Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 25, 2023 13:16:14 GMT -5
Ralf's LonghouseRalf's Longhouse was built by the Varan of the Twin Cities, with assistance from Vessian architects. When he is not touring the city Ralf can usually be found in the great hall. On approach one will observe its steeply pitched shingled roof rising towards the sky. Stone foundations and columns form the frame of the longhouse, while strong wooden clapboards make up the walls. Intricate details are carved into the wood and upon the stone, depicting various mythical creatures and legendary figures. The main entryway was set below a gabled entrance, its strong reinforced wooden doors protected by a group of hearthguards.
The great hall was the first and largest room in the longhouse. A great hearth made of stone warmed the entire building; wooden tables surrounded the hearth, and was where food was placed during feasts. Great pillars with elaborate carvings held up the roof of the building. Long wooden benches lined the walls of the room, where Ralf's closest friends and allies were often found. A set of wooden stairs on either side of the great hall led to a second floor that wrapped around the room; hidden alcoves provided small rooms with beds where Ralf's friends and allies found rest. A number of colorful tapestries hung from the walls, as did shields and weapons.
At the end of the great hall, opposite the entrance, was an elevated stage. A number of intricate chairs and chairs had been placed there, and was where Ralf sat; his 'throne' so to speak. On either side of the great hall were doorways leading to private rooms. In one such room was a loom and crafting stations where Varan women prepared tapestries, clothing, and more.
Ralf's Longhouse is protected by the Wolfguard, a special name given to his hearthguard, also known as huscarls. They wear chainmail and lamellar armor, helmets with nose-guards, blue tunics with a white wolf head, and fur cloaks. Each one carried a special sword, the work of some proud craftsman, with detailed hilts and scabbards. They all carried large round shields made of wood and steel. Some of them carried greataxes and bows. The Wolfguard is an elite unit of experienced, well-trained, and heavily-armed bodyguards loyal to Ralf Valgard. No one in the Twins can match their prowess.
Ralf's personal skald was an older man; his height made him look skinnier than he really was. Upon inspection the man had the build of a warrior. Yet he had the voice of any great poet. He was often found reciting poems to visitors or retelling great stories and legends.
Ralf's closest friends, advisers, and other important nobles are known as Thanes. Thanes are typically found in the great hall, enjoying the food cooked over the hearth. Each thane had a host of hirdmen and sveinmenn who were also found gathered in the great hall.
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Vidkun Wewelsburg
Established
Roleplay posts: 42
Appearance: It seems most people who met him have had a varied account of exactly how Vidkun looked.
Registered: Mar 22, 2021 15:25:25 GMT -5
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Post by Vidkun Wewelsburg on Aug 28, 2023 22:14:46 GMT -5
Eventually, Vidkun did make his way within Ralf's longhouse. He had not yet spoken to anyone, but the awful smelling smoke that trailed him combined with the dried blood on his face and the oh so distinctive hat was by now raising glances, which evolved into whispers, and then germinated into rumours. A few of Vidkun's own people in the streets had looked at hime side eyed. They could tell it was him but they had all imagined him differently. In some cases this was because of a lie on his part, in others it was because of an omission leaving them to fill in the gaps with their imagination.
He stepped into the longhouse, overturning his pipe to have some ashes fall directly onto his boots, the ground behind, and the floor ahead all at the same time.
Bloodshot eyes scanned the structure before a gloved hand reached out very slowly to run a finger along a wooden pillar. He gave a light kick to it, before clicking his tongue very loudly. "This building is quite suspect." He said, suckling on his pipe as a famished calf a teat as he went deeper within.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 3, 2023 14:49:09 GMT -5
Ralf was not sitting in his 'throne', so to speak. He was off in a corner, sitting on a makeshift chair before a wooden table. There were a series of papers sprawled across the platform: maps and written documents. When he heard Vidkun walk in he glanced over his shoulder and immediately discerned who he was thanks to the hat. He raised a hand to one of his hearthguards, who nodded, and they all left the building, leaving Ralf and Vidkun inside alone.
"Tell that to your kin," Ralf responded. "I was happy with a lean-to," he chuckled. The Varan insisted that Ralf live inside a longhouse fit for a jarl; but Ralf did not see him as a jarl. If anything he was but a city planner - and a guide. He wanted to steer this settlement in the direction of prosperity, not necessarily rule over it. When the Varan began constructing the longhouse they were soon joined by various Vessian intellectuals: craftsmen, architects, mathematicians. The two cultures combined their skills to construct a longhouse that, at this time, overshadowed much of what was being built in the Twins.
"There was more work to be done elsewhere," Ralf admitted. He shrugged, "but my people are too stubborn, and yours are too proud. Such is their nature." Ralf stood up and began to walk towards Vidkun to formally greet him after his absence. "There's room for the sick, the poor, and the hungry. They're always welcome." He looked around at the great columns, strong ceiling, the warm hearth, and the luxurious fur rugs. "Almost like a boarding house, to be honest."
Ralf stretched out an arm, "welcome home, Vidkun. What news?"
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Vidkun Wewelsburg
Established
Roleplay posts: 42
Appearance: It seems most people who met him have had a varied account of exactly how Vidkun looked.
Registered: Mar 22, 2021 15:25:25 GMT -5
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Post by Vidkun Wewelsburg on Sept 6, 2023 0:18:52 GMT -5
A very baritone snigger came from Vidkun as he was told to tell it to his kin. "Oh I will, because that's exactly the problem. Look." he said, again pointing the supping end of the pipe to a corner in the ceiling. "Well made. Not the kind of stuff you'd see in the far North. So you run into an identity crisis with this place. Is it the abode of the big bad warlord, "Jarl Valgard!"? Or is it the well made office of polite Mr... nay, Sir Ralf Valgard with nails kept enough to not accidentally bite into somebody's arms when giving a handshake?"
Hand behind his back he found a seat for himself, leaning far back into it. "Now I reckon most locals see the former, they are in awe. That's good. Some people might even see both, but I think some folk might think both are a sham if one's trying to be both. Now, I've met you, read of you, heard of you, watched you through cut glass, so on so forth yes-yes. But some might not get that wonderful fellow there within you. But for the sake of some judgemental folk out there... oh I don't know, maybe make a little more of a mess. Have the warriors leave more stinky boots about the place and bones with bits of meat still on, that sort of thing. Oh and have more soot from smoke drift up. That'll complete the effect, I think."
The man took the proffered hand to shake, Ralf perhaps feeling that Vidkun had accumulated more rings since they had last met, an oddity considering in the woods he was far from any smith. "Oh just nasty things, the usual. But a little nastier than usual, let me perhaps correct myself. Not something cloak and dagger can deal with alone, if you catch my meaning." he said, finally taking his hat off and then running a gloved hand through his hair. "I've been investigating a disappearance of boats. Not just from us, mind you. To my annoyance, there's turned out to be two sources. Now one is a little easier to deal with, another a little harder. Or the other way around, I don't know, I don't have the resources from out there to deal with it I'm sorry to say."
Vidkun crossed his legs, puffing his pipe again as he stared at the ceiling. "My kin. Hah. Remind me to tell you the story some time later, I wasn't born in the Empire. Its not a matter for now, though." The man seemingly lost in thought distracting him from the matter he brought to Ralf.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 9, 2023 7:05:02 GMT -5
Ralf was curious to know what Vidkun had to say, but his curiosity turned to concern. Boats were necessary to transport important supplies from Neue Ritterheim to Wulfgardt. They would also be vital in the defense of the settlements. And too, seafaring vessels would be necessary if Ralf and Vidkun intended to project power and trade.
"Are there any resources we can spare?" he asked, "men and supplies?" Ralf knew that Vidkun was a witch-hunter, and the ones he had met were often cunning. "I am not sure if more witch-hunters have arrived or not, but if they have we can begin to organize them." He shrugged, "there are also Varan huntsmen within the settlement. They stalk the forests for wild game, so if it is stealth and cunning you require they will serve you well. And we will divert the necessary supplies to your endeavors."
Ralf gripped the hilt of his blade, which was sheathed and lying across his lap. "I will come along too, if you think it necessary. And as far as which threat..." Ralf scratched his beard in thought. "Our fighters may need time to warm up. Let us give them a challenge, but ensure it is one they can handle."
Ralf was effectively giving Vidkun full discretion on how to handle the matter. He was also eager to come along; on one hand, he felt it was his duty as consul; on the other hand, his Varan heritage was getting the better of him.
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Vidkun Wewelsburg
Established
Roleplay posts: 42
Appearance: It seems most people who met him have had a varied account of exactly how Vidkun looked.
