use a combination of the prior stated, and magic of various strengths depending on severity.
If the wound is severe, i.e. life threatening, she relies only upon magic
Biography: ***********
Mute
Inquisitive
Intelligent but not genius
***********
Tana is a young, shy girl who has a voice but doesn't use her vocal chords to produce it. She was born deep in the usque, a tribe of Humans who had descended from fae of the Usque. She has such a stutter that she chooses not to speak for she was perpetually tongue tied, but instead does her best to communicate in her own version of sign language.
In the wake of the next cataclysm, she and a few of her people drifted through the mist... Not many people made it out alive, or in the same area.
Allegiances: Usqueans
Registered: Mar 22, 2021 10:50:44 GMT -5
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Post by Tana the Tongue-Tied on Mar 13, 2023 18:53:58 GMT -5
Tana had been too weak for a time to be able to train. But she was about ready to get back some semblance of her life, she supposed. She remembered some of Jun's stories, how she helped her relatives and those other Usqueans from the past. It'd be an honor to train with such a strong presence.
She turned to the woman and signed, "I am feeling strong enough to join you soon enough. I am ready to be strong enough to be queen like I need to be." She would not be looking for another mate any time soon. Her heart hurt too much with the disappearance of Asa. This world was a bit nastier than the last.
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Jun of the Celadine
Dedicated
Roleplay posts: 292
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Mar 16, 2023 21:47:57 GMT -5
Jun followed Tana's signs carefully. She nodded and smirked before turning back to baby Mara cooing up at the mobile. She could see something of Asadrack in the baby's eyes. She was going to be a tough little beast.
"Well, being a queen and being a hero are two different things..."
It was something she had meditated on once in a while, what royalty would mean in this brave new world. She remembered a younger version of herself approaching the capital of Medan, eager to fight and to serve. And by some divine act of providence she happened to encounter and instantly befriend its queen. And Jun had been proud of that achievement for as long as she lived, even after she later befriended Isra's Empress.
But now, what was a queen? What was an empress? Weren't they just people? And with civilization starting over, were such titles things people could afford to take for granted? Humans and human-like things were so fragile now. The remnants of a mighty empire could be swept away as easily as a palace of twigs by the belch of the ocean floor... or the dark intentions of an assassin.
Looking down at Mara, Jun felt a pang of guilt for what she was about to say. Being a mother was hard enough as it is.
"But, they aren't that different. They both come with the burden of duty to be the best you can be. Or close to it. Because people look up to you. After all, you are the queen. I guess that doesn't sound fair. Believe me. I don't want to push people to surpass their limits. After all, that's supposed to be my job. And I wouldn't wish my insanity on anyone."
Jun gripped her scarred left arm uncomfortably as she said that. Then, she turned to Tana and moved to stand in front of her, formally bowing instead of treating her like an old friend.
"But, with your permission, I'd like to share all of my and Avalux's notes on healing with you, as well as any information I can get from the Azarana. Everything we've learned. Plants, runes, magic, everything. I know that's your gift and what you did before the cataclysm. I know you're already an incredible healer. But I'd like for you to be the undisputed best healer among the Usqueans, and maybe even this whole realm. The rune circle Avalux made to help you bring your child into the world, I'd like for you to learn how to do it too."
She ignored the nagging voice in her head telling her that perhaps she was being too presumptuous.
"You know I've already fought several dangerous creatures since I arrived here. If something big comes, I'll be on the front lines. And Avalux is, well, he's not a fighter. So if something happens to us, it may fall to you to carry on our research in healing. You're also potentially the next strongest caster. So I'd like to share our knowledge of magic with you as well. Magic isn't what it used to be, but it can still be helpful in a pinch."
Did I really just flat out admit I think I'm the strongest caster here? By the forest I am an arrogant daughter of a witch sometimes.
"Elder Moir might not agree with me. A queen's place is on a throne, not a battlefield. But, she's not going to be around forever either. And even now, the distance between the throne and the outside world is..." Jun gauged the size of the tent. "I dunno a few meters?"
Three, four, five, yah that's about right.
