Molenya Tideborn
Established
Roleplay posts: 17
Appearance: On the surface, Mols seems to be a relatively unassuming mermaid, with a friendly face, kind eyes, and a pretty face. She has slightly narrow green eyes under a pair of thick eyebrows, usually filled with a relaxed amusement, and between them sits a small nose. Though her smile is usually genuine and filled with a row of pearly whites, it can be a little crooked at times, but it has never bothered her before. Her wavy brown hair sinks down past her shoulder blades and isn’t usually kept in any particular style, instead just thrown to one side when she climbs from the water.
The top half of her body is that of a sli, human woman, of course, without any sort of obvious markings other than a mole on her right breast, and two long, jagged scars just below the gills that sit around the bottom of her ribs. The fish half of her body starts around her groin and is about three times as long as her torso. From a glance, it appears to be shark-like, with a large dorsal fin jutting at the base of her spine, followed by another, slightly smaller fin further down with a pair of matching pelvic fins, just before her massive caudal fin. Though her front is a soft, blue-ish white, her back is a much darker hue and decorated by patterns of white spots, all down her sides and back, and all segmented by thin white lines.
When in the dark, however, Molenya’s bioluminescence becomes apparent. All across her body, light blues, greens, and pinks decorate her form in all sorts of hand-painted patterns. These tattoos had been collected over several years, and come in the form of runes, lines, swirls, and even the depiction of swimming fish down her sides. They even cover her face, with her lips and eyelids tattooed to be a brilliant light blue. The rest of her facial tattoos seem to be a mixture of make-up like patterns, and swirls that decorate her cheeks and forehead. Most of these tattoos, to Mol’s pride, are done herself.
Even her hair seems to change in low light, with several neon blue highlights forming amongst the brown.
Equipment: Molenya, or more accurately her whaleman friend Barry, carries a large satchel filled with equipment. As an apothecary, the mermaid carries a mortar and pestle, several smaller tools for cutting and manipulating her ingredients, several jars for storage, and a handful of flasks for brewing her potions and medicines.
Other than some decorative necklaces, bracelets, earrings, and a small utility belt, Molenya generally doesn’t wear any clothes while under water. Where she came from, they didn’t find much need for such things, enjoying the freedom the open ocean afforded them. However, she is not inexperienced with outsiders, and understands that some may be put off by this, so she usually carries a small bag at the back of her belt that contains a small, crude brazier fashioned from kelp and coral, and a matching thin skirt to cover the parts some cultures may find inappropriate.
Finally, she knows better than to be unarmed under the seas, and will often carry a spear with an ornate, long, sharp tip.
Allegiances: Barry, the whaleman godfatrher.
Registered: Jun 30, 2021 2:20:49 GMT -5
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Post by Molenya Tideborn on Mar 25, 2023 15:41:38 GMT -5
Oh those teeth! Marvellous! Molenya decided then and there that not only was this brilliant creature her new friend, she’d also need to have a good long chat with her. She’d never seen anyone quite like her, and her delight showed it.
“Rooms and halls, eh?” Molenya asked as she flicked her tail and lazily followed along Paragon as he started moving through the flooded waters. “Sounds like a blast, if a little cramped. Think I’ll still get around alright?” She hooked a thumb towards her back half, which was somewhat toned, strong, and shark-like in nature, but more importantly about twice the length of her humanoid torso. “The gods graced me with one hell of a rear, I can swim for days but it gets inconvenient sometimes.”
She took note of Dia’s excitement over landwalkers and took a little delight in her reaction. It was almost cute! “You like landwalkers, eh?” she asked as she rolled to her side, seemingly very relaxed as the light caustics shimmered across the tan human-like skin of her torso. “They’re pretty neat. My people did a lot of business and worked alongside them back home, we got them stuff from under the waves, and they got me mainland ingredients that I could turn into all sorts of useful potions and tinctures. Mostly fun ones though.” She gave a little laugh and a wink, knowing full well what she had in her satchel at any given time. Not all of it was medicine after all.