Registered: Mar 22, 2021 15:25:25 GMT -5
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Post by Vidkun Wewelsburg on Sept 11, 2023 17:02:46 GMT -5
"Yes, there are." he said, upending some ashes out of his pipe. As Ralf replied, Vidkun thought briefly but then sighed. "Well, that's a very subjective thing, so I will simply tell you what's going on."
He crossed his legs, looking up at the ceiling lost in thought. Then remembering himself he cleared his thought meaningfully and got to it. "Well, for one, there are maritime raiders in the inner sea. For a very long time I was wondering exactly how people could hide a raiding fleet. After all, we see everyone who goes in and out of the mouth of the place, right?" he said. "Right." the man repeated.
"But, it was one day, almost pure luck I came upon this. There's a cave they use to hide their boats at the lowest of tides. They leave at night, when the water has recessed enough that the small mouth of their cave is accessible and return only next day at the same time. Perhaps hundreds of them. Me and mine can't really do much about that."
Having had enough of it, he stuck a finger directly into the hole of his pipe to starve the air-hungry flame until it was put out. Sucking on the red digit, he then put the pipe away. "But get a few hundred of our own fellows to sneak in there at night just after they send their raiders out? We can clean up those they keep inside, and then ambush the returning raiders the next night." he explained.
"The other problem is harder to deal with. Somewhat closer to my vocation, I captured a kelpie. Before I slew it, in exchange for mercy it revealed to me that they were raiding by transforming into more aquatic forms after stealing ships and sinking them. Then dwelling underwater they repair them and can raise them up to use for themselves. Trouble is I really can't think of how to deal with this." he sighed, shaking his head. "I think the only option is catching some and negotiating. Paying them some tribute to get them to bugger off."
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 12, 2023 9:22:13 GMT -5
Ralf sat in silence, seemingly staring at a display across the room. The wooden fixture had upon it a set of chainmail armor, a helmet, a shield, and a sword - the basic equipment carried by Varan warriors. He thought back to a time when he was a raider; Varan longships would set out from the shores of Asgeir and travel along the coastlines of the Old World, seeking sites to plunder. Many settlements were threatened first, and sometimes the victims paid the Varan to simply leave. The villages and towns which refused were often attacked and looted. In both cases the Varan warriors carried with them great hordes of treasure.
The more successful clans became wealthy and more powerful, absorbing their neighbors through persuasion, bribery, intimidation, or outright belligerence. They were able to raise large armies, and soon these large armies replaced the raiding parties. Varan jarls, styling themselves as kings now, transported large armies on their fleets. The backbone of these forces were huscarls and hirdmen - well-equipped, experienced, and loyal infantrymen. They were supported by skilled archers and frenzied berserkers. Their numbers were supplemented by the leidang - conscripted warriors who were often eager to join in hopes of acquiring wealth. The Varan rarely used cavalry, but would often mount their best troops when given the option, or designate a number of skirmish cavalry. Varan runesmiths were often found in the armies as well, to enhance the weapons, armor, and capabilities of the troops.
"I will call forth the hirdmen," he finally said. "I'm sure my brothers and sisters are itching for a good raid. Would this suffice?" He waited for Vidkun's answer, then continued. "Let us deal with this problem first; it will be the easiest and quickest. That will give us the room and time to deal with the kelpie. What say you?"
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Queen Qathreen
Established
Roleplay posts: 12
Appearance: The queen of the Pchelinaya appears most insect-like of the entire colony. She stands regal with her wings tucked into her backside. Her skin is a yellow tint with black striped markings. She wears a long gold dress that is sleek against her figure and in her dark hair sits a light crown to display her nobility. She stands 6inches tall.
Registered: Nov 27, 2021 1:57:11 GMT -5
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Post by Queen Qathreen on Sept 12, 2023 11:00:44 GMT -5
The queen without a second hesitation finds her way to the lighthouse. The architecture of this longhouse is impressive. To the bee fae, many houses are long comparatively. She buzzes up to the door. She notices the guards and asks if one of them could open the heavy door for her. Being 6 inches doesn't give one the best advantage at opening reinforced wooden doors.
"Pardon me, I am Queen Qathreen. I am told to come speak to Ralf Valgard at this excessively long house," though she may be small, the air she carries makes her appear taller.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 13, 2023 14:20:47 GMT -5
Sometime after Vidkun's departure, Queen Qathreen arrived at the longhouse, her visit coming late in the day. Upon her arrival, she was greeted by a contingent of imposing Varan warriors, their towering figures adorned in lamellar and chainmail armor. Two of them stood sentinel at the entrance, wielding large round shields, swords, and axes. Though their faces were concealed behind helmets, their flowing hair and beards were visible, each draped in a wolf pelt cloak. These formidable guards were the Wolfguard, Ralf's dedicated personal hearthguard, responsible for safeguarding the door and ensuring the safety of those within.
"Um," one of the Wolfguard exchanged a glance with the other, their curiosity piqued by the presence of this exotic visitor, both dangerous to touch yet captivating to behold. "Ralf is currently receiving guests," one of them explained. "Just maintain a respectful distance. Some of the others might become uneasy if you get too close." With that, they allowed Queen Qathreen to enter.
Inside, the atmosphere was warm and inviting. Ralf occupied his chair on an elevated stage, engaged in conversation with important Varan figures. Throughout the hall, men and women were scattered about, partaking in food and drink, sharing laughter, revelry, songs, and tales.
