Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 18, 2023 16:49:57 GMT -5
Ralf listened with interest, eager to learn as much as he could about Esau and the Guardians. "Thank you for sharing, friend." He wanted to ask about the original leader; something bad had apparently happened to him - but Ralf did not want to push things. Still, he could hear the grief in Esau's voice. "I'm sorry for your loss," he offered. He was more interested in this apparent 'monster'. Was the monster going to try and find the Guardians here in the city? Would that cause problems? Ralf needed to know the answer to these things.
"Who is this monster you speak of, Esau? You understand, of course, as consul of the Twins, it is my duty to protect all those who live here. If there's a chance this 'monster' could appear, I need to know. And please, do not hesitate to ask for help in containing this monster. We are allies, friends, brothers. If there is a threat to the good people of the Twins, then we will face it together."
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Esau Fortney The Guardian
Established
Roleplay posts: 13
Age: 38
Appearance: §
He is a large muscular man with a large beard and scarred skin. Going from his neck and ending at his chest is a scar that looks like scrape marks.
He wears holy looking gold and silver colored armor that glows faintly when he uses magic. He doesn't wear a helmet as his old one was stolen, and he did not want to replace it.
He is usually seen carrying around an executioner sword that is taller than he is and a tower shield that can block his entire frame.
He has a few trinkets on him, like a necklace with a pendant with a symbol and an ear ring.
Equipment: §
His armor protects him from most types of energy based abilities. Trying to hurt him through it is very difficult because of it's durability.
His sword and shield are magical as well. The shield can make a white forcefield that covers an even bigger area by pouring mana into it.
The sword can make transform into a hammer as well, without changing weight.
Skills and Abilities: §
This man is pure bulky wall, slow but powerful. He has very little offensive magic, but his defenses are almost impenetrable. Thanks to the magic resistance and thickness of his armor and his physical frame he is a difficult man to take down.
He uses healing magic that allows him to slowly regenerate himself and the energy of other people. His magic barriers allow him to trap people and hold off attacks temporarily.
His fighting style involves wearing out his enemy. He allows them to waste magic and energy then attacks with heavy damage. He also tried to trap or contain any threat around him. He is skilled with his sword at blocking and hacking.
He doesn't fight alone usually either. He has a small army of twenty knights with healing powers and bsrrier just like him. They are not as strong as him, but they make up for it with their formations. They usually trap and contain any threat by surrounding or pushing them back.
He also has an ability called spirit chains. He is able to grab people's souls with long chains and trap them. This messes with their magic, making attacks erratic and weaker. Does not work on people that don't have soul.
His weakness however is the fact that he is slow. He has trouble attacking fast and tricky enemies. Alone he is very easy to wear down and his healing only works for so long.
§
Biography: He was a knight to the kingdom of Ostara, a once thriving place that fell to ruin after a large famine involving the sun dimming out. He did not understand most of why it happened, and watched behind the scenes as his masters worked on restoring the world.
One day he was sent as the guardian for a young man called Eskil who he knew was made to be a sacrifice to a god. He guarded him for a few years till and formed a small bond with him. He felt a bit sad when the day of his death would come
However things didn't go as planned. The vessel found out about why it was created. At first no one knew that he was aware. But suddenly people started disappearing, traps where laid out over night and innocents where killed in brutal ways.
He watched in horror as his close friends ,which had no part in this ,where methodically killed. The soulless vessel bided it's time to learn weaknesses and strategies, then killed them in quick and brutal ways. Ever since he held a grudge for the thing that he barely considers a human.
He set sail to kill the vessel for it's crimes by order of the council, and was instead trapped in the isles.
Registered: Apr 27, 2023 9:01:24 GMT -5
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Post by Esau Fortney The Guardian on Aug 18, 2023 17:10:45 GMT -5
Esau nodded." I suppose it's for your safety as well, I should warn you. . . Back in my homeland we where falling on hard times. My masters. . . They didn't even know what they had created." He looked lost in thoughts.
