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Post by Theophania Correa on Jan 5, 2022 11:59:36 GMT -5
Theophania smiled as Huey was able to silence the noisy creature. With its screams ended it gave way to the serenity of the meeting, and the child smiled. Maribel said that there were no clothes that suited her her stature and preference, but she could help cheer up Mother. With each careful braid, her little fingers lovingly caressed the silk-like locks. Perhaps the dress Mother wore was inappropriate, but her hair would befit her status and stature. It reminded her how not so long ago Maribel did the same before they went on their outings. Feeling pretty always cheered her up hopefully it could do the same for her.
She didn't stop when Astrid presented herself and signed. Guests? Mother wasn't ready to receive guests. Thankfully, Huey would know what to do, he always did. The tea poured was familiar and fragrant. It was a favorite of their house, no matter how rare hibiscus petals were to find. It also made it a beautiful red color as red as the dress she wore, Theophania's own favorite color.
The tree woman was a smith, and the doll was a seamstress. The child looked down at her sister. She wanted a new dress but her own hands had never been any good at needlework, and neither were Dahlia's. She eyed the doll her brother brought. For a seamstress she sure dressed rather plainly.
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Csilla Kato
Established
Roleplay posts: 46
Age: 22
Appearance: Coming from humble beginnings, Csilla dresses simply in the fashion of the settlement of Pannoa. In spite of her ordinary upbringing, she carries herself with feminine grace while never being too dainty to carry out hard chores, at least normally. While not considered the most beautiful woman in the world, she is still noteworthy in terms of beauty.
Due to illness, her skin has grown pale, her lips and around her eyes have a blueish tint, and she's become thinner. She still has plenty of awareness and intelligence in her eyes however.
Equipment: Embroidery hoop
Sewing needles
pins
Threads of multiple colors
Mint based medicine
Skills and Abilities: Thread Spinning
Weaving
Sewing/tailoring
Embroidery
Contagious: Though the chances of being infected with her illness are low for healthy individuals, those with compromised immune systems are more vulnerable.
Biography: Csilla's family had been among the lucky ones to get onto the boat that saved their lives from the flood, but among the unlucky ones that did not make it to landfall. After the strenuous months at sea, an illness claimed each family member one by one. With no medicine to cure the along with the harsh conditions of the ship, Csilla arrived to the Isles alone.
The illness that ravaged her family has taken root in her as well, and has weakened her considerably. With no cure among them all they can offer is sympathy and comfort, and all she can offer in return is quiet busywork. With the time she has left she has been spending it praying or mending clothes,sails and other cloth based necessities that have been torn. Whenever she is not overburdened by work or her illness, she will take a stroll along the coast.
Registered: Apr 10, 2021 9:23:26 GMT -5
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Post by Csilla Kato on Jan 5, 2022 12:24:12 GMT -5
Csilla hardly felt better about such a horrid situation. The despair her people were likely feeling would be something that lingered for days as each would no doubt try too seek out meaning in a life without their most cherished loved ones. Sadder still is how many of the children had bee swept away silently by the mist. It was amazing this encampement didn't appear to suffer such losses or elsewhere would have been more fright, more mourning, more tears, and more heartbreak. Wherever those soul had gone, she hoped they were somewhere peaceful in comparison.
Another such charming child entered the tent and signed with her hands in a peculiar way. None of the signs made any sense to her, but the Matriarch understood it all. It was odd she wouldn't receive other guests, but perhaps this also wasn't exactly a typical meeting. Her attention snapped back once Maribel's cold hand rested atop of hers. At the offer of tea, Csilla cradles the hot cup in her hands as it warmed her cool fingers.
"Thank you, Lady Maribel. The only person I had left was Zasha, the Reverend's daughter and the Reverend himself. My loved ones never made it to this land, and so there is no need to search for them."
