Dr. Elijah P. Marks
Established
Roleplay posts: 37
Age: 33
Appearance: Dr. Marks just crests six feet tall, and is a solidly built man with the a series of slight wrinkles that belies the siren call of time beyond his years. His eyes are a light brown, almost amber in appearance, though they are dark beneath, belying a constant lack of sleep. His hair is messy and tied back most frequently so as not to get in the way of his work, and he has a trimmed beard of a similar blonde.
He bears the stature and holds himself with marks of a military man, though a game-leg is answer enough for why he no longer pursues such a career path.
-----
Equipment: Most frequently seen wearing a heavy overcoat loaded with pockets where he keeps any number of medical instruments. Beneath that, he dresses sparsely in a white shirt and black trousers/
He wears a pair of well-worn travel boots, and carries on his person most frequently a medical bag of supplies and a simple cane of mahogany, with a metal ball on top filled with led making it into a formidable weapon if the situation called for it.
--------
Skills and Abilities: Dr. Marks' primary skill and ability lie in his talent as a physician. Having initially served in the military as a field doctor, when he left due to his injury he practiced his talents on a journey of self discovery.
While his old war wound makes it difficult to go toe-to-toe with most, he does have the old trick up his sleeve, and the physical strength and endurance to put up at least some resistance when pressed though he would prefer to avoid harming another.
------
Registered: Apr 12, 2021 16:46:21 GMT -5
|
Post by Dr. Elijah P. Marks on Nov 24, 2021 1:53:42 GMT -5
Marks could hear Anastasia behind him, admonishing their newest patient. He hadn't had much time to quiz the man on his own, and although she was by far the better surgeon, she lacked much in the way of bedside manner. Even so, she wasn't entirely wrong. They had patients to treat, and a rapidly shrinking supply of material to treat them with. Even as he fetched the needle and thread, looking at the demon boy's strange physiology, he considered every drain on their resources every cut might be. Yet his oath reared its head, reminding him of his duty. He didn't know much about demons. For all he knew they had the blood of acid and exploded upon expiring, but he was learning. Improvisation wasn't exactly something one learned in the university, but as a field doctor he'd had more than his fair share. He also knew how to cut corners and get the same results.
Satisfied that the wounds had been properly cleaned, he carefully began his work. The boy's tail was severely injured. Possibly infected, if that sort of thing even was a consideration for a demon. It seemed safer to assume it was. Carefully, with the needle he'd ordered boiled by a nurse to sanitize, he began the careful process of stitching. It was a slow, arduous process. If the boy had full movement of the limb by the time he was done, he would be surprised. "One of the caudal vertebrae are damaged." be muttered, mostly to himself. "Never made a tail brace before. Looks like I'll need to." it was then that he heard the rattle of chains, glancing over at the peculiar woman as the chains dragged her partly across the floor. Frankly, he had no damned clue what he was looking at. All he knew was that he had a room full of wounded people, and the last thing he needed was a literal ghost rattling literal chains in his facilities.
"Ma'am, if this child isn't...yours, then I'm going to have to ask you to leave. You've done good work by bringing him here, but I need to minimize my distracts for myself and my staff. If you would like to come check on him later, that would be the time to do so."
|
|
Andromeda
Established
Spectre of the Celestial Sacrifice Star
Roleplay posts: 10
Age: 15-20
Appearance: 5'8"
Her face is covered by a metal mask, Hair is long in the back braided and bound tight with a ribbon.
Equipment: Armor made from metal that is dark as night and shines like the moon. The armor comes with a set of chain weapons.
Skills and Abilities: Trained with the Sheng Biao Rope Dart and the Chain Whip.
Black Fang Nebula
Biography: The Spectre known only as Andromeda has little memory of her life besides the moments leading to her death and has endured torment in hell for a few years before her resurrection under an evil star.
Allegiances: The Ethereal King, The Phoenix
Registered: Sept 11, 2021 17:10:00 GMT -5
|
Post by Andromeda on Nov 24, 2021 14:16:46 GMT -5
"Thank you, Doctor. I'd rather not stay." Andromeda stands up and puts her mask back on while she heads for the door. "I'll see about coming back later."
Getting away from this place will ease her conscience, but where could she actually go where she wouldn't be a threat to people? Maybe nowhere. As she exits she wonders if she actually should come back later, or if she should just leave town while she can. Then again, she knew that boy was alone. Would these people really accept him among them?
I'll look around this settlement, then I'll decide.
|
|
Anastasia Vulpin
Committed
Roleplay posts: 60
Appearance: Anastasia is a curious case. Not much is known of who she used to be, or even how much of her body is the original owner’s, or even human, as she had been remade and rebuilt by one Doctor Vulpin after finding her shattered remains. Thankfully the good doctor had the sense to replace and rebuild her former, broken body with parts from other women, instead of mixing and matching with whatever or whoever was convenient.
The doctor, however, did not take much stock in the tones of each part, which left Anastasia with a variable palette of skin tones. Each replacement part, bordered by a myriad of stitches, sports the colour of their original owner, from the palest to the darkest skinned individual, to a handful of more colourful tones, such as blue and green from the doctor’s non-human stock.
Though patchwork, the doctor seemed to have a good eye, as Anastasia could be considered good looking, if one could look past all the stitches and patches of mismatched skin. Though hidden behind a mask most of the time, she sports defined features, from carefully chosen cheekbones, a smaller nose, and a well shaped jaw line. Her mouth is split down the middle, and often pulled into a big, long grin, showing off a set of pearly whites. Thankfully, Vulpin had the sense to make these parts match, except for one of Anastasia’s canines, that looks far longer than her others.
As the finishing touch on her face, her eyes are ironically full of life, even if one is blue and the other green, at least one belonging to someone else before it was gifted to Anastasia.
She has a limber, athletic build, one built for the ease of efficient movement, and it allows the patchwork woman to climb, crawl, and otherwise move with grace, not unlike a circus acrobat.
Her body is also home to a great number of secrets. On the outside, she seems fairly straight forward, she looks like any other human just with different coloured skin across her body. The doctor needed more than just a regular old human though, which has lended itself to several changes in her body’s build. Her fingers, for instance, seem normal when in gloves, but each of her fingers is able to split in two, effectively giving her ten digits on either hand.
As for her clothing, she wears whatever she can get her hands on or whatever Vulpin gives her. Her favourite outfit however, is one of many colours, not unlike herself. The outfit must have belonged to a circus at one point, as the top left her arms and shoulders exposed, and only really covered her chest and the sides of her neck. The material over one side of her chest is a rich purple, and the other side a deep gold, all complete with green stitching all the way around.
Her bottoms starts half way up her abdomen, the almost-corset like midsection is made up of a multi colored diamond shaped checkerboard that ends just past her rear, trimmed with little golden fronds. The legs are made up of several long strips of purple and gold material that bloom at the middle, and connect back together half way up her shin, and finally she wears a matching pair of boots.
Finally, her mask was gifted to her by Doctor Vulpin, though unlike his it ends half way down her face, and consists of a pair of feminine eye-holes and a long beak at her nose. Perhaps its his way of showing off his handiwork.
Equipment: Anastasia was remade for the purpose of assisting Doctor Vulpin in whatever it is he needed done, mostly around his surgery. She is usually equipped with tools given to her by the Doctor, such as knives, a bone saw, dental pliers, whatever she needs at the time.