"They created a human without a soul. Something never before seen. An empty vessel, that was supposed to be a gift to the gods." He said, grabbing two wooden cups from a box near his bed." I never caught it's name, in fact we where forbidden from even knowing it. For why that was, we never knew."
He looked at the boiling tea pot."I was sent to protect it every so often, keep it safe though I only saw it very rarely. But what I saw. . . it was so wrong. A fake smile, clothed in royal clothes. I didn't even know how to talk to it. It sounded intelligent, it knew me and my history before I had even introduced myself to it."
"Everything went smoothly for a few years. But. . . In the days before it was to be sent it attacked. No body saw it coming. " he saw the tea pot start to steam, and stood up to see it.
He looked inside the boiling water, it still needed time." Apparently it had bided it's time, put traps everywhere in the castle. One by one, we where taken out. We used to be fifty, now there is only twenty of us left. The only reason we escaped was because we climbed out of the windows "
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
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Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Aug 18, 2023 17:20:41 GMT -5
Esau's story was quite surreal, and it piqued Ralf's curiosity. "Quite a tale," he replied. "I do wonder if such a... thing made it to the Isles." Ralf wondered about the treatment of this 'soulless human'. Did the Guardians keep it locked away? Was it educated? Was it treated as an inanimate object, or as a human being? "Is there any way to track this vessel? Anything we should look out for? Would you know it if you saw it?"
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Esau Fortney The Guardian
Established
Roleplay posts: 13
Age: 38
Appearance: §
He is a large muscular man with a large beard and scarred skin. Going from his neck and ending at his chest is a scar that looks like scrape marks.
He wears holy looking gold and silver colored armor that glows faintly when he uses magic. He doesn't wear a helmet as his old one was stolen, and he did not want to replace it.
He is usually seen carrying around an executioner sword that is taller than he is and a tower shield that can block his entire frame.
He has a few trinkets on him, like a necklace with a pendant with a symbol and an ear ring.
Equipment: §
His armor protects him from most types of energy based abilities. Trying to hurt him through it is very difficult because of it's durability.
His sword and shield are magical as well. The shield can make a white forcefield that covers an even bigger area by pouring mana into it.
The sword can make transform into a hammer as well, without changing weight.
Skills and Abilities: §
This man is pure bulky wall, slow but powerful. He has very little offensive magic, but his defenses are almost impenetrable. Thanks to the magic resistance and thickness of his armor and his physical frame he is a difficult man to take down.
He uses healing magic that allows him to slowly regenerate himself and the energy of other people. His magic barriers allow him to trap people and hold off attacks temporarily.
His fighting style involves wearing out his enemy. He allows them to waste magic and energy then attacks with heavy damage. He also tried to trap or contain any threat around him. He is skilled with his sword at blocking and hacking.
He doesn't fight alone usually either. He has a small army of twenty knights with healing powers and bsrrier just like him. They are not as strong as him, but they make up for it with their formations. They usually trap and contain any threat by surrounding or pushing them back.
He also has an ability called spirit chains. He is able to grab people's souls with long chains and trap them. This messes with their magic, making attacks erratic and weaker. Does not work on people that don't have soul.
His weakness however is the fact that he is slow. He has trouble attacking fast and tricky enemies. Alone he is very easy to wear down and his healing only works for so long.
§
Biography: He was a knight to the kingdom of Ostara, a once thriving place that fell to ruin after a large famine involving the sun dimming out. He did not understand most of why it happened, and watched behind the scenes as his masters worked on restoring the world.
One day he was sent as the guardian for a young man called Eskil who he knew was made to be a sacrifice to a god. He guarded him for a few years till and formed a small bond with him. He felt a bit sad when the day of his death would come
However things didn't go as planned. The vessel found out about why it was created. At first no one knew that he was aware. But suddenly people started disappearing, traps where laid out over night and innocents where killed in brutal ways.