The color reminded her of the last cup of tea she'd shared with the reverend, it had been similarly red back then. One of the last comfort he'd been able to give her in a hopeless time. The tang of iron wasn't unfamiliar. Many times she'd washed down the blood she'd coughed up with tea. She took a drink, and surely, it tasted the same as it did then. The familiar taste prevented her from flinching in disgust had other gotten the wrong idea over the iron tea kettle. As she set her cup down again she spoke.
"Since you are willing to search for the missing loved ones, and no garb befit your stature or taste, allow me to make you clothes better suited to you as a sign of gratitude. Even should you find no one, then the effort will be worth every stitch on their behalf."
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Jan 5, 2022 21:09:15 GMT -5
Hævys accepted the cup of tea with a nod towards the girl, and a quiet “Thanks” directed at both her and Maribel. She took a whiff of the drink, unable to identify some of the scents, but able to pick out the cinnamon and…iron? Was her kettle so shoddily made that some of it was made into the drink? Or perhaps, there was something in this tea that wasn’t of such benign origin. She held it in her lap, waiting for Csilla to drink it first, so she could gauge if it was safe. Seeing her take a sip without batting an eye, and not seeing any ill effects afterwards, Hævys also sipped at it. It took her off guard for a second, most likely visible in her eyes. That wasn’t just iron she tasted in this tea.
That was blood.
She swallowed the sip she took, regaining her composure quickly and bringing it back down to her lap as she listened. The news of more company in the settlement was an odd one. Such fanfare for new faces? There must be quite a few there.
This Maribel was many things, but most of all she was dangerous. Dealing with her would no doubt be like playing with fire…but the way she was positioning herself, doing so might be beneficial for the blacksmith, and might help her get up and running sooner than planned. Besides, she was used to playing with fire, it was simply part of the trade.
“D’offer to help too, Lady Máribel.” Hævys said to her, careful to use her title this time lest Vasco could not or would not spare her from the woman’s ire. “But without a forge can’t exactly do much. Reverend said ‘bout two months before they could get me one. Suppose they had a smith they trusted and couldn’t spare me the resources.” She shrugged her shoulders, readjusting her grip on the cup.
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Maribel Correa
Established
Roleplay posts: 22
Appearance: Maribel is a towering, broad-shouldered woman with skin as pale as polished ivory. Though she has a square jaw and sharp, piercing features, there is a way about her movements that retains a soft, delicate manner.
She has yellow eyes like a cat's with impressively large pupils, becoming pitch black in the absence of light or when she spots something particularly fascinating. Her hair is predominantly white with a few strands of black beneath the layers, similar to how hair changes as humans age.
_______________________________________________________
Equipment: A bladed whip is the last surviving weapon in Maribel's repertoire after the great flood. Other than that, she has the crystal ball, which is little more than a toy now in the mists.
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Skills and Abilities: Transformation:
Maribel's vampiric curse can allow her to change her form into several distinct shapes: a shaggy black dog, a humanoid bat creature, and an oily snake, none of which are smaller than Maribel's human form.
Her senses and natural strength are heightened considerably at night and gutter just as significantly during the day. She has excellent night vision that causes her to be blinded completely in the presence of the sun. If in direct contact with sunlight, she burns.
The Correa family's shared ability is that which to create loyal thralls without having to sire them into vampires. Thralls are created with a bite, and sired vampires are created with a bite that doesn't kill the victim, and then feeding the victim the vampire's blood. Thralls share a portion of the vampire's strength and can still walk freely in the sun, though with a newly found disdain for it.
Registered: Mar 21, 2021 14:42:37 GMT -5
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Post by Maribel Correa on Jan 7, 2022 22:47:18 GMT -5
"May we find them in quick time," said Maribel to Csilla. "That is very generous of you to offer. I accept." The woman smiled, and that smile was pert and controlled.
The vampiress regarded Hævys with a rap of her fingers on the table. Her nails were long and dark, as though painted, though even with her rough journey through the flood and the mists, they showed no sign of chipping or scratching. "Allow me to see how the good smith is doing. I will have the children take note of who we have and what we need. I can also make sure that you will have what you need, Goodwoman Hævys. As will you-" As Maribel looked at Csilla, she paused. Her eyes briefly flicked to Vasco, who would have been sweating if at all he could. Very gently, hoping that no one but his mother could see it, he shook his head. The matriarch popped a brow. "Goodwoman Csilla."
