Elizabeth Finch
Established
Roleplay posts: 13
Appearance: Elizabeth, or Liz, stands at about 5'9", weighing in at about 160lbs, most of it muscle from years of riding and fighting. She has platinum blonde hair, usually tied in a ponytail to fit inside her helmet. Her eyes are a vibrant shade of green that contrasts well with her tanned skin. She would be considered attractive if she ever removed her armor, otherwise, her face is the only indication that underneath the iron discipline and plate armor is an attractive woman.
Equipment: Liz wears a normal looking set of plate armor that is custom fitted for her specifically, and does not hide her gender. She wields a lance when mounted. Javelins are carried in her mounts saddle. Her mount is a young Griffin by the name of St. George, he is full grown in height, but does not yet have the full mass of a adult griffin. She wears plain clothes when not in armor and her shield bears the symbol of the Dawn Riders on it, and her breastplate bears the symbol of Isra on it. She wears a small necklace with a purple gemstone on it underneath her breastplate, only visible when she is unarmored. Her sword has the insignia of the midnight sun engraved in the hilt, as it is relatively out of sight and does not violate the military dress code. Her sword, a previously powerful and ancient Elven Blade, is now merely ancient, its abilities constrained to the occasional spark of electricity and its ability to shapeshift into a wrist band.
Skills and Abilities: She is a consummate swordswoman and rider, having trained from a very young age to not only fight mounted, but to lead mounted forces in battle. She can ride almost any creature and fight while mounted on it with minimal issues. On the ground she is a good soldier, but mounted she is exceptional.
Biography: She is incredibly strong-willed and stubborn, unlikely to change her course without very good reason. She has a good heart and does what she believes is best, but is not afraid of sacrifice. She is very aggressivee, even reckless, and has little concern for her own safety. She can be cold, distant, and arrogant when around people she doesn't know.
Registered: Mar 17, 2021 10:35:29 GMT -5
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Post by Elizabeth Finch on Apr 13, 2021 18:12:09 GMT -5
A large wooden structure, rebuilt from a similar portion of the now dismantled griffin carrier, sits towards the edge of Port Argentium. The keening cry of griffins is often heard through the walls as they eat, exercise, and go on various tasks for their commander. A half-dozen tents sit outside the building, with a seventh hiding the entrance to the structure. Signs posted nearby warn the average citizen to stay away unless on business. The griffins, still unused to their new home, may react unpredictably to unfamiliar presence. Inside the seventh test is where Elizabeth Finch conducts her business and sees to the care of what is left of the once proud Dawn Riders. The remaining tents serve as housing for the riders and stable hands.
A sign board outside the tents posts a single ad for a new Rider following an unfortunate accident during a scouting mission: " Seeking: One individual with a bold temperament and no dependents. Inquire within."
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