He watched in horror as his close friends ,which had no part in this ,where methodically killed. The soulless vessel bided it's time to learn weaknesses and strategies, then killed them in quick and brutal ways. Ever since he held a grudge for the thing that he barely considers a human.
He set sail to kill the vessel for it's crimes by order of the council, and was instead trapped in the isles.
Registered: Apr 27, 2023 9:01:24 GMT -5
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Post by Esau Fortney The Guardian on Aug 18, 2023 17:31:52 GMT -5
The tea was ready now, he purrs them both a cup."Nothing we have that can track it, but I'll never forget it's face. It was empty, devoid of anything, it I couldn't tell if it took pleasure in killing us of if it just didn't care to see us die."
He placed a cup on a small table. He didn't have any seats so he sat down on his bed." It's made it to the isles, I saw it float by here. We tried to kill it, but somehow that thing keeps getting away"
"We're going to put down like a rabid dog, because it sure as hell isn't a human." He said with such bitterness, far from the kind and noble person he looked like before." If you ever see it, make sure to do us a favor."
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
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Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
----------
Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 9, 2023 7:11:03 GMT -5
Ralf frowned, disappointed the Guardians were unable to track this figure, and also because he felt powerless to help. "I will keep an eye out, and I will pass word to the others." Ralf took the tea and sipped it slowly, unaccustomed to this beverage. "I should introduce you to a Varan drink," he commented. Varan alcohol was known for its potency and flavor.
Ralf cleared his throat to indicate he was moving on from the topic at hand. "Esau, my friend, I have an important matter to discuss. For starters, it is well that you and your Guardians are here; if the city was ever attacked, we have stalwart defenders in the heart of our settlement." Ralf's expression turned dark. "But grave news come from the frontier. Boats are disappearing, orcs gather in the forests, and dark beings begin to congregate. I have installed March-Lords there to deal with these threats... but a time will come when we must muster all of our forces and meet these foes on their own turf. If it came to that, would you prefer to remain in the city, or would you campaign with the army?"
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Esau Fortney The Guardian
Established
Roleplay posts: 13
Age: 38
Appearance: §
He is a large muscular man with a large beard and scarred skin. Going from his neck and ending at his chest is a scar that looks like scrape marks.
He wears holy looking gold and silver colored armor that glows faintly when he uses magic. He doesn't wear a helmet as his old one was stolen, and he did not want to replace it.
He is usually seen carrying around an executioner sword that is taller than he is and a tower shield that can block his entire frame.
He has a few trinkets on him, like a necklace with a pendant with a symbol and an ear ring.
Equipment: §
His armor protects him from most types of energy based abilities. Trying to hurt him through it is very difficult because of it's durability.
His sword and shield are magical as well. The shield can make a white forcefield that covers an even bigger area by pouring mana into it.
The sword can make transform into a hammer as well, without changing weight.
Skills and Abilities: §
This man is pure bulky wall, slow but powerful. He has very little offensive magic, but his defenses are almost impenetrable. Thanks to the magic resistance and thickness of his armor and his physical frame he is a difficult man to take down.
He uses healing magic that allows him to slowly regenerate himself and the energy of other people. His magic barriers allow him to trap people and hold off attacks temporarily.
His fighting style involves wearing out his enemy. He allows them to waste magic and energy then attacks with heavy damage. He also tried to trap or contain any threat around him. He is skilled with his sword at blocking and hacking.
He doesn't fight alone usually either. He has a small army of twenty knights with healing powers and bsrrier just like him. They are not as strong as him, but they make up for it with their formations. They usually trap and contain any threat by surrounding or pushing them back.
He also has an ability called spirit chains. He is able to grab people's souls with long chains and trap them. This messes with their magic, making attacks erratic and weaker. Does not work on people that don't have soul.
His weakness however is the fact that he is slow. He has trouble attacking fast and tricky enemies. Alone he is very easy to wear down and his healing only works for so long.
§
Biography: He was a knight to the kingdom of Ostara, a once thriving place that fell to ruin after a large famine involving the sun dimming out. He did not understand most of why it happened, and watched behind the scenes as his masters worked on restoring the world.