“The ones that don’t know much about us, now they’re fun. You should see their reaction when you poke your head out of the water and talk their language to ‘em, their leg things always turn to seaweed.” She lifted an arm, pointed towards the surface of the water, then dropped it. “Whoop! Ass over tits. It's great.”
She gave a strong kick to follow beside Paragon more closely as her attention shifted back to him. “So these flooded parts, you sure it didn’t just sink into our realm? My grandpa always warned me against flood waters, they add new stuff to explore, sure, but at the same time flood waters can go back out.” She pointed to her gills, then her chest as she spoke. “I can swap between these guys and my lungs so I can breathe up there no problem, but I doubt everyone else down here can.” She flicked her large shark-like tail for emphasis. “I just gotta keep my back half from drying out.”
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Paragon
Established
Roleplay posts: 14
Appearance: The impressionable Paragon is the antithesis of his father where they hoped he would be his mirror. Fit, but wiry, he takes after his mother's frame. He dons a teal color that fades to white on his chest and face, like shallow waters in the sunlight. He has no scales and instead has the same thick skin as a moray eel, which can light up and change colors in certain areas around his eyes, neck, and shoulders. What seems to be hair on his head is a slippery cilium that is very much alive and does not absorb water or weigh him down. His teeth are quite human, albeit with a few more pointy ones, as his diet is widely carnivorous. In between his arms to his torso is a thin membrane that helps him swim. The same membrane can be seen between his fingers and toes. Between his shoulders, he has a large dorsal held up by a stiff spine with a clear membrane attaching it to his mid-back. His gills sit along his ribcage.
On land, he stands at 5'8".
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Equipment: Paragon wields a spear that is more adept for fishing than it is for fighting, though it is made to hunt large, sometimes dangerous prey. The base is made from bone, while the head is made from the thorny tooth of the same prey. Though only a few inches in length, the tooth is ideal for piercing fish.
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Skills and Abilities: Though not half as fast as his counterpart, Cutthroat, Paragon boasts a speed and agility that is still impressive among his peers. His strength and combat abilities are nothing to boast about, but his people are sure he will come into them one day to be the Paragon of his father, their great and fearless leader.
Unlike most of his people, he is amphibious and has a set of lungs alongside his gills. As long as he stays moist, he can spend long amounts of time on land.
Registered: Jun 10, 2021 0:18:17 GMT -5
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Post by Paragon on Mar 26, 2023 17:17:17 GMT -5
Dia was only a little more monstrous than their usual fare, so it was only the fact that he did not know her that kept him wary, the same as Molenya. In some ways, Molenya was even stranger, being half landwalker and all. Still, Paragon didn't sense that they wanted to harm him, so he kept on for now.
"These landwalkers really loved large spaces," he told Molenya, eyes lighting up. "I don't really know what they needed them for. They're not very tall and they do not float in the air, so the doorways didn't need to be so big. Perhaps they knew we would come here one day?" He grinned at the thought, though he knew it wasn't true. He took them into the city, where the buildings became tall and the spaces around them grew narrow. The buildings were colored like sand, and though the ocean smoothed much of it, sharp geometric shapes could just be seen through the shales of oysters and seaweed. Just like he said, the arches and doorways were grand and wide, inlaid with pearlescent gems and glimmering metals. Pillars twisted like old trees up into the ceiling, their intricacies making it look as though it was once alive. Paragon took them into what was once a tavern- or so he guessed- with kegs still lining the back. He did a somersault behind the counter and leaned an elbow onto it with a wink.
"What'll you folks be drownin' yourself with today?"
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Dia
New
Roleplay posts: 4
Age: Unknown, but in her prime.