Gently, with a centuries-practiced grace and a stillness offered only by death, she picked up her cup and took a deep sniff before taking a sip. Her eyes closed and a deep rumble eminated from her chest. "Excellent, as always. That child knows how to make a cup of tea." She raised a hand up, aiming to pinch Theo's cheek with a grin. "And so do you, honey. Do I look gorgeous?"
As he watched this, Vasco drained his tea quickly, no matter how much it scalded him, and desperately searched for a way to get the other women to do the same. It would be rude to not finish once they started, and by the looks of it, Hævys was having second thoughts about the red liquid.
"... we should get going soon, then. Right after we finish all our tea," he said, noting the lack of subtlety in his words. "There's a lot of work to do. Don't you all agree?"
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Post by Theophania Correa on Jan 8, 2022 13:13:15 GMT -5
Theophania smiled widely and readily, those glazed eyes she shared with all her siblings giving her an air of serenity that masked over the beaming joy the child felt in her chest as Maribel addressed her directly. Her face scrunched as her cheek was pinched, though she let out a giggle very reminiscent of any child. She nodded with a sound of affirmation. "More beautiful than the prettiest fairy, Mother," she confirmed, "I'll be careful they don't steal my fingers. They take when they get jealous." That last part she whispered to Maribel's ear by cupping a hand over her small mouth.
With the braids neatly tied, Theophania was able to join her doll sitting next to the Matriarch. Despite her age, she did so with a practiced poise though her eyes tended to wander away towards invisible distractions.
A wind pushed the curtain that served as the door to the sandcastle, and through it, leeches with butterfly wings fluttered inside. Theophania watched the myriad of colors that formed the flying swarm, and tilted her head when one or two landed and clung to the teacups the women drank from. "Drink before the leeches do." she warned with a smile, something that had the Seamstress Doll look at her a bit funny.
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Csilla Kato
Established
Roleplay posts: 46
Age: 22
Appearance: Coming from humble beginnings, Csilla dresses simply in the fashion of the settlement of Pannoa. In spite of her ordinary upbringing, she carries herself with feminine grace while never being too dainty to carry out hard chores, at least normally. While not considered the most beautiful woman in the world, she is still noteworthy in terms of beauty.
Due to illness, her skin has grown pale, her lips and around her eyes have a blueish tint, and she's become thinner. She still has plenty of awareness and intelligence in her eyes however.
Equipment: Embroidery hoop
Sewing needles
pins
Threads of multiple colors
Mint based medicine
Skills and Abilities: Thread Spinning
Weaving
Sewing/tailoring
Embroidery
Contagious: Though the chances of being infected with her illness are low for healthy individuals, those with compromised immune systems are more vulnerable.
Biography: Csilla's family had been among the lucky ones to get onto the boat that saved their lives from the flood, but among the unlucky ones that did not make it to landfall. After the strenuous months at sea, an illness claimed each family member one by one. With no medicine to cure the along with the harsh conditions of the ship, Csilla arrived to the Isles alone.
The illness that ravaged her family has taken root in her as well, and has weakened her considerably. With no cure among them all they can offer is sympathy and comfort, and all she can offer in return is quiet busywork. With the time she has left she has been spending it praying or mending clothes,sails and other cloth based necessities that have been torn. Whenever she is not overburdened by work or her illness, she will take a stroll along the coast.
Registered: Apr 10, 2021 9:23:26 GMT -5
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Post by Csilla Kato on Jan 8, 2022 13:28:18 GMT -5
There was a bit of relief as Maribel took Csilla up on the offer. "It shall be done."