"I can assist you, my lady," one of the Wolfguard offered from behind her, his voice courteous. "If you require guidance through the bustling hall and an introduction to Ralf, please do not hesitate to ask. Just share your name and the purpose of your visit."
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Soraya Silvertalon
New
Roleplay posts: 8
Age: ─── ・ 。゚☆: *.☽ .* :☆゚. ───
𝟖𝟒 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Appearance: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐥𝐨𝐧𝐠, 𝐬𝐢𝐥𝐯𝐞𝐫 𝐡𝐚𝐢𝐫 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐢𝐦𝐦𝐞𝐫 𝐨𝐫 𝐬𝐩𝐚𝐫𝐤𝐥𝐞 𝐥𝐢𝐤𝐞 𝐬𝐭𝐚𝐫𝐥𝐢𝐠𝐡𝐭 𝐝𝐮𝐫𝐢𝐧𝐠 𝐦𝐨𝐨𝐧𝐥𝐢𝐭 𝐡𝐨𝐮𝐫𝐬. 𝐇𝐞𝐫 𝐠𝐚𝐳𝐞 𝐢𝐬 𝐚 𝐠𝐥𝐞𝐚𝐦𝐢𝐧𝐠 𝐬𝐢𝐥𝐯𝐞𝐫, 𝐬𝐰𝐢𝐫𝐥𝐢𝐧𝐠 𝐥𝐢𝐤𝐞 𝐬𝐦𝐨𝐤𝐞 𝐜𝐚𝐩𝐭𝐮𝐫𝐞𝐝 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐠𝐥𝐚𝐬𝐬 𝐨𝐫 𝐬𝐭𝐨𝐫𝐦 𝐜𝐥𝐨𝐮𝐝𝐬 𝐠𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐡𝐨𝐫𝐢𝐳𝐨𝐧. 𝐒𝐡𝐞 𝐡𝐚𝐬 𝐟𝐚𝐢𝐫, 𝐚𝐥𝐚𝐛𝐚𝐬𝐭𝐞𝐫 𝐬𝐤𝐢𝐧, 𝐚𝐧𝐝 𝐚 𝐩𝐥𝐞𝐚𝐬𝐢𝐧𝐠, 𝐟𝐞𝐦𝐢𝐧𝐢𝐧𝐞 𝐟𝐢𝐠𝐮𝐫𝐞 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐝𝐫𝐚𝐩𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐟𝐢𝐧𝐞𝐬𝐭 𝐟𝐚𝐬𝐡𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐣𝐞𝐰𝐞𝐥𝐫𝐲. 𝐓𝐡𝐞 𝐬𝐜𝐞𝐧𝐭 𝐨𝐟 𝐚𝐧𝐜𝐢𝐞𝐧𝐭 𝐚𝐫𝐜𝐚𝐧𝐚 𝐜𝐥𝐢𝐧𝐠𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐜𝐮𝐫𝐯𝐞𝐬 𝐥𝐢𝐤𝐞 𝐚 𝐩𝐞𝐫𝐟𝐮𝐦𝐞, 𝐚𝐧𝐝 𝐚 𝐬𝐮𝐛𝐭𝐥𝐞, 𝐭𝐫𝐢𝐮𝐦𝐩𝐡𝐚𝐧𝐭 𝐬𝐦𝐢𝐥𝐞 𝐢𝐬 𝐧𝐞𝐯𝐞𝐫 𝐟𝐚𝐫 𝐟𝐫𝐨𝐦 𝐡𝐞𝐫 𝐥𝐮𝐬𝐡 𝐦𝐨𝐮𝐭𝐡.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Equipment: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐚 𝐭𝐡𝐢𝐜𝐤 𝐭𝐨𝐦𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐫𝐜𝐚𝐧𝐞, 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐚𝐧 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐛𝐚𝐠 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐢𝐧𝐠𝐬 𝐢𝐧𝐬𝐢𝐝𝐞 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐬𝐩𝐚𝐜𝐞 𝐟𝐨𝐫. 𝐉𝐞𝐰𝐞𝐥𝐫𝐲 𝐬𝐩𝐚𝐫𝐤𝐥𝐞𝐬 𝐚𝐭 𝐡𝐞𝐫 𝐞𝐚𝐫𝐬, 𝐰𝐫𝐢𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 𝐨𝐜𝐜𝐚𝐬𝐢𝐨𝐧𝐚𝐥𝐥𝐲, 𝐚𝐧𝐝 𝐚𝐥𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐦𝐢𝐠𝐡𝐭 𝐬𝐞𝐚𝐦 𝐨𝐫𝐧𝐚𝐦𝐞𝐧𝐭𝐚𝐥, 𝐭𝐡𝐞𝐲 𝐬𝐮𝐛𝐭𝐥𝐲 𝐠𝐥𝐨𝐰 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐭𝐚𝐩𝐬 𝐢𝐧𝐭𝐨 𝐡𝐞𝐫 𝐦𝐚𝐠𝐢𝐜.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Skills and Abilities: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐢𝐬 𝐚 𝐩𝐮𝐫𝐞 𝐰𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝, 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐡𝐚𝐬 𝐚𝐜𝐜𝐞𝐬𝐬 𝐭𝐨 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐚𝐫𝐜𝐚𝐧𝐞 𝐩𝐨𝐰𝐞𝐫 𝐰𝐢𝐭𝐡𝐢𝐧 𝐡𝐞𝐫 𝐛𝐥𝐨𝐨𝐝 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐭'𝐬 𝐦𝐨𝐬𝐭 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧 𝐚𝐧𝐝 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧'𝐬 𝐳𝐞𝐧𝐢𝐭𝐡, 𝐛𝐮𝐭 𝐢𝐬 𝐧𝐨𝐧𝐞𝐭𝐡𝐞𝐥𝐞𝐬𝐬 𝐪𝐮𝐢𝐭𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐝𝐚𝐲 𝐚𝐬 𝐰𝐞𝐥𝐥. 𝐇𝐞𝐫 𝐨𝐧𝐥𝐲 𝐥𝐢𝐦𝐢𝐭𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐫𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐬𝐩𝐞𝐥𝐥𝐬, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐢𝐧𝐧𝐞𝐫 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐟𝐫𝐮𝐢𝐭𝐢𝐨𝐧, 𝐧𝐨 𝐦𝐚𝐭𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐚𝐜𝐫𝐢𝐟𝐢𝐜𝐞 𝐢𝐭 𝐦𝐢𝐠𝐡𝐭 𝐭𝐚𝐤𝐞.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Biography: 𝐁𝐨𝐫𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐂𝐨𝐯𝐞𝐧, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐞 𝐨𝐟 𝐦𝐚𝐧𝐲 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐮𝐭 𝐢𝐭 𝐛𝐞𝐜𝐚𝐦𝐞 𝐜𝐥𝐞𝐚𝐫 𝐚𝐬 𝐬𝐡𝐞 𝐭𝐨𝐨𝐤 𝐭𝐨 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐜𝐡𝐨𝐬𝐞𝐧 𝐛𝐲 𝐭𝐡𝐞 𝐒𝐩𝐢𝐧𝐝𝐥𝐞 𝐭𝐨 𝐛𝐞𝐜𝐨𝐦𝐞 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐒𝐢𝐨𝐧𝐚𝐜𝐡𝐛𝐞, 𝐭𝐡𝐞 𝐒𝐜𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐰𝐡𝐢𝐜𝐡, 𝐚𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧, 𝐰𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐡𝐞𝐫 𝐭𝐡𝐞 𝐧𝐞𝐰 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐚𝐧𝐝 𝐭𝐡𝐮𝐬 𝐭𝐡𝐫𝐞𝐚𝐭𝐞𝐧 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐟𝐨𝐮𝐫 𝐡𝐮𝐧𝐝𝐫𝐞𝐝 𝐲𝐞𝐚𝐫 𝐥𝐨𝐧𝐠 𝐫𝐞𝐢𝐠𝐧. 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞𝐝 𝐭𝐨 𝐝𝐞𝐟𝐲 𝐞𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬, 𝐦𝐞𝐞𝐭𝐢𝐧𝐠 𝐚𝐧𝐝 𝐬𝐮𝐫𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐬𝐭𝐚𝐧𝐝𝐚𝐫𝐝𝐬 𝐢𝐧 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐫𝐢𝐭𝐞𝐬, 𝐚𝐧𝐝 𝐫𝐢𝐭𝐮𝐚𝐥𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐝𝐨𝐦 𝐭𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐞𝐫𝐞𝐭𝐨𝐟𝐨𝐫𝐞 𝐨𝐧𝐥𝐲 𝐛𝐞𝐞𝐧 𝐦𝐞𝐭 𝐛𝐲 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐡𝐞𝐫𝐬𝐞𝐥𝐟. 𝐒𝐭𝐢𝐥𝐥, 𝐧𝐞𝐰 𝐩𝐨𝐰𝐞𝐫 𝐢𝐬 𝐧𝐨 𝐬𝐭𝐚𝐧𝐝-𝐢𝐧 𝐟𝐨𝐫 𝐭𝐫𝐮𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐩𝐫𝐢𝐝𝐞 𝐚𝐧𝐝 𝐣𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐨𝐟 𝐡𝐞𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫'𝐬 𝐚𝐜𝐜𝐨𝐦𝐩𝐥𝐢𝐬𝐡𝐦𝐞𝐧𝐭𝐬, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐭𝐢𝐥𝐥 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐨𝐧 𝐧𝐨𝐭 𝐣𝐮𝐬𝐭 𝐮𝐬𝐢𝐧𝐠 𝐩𝐨𝐰𝐞𝐫, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐢𝐭, 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐭𝐨 𝐮𝐬𝐞 𝐢𝐭. 𝐓𝐡𝐞 𝐲𝐨𝐮𝐧𝐠 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐰𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩𝐞𝐝 𝐜𝐚𝐫𝐯𝐞 𝐚 𝐤𝐢𝐧𝐠𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠𝐞𝐯𝐢𝐭𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐥𝐢𝐧𝐞𝐬. 𝐖𝐡𝐞𝐧 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐚𝐰 𝐚 𝐰𝐨𝐫𝐭𝐡𝐲 𝐤𝐢𝐧𝐠 𝐢𝐧𝐬𝐭𝐚𝐥𝐥𝐞𝐝, 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫, 𝐚𝐧𝐝 𝐇𝐈𝐒 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐚𝐭, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐟𝐞𝐥𝐭 𝐭𝐡𝐞 𝐜𝐚𝐥𝐥 𝐭𝐨 𝐦𝐨𝐯𝐞 𝐨𝐧, 𝐟𝐞𝐥𝐭 𝐚𝐧 𝐞𝐥𝐞𝐜𝐭𝐫𝐢𝐜 𝐭𝐚𝐬𝐭𝐞 𝐨𝐟 𝐜𝐡𝐚𝐧𝐠𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐢𝐫. 𝐀𝐬 𝐬𝐡𝐞 𝐛𝐨𝐚𝐫𝐝𝐞𝐝 𝐡𝐞𝐫 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐬𝐡𝐢𝐩 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐄𝐚𝐬𝐭𝐞𝐫𝐧 𝐜𝐨𝐚𝐬𝐭𝐬, 𝐚 𝐬𝐪𝐮𝐚𝐥𝐥 𝐮𝐧𝐥𝐢𝐤𝐞 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐭𝐨𝐨𝐤 𝐡𝐨𝐥𝐝, 𝐚𝐧𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐰𝐢𝐭𝐡 𝐒𝐨𝐫𝐚𝐲𝐚'𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐚𝐧𝐲 𝐰𝐡𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐮𝐫𝐯𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐤𝐞 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐢𝐬𝐥𝐞𝐬 𝐛𝐞𝐲𝐨𝐧𝐝. 𝐖𝐢𝐭𝐡 𝐰𝐨𝐫𝐫𝐲𝐢𝐧𝐠 𝐜𝐥𝐚𝐫𝐢𝐭𝐲, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐮𝐥𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐟𝐞𝐞𝐥 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐜𝐨𝐧𝐧𝐞𝐜𝐭𝐢𝐨𝐧 𝐝𝐞𝐞𝐩 𝐢𝐧 𝐡𝐞𝐫 𝐛𝐨𝐧𝐞𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐌𝐨𝐭𝐡𝐞𝐫, 𝐬𝐢𝐬𝐭𝐞𝐫𝐬, 𝐨𝐫 𝐂𝐨𝐯𝐞𝐧 𝐦𝐞𝐦𝐛𝐞𝐫𝐬... 𝐁𝐮𝐭 𝐭𝐡𝐞 𝐮𝐧𝐜𝐡𝐚𝐫𝐭𝐞𝐝 𝐥𝐚𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞𝐫 𝐡𝐨𝐥𝐝𝐬 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐚 𝐥𝐞𝐠𝐚𝐜𝐲 𝐚𝐥𝐥 𝐡𝐞𝐫 𝐨𝐰𝐧, 𝐭𝐡𝐚𝐭 𝐒𝐨𝐫𝐚𝐲𝐚 𝐰𝐨𝐧𝐝𝐞𝐫𝐬 𝐢𝐟 𝐬𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐝𝐞𝐞𝐩 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐞𝐯𝐞𝐫 𝐟𝐢𝐠𝐮𝐫𝐞 𝐨𝐮𝐭 𝐚 𝐰𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐚𝐠𝐚𝐢𝐧...