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Appearance: Her "skin" appears to be a very light blue with opal-like coloration when reflecting light. This is not always the case, for her "skin" has chromatophores inside them, so her colors can change if she wishes them to. Her "hair" is a mass of octopus-like tentacles with hidden suckers underneath. She has four eyes, seemingly without pupils, that constantly shimmer that similar opal coloration. Her "ears" are fins on the sides of her head and are the same color as her eyes. Gills reside hidden on the sides of her neck and it appears that she has no eyebrows or mouth. Her body itself is similar to a normal woman, only she has claws instead of fingers, her feet are missing toes, and has a significantly shorter heel. So it appears like she's walking on her tippy toes when on land. Her lower body supports more tentacles that seem to retract or extend depending on what she wants to walk on. Most of the time, these tentacles are curled up over her thighs like a strange skirt. A very thin line can be seen going down her stomach, and if you catch it just right, there's occasionally a thin slit across where a normal mouth would be...Only it is FAR wider than what a normal mouth would be.
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Equipment: Various shells and trinkets, collection of shark teeth
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Skills and Abilities: Skin color and texture shifting: She can change her skin color and how smooth or bumpy her skin is to blend in with her surroundings.
Regenerative limbs: Her tentacles and limbs can be regrown with ease, so losing one is of no detriment.
Proficient with tools: Very quick to pick up how a tool works even if she's never seen that particular tool before. Also good at using tools to either trap or kill others. For food of course.
Survival in the sea: Hand-to-hand combat is engrained in her after all her years of fighting mysterious sea creatures like herself.
Siren descendant: Through a melody, Dia can charm creatures with weak wills to come to her willingly. Her ability merely tricks those who hear to believe they want to come closer to her, but they still see her for her.
Poisonous bite: From eating animal and plant life in the ocean she can collect any poisons that they may have made and use them as her own. Once used, she must refill though.
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Biography: A lonely little monster in the sea. Birthed from a siren and unknowing of what monstrosity her father was she became a new sort of terror. Her mother seemed to love her though and continued to love her until her death. As Dia grew up she had heard many tales about the sirens and their culture. Part of her fantasized about finding them and basking in what they could teach her, but she knew they would not accept her. After all, they had exiled her mother for carrying her. So instead she explored the sea. She soon found she enjoyed the ships that sank the most, for they had the prettiest clothes or jewelry. Cute little trinkets that she could adorn herself with. Every boat that passed she followed, hoping that it would sink so she could take what treasures they held.
Registered: Dec 9, 2021 23:04:32 GMT -5
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Post by Dia on Aug 14, 2023 19:44:54 GMT -5
Four eyes lock onto Molenya’s satchel with intense fascination. Dia’s claws unraveling from one another, the tips wandering away towards waters not belonging to her. One grabs the other, her claws now rubbing together in a slow dance. Wringing them in an attempt to keep them from trouble. The nervous motion only pausing because of what she whispers next, "You've talked with the land dwellers before?"
Paragon’s tour lulls her back from the promise of items in the forbidden satchel, her hands now having other matters to attend to. The buildings he showed, the jewels, the archways. Her hands wanted to glide along them fervently. The tips of her claws point away from them so as to not harm. This was the closest she had ever been to land dweller's buildings.
It was everything she'd dreamed of.
By the time they had reached the tavern, Dia was abuzz with energy. Ready to explore and touch and dance about with items she so loved to see. But Paragon’s somersault snatched her away from her impulsive wants, her hands clasped together once more. She gave him a slow smile, a playfulness beginning to rise within her. Her tentacles shoosh back and forth, the balls of her “feet” touching the ground. Pointed and heelless, she acts as if she were walking on them. Her tentacles by her hips scrunch up, presenting themselves as a moving skirt. Shifting left and right to keep her against the ground, “Ah, yes! I would love a-...oh…what is it called?”
She twirls one of her “hair” tentacles along her finger, nervousness building as her eyes flicks along the kegs. Until, finally, she snaps her eyes back to Paragon, sputtering, “An…an…A-Ale! An ale to drown the weariness of my travels dear barkeep! That would do this weary soul well!”