She does, however, own a fairly ornate knife, one that she hides among the baggy strips that make up her trousers. This wasn’t given to her by the Doctor, however, instead its one she found while walking the beaches. The way the blade shone in the sunlight made it seem so pretty, so the patchwork woman decided to keep it.
Skills and Abilities: Anastasia has many skills gifted to her by her father, Doctor Vulpin. Most notably she is a skilled surgeon, not only because of Vulpin’s teachings, but also her fascination of what makes a body tick, as well as how to preserve parts of that body once it has stopped ticking.
Her rebuild and construction has left her limber and agile, a conscious choice by the Doctor, which has given her exceptional ease of movement and flexibility. As a result, her movements are quite graceful and with purpose, not unlike that of a circus gymnast.
Her additions at the hand of the Doctor each serve their own purpose as well, such as her extra fingers for greater dexterity while using tools.
Since her body is also made up of spare parts, those parts are highly replaceable, leaving her with an exceptional endurance. Those parts that do break can either be fixed or replaced. Some might think that with her constructed nature that she can’t necessarily feel pain, especially considering she doesn’t have much of an adverse reaction to such things, but that’s not the case. She can most certainly feel, but instead of being adverse to pain, she is fascinated by it, much like every other sensation she feels across her borrowed skin and muscle.
Allegiances: Doctor Vulpin
Registered: May 21, 2021 21:19:25 GMT -5
|
Post by Anastasia Vulpin on Jan 6, 2022 7:35:46 GMT -5
Anastasia's eyes danced over the strange man's form as he spoke, looking for any sort of injury that she could treat, but she found very little considering his garb. Only the strange bleeding hands, which she still refused to accept. Even when she did look into his eyes, her thoughts were more diagnostic than poetic, and saw very little wrong with them, other than a slight difference in pigment in one section of his right eye. Nothing out of the ordinary, she saw it in everyone.
"You are directly on the mark," Anastasia confirms with a curt nod. "I am made of Two hundred and seven different parts, formally belonging to thirty three people, excluding the tiny little bones one finds in the hand or feet. Only three parts are original, by my count. I've counted. Numbered. Categorised."
"Now," she says, reaching down to tap his forearm. "If you are indeed only just conscious, which of course I must know as a doctor, physician, surgeon, and have no ailments that I am to treat, I would recommend finding shelter elsewhere." She nodded back to his hands, as if to make a point. "Especially if you cannot stop that. It's unsanitary, and I although I was made specifically to aid patients, I have discovered that even I do not have time to be in many places at once. Other patients need me."
"If you are indeed injured, then I will help," she concludes, matter of factly.
|
|
Baron Von Bluthand
New
Lamenting the Deaths of Millions
Roleplay posts: 7
Age: Uncountable
Appearance: A late 30's-early 40's German looking man with a sharp mustache that seemingly never needs maintenance. Wears a rather ornamental uniform, with various medals and emblems upon it. He wears his sleeves rolled up, and over it all he wears a white, bloodstained butcher's apron over it all.
Almost always followed by a procession of gorecrows.
Equipment:
"The Butcher's Friend", a Large machete like blade with a *nasty* hook on the end for ripping. Pricklehaube.
Skills and Abilities:
Prodigious skill in fighting and unnaturally high pain tolerance. His hands slowly drip blood, but to no detriment to himself.
Biography:
Incredibly old, near immortal (by which I mean, he has such unnaturally high pain tolerance and skill it's almost impossible to kill him outright in a fight) soldier, always followed by a pack of gorecrows. He Doesn't even remember his previous life before being inducted into the local army and experimented on.
His hands have been stained red and magically drip from eons of fighting, passing from one lord to another, never free due to binding magic, always used to cement their rule. He's been judge, jury, and most often executioner. Now, with all his potential lords dead and the mist weakening the magic he has a chance for freedom.
No Gods, no Masters.
Allegiances: None but himself
Registered: Oct 22, 2021 7:12:05 GMT -5
|
Post by Baron Von Bluthand on Jan 7, 2022 20:56:46 GMT -5
Anastasia's eyes danced over the strange man's form as he spoke, looking for any sort of injury that she could treat, but she found very little considering his garb. Only the strange bleeding hands, which she still refused to accept. Even when she did look into his eyes, her thoughts were more diagnostic than poetic, and saw very little wrong with them, other than a slight difference in pigment in one section of his right eye. Nothing out of the ordinary, she saw it in everyone. "You are directly on the mark," Anastasia confirms with a curt nod. "I am made of Two hundred and seven different parts, formally belonging to thirty three people, excluding the tiny little bones one finds in the hand or feet. Only three parts are original, by my count. I've counted. Numbered. Categorised." "Now," she says, reaching down to tap his forearm. "If you are indeed only just conscious, which of course I must know as a doctor, physician, surgeon, and have no ailments that I am to treat, I would recommend finding shelter elsewhere." She nodded back to his hands, as if to make a point. "Especially if you cannot stop that. It's unsanitary, and I although I was made specifically to aid patients, I have discovered that even I do not have time to be in many places at once. Other patients need me." "If you are indeed injured, then I will help," she concludes, matter of factly. "Of course my dear, just give an old man his time to get moving, then I'll leave you be." He said, entirely unphased by her statement, He'd seen things far more disturbing, this was tame by comparison. He heaved himself off the bed and stood to his full 6' 3" height. "Would you happen to know where I can find some lodging?" He asked, looking her in the eyes, rather than at her patched skin.
|
|
Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
|
Post by Rain on Jan 22, 2022 10:26:03 GMT -5
Rain had avoided the infirmary like the plague ever since she'd had an unfortunate encounter with the infamous Dr. Vulpin. Seeing a man get his eye scooped out had been quite enough of an experience to never want to seek help from the people of Port Argentium. Alas, when she'd arrived in camp bloodied from her fight with Blackean, there had been more than a few concerned faces towards the tribal woman. While she had tried to reassure the frightened individuals that she was fine, they had instead hurried away from the "demon worshipper" whatever that meant.
Another, more kindly individual had suggested she go see the good doctor, reassuring her that management had since changed hands when she expressed her reluctance. She finally acquiesced when she could finally feel the sensation of the stones embedded into her skin from the tumble she had taken during the course of battle. Now, she took at the doorstep of the infirmary. Blackean had gotten her heart pumping with adrenaline, a pleasant sensation, but this place her her heart pumping with trepidation.
The huntress's firm knuckles rapped on the door. She remained poised and calm despite bleeding over her face, arms and even through the cloth that had made up her clothes. It was hard to distinguish what had once been red tribal paint or blood. She looked a bit out of her element, speaking a bit awkwardly as if not knowing how to behave around these... people. "I've been in battle, This looks worse than it is, but others have expressed concern and sent me this way. Can you spare time?"
|
|
Dr. Elijah P. Marks
Established
Roleplay posts: 37
Age: 33
Appearance: Dr. Marks just crests six feet tall, and is a solidly built man with the a series of slight wrinkles that belies the siren call of time beyond his years. His eyes are a light brown, almost amber in appearance, though they are dark beneath, belying a constant lack of sleep. His hair is messy and tied back most frequently so as not to get in the way of his work, and he has a trimmed beard of a similar blonde.
He bears the stature and holds himself with marks of a military man, though a game-leg is answer enough for why he no longer pursues such a career path.
-----
Equipment: Most frequently seen wearing a heavy overcoat loaded with pockets where he keeps any number of medical instruments. Beneath that, he dresses sparsely in a white shirt and black trousers/
He wears a pair of well-worn travel boots, and carries on his person most frequently a medical bag of supplies and a simple cane of mahogany, with a metal ball on top filled with led making it into a formidable weapon if the situation called for it.