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Allegiances: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Place of Residence: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Registered: Aug 17, 2023 8:42:05 GMT -5
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Post by Soraya Silvertalon on Sept 13, 2023 20:06:33 GMT -5
Soraya's heels fell to a quiet lull as she herself stopped short of entering the longhouse. Instead, the silver-haired woman took a look at its foundations, at its make, and the made assumptions about the man inside it-- assumptions that brought a soft, gentle smirk to the corner of the sorceress' lush mouth. In the next moment, however, she felt a dull ache twinge in her temple, and the glamour that kept Soraya in her beautiful clothes and pristine appearance faded a little, showing rips and tears in her garments, showing the hint of shadows beneath the brilliance of her smokey grey eyes.
With a shake of her head and a sway of her hair, the glamour fell back into place like a shimmer, and the sorceress walked inside the building. Her silhouette was framed by the sunlight outside for a moment as Soraya stepped forward, confidence putting a sway to her hips and a gleam in the twirling smoke of her eyes as they sought out the man of the hour -- one, Ralf. There were many other warriors in there -- the Wolfguard, or so they called themselves -- but she sought the White Wolf, the Varan, the man that could help her the most.
The warm glow of the hearth flickered across the subtle silver and gems of the jewelry she wore, or what might accent a belt or a button. It was clear that Soraya Silvertalon was a woman of means and wealth, and clear that she was a woman who held her own opinion in very high self esteem.
"I am seeking Ralf Valgard," Soraya stated aloud, the heel of her boots a graceful thump on the floorboards of the hall.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 13, 2023 20:19:51 GMT -5
Sometime after Queen Qathreen's visit
As Soraya made her entrance, a palpable shift in the atmosphere rippled through the hall. The Varan inhabitants, originally engrossed in their own revelry, couldn't help but be drawn to her presence. It wasn't just her undeniable beauty that commanded attention; it was the commanding aura she carried with her, an aura steeped in strength and authority that radiated from her attire and accessories. She moved with a regal grace that spoke of a woman of power and influence, and all eyes naturally gravitated toward her.
By the time she spoke of her intentions, a profound stillness had fallen over the once-boisterous gathering. Conversations hushed to a mere whisper, and curious murmurs rippled through the crowd. Soraya had claimed her own metaphorical stage like the physical one Ralf sat upon. Her presence demanding acknowledgment and respect.
On the opposite end of the room, Ralf, the host of this grand assembly, responded to Soraya's arrival with a warm and genuine smile. He rose from his ornate chair, his body language embodying an unmistakable hospitality and openness. "Oi, I be Ralf," he introduced himself with a simplicity that belied the grandeur of the occasion, extending his arms in a welcoming and inclusive gesture. His voice carried across the hall, inviting all to partake in his benevolent hospitality. "Welcome to my esteemed hall, where stories are shared, alliances are forged, and friends are made. Please, I implore you, step forward and let us know the purpose of your visit." Ralf's demeanor exuded an infectious happiness and enthusiasm, his eyes sparkling with genuine curiosity and excitement at the prospect of this newfound encounter.
At that moment a skald began to play a gentle tune.
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Soraya Silvertalon
New
Roleplay posts: 8
Age: ─── ・ 。゚☆: *.☽ .* :☆゚. ───
𝟖𝟒 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Appearance: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐥𝐨𝐧𝐠, 𝐬𝐢𝐥𝐯𝐞𝐫 𝐡𝐚𝐢𝐫 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐢𝐦𝐦𝐞𝐫 𝐨𝐫 𝐬𝐩𝐚𝐫𝐤𝐥𝐞 𝐥𝐢𝐤𝐞 𝐬𝐭𝐚𝐫𝐥𝐢𝐠𝐡𝐭 𝐝𝐮𝐫𝐢𝐧𝐠 𝐦𝐨𝐨𝐧𝐥𝐢𝐭 𝐡𝐨𝐮𝐫𝐬. 𝐇𝐞𝐫 𝐠𝐚𝐳𝐞 𝐢𝐬 𝐚 𝐠𝐥𝐞𝐚𝐦𝐢𝐧𝐠 𝐬𝐢𝐥𝐯𝐞𝐫, 𝐬𝐰𝐢𝐫𝐥𝐢𝐧𝐠 𝐥𝐢𝐤𝐞 𝐬𝐦𝐨𝐤𝐞 𝐜𝐚𝐩𝐭𝐮𝐫𝐞𝐝 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐠𝐥𝐚𝐬𝐬 𝐨𝐫 𝐬𝐭𝐨𝐫𝐦 𝐜𝐥𝐨𝐮𝐝𝐬 𝐠𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐡𝐨𝐫𝐢𝐳𝐨𝐧. 𝐒𝐡𝐞 𝐡𝐚𝐬 𝐟𝐚𝐢𝐫, 𝐚𝐥𝐚𝐛𝐚𝐬𝐭𝐞𝐫 𝐬𝐤𝐢𝐧, 𝐚𝐧𝐝 𝐚 𝐩𝐥𝐞𝐚𝐬𝐢𝐧𝐠, 𝐟𝐞𝐦𝐢𝐧𝐢𝐧𝐞 𝐟𝐢𝐠𝐮𝐫𝐞 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐝𝐫𝐚𝐩𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐟𝐢𝐧𝐞𝐬𝐭 𝐟𝐚𝐬𝐡𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐣𝐞𝐰𝐞𝐥𝐫𝐲. 𝐓𝐡𝐞 𝐬𝐜𝐞𝐧𝐭 𝐨𝐟 𝐚𝐧𝐜𝐢𝐞𝐧𝐭 𝐚𝐫𝐜𝐚𝐧𝐚 𝐜𝐥𝐢𝐧𝐠𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐜𝐮𝐫𝐯𝐞𝐬 𝐥𝐢𝐤𝐞 𝐚 𝐩𝐞𝐫𝐟𝐮𝐦𝐞, 𝐚𝐧𝐝 𝐚 𝐬𝐮𝐛𝐭𝐥𝐞, 𝐭𝐫𝐢𝐮𝐦𝐩𝐡𝐚𝐧𝐭 𝐬𝐦𝐢𝐥𝐞 𝐢𝐬 𝐧𝐞𝐯𝐞𝐫 𝐟𝐚𝐫 𝐟𝐫𝐨𝐦 𝐡𝐞𝐫 𝐥𝐮𝐬𝐡 𝐦𝐨𝐮𝐭𝐡.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Equipment: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐚 𝐭𝐡𝐢𝐜𝐤 𝐭𝐨𝐦𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐫𝐜𝐚𝐧𝐞, 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐚𝐧 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐛𝐚𝐠 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐢𝐧𝐠𝐬 𝐢𝐧𝐬𝐢𝐝𝐞 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐬𝐩𝐚𝐜𝐞 𝐟𝐨𝐫. 𝐉𝐞𝐰𝐞𝐥𝐫𝐲 𝐬𝐩𝐚𝐫𝐤𝐥𝐞𝐬 𝐚𝐭 𝐡𝐞𝐫 𝐞𝐚𝐫𝐬, 𝐰𝐫𝐢𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 𝐨𝐜𝐜𝐚𝐬𝐢𝐨𝐧𝐚𝐥𝐥𝐲, 𝐚𝐧𝐝 𝐚𝐥𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐦𝐢𝐠𝐡𝐭 𝐬𝐞𝐚𝐦 𝐨𝐫𝐧𝐚𝐦𝐞𝐧𝐭𝐚𝐥, 𝐭𝐡𝐞𝐲 𝐬𝐮𝐛𝐭𝐥𝐲 𝐠𝐥𝐨𝐰 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐭𝐚𝐩𝐬 𝐢𝐧𝐭𝐨 𝐡𝐞𝐫 𝐦𝐚𝐠𝐢𝐜.