The seamstress eyed Vasco as Maribel referred to her simply as "Goodwoman". Somehow this didn't feel correct, as if it was an understatement of some kind, or a lower position than she held, but had no way to refute it either. She watched as he, in all his lack of wisdom, downed the still scalding tea. Perhaps he'd been thirsty? No, he looked in a rush to leave. The last she'd seen him, he'd been more confident in himself... What in the world changed from then? It was adorable, but this sense of urgency was also mildly alarming. As Csilla was about to take another sip of tea, the child who'd been braiding Maribel's hair mentioned something about leeches in her tea and then her mind was made. Taking the cue from Vasco, she didn't savor the tea for much longer, but her guardian angel had been clear. The tea had to be gone first. She braved the heat for him and also drank down the scalding liquid to the point where tears stung her eyes from the pain. The sensation was thankfully short lived. "Vasco is right. Thank you very much for the hospitality and tea, Lady Maribel. Pray your search is both safe and fruitful."
The seamstress would reach a hand to place it over Vasco's forearm and nodded as a signal that she was ready to leave with him.
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Hævys Bladesmith
Committed
Roleplay posts: 61
Age: Nearing her mid-30s
Appearance: She has a dark brown, bordering on black head of hair, kept short, not reaching halfway down her neck. Her skin is a darker tan-ish shade, with grey eyes. Standing around 5'10", she has a rugged frame, used to heavy labor and working in the forge. She usually wears a pair of loose fitting pants, with a snug cloth wrap covering up her chest. While in the forge, she wears a black smith's apron as well. While her pants usually covers it, there is a large indent into her skin on her thigh, as if part of the skin had been sheared off of that area, a few layers deep.
Equipment: While a smith before she got here, most of her equipment couldn't be carried during the flood. She's lucky she got out with a few forging hammers and a pair of tongs for handling hot metal, as well as her trusty pata(a type of sword-gauntlet), for if someone attempts to cross her or steal her wares.
Skills and Abilities: A skilled blacksmith, focusing on weapons and armor, with some skill also with jewelry and building materials such as hinges or nails. As well as this, she is skilled in the magics of enchanting her wares while creating them, giving enchantments of durability, of good health, or other small enchantments to make using them easier. However, she could only do this for things she was forging, not finished works, and even then she currently refuses to enchant her works. As well as this, although she currently refuses to do it as well, she can give people permanent marks on their skin, that would not wash off no matter what, and even enchant those.
Biography: A skilled smith from a young age, Hævys loved to create. She would work with her father in his forge, learning his craft, even if many others said she couldn't, or that she shouldn't and she should be proper. Naturally, Hævys wanted to prove them wrong. After learning all she could from her father, she travelled her land, looking for the best smiths to teach her what her father could not. Eventually she'd stumble on a smith who taught her many other talents, including, most importantly, the art of enchanted forging. Upon returning home and beginning her own work, she was soon summoned to the capital, to work towards making equipment for the army. Here, she would gain the epithet of Magesmith.
As well as working for the army, she would open a small business on the side, giving people permanent marks on their skin in any design they chose, a skill she picked up on her travels. However, one day she would experiment(with a willing participant) on attempting to enchant her marks. It was a success, and word soon reached the king. Immediately, she was given a new position with the prison. She would use her marking ability to give prisoners permanent enchanted marks, ones that would seal any magical ability they possessed, as well as teaching others to do the same.
However, soon, it became apparent that many of these prisoners did not deserve their punishment, nor prison time at all. Many people were sentenced to this not only for crimes, but for things outside of their control and for speaking out against the war. Hævys could not take this, speaking out against it. As a result, she was branded a criminal and given one of the marks she taught others to make, sealing her magic as she was thrown in prison.
Eventually, she would escape, and cut the mark off of her body, barely surviving with the bloodloss and possible infection. Even though she was no longer sealed, she refused to make another mark for anybody, and refused to enchant anything anymore. She refused her old epithet and became simply Hævys Bladesmith, and opening a small, struggling smithy for a short time, before the flood hit.