--------
Skills and Abilities: Dr. Marks' primary skill and ability lie in his talent as a physician. Having initially served in the military as a field doctor, when he left due to his injury he practiced his talents on a journey of self discovery.
While his old war wound makes it difficult to go toe-to-toe with most, he does have the old trick up his sleeve, and the physical strength and endurance to put up at least some resistance when pressed though he would prefer to avoid harming another.
------
Registered: Apr 12, 2021 16:46:21 GMT -5
|
Post by Dr. Elijah P. Marks on Jan 26, 2022 10:26:13 GMT -5
Thud thud
A knock? At this hour? Dr. Marks set down his cup of tea, managing to refrain from a wistful glance at it. It would have to wait; duty called. Limping downstairs, Marks didn't bother calling any of the nurses down as of yet. After all, if it were yet another castaway no doubt Lady Naoki's entourage would be hauling them in. The main ward was mercifully clear now, and he cracked open the door to peer outside. At the sight of the woman, however he swung it open wide, reaching out to grasp the poor woman's arm and help her inside, trying to keep her from jostling it anymore than she already had. Goodness, she looked like she'd wrestled a forest and lost.
Directing her to a nearby bed he fetched a lantern, lighting it with the flint and tinderbox from his pocket before bringing it over. It was still early morning, and though many of the peasantry had begun their morning routines, he did not have much light to go by. As soon as the light was shed on the woman and he could get a full view of her, he grimaced slightly. It wasn't as bad as it looked from her perspective, perhaps, but...
"You're in a bad way," he advised. "You can't feel it yet so let's try to keep it that way." going to a nearby shelf he removed a vial, tipping it to only get a few drops onto a small length of wood not much longer than a toothpick. "This will help with the pain. Trust me, you won't feel it as of yet, but you're going to once you get your bearings." he warned. With her permission he placed the stick in her mouth, advising her to keep it there for some few moments as he inspected her wounds. This trick was twofold: It allowed him to administer the pain-killing poppy (mixed with some alcohol, a necessary shortcut while supplies were low) as well as keeping a patient's mouth shut so he could focus on the matter at hand.
The first area of note was clearly the long, jagged spike of wood she'd failed to notice projecting out of the triceps brachii. Glancing at her face he made a mental decision not to touch it until he was certain it wouldn't cause undue pain. After all, she seemed the type who might make a run for it if she felt like she was worse of in here than out there. The outdoorsy type often thought that until they had to come back with an infected limb and Marks wasn't as fond of amputation as the Vulpin had been.
"We're going to need to remove some clothing," he instructed calmly, trying to keep her from feeling antsier than she no doubt felt as-is. How they would with that thing sticking out of her was another matter entirely. "I'll need to cut some off."
|
|
Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
|
Post by Rain on Jan 26, 2022 15:16:51 GMT -5
Rain was surprised by the look of shock the Doctor gave her. The concern was a stark change in comparison to Dr. Vulpin's mannerisms but it also gave her some anxiety. There was an awkwardness as she followed along, simply because she didn't know the social conventions enough to decline without feeling like it would be taken as a slight. She sat herself down on the bed with some confusion at the level of haste Dr. Marks appeared in. She warned him it wasn't that bad!
...Right?
"How bad is it?" She braved the question despite not quite wanting to know the answer to that until it was good and resolved. Without thinking too much about it she accepted the wooden stick in her mouth- and then immediately regretted accepting such a dastardly thing in her mouth. It was so bitter! Her body wanted to vomit, but she by some miracle kept it down. What was THAT!? Disgust aside she allowed the good doctor to perform his observations in silence. There wasn't much she wanted to say to the man. She was being a good patient until-
Rain gasped as he suggested cutting the clothing. "But my mother wove and stitched this with her own hands!" she protested against the idea. This was one of the last memories of her people, of her family's love they had for her, of the legacy she now had to carry. "No, no, there has to be a away around it. Please. Its all I have left."
|
|
Dr. Elijah P. Marks
Established
Roleplay posts: 37
Age: 33
Appearance: Dr. Marks just crests six feet tall, and is a solidly built man with the a series of slight wrinkles that belies the siren call of time beyond his years. His eyes are a light brown, almost amber in appearance, though they are dark beneath, belying a constant lack of sleep. His hair is messy and tied back most frequently so as not to get in the way of his work, and he has a trimmed beard of a similar blonde.
He bears the stature and holds himself with marks of a military man, though a game-leg is answer enough for why he no longer pursues such a career path.
-----
Equipment: Most frequently seen wearing a heavy overcoat loaded with pockets where he keeps any number of medical instruments. Beneath that, he dresses sparsely in a white shirt and black trousers/
He wears a pair of well-worn travel boots, and carries on his person most frequently a medical bag of supplies and a simple cane of mahogany, with a metal ball on top filled with led making it into a formidable weapon if the situation called for it.
--------
Skills and Abilities: Dr. Marks' primary skill and ability lie in his talent as a physician. Having initially served in the military as a field doctor, when he left due to his injury he practiced his talents on a journey of self discovery.
While his old war wound makes it difficult to go toe-to-toe with most, he does have the old trick up his sleeve, and the physical strength and endurance to put up at least some resistance when pressed though he would prefer to avoid harming another.
------
Registered: Apr 12, 2021 16:46:21 GMT -5
|
Post by Dr. Elijah P. Marks on Feb 5, 2022 2:40:39 GMT -5
The doctor sighed, fetching a few things from a nearby shelf and placing it upon a small table as he took a seat next to her. He wasn't an impatient man by any means, but he never could come to terms with how many people protested against a trained medical hand.
"Your mother also gave you that arm. Now, unless I can get to it, you're going to use it. Reaching out, he took her wrist firmly. Not enough to hurt it, but he knew well from his time stitching together soldiers that the first thing they wanted to do when you informed them they'd wounded a limb was to flail about with it. "You have a length of wood that's penetrated the flesh. There's a chance it's already been infected, and if it gets worse we would look at removing the entire arm with the sleeve." he told her firmly.
Satisfied that she wasn't going to exasperate the damage by flailing he indicated a pair of sheers. I'll need to remove the sleeve at the shoulder, or I'll be trying to operate through a tear in clothing. Do you understand? I doubt your mother would trade a daughter's life for cloth."
|
|
Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
|
Post by Alden on Feb 8, 2022 16:58:23 GMT -5
It had been about five days since Alden had left the picnic and four since he found Ito. He found that absence had not made his heart grow any fonder. Perhaps it just his imagination, or perhaps it was his current condition, but he felt eyes upon him as he made his way to the Infirmary.
Honestly, it was probably his current condition. There was quite a lot of swelling along his left wrist. The bone was definitely broken. He'd already set it as best he could but he'd been forced to use a couple of sticks and leather strips he'd made from his vest to do so. On top of that, there were dozens of recently healed cuts up and down that arm from the splinters that had found their way into his flesh. Digging them out had been unpleasant but they were, for the most part, already scabbing over. A few of the deeper ones were still bleeding though, the leather he'd covered those with wasn't holding up particularly well.
On top of that the skin of his chest and back, at least, what wasn't already covered in scar tissue, was all blues, purples, and black bruises. Those were the most obvious and serious injuries but he had a few scraps, bruises, and cuts over the rest of him as well. Being hurled around the forest had not been easy on him and his pants were looking a bit patchy. Normally, he might have taken the time to clean up and find clean clothes before heading to the infirmary. However, he'd been walking for quite some time and would really like something to help with the pain before he got onto that.