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Skills and Abilities: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐢𝐬 𝐚 𝐩𝐮𝐫𝐞 𝐰𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝, 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐡𝐚𝐬 𝐚𝐜𝐜𝐞𝐬𝐬 𝐭𝐨 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐚𝐫𝐜𝐚𝐧𝐞 𝐩𝐨𝐰𝐞𝐫 𝐰𝐢𝐭𝐡𝐢𝐧 𝐡𝐞𝐫 𝐛𝐥𝐨𝐨𝐝 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐭'𝐬 𝐦𝐨𝐬𝐭 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧 𝐚𝐧𝐝 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧'𝐬 𝐳𝐞𝐧𝐢𝐭𝐡, 𝐛𝐮𝐭 𝐢𝐬 𝐧𝐨𝐧𝐞𝐭𝐡𝐞𝐥𝐞𝐬𝐬 𝐪𝐮𝐢𝐭𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐝𝐚𝐲 𝐚𝐬 𝐰𝐞𝐥𝐥. 𝐇𝐞𝐫 𝐨𝐧𝐥𝐲 𝐥𝐢𝐦𝐢𝐭𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐫𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐬𝐩𝐞𝐥𝐥𝐬, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐢𝐧𝐧𝐞𝐫 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐟𝐫𝐮𝐢𝐭𝐢𝐨𝐧, 𝐧𝐨 𝐦𝐚𝐭𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐚𝐜𝐫𝐢𝐟𝐢𝐜𝐞 𝐢𝐭 𝐦𝐢𝐠𝐡𝐭 𝐭𝐚𝐤𝐞.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Biography: 𝐁𝐨𝐫𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐂𝐨𝐯𝐞𝐧, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐞 𝐨𝐟 𝐦𝐚𝐧𝐲 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐮𝐭 𝐢𝐭 𝐛𝐞𝐜𝐚𝐦𝐞 𝐜𝐥𝐞𝐚𝐫 𝐚𝐬 𝐬𝐡𝐞 𝐭𝐨𝐨𝐤 𝐭𝐨 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐜𝐡𝐨𝐬𝐞𝐧 𝐛𝐲 𝐭𝐡𝐞 𝐒𝐩𝐢𝐧𝐝𝐥𝐞 𝐭𝐨 𝐛𝐞𝐜𝐨𝐦𝐞 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐒𝐢𝐨𝐧𝐚𝐜𝐡𝐛𝐞, 𝐭𝐡𝐞 𝐒𝐜𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐰𝐡𝐢𝐜𝐡, 𝐚𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧, 𝐰𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐡𝐞𝐫 𝐭𝐡𝐞 𝐧𝐞𝐰 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐚𝐧𝐝 𝐭𝐡𝐮𝐬 𝐭𝐡𝐫𝐞𝐚𝐭𝐞𝐧 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐟𝐨𝐮𝐫 𝐡𝐮𝐧𝐝𝐫𝐞𝐝 𝐲𝐞𝐚𝐫 𝐥𝐨𝐧𝐠 𝐫𝐞𝐢𝐠𝐧. 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞𝐝 𝐭𝐨 𝐝𝐞𝐟𝐲 𝐞𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬, 𝐦𝐞𝐞𝐭𝐢𝐧𝐠 𝐚𝐧𝐝 𝐬𝐮𝐫𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐬𝐭𝐚𝐧𝐝𝐚𝐫𝐝𝐬 𝐢𝐧 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐫𝐢𝐭𝐞𝐬, 𝐚𝐧𝐝 𝐫𝐢𝐭𝐮𝐚𝐥𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐝𝐨𝐦 𝐭𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐞𝐫𝐞𝐭𝐨𝐟𝐨𝐫𝐞 𝐨𝐧𝐥𝐲 𝐛𝐞𝐞𝐧 𝐦𝐞𝐭 𝐛𝐲 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐡𝐞𝐫𝐬𝐞𝐥𝐟. 𝐒𝐭𝐢𝐥𝐥, 𝐧𝐞𝐰 𝐩𝐨𝐰𝐞𝐫 𝐢𝐬 𝐧𝐨 𝐬𝐭𝐚𝐧𝐝-𝐢𝐧 𝐟𝐨𝐫 𝐭𝐫𝐮𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐩𝐫𝐢𝐝𝐞 𝐚𝐧𝐝 𝐣𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐨𝐟 𝐡𝐞𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫'𝐬 𝐚𝐜𝐜𝐨𝐦𝐩𝐥𝐢𝐬𝐡𝐦𝐞𝐧𝐭𝐬, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐭𝐢𝐥𝐥 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐨𝐧 𝐧𝐨𝐭 𝐣𝐮𝐬𝐭 𝐮𝐬𝐢𝐧𝐠 𝐩𝐨𝐰𝐞𝐫, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐢𝐭, 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐭𝐨 𝐮𝐬𝐞 𝐢𝐭. 𝐓𝐡𝐞 𝐲𝐨𝐮𝐧𝐠 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐰𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩𝐞𝐝 𝐜𝐚𝐫𝐯𝐞 𝐚 𝐤𝐢𝐧𝐠𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠𝐞𝐯𝐢𝐭𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐥𝐢𝐧𝐞𝐬. 𝐖𝐡𝐞𝐧 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐚𝐰 𝐚 𝐰𝐨𝐫𝐭𝐡𝐲 𝐤𝐢𝐧𝐠 𝐢𝐧𝐬𝐭𝐚𝐥𝐥𝐞𝐝, 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫, 𝐚𝐧𝐝 𝐇𝐈𝐒 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐚𝐭, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐟𝐞𝐥𝐭 𝐭𝐡𝐞 𝐜𝐚𝐥𝐥 𝐭𝐨 𝐦𝐨𝐯𝐞 𝐨𝐧, 𝐟𝐞𝐥𝐭 𝐚𝐧 𝐞𝐥𝐞𝐜𝐭𝐫𝐢𝐜 𝐭𝐚𝐬𝐭𝐞 𝐨𝐟 𝐜𝐡𝐚𝐧𝐠𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐢𝐫. 𝐀𝐬 𝐬𝐡𝐞 𝐛𝐨𝐚𝐫𝐝𝐞𝐝 𝐡𝐞𝐫 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐬𝐡𝐢𝐩 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐄𝐚𝐬𝐭𝐞𝐫𝐧 𝐜𝐨𝐚𝐬𝐭𝐬, 𝐚 𝐬𝐪𝐮𝐚𝐥𝐥 𝐮𝐧𝐥𝐢𝐤𝐞 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐭𝐨𝐨𝐤 𝐡𝐨𝐥𝐝, 𝐚𝐧𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐰𝐢𝐭𝐡 𝐒𝐨𝐫𝐚𝐲𝐚'𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐚𝐧𝐲 𝐰𝐡𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐮𝐫𝐯𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐤𝐞 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐢𝐬𝐥𝐞𝐬 𝐛𝐞𝐲𝐨𝐧𝐝. 𝐖𝐢𝐭𝐡 𝐰𝐨𝐫𝐫𝐲𝐢𝐧𝐠 𝐜𝐥𝐚𝐫𝐢𝐭𝐲, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐮𝐥𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐟𝐞𝐞𝐥 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐜𝐨𝐧𝐧𝐞𝐜𝐭𝐢𝐨𝐧 𝐝𝐞𝐞𝐩 𝐢𝐧 𝐡𝐞𝐫 𝐛𝐨𝐧𝐞𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐌𝐨𝐭𝐡𝐞𝐫, 𝐬𝐢𝐬𝐭𝐞𝐫𝐬, 𝐨𝐫 𝐂𝐨𝐯𝐞𝐧 𝐦𝐞𝐦𝐛𝐞𝐫𝐬... 𝐁𝐮𝐭 𝐭𝐡𝐞 𝐮𝐧𝐜𝐡𝐚𝐫𝐭𝐞𝐝 𝐥𝐚𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞𝐫 𝐡𝐨𝐥𝐝𝐬 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐚 𝐥𝐞𝐠𝐚𝐜𝐲 𝐚𝐥𝐥 𝐡𝐞𝐫 𝐨𝐰𝐧, 𝐭𝐡𝐚𝐭 𝐒𝐨𝐫𝐚𝐲𝐚 𝐰𝐨𝐧𝐝𝐞𝐫𝐬 𝐢𝐟 𝐬𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐝𝐞𝐞𝐩 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐞𝐯𝐞𝐫 𝐟𝐢𝐠𝐮𝐫𝐞 𝐨𝐮𝐭 𝐚 𝐰𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐚𝐠𝐚𝐢𝐧...
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Allegiances: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Place of Residence: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Registered: Aug 17, 2023 8:42:05 GMT -5
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Post by Soraya Silvertalon on Sept 13, 2023 20:27:38 GMT -5
Soraya barely noticed the attention she commanded; the arrogant, prideful, stunning sorceress was more than used to getting immediate respect and awe. After all, there was a reason she'd trained so thoroughly in glamours and charms -- they had their usefulness, to which she put on display here, and now.