"I'll leave it to you. But if you accept, I promise I'm not a harsh instructor, at least not compared to Duen."
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Tana the Tongue-Tied
Dedicated
Roleplay posts: 189
Appearance: ***********
Age: 19
Race: Human
Eyes: Brown
Hair: Light Brown
Build: Almost Athletic
Height: Average
Marks: A birthmark in the shape of a crescent, various freckles, a mole or two, and faint scars from life.
Equipment: ***********
Cloak
Light Robes
***********
Staff
Rucksack filled with: Extra clothes, cookware, other utensils and personal things.
Torch
Flute
Fishing Rod
Other things
Skills and Abilities: ***********
Class: Cleric
***********
Music: Plays the flute
Drawing
Elemental magics, specifically healing
***********
Healing: Healing can be done in four ways for her...
Depending on the strength of the magic, she will:
If no magic is necessary, she will make a tincture, potion, elixer, or salves of varying strength with herbs.
If the wounds are of a moderate state, she may use a combination of the prior stated, and magic of various strengths depending on severity.
If the wound is severe, i.e. life threatening, she relies only upon magic
Biography: ***********
Mute
Inquisitive
Intelligent but not genius
***********
Tana is a young, shy girl who has a voice but doesn't use her vocal chords to produce it. She was born deep in the usque, a tribe of Humans who had descended from fae of the Usque. She has such a stutter that she chooses not to speak for she was perpetually tongue tied, but instead does her best to communicate in her own version of sign language.
In the wake of the next cataclysm, she and a few of her people drifted through the mist... Not many people made it out alive, or in the same area.
Allegiances: Usqueans
Registered: Mar 22, 2021 10:50:44 GMT -5
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Post by Tana the Tongue-Tied on Mar 19, 2023 22:36:06 GMT -5
She tilted her head at the woman who had become friends with someone who had become a legend in her own right and she, Tana, was distantly related to. This time would be different, however, this time they would not let the past of a different world come to haunt them in this new world. The young monarch looked deep in thought for a moment before lifting her chin and squaring her shoulders.
Even the baby had to pause from what she was focused on to turn her attention to her mother as Tana said out loud, slowly, but without a stutter, "I will beee a warrior queen." And then she focused on Jun, signed, "Open... your.... mind... to... mine..."
Assuming the older woman, this seasoned magic user, was receptive to what she was about to do, Tana concentrated on her face and her dark eyes peered gently into her friend's eyes. At first, nothing happened, at least... not outwardly... For the young queen, it would start with the sound similar to white noise. Her face twitched then with the effort it took to delve deeper into her own mind to do something she had actually been practicing whilst nobody was around her. Sometimes she'd even leave the child with Moir or another Usquean so she could be alone on the beach.
A lot of time had been spent staring off into the distance, the fog could not be seen from where she was. It was like a heaviness had curled around her mind for a long time, but in that very moment, there in the tent with Jun, the fog suddenly relinquished it's tight grip upon her. And even though a bead of blood soon appeared beneath her nostril with the effort it took to break through the barrier, she threw her inner voice toward her friend. The melodic tinkle of her voice came in the form of a disembodied echo at first, and then gradually stabilized toward the end of the three sentences that were produced without her opening her lips...
Jun, the only way to survive now is to become stronger as people. We must cast this fog away and thrive. We must all train to hone our abilities as a whole.
The voice was almost hesitant after that as the words soon took less efforts as she thought it out in her mind. As her confidence grew, her lips began to curl upward into a smile.
Tell me out loud if you heard that... Oh, I hope you heard that.
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Jun of the Celadine
Dedicated
Roleplay posts: 292
Age: 33
Appearance: Jun stands at about 5’ 4”, with a willowy, slightly rectangular build. Her tawny olive skin has lost its flush from constantly wearing cloth armor, and she is dotted with small scars, including wrinkled patches of old burns on her left arm. She has deep brown, slightly hooded eyes and not quite straight dark auburn hair. Her face is still youthful and strong, though her gaze suggests she’s seen way too much for her age.