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Molenya Tideborn
Established
Roleplay posts: 17
Appearance: On the surface, Mols seems to be a relatively unassuming mermaid, with a friendly face, kind eyes, and a pretty face. She has slightly narrow green eyes under a pair of thick eyebrows, usually filled with a relaxed amusement, and between them sits a small nose. Though her smile is usually genuine and filled with a row of pearly whites, it can be a little crooked at times, but it has never bothered her before. Her wavy brown hair sinks down past her shoulder blades and isn’t usually kept in any particular style, instead just thrown to one side when she climbs from the water.
The top half of her body is that of a sli, human woman, of course, without any sort of obvious markings other than a mole on her right breast, and two long, jagged scars just below the gills that sit around the bottom of her ribs. The fish half of her body starts around her groin and is about three times as long as her torso. From a glance, it appears to be shark-like, with a large dorsal fin jutting at the base of her spine, followed by another, slightly smaller fin further down with a pair of matching pelvic fins, just before her massive caudal fin. Though her front is a soft, blue-ish white, her back is a much darker hue and decorated by patterns of white spots, all down her sides and back, and all segmented by thin white lines.
When in the dark, however, Molenya’s bioluminescence becomes apparent. All across her body, light blues, greens, and pinks decorate her form in all sorts of hand-painted patterns. These tattoos had been collected over several years, and come in the form of runes, lines, swirls, and even the depiction of swimming fish down her sides. They even cover her face, with her lips and eyelids tattooed to be a brilliant light blue. The rest of her facial tattoos seem to be a mixture of make-up like patterns, and swirls that decorate her cheeks and forehead. Most of these tattoos, to Mol’s pride, are done herself.
Even her hair seems to change in low light, with several neon blue highlights forming amongst the brown.
Equipment: Molenya, or more accurately her whaleman friend Barry, carries a large satchel filled with equipment. As an apothecary, the mermaid carries a mortar and pestle, several smaller tools for cutting and manipulating her ingredients, several jars for storage, and a handful of flasks for brewing her potions and medicines.
Other than some decorative necklaces, bracelets, earrings, and a small utility belt, Molenya generally doesn’t wear any clothes while under water. Where she came from, they didn’t find much need for such things, enjoying the freedom the open ocean afforded them. However, she is not inexperienced with outsiders, and understands that some may be put off by this, so she usually carries a small bag at the back of her belt that contains a small, crude brazier fashioned from kelp and coral, and a matching thin skirt to cover the parts some cultures may find inappropriate.
Finally, she knows better than to be unarmed under the seas, and will often carry a spear with an ornate, long, sharp tip.
Allegiances: Barry, the whaleman godfatrher.
Registered: Jun 30, 2021 2:20:49 GMT -5
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Post by Molenya Tideborn on Aug 20, 2023 13:06:45 GMT -5
“Oh yeah, sure have,” Mol said with a lopsided grin towards Dia. “Talked, worked with, drank with, you name it, I’ve probably done it with a leg-haver.” She shifted an errant stray lock of dark brown hair from her face and tucked it behind an ear, only for a few strands to drift off again. “You’d be surprised what they’ll do just to hang out. Or more! Ha!”
Along with Dia’s attention, her’s swapped back to the tour guide once more. “Ha! Neh,” Molenya laughed at Paragon’s description of the up-toppers. “Trust me on this one, pal. The folks up there are pretty selfish a lot of the time, if they built these places, you can bet they didn’t have us in mind at the slightest.” She rolled onto her back and continued to float along him. “Probably just liked wide open spaces. I’ve been stuck in a cave or two, tight spaces ain’t fun, so I get it. I’m just lucky it worked out in our favour, there’s still some little towns under the waters that are a little snug. Just glad I don’t have a fat rear, I love my tail but it can be too long sometimes. Can’t imagine width as well.”
She rolled back over once they reached the old tavern, the name having caught her interest. That’s where land-dwellers went to drink, right? She’d only tried their stuff on the beaches or inland openings above the cave system she liked to hang out in back home. They had some good stuff, but she couldn’t for the life of her remember what they were called. One sounded like a bum, she knew that one for obvious, yet childish reasons. She let out a quiet little “Heh.” Her thoughts of home were stolen away and replaced when she looked to Dia who seemed all sorts of excited about their find. The swooshing of her awesome tentacles, her big toothy grin, then she realised what she was emulating.