Striding into the infirmary he looked around for one of the medics. Normally, he just healing supplies from the quartermaster. While he was far from a trained medic he'd learned the basics of triage in case of emergencies and liked keeping bandages and salves on him to help others where he could. Today though he was hoping to get something beside the basics and he would be foolish to not seek help with his injuries. As much as his instinct was to avoid asking for it. Today though? He was tired enough to ignore his impulse to avoid troubling others.
|
|
Rain
Established
Roleplay posts: 46
Appearance: Rain has medium tan skin, earthy brown eyes and darkest brown hair that has been kept in long braids. A collection of teeth and fangs from her successful hunts have been sewn into the length of some of her braids. She wears warpaint that denote her tribe and family lineage in terms of pattern and color.
She mostly wears clothes made of leather, fur and dyed woven plant fibre that has been carefully sewn together. She typically wears a headress using the head fur/skull/antlers of the animals commonly found within the season.
Equipment: Her weapons consists of two daggers that that can be joined and placed in the same sheath. They have symbols etched into the handle and base of the blade.
A small flask of blood that has been treated with herbs and oil to prevent coagulation.
Pouch of herbs.
Skills and Abilities: Hunting and tracking: She usually hunts creatures of a bestial nature, but it not necessarily limited to animals.
Dancing: Due to the nature of her Magic, learning the proper base skills to dance was a must. She specializes in an acrobatic form of weapon dancing.She can use swords and spear/staves in her routines though her preferred is her two dagger technique.
Simple weaponry skills: handy for all things self defense related, hunting related and dance related (See Dancing with Dagger).
Survivalist: They aren't fancy, but they are knowledgeable about what is needed to survive such as fire-making, shelter building, how to clothe and feed herself.
Dancing with Daggers(Ritual blood magic):
This ritual magic required both a component of blood to be poured onto her daggers and specific movements to be completed for an effect to be generated. Missing a step or getting interrupted will prevent the magic from taking effect. Once the effect is done the blood will "burn" away and require more blood before more effects can be completed.
Effects:
-Hunter's Breath: Rain points her daggers tips towards each other so that her arms form a loose circle where she will perform several increasingly fast spins either moving or in place. After, these spins are completed, she will break the circle while the other is kept at the level of her midsection while she slows her spins till she comes to a full stop. Successfully completing this set will give her an increase in her vigor/energy and allow her to feel significantly less exhaustion in the moment. Adequate rest will be needed after the effect wears off depending how strenuous her activities were while the effect was in place.
-Rage of the hound: The movements are short abrupt and fast, while she stomps her foot on the ground with a snarling expression. The movements are more flexible in style but she needs to keep stomping the beat long enough to go in blood rage. Blood rage will make her hyper focus on a single target, and make her strikes faster and stronger. She is less likely to notice pain in this state but will become acutely aware after it wears off or upon target death.
Blood's Eye: Rain must be able to complete her routine in the four directions. This is a slower more meditative dance that will put her in a trance like state in order to view the memories of the blood her blades are coated with. Depending on freshness and quantity the memories may be clearer and abundant, or fuzzy and sparse.
Wrath of the Ancestors: Has to manage to finish a dance in a circle and end where she started. Once the circle is complete all blood on her person, including her own becomes highly acidic to others and may leave burns and disfigurement to any that comes into contact till the effect ends.
Sickness Curse: A dance that required her to balance her daggers upright (By the handle) in her palms while she dances in place. The blood component must also be from the intended target, and for the target to get cut once dance is completed for chance of effect. If the effect takes, then the target will get an infection that can include high fever, Vomiting, delirium, sluggishness, Pains and if left untreated; possible death. If The Target has a decent immune system they may not feel any effect, or will get symptoms but eventually get better with proper tending on the wound itself. Disinfection the wound early enough can also prevent malady.
Dance of Stagnation: A fairly fluid dance that requires her to move loosely, meaning her daggers cut less deeply when they strike while she is performing this dance. If she manages to cut the target during this routine, the target will get a sudden onset of Anemia symptoms, which include Fatigue, weakness, dizziness ect.
These effects are difficult to mix together without unfortunate side effect, that being "Blood Curse". Blood Curse causes a burning sensation in the individual's veins all throughout their bodies It is an incapacitating kind of pain that Almost all Blood Dancers usually pass out from long before the effect wears off.
Biography: From When she was a little girl, Rain has only really known her village and the friendly faces of most of her fellow tribe. They had a mostly secure place in the heard of the forest, not far from rivers and lakes. They Were always big on hunting sport for both food and fun, though even if they came back empty handed, they'd still have the food from the field to not go hungry. She remembers the day she was old enough to get her face painted and how proud her mother was when she and the other kids all began learning the steps to their dances, while her father was in charge of teaching them to hunt. She remembers how one of the Elders, a braggart, showed his scars and made up wild stories about how he got them, while his long time friend and brother rolled his eyes, knowing the real reason was because he'd bailed his ass out of trouble more time than he even remembers by now.
She remembered when she she had performed her successful spell after so many failed attempts, falls and missteps.To boot, for all her trouble she was able to bring back to the village her first catch, a young deer they proceeded to cook up and celebrate the milestone. The day after, her mother tearfully told her that there was nothing more she could teach her, and that as for the rest, she should heed to the Ancestors and find it with her heart.
She remembered some bitterly cold winters after, a few faces passing away in peace, And her spending much of her time communing with her ancestors. She was a full woman, her village relied on her now, and as one of their best she did all she could to provide and teach. She had been in the middle of a hunt when the flood waters came...
Allegiances: None
Registered: Mar 22, 2021 18:35:18 GMT -5
|
Post by Rain on Feb 9, 2022 8:53:43 GMT -5
Rain watched the doctor like a hawk as he moved about, but was surprised that instead of the haughty monologuing of Dr.Vulpin, instead she found a more sympathetic man who sat with her. Marks grasped her wrist, a sensation that felt a bit numb as the poppy tincture was well on its way to do its job. Good thing, too, as once the length of wood in her arm was mentioned she had nearly jerked her arm as predicted. The tribal woman chewed anxiously on the piece of wood in her mouth as she tried to get a look at it. Sure enough, she could see the stick that had embedded itself in her arm without her knowledge.
Finally Marks' point was sent home. Rain's eyebrows knit together a subtle look of sadness as she finally nodded. "I understand.." Her mother had made her those clothes so she could survive, not to give her life for it. The best way to honor her now was to carry forward, and teach the new generation their ways.
"It was a large bird. I thought I could hunt it and bring the meat back to camp. I likely would have been able to, but- It would have been wrong and disgraceful to the gods and the ancestors." she explained vaguely how the injury happened. "These forests, I am unfamiliar with them but I will keep trying until I know them like I knew the forests of home."
Then the most cutting words resonated in her thoughts. Leave this forest, this isn't a place for you. The hand of the arm that wasn't being currently tended to clenched into a fist. Giving up wasn't an option. One way or another she would honor her ancestors.
|
|
Anastasia Vulpin
Committed
Roleplay posts: 60
Appearance: Anastasia is a curious case. Not much is known of who she used to be, or even how much of her body is the original owner’s, or even human, as she had been remade and rebuilt by one Doctor Vulpin after finding her shattered remains. Thankfully the good doctor had the sense to replace and rebuild her former, broken body with parts from other women, instead of mixing and matching with whatever or whoever was convenient.