Registered: Apr 12, 2021 16:43:28 GMT -5
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Post by Hævys Bladesmith on Jan 10, 2022 15:10:02 GMT -5
“Thanks.” Hævys said to Maribel. The title she gave did make Hævys raise an eyebrow, but in the end she paid it no mind. “Appreciate it.”
What she did not appreciate, however, was Vasco and his suggestion. How were they all able to keep this stuff down? She was barely able to, and now he expected her to drink the whole cup? Internally, the blacksmith shuddered at the thought. She actually did shudder slightly at the child’s response. None of the children seemed quite right, but she most of all seemed…odd, even disregarding Maribel’s strange hold on her.
“Right.” Hævys said in response to Vasco’s comment, taking a deep breath and closing her eyes as she raised up the cup. She held her breath as she quickly brought the sanguine drink to her lips and gulped it down, thankful that the burning sensation muted the taste of iron and disgust. She stifled a cough as she lowered her cup to the table, before attempting to use said table to brace herself as she stood up, wincing slightly as she twisted slightly the wrong way and a pain shot through her leg. Eventually though, she makes it to a standing position.
She turns back to Maribel. “Again, thanks. I’ll help where I can.” She turns back to the pair she travelled in here with. “Ready when you are.”
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Maribel Correa
Established
Roleplay posts: 22
Appearance: Maribel is a towering, broad-shouldered woman with skin as pale as polished ivory. Though she has a square jaw and sharp, piercing features, there is a way about her movements that retains a soft, delicate manner.
She has yellow eyes like a cat's with impressively large pupils, becoming pitch black in the absence of light or when she spots something particularly fascinating. Her hair is predominantly white with a few strands of black beneath the layers, similar to how hair changes as humans age.
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Equipment: A bladed whip is the last surviving weapon in Maribel's repertoire after the great flood. Other than that, she has the crystal ball, which is little more than a toy now in the mists.
_______________________________________________________
Skills and Abilities: Transformation:
Maribel's vampiric curse can allow her to change her form into several distinct shapes: a shaggy black dog, a humanoid bat creature, and an oily snake, none of which are smaller than Maribel's human form.
Her senses and natural strength are heightened considerably at night and gutter just as significantly during the day. She has excellent night vision that causes her to be blinded completely in the presence of the sun. If in direct contact with sunlight, she burns.
The Correa family's shared ability is that which to create loyal thralls without having to sire them into vampires. Thralls are created with a bite, and sired vampires are created with a bite that doesn't kill the victim, and then feeding the victim the vampire's blood. Thralls share a portion of the vampire's strength and can still walk freely in the sun, though with a newly found disdain for it.
Registered: Mar 21, 2021 14:42:37 GMT -5
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Post by Maribel Correa on Jan 11, 2022 16:02:11 GMT -5
When Theophania spoke in her ear, Maribel turned her head to whisper back "And if they do, mummy will sew them back on always." She gave her a shower of kisses on her temple before laughing. As the child settled down to watch the doorway, the matriarch followed her gaze and watched as the leaves floated through on the breeze, settling down on the table. Her eyes traced their journey and came up to the party of three as they hastily drank their tea.
"Young people must really like their tea hot these days," the vampiress marveled. "Careful, dears."
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Vasco Correa
Committed
Roleplay posts: 51
Appearance: Thin and lithe, Vasco is his mother's antithesis, taking only her broad shoulders as his own. His narrow, diamond-shaped face and long features can be seen as striking, if not handsome, by many.
He has a head of immaculately trimmed, dirty blonde hair and it is clear he takes great care of it, trimming and oiling and all the works.
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Equipment: Vasco's preferred weapon of choice is a special rapier that houses a thin, hollow chamber typically filled with a neurotoxin found back in their homeland. The chamber can also be filled with other substances.
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Skills and Abilities: Vasco's vampiric curse can allow him to change her form into several distinct shapes: a shaggy black dog, a blackbird, and an eel.
His senses and natural strength are heightened considerably at night and gutter just as significantly during the day. He has excellent night vision that causes him to be blinded completely in the presence of the sun. Despite this, he does not burn in direct sunlight.