Adorable!
Molenya suppressed a little squeal as she watched Dia’s excitement with her own, but, as was apparently tradition in the underwater world, her attention bounced from one of her companions to the other, sort of like a sport the humans had told her about. The name was completely lost on her. To be fair, she was drunk and just a little high at the time.
“Woah ho!” she exclaimed, shifting then making herself comfortable in the bar by rolling to her side and planting the part of her body just under her waist, where her human hips transformed into her tail down the ridges of her proto-thighs, on the old bar stool. Her back half slunk to the ground, then flicked up again, her fin providing a little back rest of herself. As toned as her tail was, it seemed surprisingly flexible. “Where was this Paragon all day, eh? Bar-tender-agon’s got something about him that I’m liking!” She looked over the bar and then across the walls behind him. “Most landlubber booze doesn’t really work well under water. Just kinda…” She raised a hand then splayed out the fingers. “Disperses. But hell! Surprise me, let's see what works and get hammered!”
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Paragon
Established
Roleplay posts: 14
Appearance: The impressionable Paragon is the antithesis of his father where they hoped he would be his mirror. Fit, but wiry, he takes after his mother's frame. He dons a teal color that fades to white on his chest and face, like shallow waters in the sunlight. He has no scales and instead has the same thick skin as a moray eel, which can light up and change colors in certain areas around his eyes, neck, and shoulders. What seems to be hair on his head is a slippery cilium that is very much alive and does not absorb water or weigh him down. His teeth are quite human, albeit with a few more pointy ones, as his diet is widely carnivorous. In between his arms to his torso is a thin membrane that helps him swim. The same membrane can be seen between his fingers and toes. Between his shoulders, he has a large dorsal held up by a stiff spine with a clear membrane attaching it to his mid-back. His gills sit along his ribcage.
On land, he stands at 5'8".
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Equipment: Paragon wields a spear that is more adept for fishing than it is for fighting, though it is made to hunt large, sometimes dangerous prey. The base is made from bone, while the head is made from the thorny tooth of the same prey. Though only a few inches in length, the tooth is ideal for piercing fish.
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Skills and Abilities: Though not half as fast as his counterpart, Cutthroat, Paragon boasts a speed and agility that is still impressive among his peers. His strength and combat abilities are nothing to boast about, but his people are sure he will come into them one day to be the Paragon of his father, their great and fearless leader.
Unlike most of his people, he is amphibious and has a set of lungs alongside his gills. As long as he stays moist, he can spend long amounts of time on land.
Registered: Jun 10, 2021 0:18:17 GMT -5
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Post by Paragon on Sept 15, 2023 16:34:11 GMT -5
Dia’s excitement thrilled the young i’eina, for never in his wildest dreams would another indulge in his playfulness. Under his father’s rule, he couldn’t even dream, and though he missed him terribly… there was some guilt of relief hidden deep in his heart.
“One flagon coming right up, for the young- ah- dame!” he said with the growl of a barkeep that sampled his own wares. He pulled a heavy metal container with a spout from the underside of the bar, and though it was rusted the lid was still able to be tipped away from the neck with a little effort as he parroted pouring ale into a wooden, barnacle-encrusted mug. He then slid both over to the octopus-siren.
When Paragon turned his attention to Molenya, what could be considered a blush of embarrassment danced across his scales in a coral-orange. He looked to the floor. “Well, we did only meet recently…” he mumbled with a nervous smile. “But you’re right about the ale.” Swimming over to one of the kegs, another mug in hand, he twisted one of the handles. Nothing came out, as he suspected, but he regained a little confidence as he swam over to the mermaid.
“But we’ve got this special mythical ale, here, just like with our fancy mythical legs, aye?” He gestured to his own feet, and while he didn’t have a tail, they indeed weren’t human enough to count. He gave both women a wink. “Perhaps later you ladies would like to see the festivities in the courtyard? That place there’s a bustlin’!”
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