As Ralf stood, her gaze brushed over his face, his shoulders, his chest, his legs, and wandered back up again while he approached; taking his measure. Taking him in. As the leader of the Twin Cities, he was everything she expected from a man who built a longhouse such as this. And yet, his open smile and his open way threw her off, if only just a little. She was expecting someone that wanted to be worshipped in turn, not this... jovial warrior that approached.
Still, she'd come with a purpose, and Soraya moved toward him until they stood only just a reasonable distance apart... and offered her hand to shake.
"My name is Soraya Silvertalon," she said, her starlit gaze on his face, boldly meeting his gaze. "I seek to employ myself as Court Sorceress for the Twin Cities, in exchange for a few favors."
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 13, 2023 20:43:53 GMT -5
Ralf extended his own hand towards Soraya, a hint of surprise playing across his features. "Court Sorceress?" he echoed, his tone reflecting genuine astonishment. The concept of a court sorceress had never crossed his mind. His grin grew wider, arms crossing casually as he nodded, clearly impressed by Soraya's audacity. He was eager to delve into the depths of her abilities, to understand what she could bring to the court, and what lofty ambitions she held. More than that, he was genuinely excited to witness her magical prowess firsthand.
Among the Varan, magic was a respected force, but their people were not practitioners of it in the conventional sense. There were no mages or wizards among them; that was for the runic masters, seers, and skalds. These individuals couldn't wield magic in the typical fashion, but they had honed their ability to command and manipulate it, often storing its power in ancient runestones. Skalds, in particular, held a unique connection to magic, 'singing' to it in a manner that few others could comprehend. The greatest of these skalds had achieved legendary feats through their mastery of this skill. Like Ralf, the other Varan gathered in the great hall displayed keen interest in Soraya and her potential role.
"You had my attention" Ralf admitted with a genuine grin, "but now you have my curiosity. In Asgeir, my homeland, we are familiar with the wisdom of seers and the craftsmanship of rune-smiths, but the concept of a court sorceress is not known to us. I'm eager to learn more about the role you aspire to fill and how it might benefit our court and our people." His voice resonated with both respect and genuine interest as he awaited Soraya's response, eager to explore this intriguing proposition further.
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Soraya Silvertalon
New
Roleplay posts: 8
Age: ─── ・ 。゚☆: *.☽ .* :☆゚. ───
𝟖𝟒 𝐲𝐞𝐚𝐫𝐬 𝐨𝐥𝐝
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Appearance: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐥𝐨𝐧𝐠, 𝐬𝐢𝐥𝐯𝐞𝐫 𝐡𝐚𝐢𝐫 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐤𝐧𝐨𝐰𝐧 𝐭𝐨 𝐬𝐡𝐢𝐦𝐦𝐞𝐫 𝐨𝐫 𝐬𝐩𝐚𝐫𝐤𝐥𝐞 𝐥𝐢𝐤𝐞 𝐬𝐭𝐚𝐫𝐥𝐢𝐠𝐡𝐭 𝐝𝐮𝐫𝐢𝐧𝐠 𝐦𝐨𝐨𝐧𝐥𝐢𝐭 𝐡𝐨𝐮𝐫𝐬. 𝐇𝐞𝐫 𝐠𝐚𝐳𝐞 𝐢𝐬 𝐚 𝐠𝐥𝐞𝐚𝐦𝐢𝐧𝐠 𝐬𝐢𝐥𝐯𝐞𝐫, 𝐬𝐰𝐢𝐫𝐥𝐢𝐧𝐠 𝐥𝐢𝐤𝐞 𝐬𝐦𝐨𝐤𝐞 𝐜𝐚𝐩𝐭𝐮𝐫𝐞𝐝 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐠𝐥𝐚𝐬𝐬 𝐨𝐫 𝐬𝐭𝐨𝐫𝐦 𝐜𝐥𝐨𝐮𝐝𝐬 𝐠𝐚𝐭𝐡𝐞𝐫𝐢𝐧𝐠 𝐨𝐧 𝐭𝐡𝐞 𝐡𝐨𝐫𝐢𝐳𝐨𝐧. 𝐒𝐡𝐞 𝐡𝐚𝐬 𝐟𝐚𝐢𝐫, 𝐚𝐥𝐚𝐛𝐚𝐬𝐭𝐞𝐫 𝐬𝐤𝐢𝐧, 𝐚𝐧𝐝 𝐚 𝐩𝐥𝐞𝐚𝐬𝐢𝐧𝐠, 𝐟𝐞𝐦𝐢𝐧𝐢𝐧𝐞 𝐟𝐢𝐠𝐮𝐫𝐞 𝐮𝐬𝐮𝐚𝐥𝐥𝐲 𝐝𝐫𝐚𝐩𝐞𝐝 𝐢𝐧 𝐭𝐡𝐞 𝐟𝐢𝐧𝐞𝐬𝐭 𝐟𝐚𝐬𝐡𝐢𝐨𝐧𝐬 𝐚𝐧𝐝 𝐣𝐞𝐰𝐞𝐥𝐫𝐲. 𝐓𝐡𝐞 𝐬𝐜𝐞𝐧𝐭 𝐨𝐟 𝐚𝐧𝐜𝐢𝐞𝐧𝐭 𝐚𝐫𝐜𝐚𝐧𝐚 𝐜𝐥𝐢𝐧𝐠𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐜𝐮𝐫𝐯𝐞𝐬 𝐥𝐢𝐤𝐞 𝐚 𝐩𝐞𝐫𝐟𝐮𝐦𝐞, 𝐚𝐧𝐝 𝐚 𝐬𝐮𝐛𝐭𝐥𝐞, 𝐭𝐫𝐢𝐮𝐦𝐩𝐡𝐚𝐧𝐭 𝐬𝐦𝐢𝐥𝐞 𝐢𝐬 𝐧𝐞𝐯𝐞𝐫 𝐟𝐚𝐫 𝐟𝐫𝐨𝐦 𝐡𝐞𝐫 𝐥𝐮𝐬𝐡 𝐦𝐨𝐮𝐭𝐡.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Equipment: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐡𝐚𝐬 𝐚 𝐭𝐡𝐢𝐜𝐤 𝐭𝐨𝐦𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐚𝐫𝐜𝐚𝐧𝐞, 𝐚𝐬 𝐰𝐞𝐥𝐥 𝐚𝐬 𝐚𝐧 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐛𝐚𝐠 𝐭𝐡𝐚𝐭 𝐤𝐞𝐞𝐩𝐬 𝐦𝐨𝐫𝐞 𝐭𝐡𝐢𝐧𝐠𝐬 𝐢𝐧𝐬𝐢𝐝𝐞 𝐢𝐭 𝐭𝐡𝐚𝐧 𝐢𝐭 𝐬𝐞𝐞𝐦𝐬 𝐭𝐨 𝐡𝐚𝐯𝐞 𝐭𝐡𝐞 𝐬𝐩𝐚𝐜𝐞 𝐟𝐨𝐫. 𝐉𝐞𝐰𝐞𝐥𝐫𝐲 𝐬𝐩𝐚𝐫𝐤𝐥𝐞𝐬 𝐚𝐭 𝐡𝐞𝐫 𝐞𝐚𝐫𝐬, 𝐰𝐫𝐢𝐬𝐭𝐬, 𝐚𝐧𝐝 𝐟𝐢𝐧𝐠𝐞𝐫𝐬 𝐨𝐜𝐜𝐚𝐬𝐢𝐨𝐧𝐚𝐥𝐥𝐲, 𝐚𝐧𝐝 𝐚𝐥𝐭𝐡𝐨𝐮𝐠𝐡 𝐭𝐡𝐞𝐲 𝐦𝐢𝐠𝐡𝐭 𝐬𝐞𝐚𝐦 𝐨𝐫𝐧𝐚𝐦𝐞𝐧𝐭𝐚𝐥, 𝐭𝐡𝐞𝐲 𝐬𝐮𝐛𝐭𝐥𝐲 𝐠𝐥𝐨𝐰 𝐰𝐡𝐞𝐧 𝐬𝐡𝐞 𝐭𝐚𝐩𝐬 𝐢𝐧𝐭𝐨 𝐡𝐞𝐫 𝐦𝐚𝐠𝐢𝐜.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Skills and Abilities: 𝐒𝐨𝐫𝐚𝐲𝐚 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐢𝐬 𝐚 𝐩𝐮𝐫𝐞 𝐰𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝, 𝐚𝐧𝐝 𝐚𝐬 𝐬𝐮𝐜𝐡 𝐡𝐚𝐬 𝐚𝐜𝐜𝐞𝐬𝐬 𝐭𝐨 𝐧𝐚𝐭𝐮𝐫𝐚𝐥 𝐚𝐫𝐜𝐚𝐧𝐞 𝐩𝐨𝐰𝐞𝐫 𝐰𝐢𝐭𝐡𝐢𝐧 𝐡𝐞𝐫 𝐛𝐥𝐨𝐨𝐝 𝐭𝐡𝐚𝐭 𝐢𝐬 𝐢𝐭'𝐬 𝐦𝐨𝐬𝐭 𝐩𝐨𝐭𝐞𝐧𝐭 𝐛𝐞𝐧𝐞𝐚𝐭𝐡 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧 𝐚𝐧𝐝 𝐚𝐭 𝐭𝐡𝐞 𝐦𝐨𝐨𝐧'𝐬 𝐳𝐞𝐧𝐢𝐭𝐡, 𝐛𝐮𝐭 𝐢𝐬 𝐧𝐨𝐧𝐞𝐭𝐡𝐞𝐥𝐞𝐬𝐬 𝐪𝐮𝐢𝐭𝐞 𝐞𝐟𝐟𝐞𝐜𝐭𝐢𝐯𝐞 𝐝𝐮𝐫𝐢𝐧𝐠 𝐭𝐡𝐞 𝐝𝐚𝐲 𝐚𝐬 𝐰𝐞𝐥𝐥. 𝐇𝐞𝐫 𝐨𝐧𝐥𝐲 𝐥𝐢𝐦𝐢𝐭𝐚𝐭𝐢𝐨𝐧𝐬 𝐚𝐫𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐬𝐩𝐞𝐥𝐥𝐬, 𝐚𝐧𝐝 𝐡𝐚𝐯𝐢𝐧𝐠 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐢𝐧𝐧𝐞𝐫 𝐬𝐭𝐫𝐞𝐧𝐠𝐭𝐡 𝐭𝐨 𝐬𝐞𝐞 𝐭𝐡𝐞𝐦 𝐭𝐨 𝐟𝐫𝐮𝐢𝐭𝐢𝐨𝐧, 𝐧𝐨 𝐦𝐚𝐭𝐭𝐞𝐫 𝐭𝐡𝐞 𝐬𝐚𝐜𝐫𝐢𝐟𝐢𝐜𝐞 𝐢𝐭 𝐦𝐢𝐠𝐡𝐭 𝐭𝐚𝐤𝐞.