The doctor, however, did not take much stock in the tones of each part, which left Anastasia with a variable palette of skin tones. Each replacement part, bordered by a myriad of stitches, sports the colour of their original owner, from the palest to the darkest skinned individual, to a handful of more colourful tones, such as blue and green from the doctor’s non-human stock.
Though patchwork, the doctor seemed to have a good eye, as Anastasia could be considered good looking, if one could look past all the stitches and patches of mismatched skin. Though hidden behind a mask most of the time, she sports defined features, from carefully chosen cheekbones, a smaller nose, and a well shaped jaw line. Her mouth is split down the middle, and often pulled into a big, long grin, showing off a set of pearly whites. Thankfully, Vulpin had the sense to make these parts match, except for one of Anastasia’s canines, that looks far longer than her others.
As the finishing touch on her face, her eyes are ironically full of life, even if one is blue and the other green, at least one belonging to someone else before it was gifted to Anastasia.
She has a limber, athletic build, one built for the ease of efficient movement, and it allows the patchwork woman to climb, crawl, and otherwise move with grace, not unlike a circus acrobat.
Her body is also home to a great number of secrets. On the outside, she seems fairly straight forward, she looks like any other human just with different coloured skin across her body. The doctor needed more than just a regular old human though, which has lended itself to several changes in her body’s build. Her fingers, for instance, seem normal when in gloves, but each of her fingers is able to split in two, effectively giving her ten digits on either hand.
As for her clothing, she wears whatever she can get her hands on or whatever Vulpin gives her. Her favourite outfit however, is one of many colours, not unlike herself. The outfit must have belonged to a circus at one point, as the top left her arms and shoulders exposed, and only really covered her chest and the sides of her neck. The material over one side of her chest is a rich purple, and the other side a deep gold, all complete with green stitching all the way around.
Her bottoms starts half way up her abdomen, the almost-corset like midsection is made up of a multi colored diamond shaped checkerboard that ends just past her rear, trimmed with little golden fronds. The legs are made up of several long strips of purple and gold material that bloom at the middle, and connect back together half way up her shin, and finally she wears a matching pair of boots.
Finally, her mask was gifted to her by Doctor Vulpin, though unlike his it ends half way down her face, and consists of a pair of feminine eye-holes and a long beak at her nose. Perhaps its his way of showing off his handiwork.
Equipment: Anastasia was remade for the purpose of assisting Doctor Vulpin in whatever it is he needed done, mostly around his surgery. She is usually equipped with tools given to her by the Doctor, such as knives, a bone saw, dental pliers, whatever she needs at the time.
She does, however, own a fairly ornate knife, one that she hides among the baggy strips that make up her trousers. This wasn’t given to her by the Doctor, however, instead its one she found while walking the beaches. The way the blade shone in the sunlight made it seem so pretty, so the patchwork woman decided to keep it.
Skills and Abilities: Anastasia has many skills gifted to her by her father, Doctor Vulpin. Most notably she is a skilled surgeon, not only because of Vulpin’s teachings, but also her fascination of what makes a body tick, as well as how to preserve parts of that body once it has stopped ticking.
Her rebuild and construction has left her limber and agile, a conscious choice by the Doctor, which has given her exceptional ease of movement and flexibility. As a result, her movements are quite graceful and with purpose, not unlike that of a circus gymnast.
Her additions at the hand of the Doctor each serve their own purpose as well, such as her extra fingers for greater dexterity while using tools.
Since her body is also made up of spare parts, those parts are highly replaceable, leaving her with an exceptional endurance. Those parts that do break can either be fixed or replaced. Some might think that with her constructed nature that she can’t necessarily feel pain, especially considering she doesn’t have much of an adverse reaction to such things, but that’s not the case. She can most certainly feel, but instead of being adverse to pain, she is fascinated by it, much like every other sensation she feels across her borrowed skin and muscle.
Allegiances: Doctor Vulpin
Registered: May 21, 2021 21:19:25 GMT -5
|
Post by Anastasia Vulpin on Oct 28, 2022 2:42:43 GMT -5
That strange, overly large grin faltered just a touch, something rather rare, as her frustration with the demonic being grew. "No injuries, no treatment, no reason to crowd my infirmary, hospital, medical centre. If you cannot control that bleeding, then you have no use of me." Her grin finally returned, satisfied that, should she need to, she could admonish him further, but she had staff for that now. "If you do not leave, I will inform Nurse Gertrude. She has less patience than me, and a strong knack for making the toughest men feel small. My other patients need me."
With that, she turns and leaves the demon, and a very small, yet very fierce looking nurse in her place. The one nurse who could make anyone behave. To Anastasia, she was invaluable.
That was when she spotted Alden enter the infirmary, looking like he'd wrestled that Av' woman's beast of burden and lost. The strange, patchwork woman strided across the infirmary with perhaps a slightly unnerving grace. She was usually seen in her circus performer-like garb, showing off the multicoloured tapestry that was her skin, but while in the infirmary she insisted on a long sleeved shirt, a pair of gloves, and a long apron, complete with tool pockets.
"Mr Alden, forgive the lack of pleasantries, but you look like you could use my time," she said. Her eyes beamed through the white porcelain mask, and her lips curled up into her usual grin below it. "Not a good thing if you are here, but rest assured, you are in good hands. Hold still." She stepped back to look him over, her heterochromatic eyes darted over his body, almost scanning his wounds. "Hm. Yes. Severe. Lacerations. Breakages. Bruising. Likelihood of internal bleeding…" she paused and looked up at Alden's face, staring into his eyes. "...minimal. Nobody could keep that kind of pain from their eyes."
With that, she spun on her heel. "Come with me, you need attention immediately. Triage. Treatment. Surgery!" Her words are a little too excited for a surgeon, but considering her origin, which was in fact something Alden had almost witnessed on the day of her awakening and her father's incarceration, she was truly the best for such a situation.
She lead him through the infirmary to a private treatment room, one with the observation window curtains firmly closed. She had no need to teach, all of her staff were busy, and she definitely felt a sense of joy of not having to bother with light coughs, small cuts, or bleeding demons any more. Her new patient is a human male with various injuries, something Anastasia could work with.
|
|
Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
|
Post by Alden on Nov 4, 2022 13:11:37 GMT -5
Alden had heard about Vulpin and his creation though he hadn't been directly involved in the arrest. He cocked his head when Anastasia approached his eyes giving nothing as he examined her odd appearance. Then he shrugged his shoulders lightly.
"I'd rather dispense with pleasant..."
Before he could properly address what she'd said, Anastasia shifted to start her examination of his injuries. Alden didn't say anything until she spun on her heel and start to walk toward the back. The patchwork woman didn't slow to see if he was following, leaving him with little choice but to follow in her wake. Once they were in the treatment room though he finally found the opportunity to speak.
"I do not want to take up more of your time than necessary. If you can help me bandage my wounds, that will be sufficient. Some numbing salve would also be appreciated but not required if it is in short supply."
Alden said the words would have been bravado from anyone else injured as he was but in his case, he was being practical. His healing runes would patch him up even without the help of a healer, so he saw no reason to take up more time and resources than the bare minimum that could be spared. After all, others would benefit more from Anastasia's direct attention than he would.
|
|
Anastasia Vulpin
Committed
Roleplay posts: 60
Appearance: Anastasia is a curious case. Not much is known of who she used to be, or even how much of her body is the original owner’s, or even human, as she had been remade and rebuilt by one Doctor Vulpin after finding her shattered remains. Thankfully the good doctor had the sense to replace and rebuild her former, broken body with parts from other women, instead of mixing and matching with whatever or whoever was convenient.