One day he was sent as the guardian for a young man called Eskil who he knew was made to be a sacrifice to a god. He guarded him for a few years till and formed a small bond with him. He felt a bit sad when the day of his death would come
However things didn't go as planned. The vessel found out about why it was created. At first no one knew that he was aware. But suddenly people started disappearing, traps where laid out over night and innocents where killed in brutal ways.
He watched in horror as his close friends ,which had no part in this ,where methodically killed. The soulless vessel bided it's time to learn weaknesses and strategies, then killed them in quick and brutal ways. Ever since he held a grudge for the thing that he barely considers a human.
He set sail to kill the vessel for it's crimes by order of the council, and was instead trapped in the isles.
Registered: Apr 27, 2023 9:01:24 GMT -5
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Post by Esau Fortney The Guardian on Sept 9, 2023 12:49:36 GMT -5
Esau stood to grab some more tea. He looked at his sword as he passed it." We would not be called Guardians if we guarded nothing. If this is as big as you say, then we shall fight." He scratched his beard.
" I'll tell you what, so long as we have our friendly arrangement, we shall help however we can." He said, filling his cup." Even with our lowered numbers, we can fight as well as any army you have."
"If we find ourselves our monster, then it's another win for me." He growled.
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Ralf Valgard
Committed
The White Wolf
Roleplay posts: 67
Equipment: Ancestral Sword: An ancient sword passed down in the Valgard family for generations. It is made of a dark, unknown metal. Ralf could potentially channel magical powers through the blade, but he has yet to discover the possibility.
Steel Longsword: Ralf's preferred weapon of choice.
Hirhanic Shield: Ralf's special shield, a gift from his friend Hirhan. It can absorb magical attacks and kinetic energy, to be redirected at his will.
Mariah's Dagger: A magical dagger than can sap magical power from opponent's. Taken from the corpse of Mariah.
Ki'Gar: A traditional garment worn by the Varan. Ralf wears his like a scarf, but other Varan may wear them as capes, sashes, head-dresses, and more. Ralf's is blue, with white trimming, and white wolf's head in the center. The name VALGARD is spelled beneath it. Ki'Gars are knitted from Buunvar hide, making them resistant to damage as well as fireproof.
----------
Skills and Abilities: Warrior: Ralf is a strong and capable warrior, preferring to use a sword-and-shield combination in combat. Ralf's fighting style focuses on speed, agility, and opportune striking. He wields his sword and shield with impressive dexterity, and complements his style with the powers of his Hirhanic Shield.
Cure of the White Wolf: As per his bloodline, Ralf is cursed with a form of lycanthropy. He transforms into a werewolf, whose hide is nigh-invulnerable and resistant to damage. His speed, strength, and reflexes are greatly increased. Ralf has learned to repress his instincts, but he will unleash the creature if necessary.
----------
Biography: Ralf is the son of Volrun Valgard, the original heir to the throne of Valland. Volrun was killed in battle at Gripclaw Pass, but his lover Aesa Jojora returned to Asgeir pregnant. Ralf was born and his mother would rule as regent until he came of age.
Ralf, however, opted to travel the world in search of adventure, fame, and wealth. He also wanted to prove his worth, as his rivals criticized his bastard birth.
Ralf is well-traveled, and a highly experienced combatant, explorer, and survivalist. His friend Hirhan created the Hirhanic Shield for him. He also looted a magical dagger from the corpse of Mariah.
Ralf has opted to build a bustling trade hub for his people and allies on the Mistbourne Isles called the Twin Cities, straddling the Ildesian Strait.
Allegiances: Varan
Place of Residence: Twin Cities
Registered: Mar 21, 2021 21:05:09 GMT -5
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Post by Ralf Valgard on Sept 9, 2023 14:18:43 GMT -5
Ralf grinned, relieved to know the Guardians were with him. He set his tea aside, then stood up and extended an arm to shake Esau's hand. "Then we are brothers," he said.