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Biography: 𝐁𝐨𝐫𝐧 𝐭𝐨 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐨𝐟 𝐭𝐡𝐞 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐂𝐨𝐯𝐞𝐧, 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐨𝐧𝐞 𝐨𝐟 𝐦𝐚𝐧𝐲 𝐜𝐡𝐢𝐥𝐝𝐫𝐞𝐧 𝐛𝐮𝐭 𝐢𝐭 𝐛𝐞𝐜𝐚𝐦𝐞 𝐜𝐥𝐞𝐚𝐫 𝐚𝐬 𝐬𝐡𝐞 𝐭𝐨𝐨𝐤 𝐭𝐨 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐬𝐡𝐞 𝐰𝐚𝐬 𝐜𝐡𝐨𝐬𝐞𝐧 𝐛𝐲 𝐭𝐡𝐞 𝐒𝐩𝐢𝐧𝐝𝐥𝐞 𝐭𝐨 𝐛𝐞𝐜𝐨𝐦𝐞 𝐭𝐡𝐞 𝐧𝐞𝐱𝐭 𝐒𝐢𝐨𝐧𝐚𝐜𝐡𝐛𝐞, 𝐭𝐡𝐞 𝐒𝐜𝐢𝐨𝐧 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐰𝐡𝐢𝐜𝐡, 𝐚𝐜𝐜𝐨𝐫𝐝𝐢𝐧𝐠 𝐭𝐨 𝐭𝐫𝐚𝐝𝐢𝐭𝐢𝐨𝐧, 𝐰𝐨𝐮𝐥𝐝 𝐦𝐚𝐤𝐞 𝐡𝐞𝐫 𝐭𝐡𝐞 𝐧𝐞𝐰 𝐖𝐢𝐭𝐜𝐡 𝐐𝐮𝐞𝐞𝐧 𝐚𝐧𝐝 𝐭𝐡𝐮𝐬 𝐭𝐡𝐫𝐞𝐚𝐭𝐞𝐧 𝐡𝐞𝐫 𝐦𝐨𝐭𝐡𝐞𝐫'𝐬 𝐟𝐨𝐮𝐫 𝐡𝐮𝐧𝐝𝐫𝐞𝐝 𝐲𝐞𝐚𝐫 𝐥𝐨𝐧𝐠 𝐫𝐞𝐢𝐠𝐧. 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐧𝐭𝐢𝐧𝐮𝐞𝐝 𝐭𝐨 𝐝𝐞𝐟𝐲 𝐞𝐱𝐩𝐞𝐜𝐭𝐚𝐭𝐢𝐨𝐧𝐬, 𝐦𝐞𝐞𝐭𝐢𝐧𝐠 𝐚𝐧𝐝 𝐬𝐮𝐫𝐩𝐚𝐬𝐬𝐢𝐧𝐠 𝐬𝐭𝐚𝐧𝐝𝐚𝐫𝐝𝐬 𝐢𝐧 𝐝𝐢𝐟𝐟𝐞𝐫𝐞𝐧𝐭 𝐜𝐡𝐚𝐥𝐥𝐞𝐧𝐠𝐞𝐬, 𝐫𝐢𝐭𝐞𝐬, 𝐚𝐧𝐝 𝐫𝐢𝐭𝐮𝐚𝐥𝐬 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐝𝐨𝐦 𝐭𝐡𝐚𝐭 𝐡𝐚𝐝 𝐡𝐞𝐫𝐞𝐭𝐨𝐟𝐨𝐫𝐞 𝐨𝐧𝐥𝐲 𝐛𝐞𝐞𝐧 𝐦𝐞𝐭 𝐛𝐲 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐡𝐞𝐫𝐬𝐞𝐥𝐟. 𝐒𝐭𝐢𝐥𝐥, 𝐧𝐞𝐰 𝐩𝐨𝐰𝐞𝐫 𝐢𝐬 𝐧𝐨 𝐬𝐭𝐚𝐧𝐝-𝐢𝐧 𝐟𝐨𝐫 𝐭𝐫𝐮𝐞 𝐞𝐱𝐩𝐞𝐫𝐢𝐞𝐧𝐜𝐞, 𝐚𝐧𝐝 𝐰𝐡𝐢𝐥𝐞 𝐌𝐨𝐫𝐯𝐞𝐥𝐚𝐢𝐧𝐞 𝐬𝐭𝐫𝐮𝐠𝐠𝐥𝐞𝐝 𝐛𝐞𝐭𝐰𝐞𝐞𝐧 𝐩𝐫𝐢𝐝𝐞 𝐚𝐧𝐝 𝐣𝐞𝐚𝐥𝐨𝐮𝐬𝐲 𝐨𝐟 𝐡𝐞𝐫 𝐝𝐚𝐮𝐠𝐡𝐭𝐞𝐫'𝐬 𝐚𝐜𝐜𝐨𝐦𝐩𝐥𝐢𝐬𝐡𝐦𝐞𝐧𝐭𝐬, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐭𝐢𝐥𝐥 𝐧𝐞𝐞𝐝𝐞𝐝 𝐭𝐨 𝐛𝐞 𝐞𝐝𝐮𝐜𝐚𝐭𝐞𝐝 𝐨𝐧 𝐧𝐨𝐭 𝐣𝐮𝐬𝐭 𝐮𝐬𝐢𝐧𝐠 𝐩𝐨𝐰𝐞𝐫, 𝐛𝐮𝐭 𝐭𝐡𝐞 𝐤𝐧𝐨𝐰𝐥𝐞𝐝𝐠𝐞 𝐨𝐟 𝐢𝐭, 𝐚𝐧𝐝 𝐰𝐡𝐞𝐧 𝐭𝐨 𝐮𝐬𝐞 𝐢𝐭. 𝐓𝐡𝐞 𝐲𝐨𝐮𝐧𝐠 𝐒𝐢𝐥𝐯𝐞𝐫𝐭𝐚𝐥𝐨𝐧 𝐰𝐚𝐬 𝐬𝐞𝐧𝐭 𝐨𝐮𝐭 𝐢𝐧𝐭𝐨 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝, 𝐚𝐧𝐝 𝐡𝐞𝐥𝐩𝐞𝐝 𝐜𝐚𝐫𝐯𝐞 𝐚 𝐤𝐢𝐧𝐠𝐝𝐨𝐦 𝐟𝐫𝐨𝐦 𝐭𝐡𝐞 𝐰𝐨𝐫𝐥𝐝 𝐠𝐢𝐯𝐞𝐧 𝐭𝐡𝐞 𝐥𝐨𝐧𝐠𝐞𝐯𝐢𝐭𝐲 𝐨𝐟 𝐭𝐡𝐞 𝐖𝐢𝐭𝐜𝐡𝐛𝐥𝐨𝐨𝐝 𝐥𝐢𝐧𝐞𝐬. 𝐖𝐡𝐞𝐧 𝐒𝐨𝐫𝐚𝐲𝐚 𝐬𝐮𝐜𝐜𝐞𝐬𝐬𝐟𝐮𝐥𝐥𝐲 𝐬𝐚𝐰 𝐚 𝐰𝐨𝐫𝐭𝐡𝐲 𝐤𝐢𝐧𝐠 𝐢𝐧𝐬𝐭𝐚𝐥𝐥𝐞𝐝, 𝐚𝐧𝐝 𝐡𝐢𝐬 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫, 𝐚𝐧𝐝 𝐇𝐈𝐒 𝐬𝐨𝐧 𝐚𝐟𝐭𝐞𝐫 𝐭𝐡𝐚𝐭, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐟𝐞𝐥𝐭 𝐭𝐡𝐞 𝐜𝐚𝐥𝐥 𝐭𝐨 𝐦𝐨𝐯𝐞 𝐨𝐧, 𝐟𝐞𝐥𝐭 𝐚𝐧 𝐞𝐥𝐞𝐜𝐭𝐫𝐢𝐜 𝐭𝐚𝐬𝐭𝐞 𝐨𝐟 𝐜𝐡𝐚𝐧𝐠𝐞 𝐢𝐧 𝐭𝐡𝐞 𝐚𝐢𝐫. 𝐀𝐬 𝐬𝐡𝐞 𝐛𝐨𝐚𝐫𝐝𝐞𝐝 𝐡𝐞𝐫 𝐞𝐧𝐜𝐡𝐚𝐧𝐭𝐞𝐝 𝐬𝐡𝐢𝐩 𝐟𝐨𝐫 𝐭𝐡𝐞 𝐄𝐚𝐬𝐭𝐞𝐫𝐧 𝐜𝐨𝐚𝐬𝐭𝐬, 𝐚 𝐬𝐪𝐮𝐚𝐥𝐥 𝐮𝐧𝐥𝐢𝐤𝐞 𝐚𝐧𝐲 𝐨𝐭𝐡𝐞𝐫 𝐭𝐨𝐨𝐤 𝐡𝐨𝐥𝐝, 𝐚𝐧𝐝 𝐢𝐭 𝐰𝐚𝐬 𝐨𝐧𝐥𝐲 𝐰𝐢𝐭𝐡 𝐒𝐨𝐫𝐚𝐲𝐚'𝐬 𝐦𝐚𝐠𝐢𝐜 𝐭𝐡𝐚𝐭 𝐚𝐧𝐲 𝐰𝐡𝐞𝐫𝐞 𝐚𝐛𝐥𝐞 𝐭𝐨 𝐬𝐮𝐫𝐯𝐢𝐯𝐞 𝐚𝐧𝐝 𝐦𝐚𝐤𝐞 𝐢𝐭 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐭𝐨 𝐭𝐡𝐞 𝐢𝐬𝐥𝐞𝐬 𝐛𝐞𝐲𝐨𝐧𝐝. 𝐖𝐢𝐭𝐡 𝐰𝐨𝐫𝐫𝐲𝐢𝐧𝐠 𝐜𝐥𝐚𝐫𝐢𝐭𝐲, 𝐒𝐨𝐫𝐚𝐲𝐚 𝐜𝐨𝐮𝐥𝐝 𝐧𝐨 𝐥𝐨𝐧𝐠𝐞𝐫 𝐟𝐞𝐞𝐥 𝐭𝐡𝐞 𝐢𝐧𝐧𝐚𝐭𝐞 𝐜𝐨𝐧𝐧𝐞𝐜𝐭𝐢𝐨𝐧 𝐝𝐞𝐞𝐩 𝐢𝐧 𝐡𝐞𝐫 𝐛𝐨𝐧𝐞𝐬 𝐭𝐨 𝐡𝐞𝐫 𝐌𝐨𝐭𝐡𝐞𝐫, 𝐬𝐢𝐬𝐭𝐞𝐫𝐬, 𝐨𝐫 𝐂𝐨𝐯𝐞𝐧 𝐦𝐞𝐦𝐛𝐞𝐫𝐬... 𝐁𝐮𝐭 𝐭𝐡𝐞 𝐮𝐧𝐜𝐡𝐚𝐫𝐭𝐞𝐝 𝐥𝐚𝐧𝐝 𝐛𝐞𝐟𝐨𝐫𝐞 𝐡𝐞𝐫 𝐡𝐨𝐥𝐝𝐬 𝐬𝐮𝐜𝐡 𝐚 𝐩𝐫𝐨𝐦𝐢𝐬𝐞 𝐨𝐟 𝐚 𝐥𝐞𝐠𝐚𝐜𝐲 𝐚𝐥𝐥 𝐡𝐞𝐫 𝐨𝐰𝐧, 𝐭𝐡𝐚𝐭 𝐒𝐨𝐫𝐚𝐲𝐚 𝐰𝐨𝐧𝐝𝐞𝐫𝐬 𝐢𝐟 𝐬𝐡𝐞 𝐜𝐚𝐫𝐞𝐬 𝐝𝐞𝐞𝐩 𝐞𝐧𝐨𝐮𝐠𝐡 𝐭𝐨 𝐞𝐯𝐞𝐫 𝐟𝐢𝐠𝐮𝐫𝐞 𝐨𝐮𝐭 𝐚 𝐰𝐚𝐲 𝐭𝐡𝐫𝐨𝐮𝐠𝐡 𝐭𝐡𝐞 𝐦𝐢𝐬𝐭𝐬 𝐚𝐠𝐚𝐢𝐧...
─── ・ 。゚☆: *.☽ .* :☆゚. ───
Allegiances: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Place of Residence: 𝐓𝐡𝐞 𝐓𝐰𝐢𝐧𝐬
Registered: Aug 17, 2023 8:42:05 GMT -5
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Post by Soraya Silvertalon on Sept 13, 2023 21:03:13 GMT -5
She gripped his hand, her own palm soft as silk and clearly not used to any hard, meaningful labor. Her hold, however, was not as soft, but firm, commanding -- a great will of force, perhaps even enough will to measure to Ralf's own. His blunt question found the smirk of her smile growing a little wider, a gleam coming to the shine of her silver, swirling gaze as her head tipped to the side, and the golden hue of the crackling fires glittered in the shimmering strands of her flowing silver hair.