The doctor, however, did not take much stock in the tones of each part, which left Anastasia with a variable palette of skin tones. Each replacement part, bordered by a myriad of stitches, sports the colour of their original owner, from the palest to the darkest skinned individual, to a handful of more colourful tones, such as blue and green from the doctor’s non-human stock.
Though patchwork, the doctor seemed to have a good eye, as Anastasia could be considered good looking, if one could look past all the stitches and patches of mismatched skin. Though hidden behind a mask most of the time, she sports defined features, from carefully chosen cheekbones, a smaller nose, and a well shaped jaw line. Her mouth is split down the middle, and often pulled into a big, long grin, showing off a set of pearly whites. Thankfully, Vulpin had the sense to make these parts match, except for one of Anastasia’s canines, that looks far longer than her others.
As the finishing touch on her face, her eyes are ironically full of life, even if one is blue and the other green, at least one belonging to someone else before it was gifted to Anastasia.
She has a limber, athletic build, one built for the ease of efficient movement, and it allows the patchwork woman to climb, crawl, and otherwise move with grace, not unlike a circus acrobat.
Her body is also home to a great number of secrets. On the outside, she seems fairly straight forward, she looks like any other human just with different coloured skin across her body. The doctor needed more than just a regular old human though, which has lended itself to several changes in her body’s build. Her fingers, for instance, seem normal when in gloves, but each of her fingers is able to split in two, effectively giving her ten digits on either hand.
As for her clothing, she wears whatever she can get her hands on or whatever Vulpin gives her. Her favourite outfit however, is one of many colours, not unlike herself. The outfit must have belonged to a circus at one point, as the top left her arms and shoulders exposed, and only really covered her chest and the sides of her neck. The material over one side of her chest is a rich purple, and the other side a deep gold, all complete with green stitching all the way around.
Her bottoms starts half way up her abdomen, the almost-corset like midsection is made up of a multi colored diamond shaped checkerboard that ends just past her rear, trimmed with little golden fronds. The legs are made up of several long strips of purple and gold material that bloom at the middle, and connect back together half way up her shin, and finally she wears a matching pair of boots.
Finally, her mask was gifted to her by Doctor Vulpin, though unlike his it ends half way down her face, and consists of a pair of feminine eye-holes and a long beak at her nose. Perhaps its his way of showing off his handiwork.
Equipment: Anastasia was remade for the purpose of assisting Doctor Vulpin in whatever it is he needed done, mostly around his surgery. She is usually equipped with tools given to her by the Doctor, such as knives, a bone saw, dental pliers, whatever she needs at the time.
She does, however, own a fairly ornate knife, one that she hides among the baggy strips that make up her trousers. This wasn’t given to her by the Doctor, however, instead its one she found while walking the beaches. The way the blade shone in the sunlight made it seem so pretty, so the patchwork woman decided to keep it.
Skills and Abilities: Anastasia has many skills gifted to her by her father, Doctor Vulpin. Most notably she is a skilled surgeon, not only because of Vulpin’s teachings, but also her fascination of what makes a body tick, as well as how to preserve parts of that body once it has stopped ticking.
Her rebuild and construction has left her limber and agile, a conscious choice by the Doctor, which has given her exceptional ease of movement and flexibility. As a result, her movements are quite graceful and with purpose, not unlike that of a circus gymnast.
Her additions at the hand of the Doctor each serve their own purpose as well, such as her extra fingers for greater dexterity while using tools.
Since her body is also made up of spare parts, those parts are highly replaceable, leaving her with an exceptional endurance. Those parts that do break can either be fixed or replaced. Some might think that with her constructed nature that she can’t necessarily feel pain, especially considering she doesn’t have much of an adverse reaction to such things, but that’s not the case. She can most certainly feel, but instead of being adverse to pain, she is fascinated by it, much like every other sensation she feels across her borrowed skin and muscle.
Allegiances: Doctor Vulpin
Registered: May 21, 2021 21:19:25 GMT -5
|
Post by Anastasia Vulpin on Nov 7, 2022 7:46:31 GMT -5
Once the pair had made it inside, Anastasia locked the door behind them, giving them privacy for the doctor to work. The room itself had high windows along one wall, carefully placed to allow as much afternoon light in as possible while also avoiding peeping toms. Along the wall perpendicular sat a bench with a basin right in the middle, directly below several shelves and flanked by cabinets, each stocked with containers of various contents. Herbs, medicines, and other strange liquids of unsure origin. Finally, in the middle of the room was a doctor's table, salvaged from a ship no doubt, to which the good doctor gestured. "If you would." She turned away and stood at the basin before taking off her gloves and preparing something out of sight.
"I enjoy working with individual patients, as is the nature for which I was recreated," she began as she gently measured out a herbal, yet sterile smelling liquid into an open palm. "What time is necessary is up to me, and I am always accurate, confident… right in these matters. It is what I was designed for." With just enough liquid on her multicoloured palm, she closed her hands together and spread it over the two. It would sting the eyes of most for a moment, but it didnt seem to do much for Stasia. Then, she pulled a cloth mask from a drawer and placed it over her mouth and the long beak of her face mask. Custom made, no doubt.
Anastasia poured a little bit of the liquid into a small bowl and brought it to the table, along with the bottle, a fish-hook like needle, and a small spool of thread, which she unwound and layered into the liquid. The bottle itself didn't offer much description, as the label was written in foreign characters, to which not many would recognise as the Av'Rae language. "How is your pain tolerance?" She asked as she thread the needle, then put a knot in a the end of a small length. "If you can handle treatment without numbing balm, it would not be unappreciated. Forgotten. Unthankful. It is one of the things we have yet to properly recreate with this island's bounty, but we are close. Instead…" once threaded, she put down the needle and produced a wooden block, wrapped in leather. "You can bite on this."
She placed the block beside Alden and began to examine his wounds more closely. "Mhm. Stitches… stitches… a bandage will do here. Mmmm. Stitches… bandage…" it went on for just a moment before she stood before Alden again. "Tell me, Mr. Alden, and be truthful. Are there any wounds that are not yet uncovered." She pointed toward his torn trousers. "If there is and you do not wish to show me, I understand, but I am a physician. Doctor. Surgeon. There is confidentiality in my dealings, and should you need to disrobe completely it will be kept entirely private. It is important to ensure I do not miss anything, infection would be rife amongst the wounds sustained on the island if not for the horticultural efforts of the few we have in our midst. Among us. Our friends."
"Once you are comfortable, I will begin," she says, then gestured to the gathered equipment. "So far you require stitches. Antiseptic. Bandages. Splinter removal, and finally a bone reset. It will be painful, I will not lie, but necessary." She placed her hands behind her back and cocked her head. "Tell me when you are ready, Mr. Alden."
|
|
Alden
Dedicated
Roleplay posts: 266
Age: 53(?)
Appearance: The reference image is a commissioned piece and is accurate.
Alden is 6 even, with shoulder-length messy black hair, and several days worth of beard stubble. He is handsome, with a powerful jaw, mid-set cheekbones, and a perpetual grin that makes him seem younger than he really is. His bright green eyes, constantly sparkle with barely contained mirth. He has the lithe well-muscled body of a swordsman, and he moves with considerable grace and dexterity.