At that time a knock came at the door. If Esau allowed it to be opened the two would see a courier. "Consul Ralf," he said in a Vessian accent. "Urgent news from the frontier."
Ralf took a few steps toward the courier, "well, out with it," he demanded.
"Hochmeister Godwin reported sightings of orcs. They were massing near Lord Eskil's Estate. He wants you to know that it is a small force and can be easily dealt with, and that you need not worry. He will engage as soon as he can."
Ralf sighed in relief. "Good news then." He turned to Esau Fortney. "Lord Eskil was granted land in the frontier - he is a March-Lord - he will be in charge with defending the frontier. Perhaps one day you will be called by the Knight-Brothers to assist in a battle. Until then." If that was all, Ralf was finished with his business here.
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Esau Fortney The Guardian
Established
Roleplay posts: 13
Age: 38
Appearance: §
He is a large muscular man with a large beard and scarred skin. Going from his neck and ending at his chest is a scar that looks like scrape marks.
He wears holy looking gold and silver colored armor that glows faintly when he uses magic. He doesn't wear a helmet as his old one was stolen, and he did not want to replace it.
He is usually seen carrying around an executioner sword that is taller than he is and a tower shield that can block his entire frame.
He has a few trinkets on him, like a necklace with a pendant with a symbol and an ear ring.
Equipment: §
His armor protects him from most types of energy based abilities. Trying to hurt him through it is very difficult because of it's durability.
His sword and shield are magical as well. The shield can make a white forcefield that covers an even bigger area by pouring mana into it.
The sword can make transform into a hammer as well, without changing weight.
Skills and Abilities: §
This man is pure bulky wall, slow but powerful. He has very little offensive magic, but his defenses are almost impenetrable. Thanks to the magic resistance and thickness of his armor and his physical frame he is a difficult man to take down.
He uses healing magic that allows him to slowly regenerate himself and the energy of other people. His magic barriers allow him to trap people and hold off attacks temporarily.
His fighting style involves wearing out his enemy. He allows them to waste magic and energy then attacks with heavy damage. He also tried to trap or contain any threat around him. He is skilled with his sword at blocking and hacking.
He doesn't fight alone usually either. He has a small army of twenty knights with healing powers and bsrrier just like him. They are not as strong as him, but they make up for it with their formations. They usually trap and contain any threat by surrounding or pushing them back.
He also has an ability called spirit chains. He is able to grab people's souls with long chains and trap them. This messes with their magic, making attacks erratic and weaker. Does not work on people that don't have soul.
His weakness however is the fact that he is slow. He has trouble attacking fast and tricky enemies. Alone he is very easy to wear down and his healing only works for so long.
§
Biography: He was a knight to the kingdom of Ostara, a once thriving place that fell to ruin after a large famine involving the sun dimming out. He did not understand most of why it happened, and watched behind the scenes as his masters worked on restoring the world.
One day he was sent as the guardian for a young man called Eskil who he knew was made to be a sacrifice to a god. He guarded him for a few years till and formed a small bond with him. He felt a bit sad when the day of his death would come
However things didn't go as planned. The vessel found out about why it was created. At first no one knew that he was aware. But suddenly people started disappearing, traps where laid out over night and innocents where killed in brutal ways.
He watched in horror as his close friends ,which had no part in this ,where methodically killed. The soulless vessel bided it's time to learn weaknesses and strategies, then killed them in quick and brutal ways. Ever since he held a grudge for the thing that he barely considers a human.
He set sail to kill the vessel for it's crimes by order of the council, and was instead trapped in the isles.
Registered: Apr 27, 2023 9:01:24 GMT -5
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Post by Esau Fortney The Guardian on Sept 9, 2023 15:00:53 GMT -5
Esau crossed his arms." That sounds like good news. I have things to do in the mean time, but I surely hope we can be good friends. See you soon, Ralf." He said, heading outside to continue his work.
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