"Eagerness is often rewarded," Soraya answered back, flirtatious and sharp as her hand slipped from his. "But first-- my favors. I want permanent lodgings within the Twin Cities, for myself as well as for the handful of people that survived the misty squall that led us here. In exchange, for my first act as your Court Sorceress, I will conjure a spell specific to the Twin Cities, to help strengthen its walls."
Her long-lashed gaze slipped from Ralf's own to look at the others sitting and enjoying their meals within the hall, before it turned back to Ralf. "Unless you'd like a display of my... prowess... now?" The arcane beauty wondered idly, a sly double-entendre to her words.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 13, 2023 21:12:29 GMT -5
Soraya was rapidly earning Ralf's respect and admiration. His robust and fearless demeanor resonated with her own bold attitude, reminiscent of any Varan woman who might have excelled as a shieldmaiden in another life. As Soraya outlined her preferences and needs, Ralf nodded in agreement, his eyes gleaming. "Providing you with your own lodgings is only fitting," he concurred, and then joked: "If you desire, we can even have a longhouse constructed to your specifications, much like this one."
Turning his attention to the lodgings for the survivors, Ralf explained, "There's a boarding house situated in the heart of our settlement, close to the inn and the communal stockpile. Your people can find accommodation there. Tomorrow, you and I shall designate a district where they can commence building their new homes."
The settlement lacked proper fortifications, relying primarily on hastily constructed palisades at key points. Ralf considered the matter of strengthening their defenses. "While you possess the ability to reinforce the timber oaks that anchor our hillforts," he proposed, "I suggest reserving your magical prowess until we have substantial walls in place."
As a clamor of excitement and anticipation rippled through the room, Ralf seized the moment. The men and women in attendance began to cheer, banging their fists on their chests and flagons on the tables.
Spotting an opportunity for a bit of levity, Ralf raised his voice above the revelry. "It appears our hearth could use a bit more warmth," he proclaimed, gesturing toward the fire with a grin. "Why don't you bless it anew for our fine folks here, so they may revel in the warmth and merriment of your magic?"
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