If one were to do a more thorough examination of Alden's eyes they may notice a further detail. Around the outside edge of his iris, there's an intricate series of minuscule grey runes.
Underneath his shirt, Alden's skin is a mass of scar tissue. Starting from just below his neckline, there is very little space that does not sport some relic of a past injury. A particularly observant person may also note that among these scars, some are a bright scarlet. These scarlet scars form an intricate series of runes hiding amidst the rest of the scars.
-------------------------------------------
Equipment: Alden's general loadout when he goes fighting consists of the following:
A twin set of enchanted shortswords. The simple straight blades are unnatural dark, absorbing rather than reflecting light. Giving the enchanted steel an appearance closer to cold iron. The guard has the Isran sun emblem emblazoned in a medallion shape just above the guard, which is wrapped in simple leather. The enchantments increase their sharpness and durability, as well as being able to ignite the blood of anything that he has pierced with either blade.
Numerous braces and hidden throwing knives all over his body. At one point, these were also enchanted but when the calamity struck he didn't have time to grab his original set. So these are all well-made but ultimately mundane weapons. Still, with his strength and skill, they can be quite deadly.
Unfortunately, at present, he is also missing his armour. His preferred armour is leather dyed in mottled black and greys, with strike plates sewn between layers for added protection. His old set was also enchanted for increased protection from physical and magical attacks.
-------------------------------------------
Skills and Abilities: Alden is, for lack of a better term, a weapon master. He has been trained to use almost any weapon you can think to name. Relentless daily training with each, with extraordinarily demanding expectations on performance and harsh incentives for failure giving a level of skill with most of them that make him formidable.
However, his preferred style involves twin short swords. While he is skilled with all of his weapons thanks to training, he discovered a natural talent with the blade. His level of skill when wielding his short swords is on another level entirely, nearly transcendent in his skill.
On top of that, he is a living magical enchantment. Carved into his body are a variety of runes that grant him numerous innate abilities. He is inhumanly strong, around three to four times stronger than a man in a similar state of physical fitness would be. This also applies to his endurance, speed, reflexes, and other physical traits. He also has regenerative abilities exceeding human normal, able to heal from even broken bones in a matter of days rather than weeks.
In addition, he is immune to most poisons and resistant to the rest. The runes etched into his eyes ensure he can see the same no matter the level of light and reveal magical auras to him. Runes along his back make him impossible to scry on directly and provide him a measure of resistance to magical attack. This, combined with training, also makes him immune to magical mental influence. Finally, runes on his feet dampen any sound he might make taking his already considerable stealth abilities to another level entirely.
Speaking of his training also included all of the skills one would think an Assassin should have. He knows how to mix poisons, move without being seen or making noise, scale walls, lie or disguise himself, pick locks, pick pockets, just for starters. He is also quite skilled at clerical work and he has some diplomacy ability after thirty years leading the Sun Marshals.
Beyond all of this, Alden also possesses an incredible amount of willpower. If Alden decides that he will do something, there is very little that can stop him from doing it. In fact, at present, the only thing that could deter him from a course of action is Captain Naoki. The former Empress is the only person he has any loyalty to and he often values her judgement on matters above his own.
-------------------------------------------
Biography: Alden was born to a small farming family in an out-of-the-way village. His parents named him Toan and until he was five his destiny was most likely to live and die on the same farm he was born. However, that all changed when Pride arrived.
The leader of a criminal group known as The Set, Pride offered his parents a sum of money that would make any poor farmer's heart stop. Enough money to change their lives forever and all he wanted was Alden, one of nearly a dozen children. A child that wasn't even old enough to help with chores around the farm yet. And the man as so nice, he wanted a ward that he could train to be a retainer how bad of a life could that be?
The answer to that question was basically Hell. Pride was a potent alchemist, enchanter, and scholar and he had but one goal in mind. To create a superior warrior. Alden was subjected to hellish daily training along with six other children. Forced to learn to fight with every weapon, against any foe, in any condition. His limbs were broken deliberately and he was forced to continue to fight and train in constant agony. And this was among the mildest of the ways he was trained.
The culmination of the training came when he was twelve. When he and the six other children were locked in a room and told that the only one who got to leave... was the only one to survive. Of course, surviving was hardly a reward.
Once Pride had only the strongest of the children left he proceeded to the next step of his plan. Alden's memories and identity were seared away as Pride carved runes into his flesh and his very soul. Transforming the young man into a living magical artifact and keeping him on a drug that suppressed all of his emotions.
From there Alden became the new Wrath of the set, a weapon meant only to slay those he was told to. That may have been all he would be but Pride made a miscalculation, Alden's runes helped him to build an immunity to the dosage meant to keep his emotions in check, a weakness made worse by Pride having let him keep his anger thinking it would make him a better weapon. Eventually, events conspired and Alden snapped when the only member of The Set to be kind to him, Sloth, was killed for threatening to expose Pride.
Alden, driven into a deeper rage than ever before killed Envy, Lust, Gluttony, and even disembowelled Pride. Greed manage to escape and Alden slaughtered everything in his path trying to catch the man. Eventually succeeding in his goal. Bereft of a target for his rage and the chase having left him in the middle of nowhere Alden finally collapsed the trauma and coming off of the dosage causing him to bury most of his memories.
He wound up in Isra where his talents and skill soon earned him the eye of the then, criminal Madam Naoki. She recruited him as one of her enforcers a role he continued as her power expanded and grew until she finally became Empress. His reward for his loyalty? Appointment to the head of The Sun Marshals her special police force, effectively making him her right-hand man.
During this time he also uncovered his own past and learned that Pride had survived, the man had made preparations for such an eventuality and his death only saw his soul moving to a phylactery as he became a lich.
Pride created a new Set, this time making each member just as he made Alden. Eventually, this culminated in Pride attacking Isra and his eventual, final defeat.
Decades have passed since that time and Alden, whose power kept him at his prime for years continued to serve Isra until the new calamity took him to The Island of Mists, his empress reduced to a captain and he now serving as her first mate.
-------------------------------------------
Allegiances: Naoki and Port Argentum
Place of Residence: Port Argentum
Registered: Mar 21, 2021 13:21:25 GMT -5
|
Post by Alden on Nov 25, 2022 16:49:45 GMT -5
Alden's gaze went over the room as it went over every room. He was absorbing details as he approached the bench. It was a familiar locale to him, he'd spent much time in rooms similar to this than his youth being put back together with magic and medicine in equal parts. The abuse was written onto his body for all to see. Alden's flesh had as many scars as Anastasia's, perhaps even more despite her being stitched together from various parts. A difference in their two creators' methods, one tried to forge perfection from the raw metal they were given, the other tried to build it piece by piece with the best parts they could find. He watched her prepare to work, letting her words pass without comment until she directs her first question to him.
"My pain tolerance? So far as I am aware I have no upper limit to the amount of pain I can endure. I find my current injuries to be mildly uncomfortable so save the balm for those who need it more."
Examining the wooden block he sets it aside since it wasn't necessary. He'd been trained to ignore his own pain to a degree that no sane person would try and instil in another. Pride, Alden's creator in a sense, had not wanted his toys to break down easily. With magic, a wound could be healed so perfectly that there was no long-term damage done to the body, even the scars he bore could have been removed but they'd been left as a reminder for Alden of just what he'd been made into. Needle and thread moving through his flesh wouldn't even register as pain to him, even as extensive stitching as she was thinking he required.