Equipment: An emerald, muddy long coat-style gambeson. A chrome blue longsword with a rusty hilt. Rusted shackles on her wrists ending in broken chains, giving a false impression that she had been a prisoner; the bracelets are easily removed.
Skills and Abilities: What remains of Jun’s power is a mix of animal friendship and elemental control. She can communicate with and control weaker animals, like insects, and request the help of larger, sentient animals (though they are not compelled to obey her). She can perform subtle manipulations of fire, water, earth, wind, and other “elements” like light and shadow. Her most unique ability is to imbue elemental magic into other life forms and channel her spells through them.
She is a decent cook and survivalist and has a solid academic understanding of agriculture and ecology. She is also a decent sword and hand-to-hand fighter.
Biography: Jun of the Celadine was a stereotypical hero of legend. She was one of Isra's mightiest spellcasters, had gone on dozens of adventures, possessed several powerful artifacts, and helped bring peace to the world on many occasions.
A notorious overachiever and workaholic, Jun had driven herself to near madness pursuing powerful magic. In standard fashion, it was the power of friendship that kept her sane.
Now Jun must cope with the fact that much of the world she helped protect has been lost, and that most of the magic power she had accrued over the years has stopped working.
Her family (whose whereabouts are unknown) was a clan of farmers and gardeners. Her tribe lived in peace and harmony in a mostly forested region. Every two hundred years or so, their people produced a powerful mage and master of all elements. Jun was not this chosen one, but rather her grandmother was. Still, Jun's (somewhat unhealthy) obsession with keeping up with her ancestor made her a pretty close second.
Jun has no regrets about her journey, though she sometimes wishes she had spent more learning other skills, like cooking and dancing. She also feels she made a poor lover, though it's likely her old partners passed away in the floodwaters anyways...
Registered: May 25, 2021 13:33:31 GMT -5
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Post by Jun of the Celadine on Mar 25, 2023 21:36:41 GMT -5
Jun was, of course, receptive to the queen's display. And she was far from disappointed, not just in the queen's talent, but in her attitude. The queen was truly a queen. It was not a mere title that had been thrust upon her by pedigree. And the fact that she had overcome the Mist's oppression to send the telepathic message was incredible.
When Tana was done, Jun raised her finger and gestured approvingly. "I most certainly did. Oh, you have skills. I'll turn you into a monster."
Her tune changed however when she saw the drop of blood run down from her nostril. She pulled out a handkerchief and quickly rushed in like a doting auntie to wipe the blood away.
"And uh, and by that I mean a really kind, gentle monster. A real sweetheart, really. One who understands healthy... uh, limitations and boundaries and not over training and stuff."
She looked over her shoulder a few times, as if fearing that a guard or Elder Moir would suddenly walk in and think Jun had slugged the young queen. She was afraid she'd regret her speech. Tana was already brave and strong. It would be easy to push her too far if she wasn't careful. Jun reminded herself that she was older now, and no longer could she count on being the young apprentice or upstart to a wiser older figure. There would now be times where she was that figure. And it wouldn't do to have her students kill themselves by accident.
"I think the first thing I should teach you is how to use your power more efficiently. Mind you, psionics aren't my specialty, but there are certain basic principles of magic that carry over no matter what type you use. People like us are used to drawing power from our emotions. I remember it used to feel like my power was only limited by my passion. If I was passionate enough, I could do anything. Since then I've learned that magic can be wielded with order and nuance as well."
When she was satisfied that Tana was ok, Jun put her handkerchief away to continue her explanation.
"My grandmother taught me that the more you understand magic, the more easily it will respond to you. It's like a living thing. But it also has quantity and structure to it. Once you know how much mana it takes to produce an effect, and how to shape the mana for the task at hand, you'll be able to accomplish greater feats with less mana. And magic will always appreciate you taking the time to understand its form. So it'll want to respond to you the more you spend time with it, even if the technicalities get confusing. And, one more thing. I've found it becomes easier to wield magic once you umm, kinda learn to let go of the power you had in the past. You'll have to accept that you'll never be as strong as you were in the old world. But that's ok. You still have your spark. If anything it just means that people without a spark aren't helpless anymore against people like us."
Jun closed that last remark with a wink.
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