The Correa family's shared ability is that which to create loyal thralls without having to sire them into vampires. Thralls are created with a bite and a magical sigil. Sired vampires are created with a bite from the vampire, and then the ingestion of the vampire's blood. Thralls share a portion of the vampire's strength and can still walk freely in the sun, though with a newfound disdain for it. They are not vampires themselves but have a substantial, artificial fondness for them.
Registered: Mar 22, 2021 17:17:59 GMT -5
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Post by Vasco Correa on Jan 11, 2022 16:04:47 GMT -5
Vasco smiled and pulled Csilla up by the hand gently. "Oh, you know how the times change, mother. I will seek you out later, yes? You are going to be so busy and we'll be in the way." He said this as they continued to exit, pulling the tent flap ajar.
When they left, Vasco did not speak. He looked at Csilla, then at Hævys, and put a finger up to his lips. He then looked toward the other camp, where both women had their tents. Silently, he guided them toward it and did not say a single word until they were beyond the patch of woods that separated the coterie from Pannoa.
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Post by Theophania Correa on Jan 13, 2022 13:51:55 GMT -5
All three "Guests" made their way out so soon after just getting their tea. That must have stung, but maybe that was something adults were better suited to. Theophania smiled and waved the company off politely, but once they were gone the child Thrall reached up and wrapped her small arms around the neck of the woman who adopted her. There was a bit of a pensive glance towards the door, as if pondering a question. "Mummy, is the doll Vasco brought like us? Will she be part of the family too?" she asked curiously. "She's different from the others. The Smith doesn't seem fond of us yet, hopefully she will soon."
Her eyes drifted to the side and down towards her own cloth doll who had been good and remained sitting like a polite girl. Well, as "Sitting" as a cloth doll could. "We'll think of a way. Where should we help now?"
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Maribel Correa
Established
Roleplay posts: 22
Appearance: Maribel is a towering, broad-shouldered woman with skin as pale as polished ivory. Though she has a square jaw and sharp, piercing features, there is a way about her movements that retains a soft, delicate manner.
She has yellow eyes like a cat's with impressively large pupils, becoming pitch black in the absence of light or when she spots something particularly fascinating. Her hair is predominantly white with a few strands of black beneath the layers, similar to how hair changes as humans age.
_______________________________________________________
Equipment: A bladed whip is the last surviving weapon in Maribel's repertoire after the great flood. Other than that, she has the crystal ball, which is little more than a toy now in the mists.
_______________________________________________________
Skills and Abilities: Transformation:
Maribel's vampiric curse can allow her to change her form into several distinct shapes: a shaggy black dog, a humanoid bat creature, and an oily snake, none of which are smaller than Maribel's human form.
Her senses and natural strength are heightened considerably at night and gutter just as significantly during the day. She has excellent night vision that causes her to be blinded completely in the presence of the sun. If in direct contact with sunlight, she burns.
The Correa family's shared ability is that which to create loyal thralls without having to sire them into vampires. Thralls are created with a bite, and sired vampires are created with a bite that doesn't kill the victim, and then feeding the victim the vampire's blood. Thralls share a portion of the vampire's strength and can still walk freely in the sun, though with a newly found disdain for it.
Registered: Mar 21, 2021 14:42:37 GMT -5
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Post by Maribel Correa on Jan 14, 2022 15:03:10 GMT -5
Maribel curled Theophania's hair around her fingers and made little ringlets. "I don't know, dear. Vasco seems to like her an awful lot, doesn't he? But not just anyone can become part of the family. How terribly unruly we would be if anyone could become a Correa." She placed the strands of hair between Theo's nostrils and lip, making a curly mustache. She let out a laugh and touched the tip of her finger to the girl's little nose. "The blacksmith will come around one way or another, as will the rest. When people are frightened, they want to be led, sweet one."