"There are wounds under my trousers but as I said, I do not need help with anything I can reach myself. I do not doubt your skills or your assessment of my injuries. However, you may be making these decisions from the point of view that I am a normal human. I have regeneration runes etched into my skin, they will keep infection and disease from taking hold. The runes will also snap the bone back into place properly on its own, as you observed painful but necessary."
This was all said in a calm voice though some of his fatigue was pushing at the corners of it. These lands had curbed his power and he didn't heal as rapidly as he once did. But he was still what he'd been made and he was not broken so easily.
"You said you were recreated and designed to heal, that is an exceptionally valuable thing. Your time is precious especially as we struggle to recover from the floods and stay alive in these hostile lands. I was made to be a killer, something we have in abundance and have no current need for beyond defence. Your time and the resources of this infirmary are best spent elsewhere so again, I ask only for some help with bandaging my wounds. I do not want to get blood on my clean clothes once I get changed."
|
|
Anastasia Vulpin
Committed
Roleplay posts: 60
Appearance: Anastasia is a curious case. Not much is known of who she used to be, or even how much of her body is the original owner’s, or even human, as she had been remade and rebuilt by one Doctor Vulpin after finding her shattered remains. Thankfully the good doctor had the sense to replace and rebuild her former, broken body with parts from other women, instead of mixing and matching with whatever or whoever was convenient.
The doctor, however, did not take much stock in the tones of each part, which left Anastasia with a variable palette of skin tones. Each replacement part, bordered by a myriad of stitches, sports the colour of their original owner, from the palest to the darkest skinned individual, to a handful of more colourful tones, such as blue and green from the doctor’s non-human stock.
Though patchwork, the doctor seemed to have a good eye, as Anastasia could be considered good looking, if one could look past all the stitches and patches of mismatched skin. Though hidden behind a mask most of the time, she sports defined features, from carefully chosen cheekbones, a smaller nose, and a well shaped jaw line. Her mouth is split down the middle, and often pulled into a big, long grin, showing off a set of pearly whites. Thankfully, Vulpin had the sense to make these parts match, except for one of Anastasia’s canines, that looks far longer than her others.
As the finishing touch on her face, her eyes are ironically full of life, even if one is blue and the other green, at least one belonging to someone else before it was gifted to Anastasia.
She has a limber, athletic build, one built for the ease of efficient movement, and it allows the patchwork woman to climb, crawl, and otherwise move with grace, not unlike a circus acrobat.
Her body is also home to a great number of secrets. On the outside, she seems fairly straight forward, she looks like any other human just with different coloured skin across her body. The doctor needed more than just a regular old human though, which has lended itself to several changes in her body’s build. Her fingers, for instance, seem normal when in gloves, but each of her fingers is able to split in two, effectively giving her ten digits on either hand.
As for her clothing, she wears whatever she can get her hands on or whatever Vulpin gives her. Her favourite outfit however, is one of many colours, not unlike herself. The outfit must have belonged to a circus at one point, as the top left her arms and shoulders exposed, and only really covered her chest and the sides of her neck. The material over one side of her chest is a rich purple, and the other side a deep gold, all complete with green stitching all the way around.
Her bottoms starts half way up her abdomen, the almost-corset like midsection is made up of a multi colored diamond shaped checkerboard that ends just past her rear, trimmed with little golden fronds. The legs are made up of several long strips of purple and gold material that bloom at the middle, and connect back together half way up her shin, and finally she wears a matching pair of boots.
Finally, her mask was gifted to her by Doctor Vulpin, though unlike his it ends half way down her face, and consists of a pair of feminine eye-holes and a long beak at her nose. Perhaps its his way of showing off his handiwork.
Equipment: Anastasia was remade for the purpose of assisting Doctor Vulpin in whatever it is he needed done, mostly around his surgery. She is usually equipped with tools given to her by the Doctor, such as knives, a bone saw, dental pliers, whatever she needs at the time.
She does, however, own a fairly ornate knife, one that she hides among the baggy strips that make up her trousers. This wasn’t given to her by the Doctor, however, instead its one she found while walking the beaches. The way the blade shone in the sunlight made it seem so pretty, so the patchwork woman decided to keep it.
Skills and Abilities: Anastasia has many skills gifted to her by her father, Doctor Vulpin. Most notably she is a skilled surgeon, not only because of Vulpin’s teachings, but also her fascination of what makes a body tick, as well as how to preserve parts of that body once it has stopped ticking.
Her rebuild and construction has left her limber and agile, a conscious choice by the Doctor, which has given her exceptional ease of movement and flexibility. As a result, her movements are quite graceful and with purpose, not unlike that of a circus gymnast.
Her additions at the hand of the Doctor each serve their own purpose as well, such as her extra fingers for greater dexterity while using tools.
Since her body is also made up of spare parts, those parts are highly replaceable, leaving her with an exceptional endurance. Those parts that do break can either be fixed or replaced. Some might think that with her constructed nature that she can’t necessarily feel pain, especially considering she doesn’t have much of an adverse reaction to such things, but that’s not the case. She can most certainly feel, but instead of being adverse to pain, she is fascinated by it, much like every other sensation she feels across her borrowed skin and muscle.
Allegiances: Doctor Vulpin
Registered: May 21, 2021 21:19:25 GMT -5
|
Post by Anastasia Vulpin on Dec 23, 2022 18:23:28 GMT -5
Anastasia's head tilts to the other side as she listens to her patient describe his abilities. Yes indeed, truly remarkable. He wasn't like the others, which might make for a quieter afternoon of stitches, but as a doctor she had other ideas on how to treat the man.
"The numbing balm would not be just for your wounds," she says through her unusual, yet usual grin. One of her hands comes forward to show the fish hooked needle, which she had threaded behind her back as Alden spoke. "My work is unpleasant. Uncomfortable. Painful, as is the nature of stitches. But you seem confident, so I shall begin."
She steps around the table, her padded shoes barely making a sound against the wood floors, and she begins her meticulous work of stitching the wounds across Alden's back. Her eyes are completely focused as her fingers do their masterful work, applying antiseptic liquids then closing up the gashes and deep cuts. "My time is valuable," she agrees. "And it is dedicated to the people here. You are no different." Each stitch is masterfully placed, ensuring that the wounds would leave little scarring in their place. "I have no doubt that you've realised, seen, understood that runes and magic are dampened here." Onto the next one… then the next… "The things that keep me together are not as perfect as previously understood, but they have not proven to be an inconvenience so far."
Her work continues as she speaks, slowly pulling Alden's back back together. There's a light 'ting' sound of splinters hitting a metal pan on occasion, but otherwise her work is silent. "I can repair you faster than your runes, and I have the time and the specific resources needed to repair you to spare. On hand. In abundance." Her hand gently rests on his shoulder for a moment. "So you should allow me to do my job. The quicker you are fixed, the quicker you can go back on duty, should you wish. You protect our mayor, it would help with morale if you are seen doing that without open wounds."
She gets back to work, this time on his shoulder, having stitched up his back. "Besides, if you wait for your wounds to work, you will get blood on your clean clothes regardless. It has a fascinating way of getting places you don't expect."
"What have you been doing to receive all this damage, anyway?" She asks as she examines the latest stitch, then she takes a moment to rethread her needle. "Should I expect whoever did this to you to come through the door? Or perhaps their body? If they have an impressive physique like yourself, enough to do all this, I would be interested in an inspection. Or autopsy."
|
|