Placing a hand beneath the child's legs, Maribel hoisted her up and stood. With Theo in tow, she exited the tent and whistled in reply to Theo's question. Every child, save for Huey, rushed out and surrounded them. "I need two of you to secure Desmodus and survey the lands around the camp. The more we know, the more well prepared we will be. Emile, you are our best scout. Will anyone else like to volunteer?"
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Post by Theophania Correa on Jan 15, 2022 9:03:00 GMT -5
Theo's eyes widened playfully as Mother gave her a mustache, not unlike the ones she'd seen "Gentlemen" from their homeland sport. She had an exaggerated expression as her eyes looked from side to side something she'd seen actors mimic during comedies she'd been lucky to see. She giggled proper when Maribel bopped the tip of her nose with a finger, something that made the child instinctively rub her nose from all the tickling it had just recently gone through.
As Maribel scooped her up and set her back on her feet, she picked up her cloth doll and naturally followed her Mother akin to a little duckling, if more useful than a duckling.
Desmodus! She'd been too busy helping with camp and collecting seashells there had been no time to play with Desmodus. She was probably feeling lonely. Emilius was chosen to the surprise of no one, but there were no other volunteers that showed their hands to go with him.
Theo raised her hand, bouncing with excitement.
"Me, Mummy! I'll go! Desmodus likes me, she'll come out if I call."
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Emilius Correa
Established
Roleplay posts: 14
Registered: Jan 2, 2022 11:46:16 GMT -5
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Post by Emilius Correa on Jan 15, 2022 9:13:56 GMT -5
Emilius had gathered among the children but really only stepped forth when officially assigned this new task by Mother. He was a reserved kid with a guarded look in his good eye. While he'd by now adapted to the company of the multitude of siblings he had, he still preferred either quiet company or no company.
Theophania was neither of these things. She was insane on the best of days, chaotic by no fault of her own, but chaotic nonetheless. She was notoriously hard to keep track of whenever she'd wander off to chase whatever her little mind conjured up in that moment. "Mother, since I am going on this mission, I should get to choose who comes with me, right? Anyone... else?" He asked and gave their group a look over. His "Ruined" eye was piercing, but none of his usual volunteers did as much as lift a finger! Huey wasn't around either, and his brother whom he'd worked best with was somewhere underwater.
There was a sigh as the child was forced to concede to his sister, the spoiled brat Mother doted on for reasons beyond anyone's knowledge. Theo looked at him with excitement and joy. How she could still be joyful under any circumstances was beyond him. He sighed. "Fine." he said with a defeated voice, but the answer was enough to had Theo bounce in her jubilation. Freak.
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Maribel Correa
Established
Roleplay posts: 22
Appearance: Maribel is a towering, broad-shouldered woman with skin as pale as polished ivory. Though she has a square jaw and sharp, piercing features, there is a way about her movements that retains a soft, delicate manner.
She has yellow eyes like a cat's with impressively large pupils, becoming pitch black in the absence of light or when she spots something particularly fascinating. Her hair is predominantly white with a few strands of black beneath the layers, similar to how hair changes as humans age.
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Equipment: A bladed whip is the last surviving weapon in Maribel's repertoire after the great flood. Other than that, she has the crystal ball, which is little more than a toy now in the mists.
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Skills and Abilities: Transformation:
Maribel's vampiric curse can allow her to change her form into several distinct shapes: a shaggy black dog, a humanoid bat creature, and an oily snake, none of which are smaller than Maribel's human form.
Her senses and natural strength are heightened considerably at night and gutter just as significantly during the day. She has excellent night vision that causes her to be blinded completely in the presence of the sun. If in direct contact with sunlight, she burns.
The Correa family's shared ability is that which to create loyal thralls without having to sire them into vampires. Thralls are created with a bite, and sired vampires are created with a bite that doesn't kill the victim, and then feeding the victim the vampire's blood. Thralls share a portion of the vampire's strength and can still walk freely in the sun, though with a newly found disdain for it.
Registered: Mar 21, 2021 14:42:37 GMT -5
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Post by Maribel Correa on Jan 19, 2022 16:48:32 GMT -5
"Oh, I know she will. Desmodus always liked you best," said Maribel, stroking the girl's hair behind her ear. "Do you remember where she was last? Mummy wasn't in her right mind when we left her, so it'll be up to you both." She laughed at Emile's laments and kneeled in front of him. "You know, that's a very grownup thing for you to do, taking your sister with you. Be sure to keep an eye on each other; I saw a lot of beasties in the woods when I ran here." She gave the boy a wink. "Try not to bring too many of them home."
Standing up, she looked toward the thin patch of woods that separated the coterie from Pannoa. No, it would not be that for long. Maribel had a different name in mind, one she already relayed to little Huey. She wondered just who was visiting them, so soon after her arrival? Perhaps it was Laszlo, Alvaro, or Maha? No, the vampiress decided, as she could not feel them close by. How very strange.
"Remember to pack for the journey, you two. Take everything you need. We will be fine with what's left."
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Emilius Correa
Established
Roleplay posts: 14
Registered: Jan 2, 2022 11:46:16 GMT -5
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Post by Emilius Correa on Jan 19, 2022 19:03:10 GMT -5
Theo was smiling broadly with a nod. "She shouldn't have moved from where we left her." she replied and moved to the side to let Maribel approach her brother Emile.
The boy in question didn't hide well his discontent with the arrangement, even if the expressiveness was limited to one eye. As Mother knelt down to meet him at his level he obediently listened. He understood what she was implying, and it was as if some life had returned to the boy in spite of the glassy look he shared with all of his siblings, and a flash of more arcane nature appeared in his "ruined" eye.
At Maribel's command, the boy gave a gentlemanly bow, while Theophania gave Maribel a little curtsy, just like each had been taught under the Matriarch's care. "We shall set off immediately." Emile replied, and was about to turn to get supplies gathered together when he noticed Theophania staring off into the distance that usually meant she was distracted per usual. He rolled his eyes and seize his sister's wrist to pull her along, gaining only a complaint of, "-Hey! Slow down!". --- Emilius was busy tying up both packs as he hadn't trusted his sister with the packing, so he had instead sent her away on an inane task of no importance. He had readied with fresh water and some kind of hard tack made of rye the Pannoans have given them upon arrival. It was far some what was typically considered a meal, but none complained at the gesture. Mother had taught them to not be picky eaters after how long they had been drifting at sea for, and if nothing else it had been a tasty new treat to them in comparison to- No one liked thinking about it, what they all had to do. If they hadn't they never would have all made it here. While Emile had been more resilient towards the ordeal it still left that cold chill running down his spine that it had been wrong. Admittedly he'd felt genuine Sympathy towards Theo then, how many nights the girl had partaken in the flesh and then after cried herself to sleep he'd lost count along the way. That was perhaps the only thing they understood in eachother...
-and speak of the devil and then she appears. Theo had returned holding what was a decent length of rope. Emile took hold of the bundle she extended his way. He didn't comment on it, he didn't want to give her the satisfaction of knowing she'd overlooked a detail. He hefted one Bag over his shoulder. Theo did the same, stumbling only slightly with the sift of weight, but she thankfully remained upright.
"Alright, everything you need is in your bag. Even if we're to be separated, you should be okay with what you have. Now Theo- Where are your shoes?" He asked and the girl suddenly looked down at her bare feet.
"Whoops. I left them on the beach.."
"On the b-" Emile stopped himself and sighed. He already felt his patience thinning, but yelling at her now would not do, not while Mother could be there to come to her defense. He took a deep breath and sighed. "Alright. Go get your shoes, come right back , and then we will leave to find Desmodus."
Theo smiled sheepishly and shrugged apologetically. She set her pack down and ran off toward the beach.
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Emile waited for Theo at the limits of their camp. The girl returned whole this time, matching shoes and all. "Alright, now we go with no further delay." He announced, and after taking his sister's hand to ensure she didn't wander off from him, they set off to adventure.
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